Tapestry FAQ
765 questions players ask · Updated Nov 10, 2026 · Full rulebook
Global Setup
- Do Mystics still draw a tapestry card on their first income turn when they start with two?
- Do Isolationists gain a second territory tile on their first income turn, so they have three when advancing?
- Do Traders gain a third territory tile on their first income turn, so they have three when advancing?
- Can you take advance turns before your first income turn?
- Do the Revised Civilizations still need the pre-game adjustments from the original sheet?
- Can I use the Revised Civ Pack civilizations with only the core box?
- Can revised civilizations be used in solo play?
Player Setup
- Which civilization adjustment version is official: the base game, R10, FF, or the revised civ pack?
- Do the Heralds start the game with negative victory points?
- Do civilization starting adjustments apply if you gain a civilization mid-game?
- How many VP do the Architects gain when starting a multiplayer game?
- Do civilization adjustments apply in solo games or when bots are in the game?
- Do civilization adjustments change anything once the game has started?
- Can The Chosen civilization be gained during the game?
- What do the numbers on the capital city mats mean when pairing them with the starting islands?
- If the Futurists start on the fourth space of each track, can other players still gain the Tier II-IV landmarks?
- How does Futurists setup work, and what starting benefit do they get?
- Do Heralds' Broker of Peace and the Futurists' starting advances interact during setup?
- Can Futurists, Heralds, Traders or Inventors be gained in a solo game against the Automa?
- Who takes the first player turn in a solo game against the Automa?
- When do I choose my civilization in solo play, before or after the Automa's civilization?
- What is the extra Shadow Empire player token set aside during setup for?
- Are civilization picks public or hidden when each player is dealt two civilizations?
- Where do the Architects' setup markers go?
- Can Architects' starting player tokens be terraformed around or under, or do they block terraforming?
- When can the Historians place a Tapestry card on Master of Fire?
- Who chooses which resource the Craftsmen lose during their starting adjustment?
- If you play Plague and swap out your starting civilization, must you give back the starting adjustment?
- Are the four markers on the Isolationists civilization board outposts?
- Do the Aliens start the game exploring four space tiles?
- Are player cubes limited in supply?
- Why do the numbered city boards matter in a two-player game?
- If I predict one controlled territory, do I start with an extra resource?
- If you gain Riverfolk in the middle of a game, do you get the Start with VP bonus?
- Do both Automa opponents count as opponents for The Chosen's per-opponent victory point adjustment?
- Which civilization adjustment guide applies to Heralds when you own both Plans and Ploys and Arts & Architecture?
- Which civilization does the first adjustment on the last page of the comprehensive rulebook apply to?
Gameplay
- How many advance sequences does a player go through in a game?
- What does the question-mark icon on the black conquest die mean?
- Does the Isolationist's free resource from a conquer action come before or after the dice benefit?
- If Dictatorship blocks every advancement you could take, can you skip your turn?
- How long does a Dictatorship's advance lockout last?
- What does explore mean on the Age of Sail tapestry card, which lets you draw three territory tiles whenever you explore?
- Does Age of Sail's draw of three territory tiles mean draw until you hold three?
- Does Age of Sail also let you draw space tiles when you enter exploration spaces 11 or 12?
- How is VP scored when you explore a territory tile?
- Does a small island tile with a forest score its surrounding water when explored?
- Which terrain counts for the center island when placing explored tiles?
- Can you place a second outpost on a territory you already control?
- When does Militarism's outpost placement happen during an explore, and can it add a second outpost?
- Can you conquer space tiles, or place outposts on them?
- In what order do you take the benefits on a space or space tile?
- Are space tiles discarded when you use them?
- What do the space tile icons that say gain a Tapestry card, play a Tapestry card and score Tapestry cards mean?
- Is a space tile drawn by the Aliens wasted if it can cover a Tapestry card?
- When a track advance lands you on a space tile, do its benefit icons still grant their benefits?
- What does Exploitation's 'do not gain victory points' part mean when placing tiles?
- Does Exploitation apply when you place a space tile?
- Can Espionage copy a card it covers when it is played on top of it?
- Does Marriage of State give me every benefit my opponent gains on the chosen track during the era?
- If the tech market and tech deck are empty, what does Technocracy give the first player to enter an era?
- When a benefit lets me discard and draw tech cards, can I skip the discard?
- Does the Chimera Citizen Rights card let you advance on the track you roll for?
- When I gain the Gamblers civilization mid-game, can I place its tapestry card over an existing tapestry card?
- Can the Advisors reveal a 'when played' card that I hold in secret, or must I reveal one if I have it?
- What do the Underachiever Automa track icons on Income Turn 1 mean?
- Does the Automa gain or explore when it lands on Interstellar Travel?
- When the Automa explores and places a tile with a tapestry icon, does it gain a face-down tapestry card?
- In a game with the Automa, how is turn order decided?
- Does the Shadow Empire count as a neighbor for requirements such as second-tier inventions?
- What do the two neighbour icons mean: a big central player and three small players?
- Do Alchemists get the advancement benefit when they move up for free, as Leaders do?
- If you complete a public achievement that two players already claimed, does The Chosen's bonus still apply?
- Can The Chosen gain their benefits on the fifth income turn?
- When you gain The Chosen in the middle of a game, which achievements count toward its bonus?
