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Imperium: Classics

220 questions players ask about Imperium: Classics. Pick one for the answer. See also the full rulebook.

Updated 2026-11-06.

  • Setup and Combining Classics and Legends
  • Turn Structure and Actions
  • Reshuffling, Nation Deck and Development
  • Break Through, Acquire and Develop
  • Solstice
  • Game End, Scoring and Collapse
  • Keywords and Effects
  • Card-specific Rulings
  • Nation-specific Rulings
  • Solo Bot

Setup and Combining Classics and Legends

  • Can I mix common cards from Classics and Legends in one game?
  • How do I set up the main, fame and unrest decks when combining Classics and Legends?
  • How many Unrest cards are in the common unrest pile at each player count?
  • Do I remove tributary cards that share a name with a nation in play?
  • Which commons cards are removed in a 2 or 3 player game?
  • How many Fame cards are removed from the fame deck at setup?
  • What do the arrows on some Unrest cards mean, and where do those cards go?
  • Do civilised cards get a progress token each time one enters the market?
  • How do cards showing both the civilised and uncivilised icons count?

Turn Structure and Actions

  • Can I look through my draw deck or discard pile?
  • Can I take actions and use exhaust abilities in any order during Activate?
  • How many exhaust abilities can I use in a turn?
  • Does using an exhaust ability cost an action?
  • Can I use an exhaust ability that is triggered by the card I am playing to pay that card's cost (Longships and Jomsviking)?
  • Do extra actions I gain carry over to later turns?
  • Can I spend another action to use a pinned card's play effect again?
  • After I become an Empire, can I still use or acquire Barbarian cards?
  • Can I play an Empire card while my state card shows Barbarian?
  • When does a played card go to the discard pile, and can it be affected by its own effect?

Reshuffling, Nation Deck and Development

  • What exactly happens when I need to draw and my draw deck is empty?
  • How many cards can I add from my nation deck or development area per turn?
  • Can I add two nation cards in one turn by emptying my deck twice?
  • What does an exhaustion token on the nation deck or development area actually block?
  • Where does the exhaustion token go when I take my accession card, and can I develop in the same turn?
  • When exactly do I become an Empire?
  • If a card lets me take the top nation card, can I take the accession card?
  • Is adding the nation card mandatory when I reshuffle, and is developing optional?
  • When I develop, can I pick any card in my development area?

Break Through, Acquire and Develop

  • What is the difference between acquiring and breaking through?
  • When can I search the main deck for a suit when breaking through?
  • What happens if my break through finds no card of the suit?
  • What refills the market when I take a card and its small deck is empty?
  • Can I break through on the main deck after the region deck is depleted?
  • What happens if an Acquire has no matching card in the market?
  • If a Break Through lists several suits, do I choose the suit first?
  • What does Innovate do, and is it the same as a card telling me to break through?
  • Can I pay a development cost with progress tokens?

Solstice

  • When does Solstice resolve, and in what order do my Solstice effects go?
  • Are Solstice effects mandatory?
  • With Shrine or Bread and Circuses, can I discard an Unrest and then return that same Unrest from my discard pile?
  • Do Solstice and exhaust markers matter for Barbarian cards already in play, or for exhausted cards?
  • Can I use the Solstice of two copies of the same card, such as two Cities?
  • After discarding cards during Solstice, do I draw back up to five?
  • Can I use an exhaust ability during Solstice or another player's turn?
  • Is there a Solstice in the final round of the game?
  • Can a reshuffle and development happen during Solstice?
  • Do Solstice effects that count symbols (such as Grain) count cards in my hand or deck?

Game End, Scoring and Collapse

  • Is there a first-player advantage, and does the solstice card change the start player?
  • How do I score a card with two counts separated by a slash, such as 1 VP per 3 materials/regions?
  • What ends the game, and what happens when it is triggered?
  • What happens to market slots when the main deck runs out?
  • Does Collapse end the game immediately, even mid-action?
  • Which Unrest cards count when Collapse ends the game?
  • What happens if there is a tie for Unrest at Collapse?
  • If an attack gives everyone Unrest and the pile runs out, who decides the order?
  • Which cards score at the end of the game?
  • Is there a 10 VP cap on star (variable) victory point cards?

Keywords and Effects

  • If I cannot pay what a card asks, do I take an Unrest?
  • Can I play the same Free Play card more than once in a turn?
  • Does Free Play mean the card is completely free?
  • How do I return an Unrest card from my hand, and does it cost an action?
  • Can I defend against a solo bot effect that gives me Unrest or steals from me, even without an attack icon?
  • In a 2-4 player game, what can I defend against?
  • Does a defence card cancel the whole attack or only the harmful part?
  • Can I exile a market card that has a token on it, and is exile mandatory?
  • How does acquiring or breaking through for a card in the exile pile work?
  • What can the Greek Lighthouse swap?

