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Fields of Arle

104 questions players ask about Fields of Arle. Pick one for the answer. See also the full rulebook.

Updated 2026-11-06.

  • Setup and Components
  • Course of the Game
  • Action Spaces
  • Tools and the Master Action
  • Animal Husbandry
  • Vehicles and the Barn
  • Travel Destinations
  • Buildings
  • Scoring and End of Game
  • Fields of Arle: Tea & TradeExpansion

Setup and Components

  • Which components are limited, and what do you do if you run out?
  • Are the buildings placed face up or face down during setup?
  • What peat and moor do you start the game with?
  • How many yellow buildings do you draw in the Adventskalender (Advent Calendar) promo setup?
  • How many action spaces are there?

Course of the Game

  • Can I pay Timber instead of Wood, or Brick instead of Clay?
  • Who is starting player next half year, and what happens when someone takes the Special Action?
  • Is there any cost to the starting player for using the Special Action?
  • Can both players use the Special Action in the same half year, and can it be used in the final half year?
  • Why are there two starting player markers (lighthouses), and which one counts?
  • How much Food does Milking give, and do the tiers stack?
  • During Sustenance, when can I pay Grain, Animals or Wood instead of Food and Peat?
  • Can I use the Peat Boat or the dark green anytime buildings during Inventorying?
  • When do the light green "before November" buildings trigger?

Action Spaces

  • Can I convert fewer times than my tools allow, or take only part of an action?
  • Can I build a building or use its effect if I cannot do every part of it?
  • At the Farmer, can I plow Fields without building a new Plow?
  • What does a Plow cost, and can I get the Animal back later?
  • Does a building's "cut peat" effect use the Peat Cutter and my Spades?
  • Do I pay the printed cost on an action space, and what do the Frisian-pattern cells mean?
  • Can I pay Grain instead of Food for an action cost, for example when imitating with the Laborer?
  • How does the Laborer work: can I copy my own action, an action of the other season, or use it in solo play?
  • Can the Winter Carpenter exchange more than one Stall for a Stable in a single action?
  • How do I get a Stable or a Double Stall?

Tools and the Master Action

  • How do I increase a Tool track?
  • How does the Master action work: which tools, how many, and does a new Workbench count immediately?
  • Does the Fisherman's Fish Trap upgrade cost anything?

Animal Husbandry

  • Can I move Animals or send them back to the supply whenever I like?
  • What happens to Animals I gain when there is no room?
  • How does breeding work in May, and does the baby need room?

Vehicles and the Barn

  • When can I load Vehicles, and does a Vehicle have to be full?
  • Can I upgrade Wood to Timber or Clay to Brick without a Vehicle, and when can I use the upgraded goods?
  • Can I stack goods, split a double space, or combine a Wagon's spaces?
  • Can fabrics be loaded on a Handcart or Wagon?
  • Can I load goods I do not own, or Peat from the supply, onto a Vehicle?
  • Can I buy a Horse Cart, Wagon, Carriage or Droshky directly, and does a flip cost anything?
  • Can I flip a Vehicle with a Warden action while it is loaded?
  • Can the Smithy exchange a loaded Vehicle for a Plow?
  • Can I get a Plow without paying an Animal?
  • How many Vehicles and Equipment fit in my Barn, and can I own duplicates?

Travel Destinations

  • Can I sell more than one of the same item at a Travel Destination, and must I sell everything?
  • When do I get the Food from a Travel Destination, and what if it exceeds 30?
  • How does Bremen work: the Moor option, the 9 Food and 30 Food sales?
  • Do the extra Travel Destination tiles need Tea & Trade?

Buildings

  • Can I pay two Timber or two Bricks for an Inn that needs two different building materials?
  • What does the Colonist's House cost, and can I skip the Peat?
  • Can I mix light and dark green buildings, and how often can dark green ones be used?
  • Can I mix goods to pay for the Mill or Weaving Mill?
  • Does the Village Church's free Carriage cost Wood or a Horse?
  • Does the Sluice Yard Inn move the Fish Trap indicator one or two spaces?