- Does the first-to-a-new-era resource bonus apply in a two-player game?
- Does a misprinted space tile with a conquer-looking icon have a corrected version?
- What does the green arrow on an exploration tile mean?
- Are territory tiles kept face up?
- Where can outposts and other pieces be placed on the board?
- Does an outpost control only its own tile, or other connected water tiles too?
- Can you play a trap card in response to a trap card?
- If you conquer a territory and the defender plays a Trap, what happens with the Isolationist hex and your outposts?
- If an opponent plays a trap card against your conquest, is your outpost placed?
- Are toppled outposts useful for anything, or do they give benefits or scoring?
- Do you need a roll to topple an opponent's outpost when you conquer its territory?
- Does conquering a territory require an opponent to be on it?
- Do you roll the conquest dice every time you advance on the military track?
- Does a Traders cube placed on the board count as control of its territory?
- Does a Nomads building or landmark on the map count as an outpost when conquered?
- Can Nomads place a landmark that spans more than one hex?
Income
- Does the Automa take an income turn on its first turn?
- How do the track and civilization icons on the Automa difficulty table work during its first income turn?
- In what order does the Automa resolve the icons on its income mat and income cards?
- What does the laurel icon with a question mark mean on the Automa income card?
- Does the Automa place a Tapestry card on its income turns, and what does the tapestry icon mean?
- For the Automa's income check, do you look at the left or the right card of the decision pair?
- When does the Automa take its income turn?
- Does a gold hand on the Automa's last card pair give an advancement on Normal difficulty?
- If you finish your turn while the Automa still has turns left, does the Automa keep playing?
- On Automa level 1, do you get one advance on each track on your first income turn, and are those advances free?
- Can the Automa take actions during its first income turn?
- When an Automa civilization card says to advance, does it move its token and gain the benefit?
- Does the Automa's civilization card change when its favourite track changes?
- How do you read the Muses Automa civilization card's favourite-track and income-turn steps?
- When the Automa reaches the end of its favourite track, how is its new favourite track chosen?
- Does the Automa switch its favourite track when another player or the Shadow Empire is ahead of it on that track?
- Why check the Automa's favourite track on its last income?
- Does the Automa's extra 1 VP per territory or landmark get multiplied by its multiplier?
- During an Automa income turn with a favourite-track tie, which tiebreaker card decides the track?
- When does the Automa start earning laurel VP on its income mat, and what do the small numbers mean?
- In what order does the Automa resolve its actions on an income turn?
- When does the Automa's civilization ability trigger (Iconoclasts)?
- Does the Automa gain benefits when it advances on a track because of its Explorers favourite track ability?
- If Alchemists copy Heralds, then Espionage, then Empiricism, do they roll extra dice for income?
- Can the Alchemists' black die '?' result target any territory tile with a benefit, not only tiles with resources?
- Must the Alchemists advance on every rolled track, or are those advances optional?
- Can a civilization that starts with resources, such as the Alchemists or Merrymakers, take an advance turn before its first income turn?
- Can a building removed from a Mystics civilization mat later go on the map, a craftsman grid or your capital?
- When Mystics discard four or more cards for income, do they resolve each reward before choosing the next one?
- With the revised Mystics, does the card drawn after playing a tapestry count toward the discard total?
- When gaining a revised Mystics mid-game, what does 'gain benefits as if it is your income turn' mean?
- Do all civilization abilities trigger during the income turn's civilization step, or can some act outside income (such as Mystics)?
- On the Mystics final income turn, when do the prediction points come in?
- For the Heralds, does 'each tapestry' mean each tapestry card, or the row of four cards on the income mat?
- Can the Heralds place their token on a covered tapestry card?
- If you cover a tapestry card that the Heralds are using, what happens to their token?
- For the Heralds, when does the end of the first income turn happen relative to the income gained that turn?
- Can Heralds copy Entertain the Masses to take a landmark from another player's board?
- Can Heralds copy Espionage, and does Espionage become an era card when copied?
- Can the Maker of Fire space be covered by a tapestry card?
- Does Maker of Fire count as your first tapestry card, so your first tapestry goes beside it?
- If Heralds copy Dictatorship on their final income turn, does the track stay blocked for the rest of the game?
- If you gain a civilization on income turn 5 that gives abilities on turns 2 to 5, can you use it that turn?
- If you gain a civilization after your third income, do you only get the benefits of its later income turns?
- When you have several civilizations during income, do you use each one's ability, including one gained mid-game?
- Does the Merrymakers income ability apply on income turn 1?
- Can you use a civilization's start-of-income-turn ability more than once in a turn?
- How many territory tiles can Historians give to opponents on one income turn?
- Do the adjusted Historians give cubes on the first income turn?
- When does the Isolationists civilization score its largest land mass, before or after tech upgrades in the final income turn?
- Do Nomads score capital city victory points for buildings placed off the capital map?
- What does the 1 on the income turn mean on the Connoisseurs civilization card?
- Does Militants gain the benefit of a conquer hex that is uncovered during its own civilization step?
- If you gain the Militants mid-game with no outposts left, do you still get its benefits?
- Dark Ages: can you choose a track you are still on the starting space of as one of the regression tracks?
- Does the Colonialism card count the pre-printed central island's terrain types?