Card-specific Rulings

  • What is the icon on Prosperity (the test tube in a grey circle)?
  • Can King of Kings be triggered more than once, and what does the bot get?
  • Can Glory or a fame effect flip King of Kings while other Fame cards remain?
  • What does Glory require, and what if I have fewer than three regions?
  • How does the Roman power card (side A) change Glory?
  • Can Sacred Pass put my accession card back in the nation deck?
  • How does Cataphract work, and can it retrigger a region?
  • How do Shaduf and Domestication trigger?
  • If Boats recalls a region with several Fertile icons, do I get more than one action?
  • How does the Egyptian Tributary work with the nation deck?

Nation-specific Rulings

  • How does the Persian ability that places two cards on top of the deck work?
  • What does the Persian barbarian breakthrough for a tributary cost?
  • How does the Greek Settlers card work?
  • How does Direct Democracy change the cost of playing Unrest?
  • Does the Greek power card count itself in card totals?
  • Which cards lose their barbarian icon under Roman Legion?
  • Is the Celts' power card an Attack?
  • Do the Celts' (and Egyptians') own Unrest cards go to the common pile?
  • How does the Scythian B-side power card score?
  • What do "draw", "place" and "return" mean on Olmec cards?

Solo Bot

  • Does the solo bot start with materials, population or progress?
  • Does the bot use the text on its cards?
  • Does the bot score its power card?
  • How does the bot score star (*) and question-mark (?) cards?
  • How does the bot choose which market card to acquire or break through for?
  • Where do cards the bot gains, or is given, go?
  • When does the bot reshuffle and draw from the dynasty deck?
  • Does the bot pay for developments?
  • Does the bot spend progress in place of population or materials?
  • What does the bot do when it reveals an Unrest card?
When do I choose the A or B side of my power card, and what is the difference?
  • Is the accession card shuffled into the nation deck?
  • Are development cards shuffled or put in an order at setup?
  • What are the names of the three region-type icons (sack, grain, water)?
  • Does a Metropolis count as a City?
  • Is "Conquer" a card type or just a symbol?
  • Can I use Classics and Legends commons with Imperium: Horizons?
  • How many cards does each nation's set contain?
  • Which nations start as an Empire and which can never become one?
  • How many nation cards do the Celts have before they reach Empire?
  • What do the different-sized progress, population and materials tokens mean?
  • If I can't fully resolve a card's effect, do I still resolve the rest?
  • Do I resolve a card's lines in the order printed, paying costs as I reach them?
  • When several of my effects apply at once, who chooses the order?
  • Can I play a Free Play card after I run out of actions, or on a Revolt turn?
  • Does a card that lets me acquire more than once cost an extra action for each acquire?
  • Is there a hand limit, and does it restrict drawing during a turn?
  • In clean-up, are tokens reset before I discard and draw?
  • Where does the progress token placed at clean-up come from?
  • Can I discard Unrest from my hand at the end of my turn?
  • Can I play an Unrest card just to get rid of it without paying its cost?
  • When is the market refilled after I take or exile a card?
  • What refills a market slot when the matching small deck, or the main deck, runs out?
  • Can Unrest cards under market cards be exiled, and where does the unrest go?
  • When I acquire, break through for, or am given a card, does it go to my hand or my discard pile?
  • Which gained cards are visible to other players?
  • Is the discard pile open information, and can I choose any card from it?
  • When I look at several Fame cards and keep one, where do the others go?
  • Can I save a Region card's effect for a later turn?
  • What is the difference between "draw" and "draw if able"?
  • Can I spend an action to develop a card from my development area?
  • When my draw deck runs out, do I choose the nation card?
  • Can I develop several times in one turn?
  • Does the Develop keyword place an exhaustion token, and does it work if one is already there?
  • If a card I am playing triggers a reshuffle, is that card shuffled in?
  • Can I put a card on top of an empty draw deck and have it count?
  • Do I reshuffle when my deck empties on another player's turn or during Solstice?
  • What happens if both my deck and discard are empty and I must draw?
  • What if I cannot pay for any development card when I reshuffle as an Empire?
  • Does a card that says "draw a card" (such as City) reshuffle an empty deck?
  • Does the Egyptian tributary add a nation card even if the nation deck has an exhaustion token?
  • When a conquer card says to put "this card" into history after a break through, which card is it?
  • When I take a card showing both civilised and uncivilised icons, which deck refills the slot?
