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One Deck Dungeon

197 questions players ask about One Deck Dungeon. Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Setup and Basics
  • Using Dice
  • The Game Turn
  • Encounters
  • Monster and Dungeon Abilities
  • Heroic Feats
  • Skills
  • Potions
  • Leveling Up
  • Descending
  • Boss Fight
  • Campaign Mode
  • Four Player Rules
  • Forest of Shadows Rules
  • One Deck Dungeon: Abyssal DepthsExpansion

Setup and Basics

  • Can you play One Deck Dungeon with three players?
  • Which side of the hero and level cards do I use for solo versus two players?
  • Can I use any hero with any dungeon, including dungeons from other sets?
  • Did later rulebook versions (1.5, 1.6, 1.8) change how the game plays?
  • How can I tell expansion dungeons from base-game dungeons?
  • In a two-player game, do the heroes take separate turns?
  • In a 2-player encounter, must one hero finish every step before the other starts?
  • If one hero dies in a 2-player game, is the game over?
  • How is damage split between two heroes?
  • Do items with hearts, healing potions or extra health work for Caliana?

Using Dice

  • How many dice and potion tokens are there, and can I house-rule more?
  • Do dice in a challenge box need to match the box value exactly?
  • How do I make a heroic (black) die, and what value does it have?
  • Can I convert two dice into a heroic die more than once per encounter?
  • What if there are no heroic dice left in the supply?
  • In a 2-player game, who owns a heroic die made from both players' dice?
  • Can heroic (black) dice pay for a skill or fill any colored box?
  • Do color-specific effects like Fortitude (reroll yellow dice) apply to heroic dice?
  • Can skills or potions that change dice (increase, reroll) target black heroic dice?
  • Are heroic dice rolled before the other dice, and do rerolls apply to them?

The Game Turn

  • Do I pay 2 time at the start of every turn?
  • Is time paid before exploring or entering a room?
  • When can I not explore?
  • Can I flee from a door that is already open?
  • After fleeing a door, can I face another room that turn, and what about the fled door later?
  • Can I explore to refill doors instead of entering one of the remaining doors?
  • Does a space left by a defeated card count as a door, and is it refilled?
  • If the stairs are revealed while I pay time at the start of a turn, can I descend right away?
  • How much time does the Dragon's Cave cost on the first turn?
  • What happens if I have to spend time when the deck has no cards left?

Encounters

  • Which dice do I roll in a peril encounter?
  • What happens to off-color dice a skill or potion gives me in a peril?
  • Which skills can I use in a peril encounter?
  • What dice can fill grey boxes on the dungeon card in a peril?
  • Can any color die fill the dungeon card's boxes in a peril?
  • Do I choose the peril option before using my heroic feat?
  • Can a heroic die gained by paying time on a peril choice be used in that peril?
  • Can I roll heroic dice and then flee if the roll is bad?
  • If all four doors are open, can I keep fleeing to wait for the stairs?
  • Do I have to cover armor (shield) boxes before any other box?

Monster and Dungeon Abilities

  • How does Freezing Winds (Yeti) work?
  • Do Dodge, Archer's time swap or armor prevent damage from the stairs card?
  • Which dice does Phantom's Ethereal discard?
  • How does the Glooping Ooze's Split work?
  • Does Poison Aura (Hydra) reduce dice gained or set by skills?
  • How much is X for Swarm with open doors?
  • How does the Skeleton's Undying count empty boxes, and can prevention stop its time?
  • If the Dire Boar blocks increasing dice, can I still use the rest of a skill like Blitz?
  • Does the Shadow's Fade time cost apply to heroic feats and skills?
  • Does the Minotaur's Deadly Maze limit the table to three doors?

Heroic Feats

  • Is a heroic feat a skill, and does it count against once-per-encounter?
  • When are heroic feat dice rolled, and can I flee afterwards?
  • Do heroic dice stored on a feat (Frenzy, Mana Charge, Valiant) stay after use, and how many can I hold?
  • How does the Rogue's Daring Gamble work, and who takes the penalty?
  • How does the Archer's heroic feat work?
  • How does the Witch's heroic feat roll yellow dice?
  • How does the Paladin's Valiant feat work?
  • How does the Mage's Mana Charge store dice?
  • Where do the Rogue and Archer get their feat dice versus the Warrior, Mage and Paladin?
  • How does Caliana's Whimsicality convert damage to time?
  • What is a hero's starting skill, and does it count against limits?