- When does the Swamp's start-of-final-income effect resolve compared with masterpieces and civilization powers?
- Does Wizard's Guild count the charms on the card being played, and does a card with two charms count twice?
- In the Income section's upgrade example, does the 'each completed row and column' icon refer to the sample capital city?
- If Printing Press is upgraded during an income turn, where is the resulting tapestry played?
- If Aliens explore a space tile that plays a tapestry over the current one during the income civ step, what happens?
- When Plague makes you draw a civilization, can you discard a Riverfolk you drew and draw again?
- Can Inventors use an upgrade benefit to upgrade an opponent's tech card that already has an Inventors token on it?
- Can you stack several Tapestry cards on Tyranny and score its 5 VP each time?
- Can you play a newly gained tapestry card over Tyranny during the same income turn, and take it before your resource income?
- When you cover a tapestry card, do its ongoing or lasting effects end, such as Dictatorship's advance block?
- If Democracy covers Tyranny, can you play the cards Democracy draws?
- Is a This Era tapestry card still active during the civilization step of your income turn, before you play the new one?
- Does Capitalism give VP only for coins from the Gain Income step, and only during the current income turn?
- Does the Capitalism card's 2 VP for gaining coins apply to coins gained earlier in the turn, such as through Merrymakers?
- Does Golden Age's gain-3-VP-on-upgrade apply to an upgrade in the income turn where the card was played?
- If I play Technocracy over an existing tapestry card, am I the first player to enter the era?
- If a civilization benefit makes you play a Tapestry card on top of your current one during income 5, can you do it?
- Can you play Guilds with no resources left and no benefit to take?
- When do the first-in-era bonus resources come during income, before or after the tapestry card is played?
- Do you get an extra resource for being first to enter a new era, and can two players both get it in a four-player game?
- What do you get on your first income turn, and do you start the game with any tapestry cards?
- What is the minimum income a player gets on an income turn?
- Can the resource track be overfilled past 8 of one resource type?
- Do I need resource tokens, or how are resources tracked on the income mat?
- Does Mercantilism trigger on any resource gain, or only when you gain income?
- Can a tapestry card be played outside your income turn?
- What do you do on an income turn if you have no tapestry card to play?
- Can you use leftover resources during the fifth era?
- Do you have to spend your resources before taking an income turn or advancing?
- When can you take an income turn?
- If an opponent cannot advance on any track, do they take income instead?
- How do I keep track of which income turn I am on?
- How do you gain income from territory tiles, tapestry cards and tech cards?
- Do territory tiles you control give income or a benefit during an income turn?
- What do the multipliers in the income scoring symbols mean, such as x1 and x2?
- Do you score VP for every tech card when the income buildings reveal a tech scoring icon?
- Are the victory points inside a technology card's VP symbol scored each time you gain victory points on income?
- Does revealing Neural Implants score points immediately?
- How many times can each completed row or column score in the final income?
- Does the income phase give more than one territory tile?
- Do VP spaces exposed on the farms income mat score every income turn?
- When scoring advancement benefits, do you multiply by the revealed icons on your income mat?
- On the fifth income turn, are the victory points on the income mat still scored?
- When you place an income building, do you take the reward beneath it right away?
- Does Wartime Economy make tapestry-discard bonuses free too?
- What does the Farming tech's breeding prerequisite on the mushroom track require?
- Does the Alien civilization tile get discarded at the start of income, and can you choose an option when there is no tile?
- Can I advance twice on the same track in one turn?
- Can I activate the same tech space twice in one turn?
- Does the income phase let you keep taking turns when you are the only player left in your era?
- If the next player starts before an income turn finishes, can the income player still play a trap drawn during that income turn?
- When you play a Tapestry card on top of another, do you play it from your hand, and does gaining a second civilization replace your starting one?
- If you gain a new civilization during an income turn, does its income-turn ability trigger that same turn?
- If Inventors upgrade a card that grants Heralds during the first step of income, can you use the Heralds ability that turn?
- Can you play a tapestry card on your fifth income turn, or in era 5?
Advance
- Does the Automa's Anywhere modifier still apply to its conquer and explore actions?
- Can the Automa conquer an empty hex anywhere on the board when it plays Warplanes?
- What happens when your token reaches the last space of an advancement track?
- What happens to a player already at the end of a track when Age of Discovery makes everyone advance?
- If Age of Discovery moves another player into a new tier, does that player get the landmark even without a benefit?
- If two players advance into the same new tier from Age of Discovery, who gets the landmark?
- When Age of Discovery makes everyone advance, who gets each space's benefit?
- In what order do players advance when Age of Discovery or Oil Magnate makes everyone advance?
- When several players reach the same new landmark at once through Oil Magnate, who gets it?
- Does a Tapestry card that lets you advance make you pay the track's advancement cost, as Oil Magnate does?
- When Socialism makes you advance or regress to match the closest opponent, does an opponent on your own space count as the closest?
- Does Socialism force you to regress when you cannot advance on the track you chose?
- If Socialism advances a player several spaces on the military track, how many times does Broker of Peace pay?
- If Dictatorship blocks a track, can Socialism or Futurists still advance you on it?
- After AI Singularity moves your token, does the Technology track still count as reaching Tier IV for tech prerequisites and for being further advanced?
