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Star Wars: Imperial Assault

263 questions players ask about Star Wars: Imperial Assault. Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Activations and Actions
  • Movement, Terrain and Line of Sight
  • Attacks, Dice and Keywords
  • Damage, Strain, Conditions and Wounds
  • Abilities, Timing and Interrupts
  • Figures, Tokens, Doors and Objects
  • Campaign Setup and Missions
  • Deployment, Threat and Reinforcement
  • Upgrades, Items, Credits and Influence
  • Skirmish
  • Star Wars: Imperial Assault – Heart of the EmpireExpansion
  • Star Wars: Imperial Assault – Jabba's RealmExpansion
  • Star Wars: Imperial Assault – Legends of the AllianceExpansion
  • Star Wars: Imperial Assault – Return to HothExpansion
  • Star Wars: Imperial Assault – The Bespin GambitExpansion
  • Star Wars: Imperial Assault – Twin ShadowsExpansion
  • Star Wars: Imperial Assault – Tyrants of LothalExpansion

Activations and Actions

  • Can a figure perform the same action twice in one activation?
  • How many attack actions can a non-hero figure take in one activation?
  • Does an attack granted by another figure's ability count toward the one-attack-action limit?
  • Can a figure move, take an action such as an attack, then spend the rest of its movement points?
  • Can a hero suffer strain for movement points without taking a Move action?
  • Do unspent movement points carry over to the figure's next activation?
  • Can a hero take the Rest action with no strain, and does it heal damage?
  • Does Rest work the same way in the Legacy of the Ancients app?
  • Can a player skip, pass or delay an activation?
  • In what order can heroes activate when one has two activation tokens?
  • Can figures deployed during the Activation Phase activate that same round?
  • If one figure in a group is stunned, does the whole group lose an action?
  • When do a hero's exhausted Class and Item cards ready?
  • In what order do the figures of a group activate, and must they act alike?
  • Does an Order or Executive Order give the ordered figure an extra activation?
  • If a figure is defeated during its own activation, does the activation end?
  • How often can Jyn Odan use Quick Draw?
  • Can Gaarkhan spend movement points or take another action in the middle of his Charge?
  • Can Gideon take other actions or spend movement points between his Command and Masterstroke?
  • Can Fenn use Lone Wolf's strain to gain movement after his activation has ended?
  • How do Rebel allies activate, and do they cost a hero's activation?
  • Who activates first each round in a campaign?
  • Can an Imperial group activate twice in a round?
  • Must a figure use both of its actions?
  • How many activation tokens do the Rebels have for fewer than four heroes?
  • Can a figure make a non-action attack, such as Jedi Luke's Heroic, from a space shared with another figure?

Movement, Terrain and Line of Sight

  • Can a figure see another figure standing directly behind a single wall edge?
  • Is line of sight blocked at a corner where walls or blocking terrain meet?
  • Do figures block line of sight, and does the attacker or target block it?
  • Why can one figure shoot another that cannot shoot back?
  • Can a figure move diagonally past a wall or blocking terrain corner?
  • How much does difficult terrain cost, and is it charged for every space?
  • What does it cost to move through a space containing a hostile figure?
  • Can a figure take an action or end its movement in another figure's space?
  • How do large figures move, rotate and pay for movement?
  • How does a Move X Spaces effect (Force Speed, Charge, Fenn's Superior Positioning) work?
  • How do Massive figures such as the AT-ST move and end their movement?
  • Can a Mobile figure target, or be targeted in, blocking terrain, and can it cross diagonal wall intersections?
  • Does impassable terrain (dotted red) block melee attacks, line of sight or adjacency?
  • How does Nexu Pounce work with walls, line of sight and occupied spaces?
  • How do pushes work around walls, other figures and pits?
  • Does the gap between map tiles count as terrain?
  • Can a figure escape through an exit space that is occupied by another figure?
  • Which spaces count as adjacent?
  • Can a large figure draw line of sight from any space it occupies, and do its own spaces block it?