Scoring and End of Game

  • How are Animals scored, including ties and a type I have none of?
  • Are Winter Wear and Leather Wear worth 2 VP or 2.5 VP at game end?
  • Do I lose 3 VP if I own only small Vehicles?
  • Can multiple Depots double my Goods Track points more than once?
  • Do I still pay Food and Peat in the final November, and what can I do after?
  • How does Food on the Goods Track work with two indicators?

Fields of Arle: Tea & TradeExpansion

  • Can I pay for a double Grandmother action with East Frisian Tea she gives me in the first half?
  • Can goods from the first half of a double action pay for or feed the second half?
  • Does spending two East Frisian Tea to take an action twice use an extra worker?
  • How much Tea can I use to improve a single action?
  • Does a Tea paid on the Master action count for the upgrades I make during that same action?
  • With two East Frisian Tea, can the Master action move the same Tool Indicator twice?
  • Can Tea become East Frisian Tea on a Vehicle or ship, and do boats upgrade goods like Vehicles?
  • Are Fishing Cutters and Trading Ships Vehicles, and can I build them on their large side directly?
  • On a trade route, do the goods I pay come from the ship or from my supply?
Can I take anytime actions (loading Vehicles, moving Animals) during my opponent's turn?
  • Can I load a Vehicle or visit a Travel Destination between paying an action's cost and taking the action, or in the middle of an action?
  • Can I place a worker and then decline to do the action to block my opponent?
  • What can a Warden or Dike Warden action flip, and does it cost anything?
  • Can Animals live in a Depot?
  • Can I remove a Field or other Home Board tile to build on its space?
  • Can a building's immediate effect free up the space it needs to be built?
  • What do the slash and not-equal symbols in a building or action cost mean?
  • Do the Horses I pay for a Vehicle still count for Food or scoring?
  • What can a Peat Boat exchange Peat for?
  • When can the goods from a Trading Ship trade be used, and can I upgrade goods I just received that way?
  • Can Food from a Fishing Cutter pay for a Trading Ship trade in the same Empty Vehicles step?
  • When trading to Norway, can I mix Flax and Grain?
  • Can the Loading Station put Peat on a Cutter or Trading Ship?
  • When does a Moor tile flip and get Peat in Tea & Trade?
  • Where can Ditches be placed?
  • Are Ditches limited to the 30 in the box?
  • Does the order I move Dikes in with the +1 Dike action interact with Ditches?
  • How does the Ditch plowing bonus work?
  • Can the Moor Farmer's House convert all my Moor tiles in one action?
  • Are the red buildings drawn at random in Tea & Trade?
  • Which Tea & Trade building is only for three players?
  • In a three-player game, are the two-player building displays still used?
  • Can the three-player-only buildings be used in a two-player game?
  • Do any Tea & Trade buildings duplicate base-game buildings?
  • Can I use the new Tea & Trade buildings without the tea and ship rules?
  • What do I start with in Tea & Trade, and is the starting Horse kept?
  • In a three-player game, who becomes starting player when only one player uses the Special Action?
  • How is a tie for first broken in a three-player game?
  • Why does the three-player game use 7 half years instead of 9?
  • Do I have to use the Tea and Ditch modules in a three-player game?
  • Which extra Tea & Trade components stay in a two-player game?
  • Do the Peat Barn and the three-player starting vehicle give a Cart or a Handcart?
  • Is there an official solo target score for Tea & Trade?
  • Can I imitate an action of the other season, and does it count against the one-imitation limit?
  • Does the Sailmaker give Linen or Wool?
  • Is the Essen promo Travel Destination tile owned by one player or shared?
  • Are Tea & Trade buildings other than green ones one-time effects?
  • In the three-player specialization, do I pay resources to improve a Tool track?