- After AI Singularity, does re-advancing or restarting on the tech track add to the score for a completed track, as with Clocks or Space Shuttle?
- If you take the AI Singularity benefit through Marriage of State or Academic Research without your own token on that space, do you complete the track?
- If you have two player tokens on one advancement track, which token moves when you advance or regress?
- If you have two tokens on one advancement track, which position counts for scoring, comparisons and Socialism?
- Does a track counted as complete by AI Singularity count for track scoring and for The Chosen's per-track bonus?
- If an opponent plays a Trap card to stop your conquer, do you still roll the conquer dice and gain a benefit?
- On the Military track, does the Tanks space need you to topple an opponent, or does any topple during the conquer count?
- When can the defender play a Trap card during a conquer, before or after the conquer dice are rolled?
- What happens to the outposts when an opponent plays a Trap card against your conquer?
- Can you conquer a territory you already control, or place a second outpost of your own on it to protect it?
- Can you place more outposts than the number that came with the game?
- Can you conquer a territory that is not adjacent to one you already control?
- Can a territory that already holds two tokens be conquered?
- Do the conquer dice decide whether you conquer a territory?
- Can you pay for a space's bonus with a resource gained from the conquer dice?
- What does the ? face on the black conquer die give the Alchemists?
- Can you play a Trap card on your own income turn, or only when an opponent conquers?
- Do Traders' placed player tokens give you control of a territory, for conquer adjacency or for Tanks and Mechs benefits?
- Can Isolationists place their outpost on an empty middle island when they conquer it?
- Can Pillage and Plunder's conquer dice be gained when you trap an opponent who tries to conquer you?
- If Militarism gives you an outpost when you explore, do you roll the conquer dice?
- If an opponent plays a Trap as you try to conquer the middle island, do you still earn the achievement?
- Do you still gain a landmark if you advance into its tier without taking the space's benefit or bonus, such as a science die X or a civilization effect?
- When you advance onto a landmark space, in what order do you resolve the landmark, the benefit and the bonus?
- If a card such as Dark Ages, Socialism or Renaissance moves you past an unclaimed landmark into a new tier, do you gain it?
- Do you gain a landmark by regressing onto its space, or by moving backward onto it with Time Travel or Dark Ages?
- Do the Futurists gain the landmarks they pass or land on?
- Does copying an unclaimed landmark space with Academic Research give you that landmark?
- When does the Revisionism armory bonus trigger?
- Is each landmark unique, or does every track have its own set of landmarks?
- Can you advance onto a higher tier of a track before your era allows it?
- Can you decline to advance after rolling the science die, and do you still get the benefit or bonus if you stay put?
- When the research icon has an X, do you get the benefit or the bonus?
- When you enter a science die space with a bonus, when do you gain the bonus?
- On a space that offers either a science die roll or a grey house, can you see the die result before you choose?
- Can you still pay for the Chemistry bonus after a science die roll advances you to another track?
- If a benefit or a science roll moves you forward, can you still pay the bonus of the space you left?
- Can you decline a space's benefit, or decline a regress, when a technology or science space moves your token?
- If you cannot fully complete a space's benefit, such as a conquer with no outposts left, can you still advance onto that space and pay its bonus?
- What happens when a science roll or track effect would move you past the end of an advancement track?
- If the science die lands on a track where none of your tokens can advance, do you get any benefit?
- What does Alien Biology give if your technology track is already completed?
- Does the Inventors' Assembly Line benefit come from your own middle row or your opponent's?
- Can you activate the same advancement track space more than once in one turn, for example with Lithium-Ion Battery, Nanotechnology or a copied space?
- Can the Lithium-Ion Battery be used to repeat AI Singularity, or any other space you already activated this turn?
- Can the Lithium-Ion Battery's upgrade be used more than once in a turn?
- Does the rubber playmat's Nanotechnology space (2 tech cards for 10 VP) change the base game rules?
- Can the Military track's M12 space be changed to draw two civilizations and keep one?
- Can you refresh the tech card row between the two invent icons on Rubber?
- On Metallurgy or Rubber, can you invent first and replace the face-up techs afterward?
- On Metallurgy or Rubber, must you replenish the face-up tech cards before you invent?
- If you advance to Electronics with no tech card in the middle row, do you still get the benefit?
- When you upgrade Radio to its square ability, do you lose your original civilization?
- When you upgrade Printing Press to its square ability, does the first tapestry card stop applying?
- When a benefit gives you a tech upgrade, is the upgrade mandatory?
- If a tech upgrade requires a neighbour's resource or tier that the neighbour does not have, can you still upgrade the tech?
- What does a tech card's prerequisite mean, such as a tier on another track or a symbol like Telephone or a worker?
- What does the income-track requirement on a landmark tech card mean when you upgrade it to the top row?
- If a tech card is already in the top row, does activating it on an income turn give its top benefit again?
- Do you get a tech card's benefit again on later income turns after upgrading it once, or can you use it twice in one turn?
- Can Inventors get the top-row square benefit from an opponent's tech card they just placed a cube on?
- Does an Inventors' cube on an opponent's tech card affect that card for the rest of the game?
- Can Inventors place more than one of their cubes on the same tech card?
- If Inventors upgrade an opponent's tech card and the opponent cannot gain its benefit, do the Inventors still gain the card and any landmark?