Skills

  • Can I use the same skill more than once in one encounter?
  • Are skills discarded after use?
  • Can a skill pay for itself with the dice it gives, and is cost paid before or after rolling?
  • Can I overpay a skill cost, and what about mana costs paid with several dice?
  • Can a die gained by one skill be spent to pay for another skill?
  • Can an X-cost mana skill give a die above 6 if I pay more?
  • Does "change any or all of your dice to 4" (Consistency, Fire Elemental) let me change any number?
  • What does Add mean on a skill compared with Roll?
  • Can True Strike give a black die?
  • Can Fortitude reroll the dice more than once, or reroll black dice?

Potions

  • Do potion cards count against my item or skill limit, and can I identify the same type twice?
  • How do I gain potion tokens, and do they refill?
  • How many potion tokens do I start with in a 2-player game?
  • When I use a potion, what do I discard?
  • When can I use potions?
  • How much does a Healing potion heal?
  • How does Invisibility work?
  • When can Clarity be used and who does it affect?
  • If both players take the Prepared skill, do they get extra potions?

Leveling Up

  • Where do XP cards go after a level-up, and do they return to the dungeon deck?
  • When do I level up, and must I do it as soon as I have enough XP?
  • Can I keep extra XP cards when leveling up, or get change?
  • How many free heroic dice does each level give, and are they cumulative?
  • Do I get a black die for completing a floor?
  • What can I do at level 4, where I cannot level up further?
  • Can I swap an item or skill for XP when I am not at my limit?
  • In a 4-player game, can I level up between two loot cards so the higher limit lets me claim the second?
  • Are item and skill limits per hero, and do they apply outside campaign mode?
  • In 2P, who rolls the level-bonus black dice?

Descending

  • When can I descend?
  • What happens to doors, discards and stair tokens when I descend?
  • How does time work while the stairs card is visible?
  • Can Dodge, armor, Whimsicality or Kiting stop stair damage?
  • After descending, do I pay time and explore again on the new floor?
  • What if the stairs appear while fewer than four doors are on the table?
  • Do descent-triggered heals (Warrior, Recovery) apply when descending to the boss?
  • Are dungeon floor effects cumulative as I go down?

Boss Fight

  • Can I use heroic feats or stored dice in the boss fight?
  • Do dungeon card boxes and floor effects apply in the boss fight?
  • If I would kill the boss but the damage I suffer kills me the same round, do I win?
  • How much does a Healing potion heal at the start of a boss round?
  • Can I use Invisibility against the boss?
  • Can I use other potions in the boss fight, and do tokens refill?
  • What happens if I must spend time during the boss fight?
  • Is the Yeti boss example in the rulebook correct?
  • What do heart, skull and combined boxes on the boss do?
  • How do the Lich's repeat-cover boxes and the Minotaur's X work?

Campaign Mode

  • What carries over between campaign games?
  • How many check marks do I earn, and which boxes can I fill?
  • Do I get the challenge tier bonus checks if I die before reaching the boss?
  • What do the Novice, Standard, Veteran and Fearless challenge tiers change?
  • How many focuses can I use in one game?
  • In a 2-player campaign, do the heroes share one sheet or split the check marks?
  • Can I switch heroes on a campaign sheet?
  • How does the basic skill talent work?
  • How do talents work in play?
  • Does the Prepared talent give extra potions when both players have it?

Four Player Rules

  • What do I need for a four-player game, and how are dice supplied?
  • Can only part of a four-player party flee?
  • How does Invisibility work in four players?
  • If both pairs face a peril, does each pair have to fill the dungeon boxes?
  • Which things double in four players?

Forest of Shadows Rules

  • When do I Resist Poison and how does it work?
  • How do I build a hybrid deck with Forest of Shadows?
  • Can I mix Forest of Shadows and base-game heroes and dungeons?
  • How does the Cure potion work?
  • How does the Alchemist's Mix work?
  • How does Lethality (Realm of Venom) work?
  • Do exiled dice from Razorback's Wound come out of my own pool?

