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Paladins of the West Kingdom

143 questions players ask about Paladins of the West Kingdom. Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Setup and Round Structure
  • Taking Actions and Workers
  • Player Board Actions
  • Commission, Garrison, Absolve, Attack and Convert
  • Tax, Suspicion and the Inquisition
  • King's Orders and King's Favours
  • Townsfolk and Paladins
  • Outsiders and End-Game Scoring
  • Solo Play
  • Paladins of the West Kingdom: City of CrownsExpansion
  • Paladins of the West Kingdom: 2019 PromosExpansion
  • Paladins of the West Kingdom: The Vassals Mini-ExpansionExpansion
  • The West Kingdom TomesagaExpansion

Setup and Round Structure

  • What happens to a Paladin card after you use it for the round?
  • Do a Paladin's attribute boosts move my Faith, Strength or Influence markers?
  • In what order do players reveal Paladins and choose Tavern cards?
  • Are Tavern cards revealed before or after players pick their Paladin?
  • How many Workers do I have at the start of a round?
  • How many Workers can I carry into the next round, and do Workers gained after I pass count?
  • Can I discard a Tavern card as soon as I take it instead of rotating it?
  • When are the Townsfolk and Outsider rows refilled?
  • Do Townsfolk and Outsider discards get reshuffled, and does adding promo cards matter?
  • Are King's Orders revealed before players pick their starting Townsfolk?
  • Do I get a Townsfolk's rewards when I take my starting Townsfolk, and which side is used?
  • Are Silver, Provisions, Workers or Debt cards limited?
  • Which Paladins come back around in later rounds?
  • What are the black Workers in the base game?

Taking Actions and Workers

  • Are an action's rewards and penalties mandatory?
  • Can a reward from an action, such as Silver, pay for that same action?
  • In what order do multiple rewards, Townsfolk triggers and Inquisitions resolve?
  • Can I place fewer Workers than an action needs and finish it later?
  • Which Workers can go on transparent and coloured action spaces?
  • Is there a limit on how many times I can take each action?
  • What happens if I gain Faith, Strength or Influence at the top of the track?
  • Can I Commission or Garrison when there is no open space on the main board?
  • Can I Attack or Convert when no Outsider is available?
  • Can I use the Worker I gain from a Workshop to pay for the same Develop?
  • Can I have several Townsfolk with the same name?

Player Board Actions

  • Where do Workers removed by Pray go?
  • Can Pray remove Workers from a King's Favour card?
  • Can Pray clear any of my player-board actions, even the one I am resolving or the Pray space itself?
  • Do I pay 2 Silver when I get a Pray from Absolve, Commission, Garrison or a King's Favour?
  • Can the Pray I gain from an action clear the Workers I just used for it?
  • Where can I put a Workshop when I Develop?
  • Can I Develop onto an action space that already holds a Worker?
  • How many Workers does a developed action need?
  • Does a Develop from a King's Favour cost Silver, and do I gain the Worker underneath?
  • What is the difference between Recruiting with one Worker and two?
  • Do I still pay the Townsfolk's Silver cost when I only dismiss it?
  • Does a free Recruit reward let me dismiss a Townsfolk, and can I take a Debt for it?
  • Where do recruited Townsfolk go, and do I pay the board's cost twice?
  • Is there a limit on how many Townsfolk I can recruit?
  • Do Criminals from a Tavern card count as taking Conspire?
  • How do Hunt and Trade work with one or two Workers?
  • What do the numbers on the Absolve Jars mean?

Commission, Garrison, Absolve, Attack and Convert

  • Is removing a Suspicion card when I Absolve mandatory or optional?
  • Can I take Absolve if I have no Suspicion cards to remove?
  • Does Absolve always remove a Suspicion, even when the Jar space also removes one?
  • Does raising Faith remove Suspicion?
  • Can I Commission or Garrison onto a space whose reward I cannot use, like Pay a Debt with no Debt?
  • How do Faith and Strength limit where I can place Monks and Outposts?
  • When I Commission or Garrison onto a Recruit icon, do I keep the Townsfolk?
  • Can I Attack with 0 Strength?
  • Can the Silver I earn from attacking pay for that same Attack's silver boost?
  • Is there a limit on Attacks, and where do Attacked Outsiders go?
  • How many Outsiders can I Convert?
  • On the Faith, Strength and Influence tracks, do I score every step or only my highest position?

Tax, Suspicion and the Inquisition

  • Who gains a Debt and who discards Suspicion during an Inquisition?
  • If I have just one Suspicion card at an Inquisition, do I discard it?
  • Which Suspicion cards do I discard, and can I choose?
  • Is Suspicion public information?
  • What if a Suspicion card or reward pays more Silver than is left in the Tax supply?
  • Does Silver I pay go to the Tax supply?
  • Do I gain Suspicion for a Criminal from any source?
  • If an action triggers an Inquisition, do I finish the action first?
  • In what order do Conspirator, Peddler and Squire resolve during an Inquisition?
  • Can an Inquisition trigger another Inquisition?
  • What if the Debt cards run out?
  • How do Debts score, and does destroying a paid Debt cost points?
  • If a Townsfolk's Silver empties the Tax supply, can the resulting Debt be cleared by that same action?
  • What happens when the Suspicion deck is empty?
  • How does the promo Suspicion card showing 2 Provisions work?