Attacks, Dice and Keywords

  • Can I spend surges on an attack that misses or deals no damage?
  • Can a hero spend a surge to recover strain, and how many times per attack?
  • Can the same surge ability be used more than once in one attack?
  • Does Evade cancel surges that are gained later in the same attack?
  • When must a card that adds damage or Accuracy be used during an attack?
  • Do block results cancel damage added by surge abilities?
  • How is the Accuracy needed for a ranged attack counted?
  • Is Force Choke or another damage-dealing ability an attack?
  • What happens if the target moves out of range after a melee attack is declared?
  • Can a declared attack finish if the attacker becomes stunned during it?
  • Do large figures, such as an E-Web Engineer, need to face their target?
  • Can the second attack from Brutal Cleave use a different weapon, such as a ranged one?
  • Does Lead by Example let an ordered figure attack more than once in an activation?
  • Can Leia use Battlefield Leadership on herself?
  • Can a Hired Gun with Parting Shot recover damage during its interrupt to avoid being defeated?
  • Can weapon abilities or modifications be used on the melee part of Close and Personal?
  • Which attack dice and abilities does Verena Talos use for Close Quarters?
  • When a hostile figure attacks for you (such as Murne's False Orders), who counts as attacking?
  • Can an AT-ST with Awkward attack a figure on the far side of a wall?
  • If Relentless strain defeats the target, does the attack still roll dice?
  • Who takes Blast damage, and is it reduced by block or defense dice?
  • Does Blast need the target to take damage, and do attack bonuses add to it?
  • How does Cleave work: one extra figure, valid targets, and conditions?
  • How does Pierce work?
  • How far does Reach go, and does it need Accuracy?
  • Do multiple Sentinel, Protector or Distracting effects stack?
  • Can a die be rerolled more than once?
  • What if I need more dice of a colour than the game contains?
  • Must surge abilities be spent in the order printed on the card?
  • Can a hero attack with two weapons at once, and does switching weapons cost an action?
  • Is there opportunity fire when an enemy moves into a figure's line of sight?
  • When targeting a large figure, which of its spaces is the target?
  • When do Blast and Cleave resolve, and do they still happen if the attacker is defeated?
  • What does the Assault ability allow?

Damage, Strain, Conditions and Wounds

  • Can a surge give Stun, Bleed or Focus when the attack deals no damage?
  • Can recovering strain heal damage when a hero has no strain?
  • When does Focused apply, and can it be saved for later?
  • Can a figure have two Stun or two Bleed conditions at once?
  • What does the Stunned condition stop a figure from doing?
  • How does the Bleed condition work?
  • Does Rest remove Stun or Bleed?
  • What happens when a non-hero figure would suffer strain?
  • How is damage applied to a group of several figures?
  • What happens when a hero is defeated? Is he wounded first?
  • Can a hero voluntarily suffer strain beyond his Endurance?
  • How many movement points can a hero buy with strain per activation?
  • Can non-hero figures rest or recover damage?
  • What can a withdrawn hero still do?
  • Does Bleed trigger when another figure's command or an ability makes you move or attack?

Abilities, Timing and Interrupts

  • When must a figure use Disengage against an approaching enemy?
  • How do you count 'within X spaces' for abilities?
  • Can an ability be used more than once for the same trigger?
  • Is exhausting a card for an ability mandatory, and does the ability need the word Exhaust?
  • Can an interrupt be saved for later, and what if it makes the interrupted action invalid?
  • Who resolves first when several effects trigger at the same time?
  • Do the passive abilities on an exhausted class or reward card still work?
  • Can an officer give Executive Order to himself, and does Field General's version go to the whole group?
  • Does Diala's Force Throw still deal its damage if the Insight test fails?
  • Is there a limit on how many class or item cards a hero can use in an activation?
  • Can Failsafe stop a figure from being defeated by Parting Shot or Hidden Detonators?
  • When must Mak Eshka'rey decide to use Disengage?

Figures, Tokens, Doors and Objects

  • Can a melee attack with Reach target a door?
  • Can a melee attack hit a door, or a figure on the other side of a door?
  • Can a figure attack an object or terminal that is in its own space?
  • How do you count spaces to or from a door?
  • Can an Imperial figure open a door that is locked only to Rebels?
  • Do mission tokens, crates and terminals block movement or line of sight?
  • Can a Nexu or other creature interact with objects?
  • Do successes from a failed attribute test carry over to the next attempt?
  • How do non-hero figures resolve attribute tests?
  • Can a hero interact with a token or terminal that an enemy figure is standing on?
  • Does an interact action require line of sight?
  • Can Imperial figures or allies interact with crates in a campaign?
  • Can a figure drop or hand over a token it is carrying, and what happens when it is defeated?
  • Does a closed door block line of sight and counting spaces, and can a door be shot open?
  • How do allies handle strain and recovery?
  • Do the Rebels earn the elite or the regular version of a rewarded ally?
  • Does each group of the same unit need its own Deployment card, and do tokens count as figures?
  • Do allies count as heroes for wound or defeat win conditions?
  • Does unlocking a locked door also open it?