- If Inventors upgrade a tech card owned by your Alliance partner, does the Alliance benefit trigger?
- Does Golden Age's 3 VP trigger when Inventors upgrade a technology card?
- Can Merrymakers skip squares when they advance their cube, and do they pay a cost to advance it?
- If the Automa is at the end of a track and rolls the same track twice, does it reroll until it gets a track it can advance on?
- Does the Automa's token stay on the last space of a track it reaches, and what happens to later moves there?
- When Neuroscience lets you regress, must you pick a token that can actually regress?
- Can you regress on the military track when an effect like Broker of Peace stops you from advancing there?
- Can you regress a token onto the starting space of a track, and which token regresses when you have two?
- If a benefit tells you to play a Tapestry card and you have none, do you draw one face down from the deck?
- Can a tapestry card you receive from the Advisors be played under Tyranny?
- Does Colonialism work on the center island or other pre-printed hexes?
- Do player tokens from a second civilization give you control of a territory when a civilization you already have does the same?
- If you cannot explore, can you still advance on the Explore track?
- Do explored territory sides score VP when the terrain only looks adjacent but does not align?
- Do space tiles give their benefit again in later eras or on later explores?
- Does Anti-Aircraft Defense count tapestry cards that are covered up?
- Does the waterfall artwork on a territory tile count as water terrain for exploration scoring?
- Does a river delta drawn on a territory tile count as a water side for exploration scoring?
- When I reach a track icon that scores VP per tech card on a non-income turn, how many VP do I score?
- What happens when the territory tile supply runs out during exploration?
- Can you explore if you have no territory tile in your supply?
- Should unplayed space tiles be kept face up or face down?
- Can you look at space tiles you have drawn before playing them?
- What does the plain red hex on a space tile mean?
- Does Marriage of State let the opponent gain the whole benefit of a space, including the parts you cannot gain?
- When a new era is entered, who gets its tapestry resource bonus?
- If you copy an opponent's Alliance tech card benefits and they already gained the landmark, do you still get it?
- When an Inventors' cube takes Eyeglasses, who scores the tech cards first?
- Can you use resources gained from a space's benefit to pay for that same space's bonus, and can you pay the bonus more than once?
- On your turn, can you stay on a space and only pay its bonus, or must you advance?
- What does it mean to invent a technology, and can you gain a tech card from the top of the deck?
- Can you earn an achievement's victory points more than once, or lose an achievement?
- Do you get a space's benefit each time you land on it, including after a regress and an advance back onto it?
- After a new income phase, do you keep the abilities of older Tapestry cards?
- Can one side of an explored tile score more than 1 VP for exploration when both halves of the side match?
- When you advance from one tier to the next, which tier's cost do you pay?
- Can you take AI Singularity again by regressing or copying onto the Technology track after you already took it?
- If Dictatorship blocks a track, can an opponent still advance on it with a science die roll or Socialism?
- Can you fail to gain a landmark when you reach its tier?
- In a solo game, do tech card prerequisites have to be met by a neighbour, or can you meet them yourself?
- Where do discarded tech cards go?
Buildings & Capital Cities
- Where does a landmark or building go when the capital city has no room left?
- Can an income building go beside the capital mat when the mat is full?
- If a building or landmark fits in your capital city, must you place it there?
- Are landmarks printed on technology cards real landmarks, and do you keep them?
- If you can't take a space's benefit or bonus, do you still get its landmark?
- Who gets a landmark when another player's effect moves a cube onto or past a tier?
- Can you gain a landmark by regressing onto an unclaimed landmark space, for example with Dark Ages?
- Do landmark requirements like the Bakery's count inventions unlocked on a neighbour's income mat?
- Does Terraforming score 5 VP per impassable space a building covers, or once per building?
- Do the different district colours on the Cloud City mat affect play?
- How can toppled capital city columns be stood back up?
- Do you score full points for grey science buildings only if your capital city mat is full?
- Can Architects gained mid-game swap income buildings on a Craftsmen mat, and how many swaps do you get?
- Can an income building be placed on a tapestry card (like Commercial Center) instead of my capital city mat?
- On a city card, must the district above be complete before you build in the second row?
- Does Monarchy score buildings placed outside the printed capital city grid?
- Is the capital city scoring example in the rulebook wrong, and what does its x3 mean?
- Which buildings count as part of the landmark board?
- Do toppled Nomad buildings and landmarks still count for final scoring?
- Do landmarks count toward completing rows, columns and districts in your capital city?
- Can a building hang off the edge of the capital grid, and can it be moved once placed?
- Do Inventors steal the landmark when they take an opponent's tech card that carries one?
- How big is a landmark printed on a technology card, and where is its footprint shown?
- Under Architects, does a complete row or column with only one income-building type score double, and do landmarks count?
- Does covering impassable terrain with a building complete a district again for Architects?
- If you need to place an income building of a type you have run out of, what happens?
- Can one landmark serve both Urban Planners and Nomads?
- When a tile gives you a building, where does it go?
- Can monuments overlap the red dots on the capital mat?
- Do Riverfolk gain a resource for completing a district as well as for covering its last impassable plot?
- If all five of a building type are already in your capital, what happens to one you take from a resource board?