One Deck Dungeon: Abyssal DepthsExpansion

  • What does Abyssal Depths contain, and what do I need to play it?
  • Does a fiend stay all game, and can I get rid of it?
  • How do confront bonuses work, and do they carry into the boss fight?
  • When do dice locked on a fiend's challenge boxes come back?
  • How much harder do fiends make the game?
  • Does Sharkwisp's threat 4 apply when the encounter has no other consequences?
  • On Merflection's level 3 threat, does each hero convert an item to XP when exploring?
  • How does the Witch's Hammersmash count even dice?
  • Can a feat with a stored-dice limit hold more across turns?
  • Can a die go above 6 or below 1?
  • What is the difference between gain, roll and increase for dice?
  • Do dice spent on a skill go back to the supply, and can I use them again?
  • What happens to dice at the end of an encounter?
  • Do dice stored on a hero card count against the supply limit?
  • Can I discard a die from my pool, and why would I?
  • Can I combine two dice to pay a skill cost, and do spent dice need exact values?
  • Can partners put dice in the same box, and can I use my partner's dice for my skills?
  • Can multiple dice fill one small challenge box?
  • Can black dice be used in peril encounters?
  • What happens to dice that do not match the color of my chosen peril option?
  • What does exiled mean for a die or token?
  • Do dice that a skill rolls come out of my pool?
  • Can I drink a potion at the start of my turn before paying time?
  • Does the dungeon deck get smaller each floor?
  • Do dungeon card boxes and effects from earlier floors still apply on later floors?
  • What if I cannot cover all the armor boxes?
  • If I cannot fully cover a challenge box, do I still take its damage?
  • Do I still claim the card as loot if I did not cover every box?
  • Can I fail to defeat a monster and have to fight another round?
  • Are consequences from the dungeon card and the encounter card combined?
  • Do dungeon card boxes need to be refilled every encounter?
  • If the dungeon card shows a shield for combat and I draw a peril, do I pay the shield cost?
  • If damage reaches my health, when must I drink a healing potion?
  • Do heroes heal between encounters?
  • Does an item with hearts raise my maximum health?
  • When do before-the-encounter abilities (Flames, Frost, Drain) resolve?
  • Does an Invisibility potion avoid a monster's before-the-encounter ability?
  • Can I respond with a skill or potion before an immediate effect like Split or Ethereal resolves?
  • Do roll effects like Split, Ethereal or the Yeti's discard affect dice a skill sets or increases?
  • Does an item card that shows more than one symbol count as multiple items?
  • When my item or skill slots are full, can I replace one with new loot?
  • Do I get a potion token when I claim a potion as loot?
  • Can I give an item to the other hero?
  • Can I choose to roll fewer dice to avoid a roll penalty?
  • When can I use a loot skill like Cleave, before or after rolling?
  • Can I fill a wide box with more than two dice?
  • What does the Wraith's Drain do if I have no items, and how does it handle leveling?
  • On Lich's Tomb floor 3, does the extra heart add one damage or one per box?
  • Do dungeon ability titles like Flame Aura or Dragonskin do anything on their own?
  • In the Corrupted Tree, does the time cost for 3 or more dice in a large box apply to every large box?
  • Does Gaze stop heroic feats, and does it affect Caliana?
  • What does Persistence do?
  • How does Cleave work?
  • Can the Archer's Combined Shot increase a black die?
  • How does Armor Crush work with a black 6?
  • Can black dice be used for the Mana Font skill?
  • How do Dodge and Kiting work?
  • In 2P, does Dodge protect a single hero's share?
  • Can the Paladin use Dodge or other prevention with Armor, and how does Armor count hits?
  • Does the Valor skill give its free heroic die in perils?
  • Does Inventiveness apply before or after Speed?
  • Can Support Aura reroll partner dice, including heroic ones and 1s from Daring Gamble?
  • When can I turn an item or skill into XP?
  • How do I tell how much XP a card is worth?
  • How do Kiting and Fire Elemental flames work in the boss fight?
  • Do I roll my full dice and reuse skills every boss round?
  • How does the Knowledge talent work in the boss fight?