Campaign Setup and Missions

  • Which Deployment cards can the Imperial player choose as open groups?
  • What must the Imperial player read aloud to the Rebels?
  • Can a hero interact with a terminal or token the mission hasn't mentioned?
  • How do side missions get chosen and replaced?
  • How do forced missions work, and are they side missions?
  • What does a campaign's Time Period do?
  • Can expansion heroes, enemies and cards be mixed into the core campaign?
  • What changes with two or three heroes?
  • In Brace for Impact, who places the reinforcing Rebel Troopers?
  • In Loose Cannon, does the AT-ST attack twice, and does defeating it wound Mak?
  • In Communication Breakdown, can Gideon's commanded hero use the snow-pile Strength test?
  • In Drawn In, can an incapacitated hero suffer strain to gain movement?
  • In Sympathy for the Rebellion, is threat gained for every recruit token ever claimed?
  • Can an earned ally be taken to more than one mission?
  • When a mission progresses to a new objective, do the earlier end conditions still apply?
  • What may the Imperial player tell the Rebels about a mission before and during play?
  • Who decides the order when several mission events trigger together, and can any figure open a door?
  • What does 'the entrance' mean in a mission rule?
  • What does bringing an ally to a mission give the Imperial player?
  • In the tutorial, how do the Imperials win: one terminal or both?
  • Can heroes use strain abilities in the tutorial, and why does the app tutorial use Jet Troopers?
  • Is there a catch-up mechanic for the losing side in the campaign?
  • In the tutorial, does 'defeating a hero' mean wounding him or removing him?

Deployment, Threat and Reinforcement

  • Which deployment points can the Imperial player deploy or reinforce to?
  • Can a defeated figure be reinforced when none of its group is left?
  • Do the Imperial player's deployment cards or threat carry over to the next mission?
  • How does threat work in the Status Phase, and can it exceed 20?
  • Can the Imperial player redeploy or reinforce a defeated figure right away?
  • Can a deployed group be spread over several deployment points?
  • Can an optional deployment triggered by a mission event happen during a Rebel's activation?
  • Do unique villains or allies return to the Imperial hand after being defeated?
  • Can the Rebels see how many cards, and which types, the Imperial player holds?
  • Does Endless Ranks reduce the reinforcement cost too?
  • Does an Imperial attachment such as Assault Armor apply to every figure in its group?

Upgrades, Items, Credits and Influence

  • When a reward says 'each player' gets XP, does a player controlling two heroes get it twice?
  • How many Item cards do the Rebels draw in the Rebel Upgrade Stage?
  • How much do items sell for?
  • Are credits kept by each hero or shared?
  • How many Item cards can a hero bring to a mission, and can items be traded?
  • Can the Imperial player change Imperial class decks during a campaign?
  • How many Agenda cards are in the Imperial deck and how many does he draw?
  • Do unused Supply cards carry over to the next mission?
  • Does one player controlling two heroes earn double credits at mission end?
  • When does the Imperial player get an agenda side mission's reward?
  • Which Agenda cards does the Imperial player keep after buying them?
  • Can a weapon carry two modifications with the same trait, such as two Barrels?
  • Can Saska's Gadgeteer add a modification to a weapon with no modification bars?
  • Can a hero carry a melee weapon and a ranged weapon and choose between them?
  • Can a hero give his starting class weapon or a Reward card to another hero?
  • Do Heroic and Legendary reward cards keep their extra Health on the wounded side?
  • How much XP does each hero earn after a campaign mission?

Skirmish

  • How many copies of a card can a skirmish army include?
  • How many cards and points go into a skirmish Command deck?
  • Are Command cards, class cards and item cards used in both modes?
  • How are victory points scored in a skirmish?
  • Can a skirmish player pass or choose any group to activate?
  • Can I answer my opponent's Take Initiative with my own copy?
  • How does strain work in a skirmish where there is no Endurance?
  • Can Rebel armies include Mercenary Deployment cards?
  • Can a Command card be played now and its effect used later?
  • Does a Skirmish Upgrade count as a Deployment card for abilities?
  • Can a figure attack more than once in a skirmish?

Star Wars: Imperial Assault – Heart of the EmpireExpansion

  • How does J4X-7's Supporting Fire work: optional, how often, and does it need Jarrod?
  • Can J4X's Suppressive Fire be used once per group activation or per figure activation?
  • When can Drokkatta's Demolish be used?
  • Does a persistent mission rule stay in effect after a later rule takes effect?
  • Can the Imperial player force a hero to take the attribute test on Embrace Fear?
  • Can Embrace Anger modify an attack a hostile figure makes through Embrace Suffering?
  • Do Endless Ranks or Blaise's discounts reduce the cost of Vader's Legion?
  • Can Jarrod sell, trade or leave behind his Vibro-Claws, and can he attack with an exhausted weapon?
  • Can Loku place a Recon token on Zaaryn?
  • In Capital Escape, does the Imperial threat increase still happen, and are the reserve Stormtroopers deployed later?
  • Is the Council Chamber tile labeled 02B in Heart of the Empire a typo?
  • How is the Heart of the Empire side mission deck built, and does it award the progression XP?
  • Where is Ahsoka Tano's Home Invasion mission?
  • How do companions such as J4X-7 work: activation, exhaustion and attachments?

