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Kingdom Death: Monster

323 questions players ask about Kingdom Death: Monster. Pick one for the answer. See also the full rulebook.

Updated 2026-11-04.

  • Introduction, Setup and General Rules
  • Survivors
  • Gear
  • Severe Injuries and Brain Trauma
  • Monsters and Monster AI
  • Resources
  • Terrain
  • Hunt Phase
  • Hunt Events
  • Showdown: Survival Actions
  • Showdown: Attacks, Hit Locations and Wounds
  • Showdown: Monster Turn and Targeting
  • Showdown: Knockdown, Collision and Movement
  • Showdown: Ending the Showdown
  • Settlement Phase
  • Story Events
  • Finale
  • Kingdom Death: Monster – Black Knight ExpansionExpansion
  • Kingdom Death: Monster – Dragon King ExpansionExpansion
  • Kingdom Death: Monster – Dung Beetle Knight ExpansionExpansion
  • Kingdom Death: Monster – Flower Knight ExpansionExpansion
  • Kingdom Death: Monster – Gambler's ChestExpansion
  • Kingdom Death: Monster – Gorm ExpansionExpansion
  • Kingdom Death: Monster – Lonely Tree ExpansionExpansion

Introduction, Setup and General Rules

  • How does the game scale from 1 to 6 players, and how many survivors does each player control?
  • What does it mean to archive a card, and is it gone for good?
  • Are effects that trigger from the same event resolved simultaneously?
  • Do tokens of the same kind stack, and what if I run out of them?
  • Can I add an expansion's disorders, fighting arts and innovations without playing the monster, and do I redraw cards that don't fit?
  • Which rules version should I use, and are 1.5 expansions compatible with the 1.6 core?
  • Can I play Campaigns of Death with only the core game?
  • What is the Rule of Death, and how do I settle rules conflicts?
  • How do the 5-6 player variant and the other rules variants work?

Survivors

  • Do survivor miniatures have to match the gear the survivor is wearing?
  • Does a survivor gain weapon proficiency on the hunt where they first pick a weapon type?
  • What happens when a survivor changes weapon type, and does a weapon master keep the mastery?
  • Are Age milestone results applied immediately, and are they kept if Hunt XP drops?
  • What is a survivor's starting survival, and what is the survival limit?
  • Does insanity reset after brain damage, and is there a maximum?
  • How does the Immortal disorder convert damage?
  • Can a disorder be avoided or redrawn, and where does the card go?
  • What if a survivor must gain a fourth fighting art?

Gear

  • Can a settlement own more than one Hours Ring?
  • Does the Hours Ring stop a survivor gaining beneficial tokens, bleeding tokens or the priority target token?
  • Is non-unique gear limited to the copies printed in the box?
  • How do arrows work with a bow: do they inherit the bow's properties, and can several be fired?
  • What does the second copy of a paired weapon contribute?
  • Which weapons can be paired, for example with Ambidextrous?
  • Can a survivor wear more than one piece of armor on a hit location?
  • Do special rules of other equipped weapons apply when I attack with a different weapon?
  • Can a survivor use a shield together with a two-handed weapon?
  • How long does Block last, and what does it cost to use?

Severe Injuries and Brain Trauma

  • Does a severe injury knock a survivor down?
  • How many severe injury rolls does a hit cause: once per hit or once per point of damage?
  • What if I roll a severe injury I've already recorded the maximum number of times?
  • Which severe injuries last, and what heals after the showdown?
  • How do the blind severe injuries stack, and when does a survivor retire?
  • Can a survivor with a dismembered arm still use paired weapons?
  • Are head injuries and brain trauma the same table?
  • Can an effect that removes a permanent injury remove a disorder?
  • Does an injury that forbids waist gear unequip what is already worn?
  • How does brain damage work with insanity, and when do I roll on the Brain Trauma table?

