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Agricola (Revised Edition)

180 questions players ask about Agricola (Revised Edition). Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Setup and Components
  • Action Spaces and Turn Order
  • House Building and Family Planning
  • Animal Breeding
  • Cultivation and Harvest
  • Major Improvements
  • Terms and Phrases
  • Scoring and Game End
  • Solo and Campaign Play
  • Card Rulings: Improvements and Baking
  • Card Rulings: Fields, Crops and Harvest
  • Card Rulings: Building, Family and Animals
  • Card Rulings: Action Spaces and Timing
  • Card Rulings: Triggers and Timing
  • Card Rulings: Rooms and Family
  • Card Rulings: Goods, Animals and Special Cards
  • Agricola: Artifex DeckExpansion
  • Agricola: Bubulcus DeckExpansion
  • Agricola: Farmers of the MoorExpansion
  • Agricola: Corbarius DeckExpansion
  • Agricola: Dulcinaria DeckExpansion
  • Agricola: Ephipparius DeckExpansion
  • Agricola: Expansion for 5 and 6 PlayersExpansion
  • Agricola: L-DeckExpansion

Setup and Components

  • Is there a limit to the number of fences you can build?
  • Are rooms, fields or pastures on diagonal spaces adjacent?
  • Is there a limit to how many goods or crops you can keep in your supply?
  • Can I discard goods at any time?
  • Do the A, B, C and D deck letters matter, and can the decks be mixed?
  • What does the number in the square on an occupation card mean, and which occupations do I use at each player count?
  • Can original first-edition cards or boards be used with the Revised Edition?
  • Does the 15th Anniversary box contain the same A and B cards as the Revised base box?
  • How can I tell base-game cards from Artifex cards in a mixed deck?

Action Spaces and Turn Order

  • Must I take the starting player token when I use Meeting Place?
  • Can a card let me use Meeting Place while another player occupies it?
  • Can the person on Meeting Place be moved or sent home during the round, and can the starting player token be taken from me?
  • What counts as one turn in the Work Phase, and does a turn end after one placement?
  • Do "start of the round" effects resolve before the starting player's first turn?
  • On an "and afterward" action space such as House Redevelopment or Farm Redevelopment, must I take the second action?
  • Can I bake bread before sowing on Grain Utilization?
  • What does the Lessons action space cost in each player count?
  • Can I use Urgent Wish for Children instead of Basic Wish for Children, and what is the difference?

House Building and Family Planning

  • Can I build several rooms and stables in one Farm Expansion action?
  • Can a house contain wood, clay and stone rooms at the same time?
  • What does renovation cost?
  • Is there a limit to how many rooms I can build?
  • Where does a newborn go after Urgent Wish for Children when I have no free room, and can the newborn act this round?
  • Is Family Growth useful or allowed in the last round?

Animal Breeding

  • How many animals can my pastures, stables and house hold?
  • Can a room's wall or a field edge count as a fence for a pasture?
  • Can I build fences without fully enclosing a pasture?
  • Can I fence in a stable later?
  • How many animals breed each harvest, and what if I have no room?
  • Can I turn a newborn animal into food right after breeding?
  • During breeding, can I convert a third animal (not a parent) to food to make room for the newborn?
  • Can I turn animals from an accumulation space straight into food, and what happens to the rest?
  • Can I cook the sheep in a pasture and then place a different animal type there in the same action?

Cultivation and Harvest

  • Can one Sow action plant several fields, and can it mix grain and vegetables?
  • Do I have to take a crop from every field in the field phase, and when can a field be sown again?
  • In the feeding phase, must I spend my grain, vegetables or animals, and can I convert them to food any time?
  • How many begging markers do I take when I can't feed my family, and can I take one voluntarily?
  • Does a card that gives only part of a harvest count as a "Harvest"?
  • Can I cook animals or convert goods after the final breeding phase, before scoring?

Major Improvements

  • Do I have to spend resources to score Joinery, Pottery and Basketmaker's Workshop, and do they count for the tiebreaker?
  • Can I exchange a Fireplace for a Cooking Hearth, and what does it trigger?
  • How does Bake Bread work with several baking improvements, ovens and the Clay Oven's free bake?
  • What does the Well cost, and why are there two Wells in some boxes?
  • Which animals can I cook with a Fireplace or Cooking Hearth?

Terms and Phrases

  • What is the difference between using an action space and taking an action?
  • What exactly counts as a "turn" for card effects?
  • Can I decline an action to take a replacement action, even if I couldn't do the original?
  • Is playing an improvement the same as taking a minor or major improvement action?
  • What is the difference between a farm, a farmyard space and "on your farm"?
  • Does "action space" in card text include action space cards and spaces printed on cards?
  • Can I split a resource grab into parts?
  • Does an additional resource from a card count as a separate gain for cards like Shaving Horse or Hayloft Barn?
  • Does a prerequisite like "1 Pasture" mean exactly one?