- Can buildings or landmarks be placed outside the grid on a Tapestry card?
- Does Infrastructure Upgrade let you choose any remaining landmark card?
- How does Craftsmen's 5/10/15 benefit score, and how are income buildings scored with Craftsmen?
- How do Nomads score buildings and landmarks they have placed on the map?
- If a copier tapestry card copies a tech upgrade's bonus, does the copier gain the landmark?
- Does a space tile that scores your capital city do it once, or once per income icon?
- Can landmarks overlap districts, hang off the board, or cover red dots?
- Are Nomad buildings on a territory outposts when conquered, and can a trap defend them?
- Can Nomads place a building on a territory that holds a Trader's cube, or one that already has two tokens?
- Can Dystopia take a landmark that sits on a technology track?
- When scoring your capital city from a military track space, do you add the income mat's extra points per row or column?
- Can the Alliance card let you gain a landmark or building that an opponent already took?
- Can Nomads place a second building on a hex, and where does a conquered Nomad building go?
Other Important NotesExpansion
- Are the civilisation balance adjustments reprinted in Plans and Ploys, or only given as a sheet?
- Does the Topple two opponent outposts achievement need two toppled outposts at the same moment, and do outposts that stood back up count?
- Do topples caused by the Revolution tapestry card count toward the Topple two opponent outposts achievement?
- Does a Revolution topple give the Conquer Middle Island achievement?
- Can Space Shuttle score more than 12 VP after going around the tech track twice with AI Singularity?
- Does Plea for Aid pay out on a track where your cube was removed by AI Singularity?
- Can the next player start their turn before the previous player's income turn fully resolves?
- When Militarism places an outpost, do you remove it from the Militants mat, and can the Militants run out of outposts?
- If Spies copy a space tile in the Aliens' supply, do they keep the benefit after the Aliens explore it?
- Are the benefits of a tapestry card mandatory for the other players?
- As the Heralds, does a token on a when-played tapestry card stay there, and is the ability used once? What if you copy a Trap?
- Do tied advancement positions count as further advanced for The Chosen and Plea for Aid?
- Do the Traders' tokens count toward territory control?
- For Exploitation, when you gain double the benefit on a tile, do you also score for aligning the tile's sides?
- For Theocracy, do you gain the 4 VP when you advance or regress into a new tier during the era?
- Does Marriage of State give you the landmark when an opponent gains one on that track?
- Are the benefits of a track space, a tech upgrade or a civilization ability mandatory?
- Is the Industrialism circle benefit optional or mandatory?
- Does the Automa draw a tapestry card when it advances on a track?
- What does the Automa do when it lands on a track space with no action it can take?
- Can the Nomads conquer a territory they already control because they have a building on it?
- Can Dark Ages move a Renegades player back a space on their personal track?
- If the card Espionage copied is later covered by another tapestry card, does Espionage still work?
- Are achievement victory points scored right away when you claim an achievement?
- What does the Automa gain when it is first into a new era or takes the income-turn bonus?
- What does the Shadow Empire do when its decision deck runs out?
- Does the Shadow Empire take a turn on the first income turn, and does it count as an opponent or neighbour?
- If AI Singularity reset your technology token, can you move that token for Alien Biology?
- If you gain a second civilization, can you use the powers of all your civilizations?
- How do Inventors and Recyclers interact when an Inventor upgrades a Recycler's tech card?
- Can Academic Research trigger the benefit of AI Singularity's phantom cube?
- When do you score an achievement, immediately or at game end?
- What marks an achievement on the board, an outpost or a player cube?
- If another tapestry card is placed on Great Library of Potions, do you still get the set-aside Market building?
- Where does a discarded terrain tile go?
- Does placing an outpost with the Militarism tapestry card or Militants civilization conquer the territory?
- Does conquering the central tile against a trap card still give the central achievement?
- How does the Traders civilization gain benefits from unselected conquer dice?
- Does water count toward the Isolationists' largest landmass scoring?
- Does a Historian token apply to every landmark a player obtains for the rest of the game, and can one player receive several?
- Under Alliance, does the chosen partner gain the benefit when the card's owner upgrades a technology?
- Does the Alliance benefit apply when the ally upgrades a tech card for any reason or in any era?
- Does Standing Army give one worker and then one VP per territory tile, or a worker plus VP for each tile in full?
- Can you place an extra player token in the centre when conquering it as an Isolationist?
- Does a faction with a lose-points-on-gain adjustment, such as Heralds, lose the points when gained mid-game?
- When Age of Discovery makes all players advance, do you get the bonus from each player's advance?
- Can Inventors gain the benefit when they upgrade an opponent's technology card?
- Can Traders place a token on a territory they already control, or anywhere on the map?
- If Mystics is drawn after the game has started, can you still use it as a second civilization?
- If Dictatorship is played after a Printing Press upgrade that closes out Era 5, does it block other players from advancing on that track until the player's next turn?
- Can Heralds or Espionage copy Dictatorship to advance onto a track that Dictatorship has just blocked?
- If a tapestry card is covered before opponents resolve its effects, do those pending effects still happen?
- Does the Islanders' civilization mat count as the board for the Exploitation tapestry card?
- Does Marriage of State still give benefits to a player who has finished their fifth income turn?
End Game
- Can you play Trap cards after your final (5th) income turn?