Monsters and Monster AI

  • Does Priority Target override a monster's normal targeting, and how long does it last?
  • What base sizes do the monster miniatures use, and how many spaces do they occupy?
  • Do monster damage tokens apply to a Grab or add extra hits?
  • Can the Lion's Cunning grab a knocked-down survivor, and can others dash away first?
  • If the closest threat is beyond the monster's movement, does it still target and move toward them?
  • When does a monster turn to face a survivor?
  • When a monster draws two AI cards in one turn, how are they resolved?
  • How does a survivor get gobbled up by the Screaming Antelope, and how do they get out?
  • How does the White Lion's Bloodthirsty mood count damage?

Resources

  • Are resources limited to the cards in the resource deck?
  • Can resources found on the hunt or in a showdown be used then, and can stored resources be brought along?
  • Can gear be recycled or archived as resources to craft other gear?
  • When and how can survivors trade resources?
  • When resources are spent or archived, are they gone?
  • Do I have to consume a consumable resource right away, or can it be stored?
  • Can I gain more Founding Stones after throwing the starting ones, and is there a maximum?
  • What does Fresh Acanthus heal?
  • Do nemesis monsters give resource rewards?
  • Can a monster resource with matching keywords fill a crafting requirement like Perfect Bone?

Terrain

  • What does Obstacle terrain block?
  • How does hiding in Tall Grass work: does it stop a survivor being a threat or being targeted?
  • Do monsters path around terrain, and does terrain hurt them?
  • Which wins when monster setup and a terrain card give different placement rules?
  • What if a rule places more terrain tiles than the box contains?
  • How are 'X spaces away' distances counted for terrain, range and reach?
  • Must a survivor be on a terrain tile to activate or gather from it?
  • What happens if a Debris or Scrap Pile terrain roll is a 7?
  • Can survivors start the showdown on terrain, such as a Giant Stone Face or Tall Grass?
  • Who decides where terrain goes at showdown setup?

Hunt Phase

  • What happens when the survivors and the monster both ambush in the same hunt space?
  • When survivors ambush a monster, does the monster still go first?
  • What happens when survivors reach the monster's space on the hunt board, and is an event rolled there?
  • How does Overwhelming Darkness work on the hunt board: can it be skipped, and what if survivors enter it again?
  • Can hunt events cause severe injuries or brain trauma?
  • How do I roll a hunt event, and how does a lantern on the tens die count?
  • When can Run Away be used, and does it count as a Defeat?
  • How do Herb and Mineral Gathering fit into the hunt, and can they trigger twice?
  • How does Herb Gathering work with several d10?
  • Can I hunt with fewer than four survivors, and does a replacement join if one dies?

Hunt Events

  • If a hunt event makes me roll again, does the same survivor stay the event revealer?
  • When a hunt event says 'all survivors roll', is it one roll per survivor?
  • Do Understanding and Courage bonuses apply to every hunt event roll?
  • How many basic hunt event cards are in the hunt deck, and do added cards replace them?
  • What happens to armor points when gear is lost mid-hunt?
  • Can a survivor hold two Lovelorn Rocks, and what space does it use?
  • Can random hit location damage on the hunt strike the same location twice?

Showdown: Survival Actions

  • Can a survivor surge in the middle of another survivor's attack?
  • Can one survival action interrupt another that is still resolving?
  • Can a survivor spend survival (dodge, dash, surge) during their own attack?
  • Can a survivor dash or spend survival once their attack and its reactions are finished?
  • Can survival be used to dodge roars, grabs, reflex damage or other effects that are not attacks?
  • Does a dodge cancel the whole attack or just one hit?
  • How often can each survival action be used per round, and does survival refresh?
  • Can several survivors use survival in the same survival window, and can survival help another survivor's attack?
  • If a survivor is knocked down mid-attack, can Encourage stand them up so the attack continues?

Showdown: Attacks, Hit Locations and Wounds

  • Can survivors farm Understanding by repeatedly hitting the White Lion's Strange Hand location?
  • Can a survivor choose to attack with fewer speed dice than their weapon gives?
  • Can speed be reduced below 1 by penalties?
  • When several hits land at once, how do wounds, critical wounds and the order of hit locations work?
  • What counts as a perfect hit, and does it depend on Luck or critical wounds?
  • Can a survivor attack with two single-handed weapons, or two different weapons, in one activation?
  • How do paired weapons work when both are the same weapon?
  • How many hit location cards are drawn per attack, and how does a hit become a wound?
  • If a hit location shows Failure or Reflex, is the wound still rolled?