Scoring and Game End

  • What breaks a tie in the Revised Edition?
  • How many points do fields, grain, vegetables and animals score at the end?
  • Do field cards like Beanfield or Field Caretaker count for field scoring?
  • Which farmyard spaces count as used for scoring?
  • Do animals and crops on cards count for end-game scoring?
  • Is a bonus-point value fixed at the moment I play a card that scores per round left?
  • Do craft buildings use resources before cards like Drudgery Reeve count what is left?
  • How are bonus points counted for Museum of the Moors with Living History Museum, and Cow Prince?

Solo and Campaign Play

  • How does the solo game differ from the 2-player game?
  • In a solo campaign, how many occupations are dealt when I keep permanent occupations?
  • Do permanent occupations from earlier solo games give their effects again, such as start-of-game bonuses?
  • In the solo campaign, is the first occupation of game 2 free if I carried one over?
  • In a multiplayer campaign, can I keep an occupation between games and pay nothing for it?

Card Rulings: Improvements and Baking

  • Does the Corn Scoop card have a requirement to be played?
  • How does Small Potter's Oven work with Bake Bread and cards that ask for an Oven?
  • Can Oriental Fireplace satisfy Oven Site's Fireplace prerequisite?
  • Can a card played with Scholar trigger its start-of-round effect in the same round?
  • Can Child Ombudsman, Work Certificate or Animal Teacher trigger on the turn they are played?
  • Can a traveling card be played again when it passes back to me?
  • On a card with slash-separated rewards like 2/3/4 grain, do I get only the one for my player count?
  • How are the colored preview card decks meant to be used?
  • Does Lazy Sowman work if I decline a Sow action I could not use?

Card Rulings: Fields, Crops and Harvest

  • How does the Wood Field card work with Joinery, Scythe and field counts?
  • Does Garden Designer work with Bean Field, and is a pasture sown by a card still a field?
  • Does Tinsmith Master give an extra crop to every field I sow?
  • In Revised Agricola, does an effect that happens "once" trigger repeatedly?
  • Does playing a card that is itself a field (e.g. Beanfield) count as plowing a field?
  • Does a sow action need to plant something to count?
  • Can crops on a space stay there when I build a stable or pasture on it (No-Till Farming)?

Card Rulings: Building, Family and Animals

  • Does subdividing a pasture trigger Shepherd's Crook?
  • Can Breeder Buyer trigger more than once in a turn?
  • How does Trowel's renovation work?
  • Which animals count on Mud Renter, Mud Wallower and similar cards?
  • Does Milking Place cancel Domestician Expert?

Card Rulings: Action Spaces and Timing

  • If Merchant gives a second improvement action after House Redevelopment, does Hunting Trophy's discount still apply?
  • Do exchanges like Forest Inn count as gaining goods for Claypipe?
  • Can I use the improvement space just to get Field Merchant's vegetable when I can't build anything?
  • How do Archway, Porter, Lassie, Oyster Eater and Junior Artist work?
  • Does Clutterer count cards other players have played?

Card Rulings: Triggers and Timing

  • Do Equipper, Furnisher, Wooden Shed or Small Trader work when a card only lets me play or build an improvement?
  • Do "immediately before" cards like Paper Maker, Potter Ceramics and Hedge Keeper apply before the cost is paid?
  • If I take 4+ clay and 4+ reed from one accumulation space, does Porter trigger twice?
  • Does Scales trigger when I play a traveling card or exchange a Fireplace for a Hearth?
  • Can Puppeteer trigger right away and play Culinary Artist to swap grain for food?
  • Can I decline Stone Company's improvement action to gain Field Merchant's substitute?
  • Does Clay Puncher give 2 clay when I play it on a Lessons space?
  • How do Roof Ballaster, Bottles and Claypipe count goods?

Card Rulings: Rooms and Family

  • Does Little Peasant still work with Wooden Shed, and can I use my own occupied space?
  • What counts for Family Friendly Home, and does Cottager trigger it?
  • How often can Bed Maker and Stork's Nest give Family Growth?

Card Rulings: Goods, Animals and Special Cards

  • What does Consultant give in a 5-6 player game?
  • Which cards count for Clutterer when they mention accumulation spaces?
  • Do Wood Palisades count against the 15-fence limit?
  • How do Large Greenhouse, Telegram and Confidant place goods or people on round spaces?
  • How do Fish Farmer, Middleman and Eternal Rye Cultivation pay out?
  • How do Chapel, Reclamation Plow, Swagman and Millwright work?
  • How do Recruitment, Overhaul, Market Master and Hoof Caretaker work?
  • Can Lumber Mill be played with no occupations?

