Chaos in the Old World FAQ
177 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup and Components
Old World Phase and Old World Cards
- How does the Twin-tailed Comet icon work on Old World cards?
- Who makes the choices on an Old World card, and what about ties?
- When do the persistent effects of an Old World card happen?
- If players tie for the most Peasant tokens on an Old World card, who gets the bonus points?
- Does Warpstone Discovery draw more than one card for a player with several figures in a Warpstone region?
- Does an exploding 6 give an extra die when Greenskins Invade limits you to one battle die?
- Does Greenskins Invade's one-die limit apply to Blood Frenzy dice?
- Does Electors Sue for Peace stop Blood Frenzy's dice?
- If The Grail is Found removes corruption from a ruined region, are ruination points still scored?
- Who decides when Teclis Aids the Empire is tied for the most corrupted region?
- If Franz's Decree is the last Old World card, do you still play that turn?
- Can Road Wardens place Hero tokens in a ruined Populous region?
Draw Phase and Summoning Phase
- Is there a hand limit for Chaos cards?
- What happens when your Chaos deck runs out?
- Can a figure that was killed or removed be summoned again?
- Do unused power points carry over to the next round?
- Can I still play zero-cost Chaos cards once my power marker reaches zero?
- What happens if I do not want to summon or play a card on my turn?
- Where can I summon a figure?
- Can I move a figure already on the board instead of summoning a new one?
- If I pick up my last figure in a region to move it, does that region still count as occupied?
- Can I summon a figure into the region it is already in?
- If my only figure on the board moves, must it go next to where it started?
- Where can Chaos cards be played?
- Which Chaos card resolves first when two are in the same region?
- Are Chaos card effects optional?
- Do two copies of the same Chaos card in a region stack?
- Can I play Soporific Musk or Warp Shield with no valid target?
- If a Chaos card is cancelled by a later card, are the effects it already produced undone?
- What exactly does Changer of Ways cancel?
- Can any Power reach 12 power points?
- What if a card allows something and another forbids it?
Battle Phase
- In which regions does a battle happen, and is it optional?
- Is battle simultaneous, or does turn order matter?
- Can I hold back hits or assign fewer hits than a figure needs to die?
- Must I use hits on Peasant tokens, and do they have priority?
- Do damaged figures stay damaged for the next player's attack?
- Can a hit be assigned to a figure that is already tipped?
- Who chooses which figure a hit destroys?
- Must I assign hits to my own figures that another player controls?
- How do early hits (Blood Frenzy, Bloodletter upgrade) work?
- Must early hits be used to kill a figure if one can be killed, or can they be stored?
- Do figures killed by Blood Frenzy still roll in the regular battle?
- How do an Old World dice cap and a Nurgle dice reduction combine?
- Do killed figures still place corruption?
- Does the rulebook's "complicated fight" combat example contain a mistake?
Corruption Phase and Ruination
- How is domination calculated?
- When do 'if you dominate this region' effects, such as Stench of Death, resolve?
- Can a player dominate more than one region in a round?
- In the corruption phase, is domination done for all regions first, or region by region?
- How much corruption does it take to ruin a region?
- When is a region checked for ruination?
- Who counts as a ruiner when a region is ruined?
- Do ruiners score for each corruption token?
- Does a ruiner still score if their corruption is removed later in the same round?
- What if more regions would be ruined than ruination cards remain?
- How are ties for the most corruption in a ruined region scored?
- What happens to corruption tokens when a region is ruined?
End Phase and Winning the Game
- What happens when the Old World deck runs out?
- When are Chaos cards removed from the board, and do any stay in play?
- In what order are the game end conditions checked?
- What happens if several players qualify to win at once?
- Do victory points stop at the end of the track?
- Does the game end as soon as a Power reaches its dial victory?
- What is the order of steps in the end phase?
Threat Dials and Dial Advancement
- Can I buy upgrade cards during the summoning phase?
- What is Threat and who has the greatest or least?
- How many dial ticks can a Power advance per round?
- When a dial advances two ticks, do I get both instructions?
- How many dial advancement counters can one region give in one phase?
- Can dial advancement counters be earned in phases other than the corruption phase?
- Do I earn one dial counter per two corruption tokens placed?
- What are the dial instructions, and are they optional?
- In what order do simultaneous dial effects resolve?
- Do Tzeentch and Slaanesh get a counter per phase like Khorne and Nurgle?
Old World Tokens, Ruined Regions and Control
- What if a card says to place an Old World token but none of that type are left?
- Can two tokens of the same type (Hero, Noble, Warpstone, Skaven) be in one region?
- Do tokens placed by an Old World card stay when the card leaves the track?
- Can an Old World card put a token in a ruined region, or can a ruined region be chosen?
- Does battle still happen in ruined regions?
- Do Warpstones count as corruption tokens for anything other than ruination?
- What does a ruined region change?
- Can a region's Resistance drop to 0?
- Do Noble and Skaven tokens change Resistance and Conquest Value together?
- Which figure does a Hero token remove?
- Can Hero tokens be killed or removed from the board?
- What happens to a figure I take control of?
- Can a region hold more than one Event token?
- Do Peasant, Hero, Skaven or Event tokens do anything on their own?
Playing Khorne
- Does Field of Carnage stop Teleport?
- How does the Bloodletter upgrade's attack work with other Khorne figures?