Showdown: Monster Turn and Targeting

  • Why would 'Random Survivor' ever result in 'No Target'?
  • What happens when the White Lion has Ground Fighting in play and my attack draws a trap or a reaction?
  • If the AI card has no move and the priority target is outside the impact zone, what does the attack hit?
  • Can a White Lion's Priority Target be removed by hiding in Tall Grass, by knockdown, or by passing it to another survivor?
  • Does the Butcher's Kick as its last AI card cause an endless loop?
  • When exactly does the monster controller's survivor gain +1 insanity?
  • Are Special (S) cards shuffled into a monster's AI deck?
  • Does a priority target token redirect a trap or a reaction that targets the attacker?
  • Does Head Hunter add a second hit, and can that attack be dodged?

Showdown: Knockdown, Collision and Movement

  • If a survivor is knocked down again while already knocked down, when do they stand?
  • If a knocked-back survivor lands on another survivor, is the second one knocked down too?
  • When a Grab would collide the survivor with a pillar, does the survivor move along the monster's path?
  • When does a knocked-down monster stand up?
  • Is a knocked-down survivor still knocked back by a monster's roar or collision?
  • When does a knocked-down survivor stand back up?
  • Does a monster moving past a survivor knock them back or just knock them down?
  • If the monster moves or the attacker is knocked back out of range mid-attack, what happens to the remaining hit locations?
  • When Trip Formation knocks the monster back, do the tripping survivors take collision?

Showdown: Ending the Showdown

  • If the whole party dies in a showdown, are the resources they carried returned to the settlement?
  • What if the monster and the last survivor die from the same damage?
  • If a monster is wounded while its last AI card is still in play, or during a surge, does it die?
  • Can survivors harvest terrain after the monster dies in a showdown?
  • What happens to a survivor's resources and gear when they die during a showdown?
  • Do survivors who run away from a showdown keep resources or gain endeavors?
  • Do bleeding tokens stay on survivors after the showdown?
  • What happens if a survivor is sacrificed to Lantern Frenzy during the Butcher showdown?

Settlement Phase

  • Does crafting gear cost an endeavor?
  • How long do lingering effects of a settlement event last, and is the event deck reshuffled?
  • Can the same settlement event happen twice in one lantern year?
  • Do innovation bonuses for departing survivors apply every hunt, and does a survival-limit bonus give extra survival?
  • How does the Innovation deck work?
  • How many innovations can a settlement make in one settlement phase?
  • Who can spend endeavors, and can a survivor endeavor repeatedly?
  • Must I send four survivors on the hunt, and can I swap a survivor out?
  • Does a Nemesis Encounter replace the hunt, and do survivors still depart normally?

Story Events

  • When a die result has a colored section whose condition I meet, do I also apply the base result?
  • Can a settlement of one gender, or a same-sex pair, use Intimacy to gain population?
  • Which survivor dies when an event costs population?
  • When an expansion adds an event to the timeline, does it replace an existing one?
  • Do one-time departing bonuses from a story event (like the first grave) last for the whole campaign?

Finale

  • What happens at the Finale's trail of corpses if no survivor has 3 understanding, and do survivors earn XP after the Watcher?

Kingdom Death: Monster – Black Knight ExpansionExpansion

  • How does the Squire campaign differ from the core rules?
  • How do rubble and covered gear work against the Black Knight?

Kingdom Death: Monster – Dragon King ExpansionExpansion

  • Are the Dragon King innovations, disorders and fighting arts limited to the People of the Stars campaign?
  • How do the Dragon King's gates and Meltdown work?

Kingdom Death: Monster – Dung Beetle Knight ExpansionExpansion

  • How do the Dung Beetle Knight's separation effects and trap work?
  • Can Propulsion Drive be used outside the Dung Beetle Knight fight, and do two Digging Claws give two rerolls?