King's Orders and King's Favours

  • Can more than one player use the same King's Favour in a round?
  • Do King's Favour actions cost the usual Silver or Provisions?
  • Do I have to take a Debt for the King's Favour that gives a red, blue and green Worker?
  • Does a King's Favour Recruit let me choose between hiring and dismissing?
  • How do King's Orders score?
  • When are King's Orders and Favours revealed?

Townsfolk and Paladins

  • When does a Townsfolk's ability trigger relative to its action?
  • Do Townsfolk abilities trigger when I gain the action as a bonus or during an Inquisition?
  • If several Townsfolk reward the same action do I get all of them?
  • Do the bottom icons of a Townsfolk apply when I dismiss it?
  • Can I discard one of my own recruited Townsfolk?
  • How do Traitors, Mercenaries and Champions score?
  • How do Peddler, Squire and Conspirator work at an Inquisition?
  • Does the Architect trigger when I gain a Workshop from a King's Favour?
  • Does the Patron promo trigger on every Pray, including free ones?

Outsiders and End-Game Scoring

  • Do Silver and Provisions combine when scoring 1 VP per 3?
  • How are ties broken?
  • Which sets must I complete to score at the end?
  • Do attacked Outsiders score or count for converted Outsiders' bonuses?
  • Can I convert the same Outsider twice to score it twice?
  • Can an Outsider's Silver reward come from the Tax supply and trigger an Inquisition?

Solo Play

  • What does the solo AI do when it cannot carry out the action on its Scheme card?
  • How many cards does the AI check on its resource track before falling back?
  • When does the solo AI shuffle its Scheme deck?
  • What does the solo AI's Pray clear, and where do the Workers go?
  • Does the solo AI hire Townsfolk or dismiss them?
  • Does the solo AI take a Townsfolk during setup?
  • Does the solo AI use Paladins or Tavern Workers?
  • Does the solo AI care about Worker colour?
  • Does the solo AI pay Silver or Provisions?
  • How far does the AI's Resource Marker move when it gains resources?
  • When does the AI take Silver from the Tax supply?
  • What does the AI do when it must remove Suspicion or a Debt but has none?
  • How does the solo AI choose among King's Orders?
  • How does the AI pick a King's Favour and which option does it take?
  • When a King's Favour lets the AI raise an Attribute, which one?
  • Where do the solo King's Favour Scheme cards go, and when do they enter play?
  • How does the AI choose where to place a Commission or Garrison?
  • Can the AI Attack or Convert with low attributes, and does it pay Silver for Attacks?
  • How many Workshops does the solo AI have and does it score them?
  • How does the solo AI score converted Outsiders and its Walls?
  • Can the promo King's Order that needs you to pay Debts be used in solo?
  • What extra step does solo need in round 3?
  • Can two humans play against the solo AI?
  • How does the AI's round work: who goes first, how often does it draw, and what is cleared?
  • Does the solo AI take part in an Inquisition?

Paladins of the West Kingdom: City of CrownsExpansion

  • Can I place several Workers on a Muster card like on a King's Favour?
  • How does Muster work with the Diplomat?
  • What are the secret King's Orders in City of Crowns?
  • How does Negotiate/Enlist set scoring work?
  • Does Entrust cost the usual action costs, and does the boost add to my Paladin?
  • Where does the extra starting Workshop go?
  • Can a built Workshop be moved?
  • Is a Worker an Ally gives when I pass counted before the 3-Worker limit?
  • How does the draw-4 Paladin rule work with promos and all 20 Paladins?
  • Is City of Crowns compatible with Tomesaga?
  • How does the solo AI use Muster cards?
  • What does the AI gain when a Townsfolk's Move Workshop option has no alternative?
  • If a Criminal on a Muster card returns to me, do I gain Suspicion again, and can I resolve in my chosen order?

Paladins of the West Kingdom: 2019 PromosExpansion

  • Does Ganelon let a white Worker go on a purple space or count as a yellow Vassal?
  • How does Turpin work, and can it reuse a discarded Paladin?
  • Does the Overseer promo trigger on free Recruits?
  • How do the three promo Hero Outsiders work?
  • What does the Strongman's red-X Strength ability do?

Paladins of the West Kingdom: The Vassals Mini-ExpansionExpansion

  • Can Vassals (yellow Workers) go on Criminal spaces?
  • Do I add all the Vassals Tavern cards to the base deck?

The West Kingdom TomesagaExpansion

  • In what order are the Tomesaga campaign games played?
  • How many Provisions does the Paladins tome give for the unchosen Tavern card?
  • Do temporary Paladin boosts count toward a Tome's attribute requirement?
  • When are tomes gained, and who gets a Tome when two players qualify together?
  • Do face-up tome abilities carry to the next game?
  • How much must I win by for a Major Victory?
  • In Paladins co-op can I give my partner an action's rewards?
  • Do bonus actions remove Overlord Workers from threat cards?