- Can the Printing Press tech card let you play a Tapestry card after your 5th income turn?
- Does a player whose game has ended gain a landmark when Age of Discovery moves them into a new tier?
- Does the game end at the same time for every player?
- If the Heralds copy Dictatorship on their final income turn, how long does the track lock last?
- In solo play, which tiebreaker applies when the Automa ties your final score?
- How are ties broken using landmarks?
- In solo play, does the Automa keep taking turns after its own fifth income turn?
- In solo play, does the game end as soon as the Automa finishes its fifth income turn?
- In solo play, does the Automa keep taking turns after you finish your final income turn?
- In solo play, does the Shadow Empire add points to the Automa's score?
- Do covered, face-down and in-hand Tapestry cards count toward end-game VP?
- Is the playmat's goal scoring a misprint, or a deliberate difference from the board?
- On your fifth income turn, do you place a Tapestry card or gain income?
- On your final turn, do you gain the rewards on your civilization mat and the resources from Masterpieces?
- Can you claim an achievement when no victory-point space is left?
- After your final income turn, can you still spend resources, use Olympic Host or trade resources for points?
- Do Isolationists territories have to be directly connected to score?
- Does a connected desert landmass with a lake on one tile still count all six territories for Isolationists?
- Can Inventors use their tech-card abilities on players who have already finished their game?
- When does the Ghost Town card score, and what does its cube mean?
- Does Quagmire's landmark scoring apply every income turn or only at the end?
- Can the Automa switch its favourite track before its final action, and does that matter?
- If a neighbour has already finished the game, do they still gain from a neighbour-based card like Steam Tycoon?
GeneralExpansion
- When Traders place a token on an opponent's territory, who gets the tile benefits and in what order?
- If Traders give a territory tile to an opponent whose game has ended, does that opponent gain anything?
- Can Traders use their last option when there are not enough territory tiles for every opponent?
- What happens to the Traders civilization ability if there are no outposts to target?
- Does Colonialism apply to the pre-printed center island or only to placed territory tiles?
- Is it official to play without the Renaissance card?
- Are Tapestry cards marked with a '+2' in ink excluded from solo play?
- When a player copies benefits from Marriage of State and the opponent gains several benefits in one turn, in what order are they copied?
- If a tapestry card is played over Marriage of State while its benefit is resolving, do the remaining Marriage of State benefits continue?
- When Marriage of State copies a track, does the copier gain the chosen track's benefit?
- When Marriage of State copies a conquest benefit, can you roll the conquer dice without an outpost to conquer with?
- Does Espionage copying Marriage of State create an endless loop?
- Can Espionage copy my own income mat or one of my own tapestry cards?
- Does a Herald token on a When Played tapestry card block the Heralds when a new tapestry card covers it?
- Can Heralds take the landmark from a When Played tapestry card another player already used?
- Do Heralds finish the game earlier because they start with a tapestry card on Maker of Fire?
- Does Heralds' one token per tapestry mean one per card or one per player mat?
- Does Technocracy count as entering the era first when the Heralds play it on their first income turn?
- Can a Nomad building on a territory count as an Outpost for the Zombie Army tapestry card?
- When the Automa's decision deck is empty, does it take an income turn before discarding the last pair?
- Do you need the Automa or the Shadow Empire to play a 2-player game?
- What does the Shadow Empire do in a 2-player game?
- Does the Shadow Empire interact with track spaces, such as regressing or a die roll?
- In what order do the Automa's conquer tiebreakers apply when it picks a territory?
- Can the Automa conquer the middle island after you have taken the tile between your start and the middle island?
- Is a Level 2 Automa card missing from the solo deck?
- Does the solo Automa advance on every track when its left card shows an empty square?
- Does the solo AI score points for every square it advances on a tech track?
- Does the Automa gain victory points from conquering, exploring, or landing on a track space?
- How does the Automa score victory points?
- Are the Automa's income bonuses for landmarks multiplied by its income multiplier?
- Does the Automa gain points from Shadow Empire's tracks or achievements?
- If Shadow Empire reaches the end of a track first, does the Automa get the end-of-track bonus?
- When the Automa's icon points to the nearest landmark or track end, which track does it advance?
- If two Automa tracks are equally close, what breaks the tie?
- When does the Automa or Shadow Empire change its favourite track?
- Does the Automa's favourite-track change on its final income turn matter?
- How does the Automa break a tie between two tracks that are equally close on a flag icon?
- What does the Automa do when its track advance points to a track it has already finished?
- How does the Shadow Empire choose its new favourite track when several tracks are equally close?
- Which cards does the Automa reshuffle at the shuffle step?
- Can the Automa or Shadow Empire satisfy tech upgrade requirements that depend on your player mat or buildings?
- If you give a token to the Automa or Shadow Empire, do you get the benefit when it gains a landmark?
- Do the Automa and the Shadow Empire count as separate opponents for opponent-based effects in a solo game?
- Do the Automa and Shadow Empire count as your neighbours?
- For Age of Wonders and effects that count your landmarks, does the Shadow Empire count as a separate player?
- Does the Automa get landmarks from the Shadow Empire?
- Does the Automa earn all end-game scoring bonuses?
- Can the Automa explore a tile where the arrow points to an invalid spot?