Kingdom Death: Monster – Flower Knight ExpansionExpansion

  • How does The Forest Wants What It Wants event work?
  • Which survivors get the People of the Bloom bonuses?
  • How does the Fairy Ring affect terrain and Flower Knight damage?

Kingdom Death: Monster – Gambler's ChestExpansion

  • Does Rawhide Headband's reveal give Foresight and leave a Duration AI card face up?
  • How do starting philosophies work: can two survivors share one, and may I reshuffle between draws?
  • How does Collective Cognition work, and what does Mentorship need?
  • How do I mix the Gambler's Chest settlement events with the core game?
  • How many perfect basic resources should I keep after the Gambler's Chest upgrade?
  • Can I play the Gambler's Chest without the core game, and how do promo patterns and strain cards fit?
  • How do Gambler's Chest cards integrate with the core and expansions?
  • If the Scout dies but other hunting survivors return, is the dead survivors' gear still returned?

Kingdom Death: Monster – Gorm ExpansionExpansion

  • Does the Gorm expansion replace the White Lion, and how do I get rid of Gorm Climate?
  • How does Gorment armor's Guard work with the Knuckle Shield and Dried Acanthus?
  • Can Gormchymist be used in the same phase as a normal innovation, and what resources does it take?
  • Where does Gorm stop near the board edge, and does Lure Paroxysm affect survivors already knocked down?

