The Elder Scrolls: Betrayal of the Second Era
214 questions players ask about The Elder Scrolls: Betrayal of the Second Era. Pick one for the answer. See also the full rulebook.
Updated 2026-11-04.
Setup, Components & General
- Do the difficulty levels only change healing and recovery?
- How do I include the Valenwood expansion in setup?
- How many days does each session last in a campaign?
- When a side quest and a conflict card give conflicting instructions, which one applies?
- Can players look ahead at towns in the gazetteer before visiting them?
- Are there any extra sleeves in the Deluxe character binder, and how are the 12 item slots used?
- On Expert difficulty, must you discard an item if you skip the Adventurer's Rest step?
- When a new session starts with a different guild quest, do you switch your guild card?
- In Dead to Roots, is the companion Bodean treated as an adventurer, and does he stay with the party after day 1?
- Can one player control two adventurers in the same campaign?
- How do I build the encounter and delve decks for each province?
- When you start Session 2 with a quest from a different guild, do you keep the old guild card and ability?
- How is a campaign structured, and do you reset characters between sessions?
- What is the difference between session 1 and session 2, and what happens after session 1 ends?
- What is Deslandra's faction stack in the Cyrodiil endgame, and where do enemies that cannot be placed go?
- Which endgame do you play after a Session 2 quest step that says to proceed to the Session 2 endgame?
- Where does a session 2 quest start, and which step do you use?
Adventurer Rules
- Must a first-time character start with a damage-dealing skill line?
- What are the lighter green square tokens in the Valenwood expansion for?
- If my Magicka is zero, can I still use a magic battle form action on a hex or enemy?
- Can you engage, move, then engage again (taking fatigue) in one turn?
- When you train a new skill line in town, do you get its dice immediately?
- If a dungeon has no entrance tile, does the High Elf ability still heal the adventurer for 3 HP?
- Can you reduce Light Armor's Concentration die several times before one engage to add extra enemy combat dice?
Game Phases, Quests & Campaign
- Is the day 6 deadline for the Dark Brotherhood early delve a hard limit?
- How does the Cyrodiil battlefront token make a faction dominant?
- Which faction is dominant when a Cyrodiil campaign starts?
- Does the Skyshard XP count toward the party XP dial, and is it bonus XP?
- If the adventurer turns end early because of an effect, do companion turns still happen?
- When in the day do overland NPCs move, before or after setting the next day's weather?
- Does the Peaceful Encounter 'For Whom The Toll Sells' give its XP immediately?
Battle Rules
- How much XP should the party aim for before the end-of-session battle?
- Is an adventurer defeated when normal HP runs out but bonus HP remains?
- When a Two-Handed wrecking blow die resolves, where does its fatigue go relative to the die itself?
- Where does the rulebook's reference to 'Adventurers Rest' for recovering drained dice actually point?
- When a drained die is recovered, does it go back to the cooldown track or to a skill slot?
- At end of battle, do overfatigue dice left in active slots go to the cooldown track or back to supply?
- Does Dodge reduce damage from dice you roll but choose not to resolve?
Enemies & Keywords
- Do the adventurers always act before enemies in battle?
- Do enemies move to maximize the number of targets they can attack?
- When a companion with Rally is defeated, does a replacement enemy deploy?
- Can an enemy with Rush attack after its second move?
- If an enemy would get the same numbered skill twice, for example from a quest modification, do the levels add together?
- Can you roll a Shield Discipline die in an engage when there is no enemy adjacent to target?
- Does an Elusive enemy take damage from an adventurer who explored into its hex and then deployed next to it?
Delves, Caches & Skyshards
- How do delve enemies scale with the party's strength?
- How does overfatigue damage work during delve fatigue rounds?
- When a quest says to initiate a delve given below, how is that delve set up?
- Can an enemy be placed on a hex that already holds a cache chip?
- Can one die satisfy both the key digit and another digit in a lockpick roll?
- Does Elemental Rage's cache explosion get around Elusive?
- In the Black Marsh endgame clash, when you lock-pick and draw a delve card, do you resolve that card's effects?
Special Encounters & Card Rulings
- In conflict HR-04 (Rooks to the Left, Midnight to the Right), do the two enemy sides attack each other?
- In the Valenwood guild mission, which side of a recruited agent chip do you use?
- When does Berserkers Medallion flip back over?
- When a quest says to move onto a hex, do you have to stop there to kill the rats?
- How does the new species from BM-06 treat the party and the other enemies?
- Does Fort Warden's Covenant control test auto-succeed on day one?
- Can dice other than Speech dice help a Social check?
- When you gain an item and your ready slots are full, can you move an item to the backpack to make room?