Agricola: Artifex DeckExpansion

  • Can Bassinet be used to take Meeting Place after the starting player token already changed hands this round?
  • What counts as an unconditional Sow on an Artifex card, and does "turn" mean only my turn?
  • Can I play a minor improvement whose benefit I can't get, like Shelter with no pasture, or Paper Knife with 1-2 occupations in hand?
  • Does Storage Barn count cards like Sheep Well, and what if I own two Wells?
  • Does any card ending in Fireplace count as a Fireplace, and is Oriental Fireplace a minor or major?
  • How do Heresy Teacher and Calcium Fertilizers count crops in a field?
  • When Minstrel lets me use an action space, do Claw Knife, Seed Pellets or Master Workman trigger?
  • How does Freshman work with Bread Paddle and Baking Course?

Agricola: Bubulcus DeckExpansion

  • Can Carpenter's Bench's fences subdivide an existing pasture?
  • Can Wood Workshop's wood pay for the improvement that triggers it, and what does Grassland Harrow need?
  • How does Field Merchant work when declining a Major Improvement or minor improvement action?
  • How do Clay Warde and Chick Stable work?

Agricola: Farmers of the MoorExpansion

  • In Farmers of the Moor solo, what happens to the last special action card, and when do I decide to keep it?
  • Can I take a special action card in place of a card-required extra placement, or when I skip a person's action?
  • Can wood be used as fuel for the Black Market action?
  • If a person is cold and sent to bed, do I still have to feed them?
  • Must a field created by exchanging a moor tile go next to existing fields?
  • Does Peat Boat require taking both building resources in one conversion?
  • Does Farmers of the Moor include occupations, and how do its majors work?
  • Do Peat Moss and Carpenter stack for wood rooms?
  • Are horses goods, so can Collector give a horse?

Agricola: Corbarius DeckExpansion

  • Do I need the WizKids miniature expansions to complete the Corbarius deck?
  • Can Corbarius cards be used with the original printing of Agricola?
  • Can I use the newborn from Heart of Stone in the round I receive it?
  • Can Small Potter's Oven chain oven builds so I bake three times in one Grain Utilization?
  • How do Ranch Provost, Second Spouse and Bed in the Grain resolve?
  • Which negative points does Writing Chamber negate?
  • Does Agricultural Laborer give clay for sown grain or harvested grain?
  • How do Blade Shears, Den Builder and Mud Wallower work?

Agricola: Dulcinaria DeckExpansion

  • What is Witches' Dance Floor, and what can it count as?
  • What happens with stone on Witches' Dance Floor, Scales, and a Cooking Hearth upgrade?
  • Do Hardworking Man with Day Laborer and Oyster Eater's bonus work?
  • Can a Dulcinaria card return a person from Meeting Place or place a second person there?
  • Does drafting 7 of 10 dealt occupations count as draft mode for Reader?
  • How do Godly Spouse and Canal Boatman work?

Agricola: Ephipparius DeckExpansion

  • In a 3-player game, what does Market Master's Traveling Players reference apply to?
  • Is stone on Rock Garden a crop, and does Rock Garden count as three fields?
  • Does Sour Dough's skipped placement cost me that family member's placement?
  • Can a person placed from my supply use an action space another player occupies?
  • How do Muddy Waters, Pen Builder, Margrave, Upholstery and Overachiever count?
  • Can the Ephipparius (E) deck be used in a 5-6 player game?

Agricola: Expansion for 5 and 6 PlayersExpansion

  • Can the 5-6 player expansion's occupations be used in a 4-player game?
  • How does Sidekick chain extra placements across action spaces?
  • Do the Farmers of the Moor puzzle pieces replace the 5-6 player expansion pieces?

Agricola: L-DeckExpansion

  • Are the dog and donkey icons on the L-deck Changelings card WB01 a printing mistake?
  • In a multiplayer game, how do I tell whose goods are on a round space that holds future resources?
  • How do I deal Farmers of the Moor cards alongside other decks?
  • Can the 2-player variant board be used with Farmers of the Moor?
  • Are the Side Job tile and the other extra mini boards required?
  • Does the 2-player special tile's cattle space require paying 1 food?
  • When can the 2-player action tile's Modest Wish for Children be used?
  • What does the 3-player Resource Market give in the Revised Edition?
  • Can I use an accumulation space that has no goods on it?
  • What does "the last person" mean when a space becomes unoccupied during the work phase?
  • If two of my cards trigger at the same moment, who chooses the order?
  • What does "once" mean on a card, and does it stay in effect afterward?
  • Does a card that merely provides room for a person (Caravan, Wooden Shed) count as a room?
  • What counts as a field, a field tile or a grain field?
  • What is an "unconditional Sow action"?
  • Does harvesting count as obtaining a good?
  • Can I pay a cost with goods that are on my fields, or count food as a good?
  • Does "at any time" really mean at any time?
  • Do "when", "immediately after" and "each time" on cards have different timing?
  • Where does the person end up with Large-Scale Farmer, Swagman or Full Peasant?
  • What counts as a fence space for Edge of the Forest?
  • What happens to the person placed by Telegram or Walking Boots?
  • When several effects trigger at the same time, can I choose the order?
  • How do Swagman's jump and slash-separated rewards (Portmonger) work?
  • Can Artifex cards be mixed with base cards, and how do I tell them apart?