Star Wars: Imperial Assault – Jabba's RealmExpansion

  • Can a figure on one Skiff use abilities other than ranged attacks against a figure on the other Skiff?
  • Does the four-Agenda-card limit in Jabba's Realm count cards in play?
  • Do heroes really get no XP for winning Jabba's Realm story missions?
  • How do spice barrels work in Hostile Negotiations: retrieving, dropping and carrying?
  • Can Jabba be earned as a villain in the Jabba's Realm campaign, and can a defeated unique figure be redeployed?
  • Does a Gamorrean Guard take damage from Labored Attack in a campaign?
  • How does Onar Koma's Rush work?
  • Can a Mobile figure pass the barricade token in Jabba's Realm?
  • Does pushing a figure into the Sarlacc Pit deal the 10 damage?
  • Which Jabba's Realm skirmish maps work with two players?

Star Wars: Imperial Assault – Legends of the AllianceExpansion

  • Can Massive figures enter interior spaces in Legends of the Alliance?
  • How does Stun work on Imperial figures in the Legends of the Alliance app?
  • Which Imperial card abilities still apply when the app controls the enemies?
  • How do Imperial figures work through the app's instruction lines?
  • How does Rest work in the Legends of the Alliance app?
  • How many heroes does Legends of the Alliance need, and can they activate in any order?
  • How does Bleeding work on Imperial figures in the app?
  • When do the heroes lose in the app, and does strain carry over between missions?
  • How are crates, supply cards and starting weapons handled in the app?
  • Can expansion allies and villains be used in the app without their figure packs?

Star Wars: Imperial Assault – Return to HothExpansion

  • Can Loku use Set Your Sights twice at the same timing point?
  • How do Loku's recon tokens work: placement, damage bonus and removal?
  • When Verena's Close Quarters and Combat Momentum trigger together, how do they resolve?
  • What triggers Overwatch?
  • Can the Rebels choose a Threat Mission instead of a side mission in Return to Hoth?
  • In The Hard Way and Boon/Bane missions, is Dengar one of the open groups or in addition to them?
  • In Disaster, are the evacuees figures, and do adjacent heroes give extra defense dice?
  • Who pays the Vibro Generator's surge trade-off?
  • Which activation tokens does Bacta Radiator count?
  • When can the Environmental Hazard Suit be depleted?
  • Can Return to Hoth heroes, villains and side missions be used in the core campaign?
  • In Escape from Cloud City, which closed door advances the mission?

Star Wars: Imperial Assault – The Bespin GambitExpansion

  • What can Murne Rin's False Orders target, and what can she use during the controlled attack?
  • Does Bleed resolve before Waylay after False Orders, and can Waylay hit allies?
  • How do Stealth and Hidden work together, and does Reach change the Accuracy needed?
  • Can a Junk Droid ready and act at the start of its Ugnaught's activation, and can a second be placed?
  • In Hostile Takeover, is the setup threat increase the threat level or double it?
  • Do a new scenario's end conditions replace the original ones?
  • Does pushing Agent Blaise cost an action?
  • How much Accuracy is needed to hit a hologram, including melee?
  • Does Agitate carry over if the chosen Imperial group is exhausted?
  • Does Davith's Blindside trigger when he moves past a hostile figure?

Star Wars: Imperial Assault – Twin ShadowsExpansion

  • How is the Twin Shadows mini campaign structured, and do I need Biv or Saska?
  • Can Biv Bodhrik use Final Stand or Close and Personal while stunned, and what does Final Stand cost?
  • Can a defeated unique figure such as Boba Fett be redeployed in the same mission?
  • Can Twin Shadows Heavy Stormtroopers be used as open groups in the core campaign, and do I need the expansion for Boba Fett?
  • In Shadow Armor and Shadowsilk Cloak, can I apply all three effects?
  • Do Elite Tusken Raiders get their +1 damage with the Tusken Cycler?
  • How do patrols in Shady Dealings work?
  • Do unused Device tokens carry over, or work after Saska withdraws?
  • What happens to C-3PO when defeated in Past Life?
  • How does Strategic Planning work, and can the Imperial player pass afterwards?

Star Wars: Imperial Assault – Tyrants of LothalExpansion

  • How does the Tyrants of Lothal ally threat rule work, and does it apply in other campaigns?
  • After winning Pirate's Ploy, what does the Imperial player get?
  • Are agenda side missions and regular crate credits used in the Tyrants of Lothal mini-campaign?
  • Does Barrage's second target need line of sight?
  • How many dice can Ezra's Stronger Together reroll?
  • How many open-group slots do Death Trooper groups use?
  • Can Tactical Mastery let an Imperial figure use a friendly figure's surge ability within 3 spaces?
  • Can Punch Dagger pick a die already rerolled, and can Tress combine Fluidity with Krayt Dragon Fury?
  • In Duel on Devaron, does the Nexu's power token apply every activation?
  • Does Personal Flagship give a free villain every mission?