Kingdom Death: Monster – Lonely Tree ExpansionExpansion

  • Is the Lonely Tree a monster, and how does it work with the Nightmare Tree?
  • Is the Lonely Lady fight a special showdown, and can the exploding fruit damage be dodged?
Do survivors get Hunt XP and the Catarium after the prologue White Lion?
  • What gear do the starting survivors have, and when do they gain survival after the First Story?
  • Do I lose equipped gear when the party is wiped out?
  • Can a Savior use gear with the Other keyword, and what happens at 16 Hunt XP?
  • Can a newborn survivor go on the next hunt?
  • Can players swap which survivors they control between hunts?
  • What stats do starting survivors have, and what do Strength and Accuracy add to?
  • Can a Lifetime Reroll be used on a result that was already rerolled?
  • When are attribute modifier tokens removed?
  • How many Saviors can a settlement have at once?
  • How do Survival of the Fittest rerolls work?
  • When does Binge Eating force a survivor to consume something?
  • When is a survivor insane, and does being insane stop them using survival?
  • How many bleeding tokens kill a survivor, and do they carry on?
  • When do armor points reset, and is gear lost when its armor points hit zero?
  • Do effects with the same name, such as Deadly or Devastating, stack?
  • How do affinities work: can one count for several items, and are bonuses gained twice?
  • How do automatic hits from red affinity work?
  • Can Pounce or Blood Paint activate a Cumbersome weapon without paying its movement cost?
  • If a survivor gains gear while their grid is full, must they remove something?
  • Can gear be moved between survivors during a hunt, such as from a dead survivor?
  • What speed does a Slow weapon attack with?
  • What is an accessory?
  • What counts as 'wearing heavy gear'? Do heavy weapons count?
  • Does Blood Paint work with two-handed weapons or bypass sentient weapon requirements?
  • What does the Consumable keyword do, and is the card archived when used up?
  • Does brain damage heal when survivors return, and does insanity reset?
  • Does brain damage trigger After Damage effects?
  • Does Post-Traumatic Stress stop a survivor contributing endeavors?
  • What does Frenzy do, and is it a disorder?
  • How do Duration AI cards work, and can deck-manipulating effects move them?
  • If the monster's turn ends early (such as on an Instinct), what happens to the remaining AI cards?
  • How do a survivor's aura and the Hand's eyes work?
  • How do the King's Man's Battle Pressure cards work?
  • Does the Screaming Antelope's 'full move to' its target stop when it reaches the target?
  • Can I pick the level of a Nemesis, and can I choose to hunt one?
  • What does the White Lion do when it sniffs or has no valid target for Maul?
  • How does the Screaming Antelope's Diabolical trait work: does it keep moving past its target, and can the target dash out of the way?
  • How do accuracy and evasion tokens change a monster's attack roll, and can a monster crit?
  • Can a monster target a survivor standing in its blind spot?
  • Does brain damage absorbed by insanity still trigger the Butcher's Infectious Lunacy?
  • Do expansion monsters replace the base-game quarries?
  • What if an ambush and Dead Monster terrain both apply?
  • Can survivors hand gear to each other, or drop gear, during a hunt?
  • If every survivor dies on the hunt, what happens to their gear and resources?
  • What happens when the hunt reaches the Starvation space?
  • How do I choose which quarry and level to hunt?
  • How do I set up the hunt board and where do hunt cards go?
  • At what points can survival be used on the survivors' turn?
  • If a survivor dashes out of range after the monster picked them, does the monster retarget?
  • Can Dash and Surge be chained so one survival action starts inside another?
  • Can a survivor surge during a trap's basic action to attack before the hit location deck is reshuffled?
  • What does Doomed stop, and can anyone use survival during a Trap attack?
  • Can survival (dash, dodge) be used between two AI cards, such as the Screaming Antelope's Diabolical and the attack before it?
  • When can Encourage, Dodge, Surge and Dash each be used?
  • If I dodge a hit, do I still suffer an After Hit effect such as the Butcher's Bite?
  • When exactly do survival opportunities exist?
  • Does dodging a hit also stop a Before Damage effect such as the Phoenix's Peck?
  • Can Encourage target a survivor who isn't knocked down?
  • When a monster is knocked down on its turn, can the survivor who caused it use survival?
  • Can deaf survivors be encouraged, and can a survivor encourage themselves?
  • Can Encourage be used at any moment, even mid-activation or during a flow?
  • Do several AI cards in one monster turn count as separate rounds for survival actions?
  • Do negative movement tokens or gear penalties reduce a Dash?
  • Can a knocked-down or doomed survivor still use Block or dodge?
  • Does an automatic crit such as the Founding Stone's wound the monster, and what if a trap is drawn?
  • What happens when the hit location deck runs out?
  • Do 'after damage' effects such as the Butcher's bleeding trigger when armor absorbs the damage?
  • What happens when a Trap hit location is drawn alongside other hits?
  • When can the Round Leather Shield's Block be used?
  • Does Frenzy Drink take an activation, last the showdown and stay on the gear grid?
  • How does Pounce work, and does it need a straight line?
  • Can a survivor attack or count range diagonally?
  • Can a critical wound happen when the hit location has no Critical Wound section, or when the roll plus strength totals 10+?
  • Does a critical wound cancel the hit location's reaction?
  • Does the wound roll plus all Strength have to reach the monster's Toughness?
  • How does a Deathblow hit location work?
  • Do Blood Paint's two attacks share effects, or allow a dash between them?