  • When does the Solstice ability on the Persian accession card take effect?
  • Do scoring cards that count icons or card types look only at cards in play?
  • Does my power card count for "1 VP per 10 cards" (and does it count itself)?
  • Are variable VP rounded up, for example 1 VP per 3 regions?
  • How do cards with a slash between two icons (like Boats or Agriculture) score?
  • In what order should I tally end-game points?
  • Is there a tie breaker?
  • How does King of Kings work, and can it be drawn while Fame cards remain?
  • When does the Sumerians' end-of-game effect happen?
  • If the game end is triggered during Solstice, how many more rounds are played?
  • How does Glory (and "take" on Fame cards) work?
  • How does Find work when the card says "find a region" (like Erik the Red)?
  • Which effects are optional, and what do "to", "and" and full stops mean?
  • Can I use progress tokens to pay costs, and can I swap them for resources otherwise?
  • If I steal more than the victim has, do they take Unrest?
  • What happens to garrisoned cards when the card above them is abandoned, recalled or exiled?
  • Which card do I garrison under when a card tells me to garrison?
  • Can I garrison a Tributary card?
  • Does a pinned card stay in play, and do its play effects repeat?
  • If I abandon or recall a card that has an exhaustion token, do I get the token back?
  • Can an exhaust ability be used more than once per turn?
  • If two of my exhaust abilities trigger from the same event, can I use both?
  • Does "discard a card" mean from my hand, or can I discard from play?
  • When a card says "your deck", which deck is that?
  • Does "draw up to X cards" mean I can draw anywhere from none to X?
  • What counts as "in play" for card effects?
  • When a card says "per region icon" or similar, does every matching icon count?
  • If an attack gives Unrest to others and there isn't enough for everyone, who gets it?
  • Does Unrest added from my nation deck count as "gaining" Unrest?
  • Where does Unrest under a market card go when the card leaves?
  • Why can't I loop Rituals and Ceremonies for unlimited progress?
  • Can I play the same non-pinned card again in a turn?
  • How does the Minoan Tributary work?
  • Can the Ionian Tribute return Unrest from both my hand and discard?
  • How does Bread and Circuses work?
  • How does Invasion work, and must I pay its materials cost?
  • Do Gambling or other non-acquire gains trigger the Celts' exhaust ability?
  • What happens when the Vikings put Harald Hardrada in their discard pile?
  • How do Vikings (and Atlanteans) handle history effects?
  • How does the Viking power card score?
  • Does the Viking power card trigger when I acquire a card with Unrest under it?
  • How do Longships work with exiled regions and break through?
  • How does the Chariot let me acquire exiled regions?
  • Does Prosperity count only my own cards in play?
  • Which Classics cards have gameplay-changing errata?
  • Does the Sumerians' Unrest return happen before Collapse as well?
  • Why does Jewellery have no barbarian or empire icon?
  • How does the Ambassador copy another player's exhaust ability?
  • How does Hannibal draw from history?
  • Can I stack defence cards such as Standing Army and Mounted Archers?
  • How does Companion Cavalry's exhaust work?
  • Do Nomads and Indian Elephants have two copies?
  • Does Olympic Games force me to put a card into history?
  • How does Glorious work?
  • How do Tents work?
  • Can the Arthurians play Graal more than once?
  • What does Shangri-La's exhaust gain?
  • What can Atlantean Fleet sink?
  • Does the Olmec exhaust limit include the nation and development decks?
  • If the bot can do only part of a chart action, does it move on to the next row?
  • Which card goes into history when a bot chart says "put this card into history"?
  • What does "if able" mean on a bot chart line?
  • When the bot plays a Region, does it stay in play and does the card text resolve?
  • What does the bot get if its break through finds nothing?
  • Which of my card effects affect the bot, and which does it ignore?
  • Can I defend against bot actions?
  • In solo play, what if the game ends in Collapse?
  • Does the bot take a turn in the final round, and does it do clean-up?
  • How does the bot resolve King of Kings?
  • At low difficulty, how does the die roll block bot cards?
  • Does the bot's Barbarian or Empire state limit which cards it can use?
  • Do anti-city cards work against the bot?
  • Do I resolve the Sumerians' end-of-game text for the bot?
  • How does the solo campaign reward work?
  • Can two human players face the bot together?
  • How do I play the Horizons practice mode with Classics?
  • Are the Horizons bot charts different from the Classics solo charts?
  • Can I skip laying out the bot's five hand cards and just draw from its deck?
  • Which market card does the solo bot exile?
  • If I cancel part of a bot attack, does the bot keep going down its chart?