- Can Blood Frenzy be played, and roll dice, in a region where Khorne has no figures?
- Does a Blood Frenzy kill earn Khorne a dial advancement, even without his figures there?
- How does Reborn in Blood's second battle work?
- Does the Khorne Warrior upgrade let him fight twice in one battle?
- Does the Bloodthirster upgrade's three-figure count combine with The Skull Throne?
- Do pre-battle dice get rolled if Khorne's only figure is a Cultist with no attack?
- How many enemy figures must Khorne kill in a region to earn a dial counter?
- Do Peasant tokens count toward Khorne's dial advancement?
- Does Khorne get a counter for each kill?
- Can Khorne earn a dial counter in the summoning phase?
- If Blood Frenzy kills a cultist Slaanesh controls, does Khorne get a counter?
Playing Nurgle
- Does Field of Carnage stop A Great Foul Consumption from removing figures?
- How does the Plaguebearer upgrade's hit work when it dies?
- Does Vengeance trigger when Choking Stench removes Khorne's dice?
- Does Plague Touch lower defense for non-Nurgle figures even when Khorne is attacking?
- Can an upgraded Great Unclean One place corruption into a ruined region?
- Can Nurgle's dial removal un-ruin a region?
- What is Nurgle's dial advancement condition?
- Can Nurgle earn two counters from one Populous region with Stench of Death?
- Does each summon of the upgraded Great Unclean One earn a counter?
- How often can Nurgle summon a Leper free with the upgrade?
Playing Tzeentch
- Does Bolt of Change work if I have fewer than two Cultists available?
- Whom can Tzeentch's Teleport move, and how many figures?
- Can Warp Portal move more than one figure?
- Can an upgraded Acolyte take a Warpstone along when it is teleported?
- How does Tzeentch's Drain Power work?
- How many cards can Tzeentch discard before drawing?
- Does Warp Shield protect a figure from a Hero token or Dark Elf Corsairs?
- Does Warp Shield still protect a figure after Soporific Musk takes it?
- What does Mystical Disregard do to the card it covers?
- What does Tzeentch need for a dial counter?
- Does an upgraded Horror take a card slot?
Playing Slaanesh
- Can Degenerate Royalty be played for free in the second slot when Changer of Ways is already in the first?
- How does Degenerate Royalty's cost reduction work, and which corruption counts?
- Does Field of Ecstasy stop Blood Frenzy's dice?
- Can I choose a figure Slaanesh controls as a Hero's victim?
- Does a controlled figure keep its dice if its Keeper of Secrets is killed in battle?
- How many corruption tokens does Slaanesh need for a dial counter?
- Does Perverse Infiltration count for Slaanesh's dial advancement?
- Do Slaanesh's two power upgrades make 9 power?
- How does a Cultist controlled by Soporific Musk behave?
- Does Seductress's defence bonus apply to a cultist controlled with Soporific Musk?
- What does the upgraded Keeper of Secrets control?
- Can Slaanesh's dial step remove a leftover Event token?
- Can Slaanesh at zero power gain it back from Festival of Sinew?
- How many cards does Ritual Slaying draw?
Chaos in the Old World: The Horned Rat ExpansionExpansion
- Can I mix the base game's Chaos cards with the Horned Rat (Morrslieb) cards?
- Is the replacement Horned One's Due Old World card used without the Horned Rat?
- How many Old World cards do you use with the Horned Rat in a 3, 4 or 5 player game?
- What changes at setup when the Horned Rat is a player?
- Can the Horned Rat be used in a 3-player game, and where does it sit in turn order?
- How are Threat ties involving the Horned Rat settled?
- Is the Horned Rat a ruiner, and does it place corruption?
- How does Havoc work, and does it stack or stop the Horned Rat?
- Do Strength in Numbers and Verminous Horde need more figures than all other players?
- Does Rampage start a full battle phase?
- How does the Tzeentch Acolyte upgrade save a Cultist?
- Does the Bloodletters upgrade score 2 VP per kill?
- How many Clan Rats arrive with Grey Seer and the Clan Rats upgrade?
- How does Skitterleap work?
- Do Warpstones count as corruption for Call to Arms?
- How does the Daemonette upgrade's control work?
- Does the Slaanesh cultist upgrade trigger if an opponent moves my Cultist?
- Does Daemonic Subtlety stack, and do Pleasure Shields multiply?
- How many dial counters can one region give for Tzeentch or Slaanesh?
- Do two Festering Fever cards give two counters?
- Does replacing an opponent's token count for Nurgle's Quest?
- Does Cavalcade of Decay need Nurgle's own cultists?
- Does the Leper upgrade add one corruption per Leper?
- How many tokens does Bloodbath place?
- Does Doomwheel's 3 VP replace domination?
- Does Vermin Outbreak raise costs for the whole board?
- Can Lambs to the Slaughter pull a figure from every adjacent region?
- How does the Horror upgrade summon?
- Does Blue Scribes moving corruption earn Tzeentch a counter?
- Does Joyous Surrender's conquest increase remain if its figures die?
- Does Glean make a region adjacent for everyone?
- Does each Peasant act as a Hero for Rouse the Rabble?
- Do Lure of Battle and Screaming Bell matter if their effects can't apply?
- Does Rise to Glory count Nobles where Slaanesh has no figures?
- Does the Grail is Found affect Skaven figures?