  • How does Claw Head Arrow's -1 evasion work with multiple archers or misses?
  • If insanity absorbs brain damage, does an After Damage effect still trigger?
  • Does an after-damage effect trigger once per hit or once per attack?
  • Can you decline to wound after hitting with a frail weapon?
  • What do I do with a trap drawn while attacking with a Spear's specialization?
  • Can a survivor Pounce over a monster to reach its blind spot?
  • If one monster attack targets several survivors, can each use Diversion Tactics to cancel a hit?
  • Do Blue Charm and Spear Proficiency trap-cancel rolls stack?
  • When do hit location reactions happen, and do they happen on the killing blow?
  • In what order is a hit's damage applied to armor, injury boxes and severe injuries?
  • Do hit locations with a blue title bar (First Strike, Impervious) stay in play like moods?
  • Do multiple Bleed effects stack, and does Bleed apply when armor absorbs the hit?
  • What bonus do I get for attacking from a monster's blind spot?
  • Does Reach let a survivor avoid hit location reactions?
  • What are the card outlines on the showdown board for?
  • What does Luck affect in a showdown?
  • Can a ranged weapon attack a monster in an adjacent space?
  • How does Synchronized Strike work with multiple dice and reflexes?
  • Must I attempt to wound every drawn hit location, and who picks the order?
  • Can a reach weapon attack through an obstacle like a pillar?
  • After a trap cancels a survivor's attack, can that survivor keep acting this turn?
  • How does the Sharp keyword's extra die work with criticals and auto-fails?
  • Can Block and Deflect be used against the same attack, and in what order?
  • Does a critical wound inflict two wounds?
  • After a trap is resolved, does it go back into the hit location deck?
  • Do strength modifiers apply to ranged attacks?
  • Does a monster's reaction interrupt the rest of my attack, and whom does it target?
  • Does a critical wound effect resolve before the wound, and could it save a mood for the killing wound?
  • Is armor that absorbs damage spent, and when is it restored?
  • Does evade matter for rolls that aren't attack rolls, such as Stare Down?
  • Once I've attacked, can I cancel the remaining hits?
  • Can a shield's Block be used during my own attack or against a hit with no attack profile?
  • How does a Devoted Union combined attack work, and what if it draws a trap?
  • Does a Lantern 10 always hit, wound and critically wound, and does a natural 1 always fail?
  • Does a critical wound cancel Super-Dense, and what happens to a Frail weapon that crits?
  • Does 'After Attack' trigger when a monster misses, and where does knockback fit?
  • Can a monster attack a knocked-down survivor, for example with a zone attack?
  • What happens when the monster's AI deck runs out of cards?
  • When a monster moves toward its target, which route does it take?
  • When a monster must move 'away' from all survivors, can it pass closer along the way?
  • If a monster reaction names the attacker as its target, does Pick Target still apply?
  • If an AI card deals damage without naming a hit location, is the location random?
  • Do monsters act first in a showdown round?
  • Is the monster controller insanity bonus used in solo play?
  • What does a monster do if it can't reach its target on a Move & Attack action?
  • Does turning a monster count as movement, and does Slam change facing?
  • Does being untargetable protect against traps?
  • Does monster field of view have a range limit?
  • Does standing in the blind spot protect a survivor holding the priority target token?
  • Do attack trigger effects such as Bleed apply once per hit or once per attack?
  • Can negative tokens reduce a monster's damage to zero?
  • What does a monster do when its Pick Target list has no valid target?
  • If a survivor is knocked down by a reaction in the middle of their attack, do the remaining hits still resolve?
  • If knockback doesn't collide with anything, is the survivor knocked down?
  • What happens when a monster ends movement on a survivor at the board edge, or passes through a survivor?
  • Can a knocked-down survivor use fighting arts?
  • Can a survivor be placed on impassable terrain during showdown setup?
  • Does a knocked-down monster keep its facing and blind spot?
  • Can survivors move through other survivors or monsters on their own turn?
  • Does being knocked down or knocked back cause damage?
  • What counts as moving 'directly away' for knockback, and what if it is blocked?
  • What happens if every survivor is knocked down at the start of the survivors' turn?
  • What happens when knockback or monster movement would go off the showdown board?
  • Is there an engagement or zone-of-control rule that stops survivors walking around a monster?
  • How does a Special Showdown fit into the settlement phase?
  • How can a settlement get new survivors, and who must take part in Intimacy?
  • Do Principles count as innovations?
  • If several survivors die before the death-count update, do I get cannibalism resources for each?
  • When is the Catarium built?
  • When are survivors healed and tokens removed, and do survival and insanity refill?
  • Does resisting a Special Showdown raise the next nemesis encounter's level?
  • Can a survivor marked 'Skip Next Hunt' depart for a Nemesis or Special Showdown?
  • When can gear be moved between survivors?
  • When do Death principle benefits apply: first death, later deaths, and which survivors?
  • Does Survival of the Fittest stack with each birth?
  • Do milestone story events trigger immediately or only at the Check Milestones step?
  • When is the campaign lost?
  • How does a Repeat AI card work, and can I get past it by manipulating the AI deck?
  • Do actions resolve simultaneously in the Gambler's Chest, such as two Murderer survivors or Hushed from Song of Concord?