- Does the Automa use the explore 'Anywhere' ability, and which hexes are valid for its explore?
- Does the Automa prioritize the Middle Island achievement when it explores?
- Can the Automa take the middle island through conquer actions?
- When the Automa conquers a neutral territory, is the middle island included in the closest-to-middle tiebreaker?
- Does the Automa's first-explore tiebreak also apply to its conquer moves?
- Can the Automa keep conquering after it runs out of outposts?
- When the Automa conquers while its card shows a toppled outpost icon, what goes on the new tile? Can it conquer a hex with no tile?
- Can the Automa play traps after its final income turn?
- What does the red hexagon symbol on a solo space tile mean?
- In a solo game, who takes the first income turn, and does the Automa take income on its first turn?
- When does the Automa's first income turn happen, and which era does it start?
- On the first income turn with the easy Automa, do you collect the benefits when it advances all four tracks?
- Does the Automa gain Alien Biology's 5 VP when its science die roll lands on a completed science track?
- Do the track symbols on an Automa civilization card change its favourite track?
- When the Automa gains a benefit shown twice on a space, does it take it twice?
- When playing against the Automa Underachiever, do you get both the track advancement and the income gains?
- Does the Automa gain the bonus part of a track space, or only the benefit icons?
- Does the Automa gain tapestry cards for anything besides a possible trap against your conquest?
- With Pillage and Plunder, does the Automa still draw cards to check for traps?
- Do I discard the Automa's discard pile face up or face down?
- Which civilizations can be used in an Automa solo game in the base game?
- Does placing a building on the middle island, or a Revolution card, count as conquering it?
- Can Nomads block the middle island by placing outposts and buildings?
- Can Nomads claim a hex by placing only a building or landmark there?
- Does placing an outpost from the Militarism card count as a conquer, allowing conquer dice or Isolationists' ability?
- Do Mystics' tech-card predictions count cards that were taken from them earlier in the game?
- Can you regress off a completed track and still count it for Mystics at game end?
- If Mystics predict one hex, when do they get the resource bonus?
- Does a Mystics player start with a resource from territory control, because the capital city counts as controlled territory?
- Can the Leaders civilization place a token on the arts track?
- Do Space tiles pay 5 VP only when a track is finished, or for each space moved on that track?
- Do Futurists get the landmarks on the track spaces they start on, and can other players claim them?
- Do Futurists gain four advancement spaces every time the game moves to a new era?
- When the Merrymakers token moves up a track, do I get the reward right away?
- When the Inventor advances a tech with a cube on it, who gets the benefit and who takes the card?
- When does the Inventor take a tech card that has their cube on it after upgrading it?
- Can the Inventors' cube go on a top-row tech card, or on a card that already has your cube?
- What do the neighbour symbols on tech cards and the income mat mean?
- If Dictatorship blocks the track Leaders needs, does Leaders lose its final civilization benefit?
- Does Dictatorship's block on a track end after one round?
- If Dictatorship blocks the benefits, am I still forced to advance?
- How does Feudalism's 'gain a wildcard or 3 VP for each landmark' work, and does it scale?
- Does the Terraforming tapestry card score 5 points for each red dot it covers?
- How many workers can you spend when Olympic Host pays VP for each worker?
- How does the last column of the Entertainers civilization track resolve?
- If you gain Entertainers in the middle of an income turn, do you advance its track right away?
- How do Alchemists score on their last income turn?
- Does the Revised Alchemists' black conquer die give both the listed resource and the territory benefit?
- How do you score the Architects civilization's capital city icon and its row and column bonuses?
- When does the Architects civilization give its resource bonus for a completed district?
- Does Boast of Superiority score a track where every token is on its starting space?
- Does the Topple Two Opponent Outposts achievement count if the defending player could still play a trap card?
- Can a Trap card stop a Revolution card from toppling outposts?
- Can a Trap card be played in response to another Trap card?
- Does Alliance force you to play a tapestry over it when your ally upgrades Printing Press?
- Does a covered tapestry card still count for its effects or for scoring?
- Does Empiricism's 2 VP apply each time you advance on science, or once per era?
- Does Mercantilism let you convert food you already have stockpiled?
- What happens when the Shadow Empire reaches the end of a track?
- Is Oil Magnate used in a solo game against the Automa?
- For Age of Wonders, does tying for the fewest or most landmarks count?
- When you discard territory tiles, for example for Cars, where do they go?
- Can a player end up with no controlled territories and be unable to conquer or explore?
- If you run out of player cubes when drawing a new civilization, what do you do?
- When you gain a new civilization during the game, do you draw three and keep one?
- If you gain a civilization mid-game, do you get its start-of-game bonuses?
- If you gain a civilization during your income phase's civilization step, do you activate its ability that turn?
- If you fully upgrade Radio and gain a civilization mat, which civilization abilities activate at your next income turn?
- Does the Wartime Economy free-bonus effect apply to opponents?
- Are the civilization adjustments used when playing solo?
- Do later Tapestry printings change the civilization powers or setup adjustments?
- Are card effects that make you advance mandatory, or can you decline them?
- Does The Chosen's ability trigger if your token is tied with an opponent on a track?
- If Historians give an opponent several tokens, do they collect the landmark bonuses more than once when that opponent builds a landmark?
- Does Technocracy's tech-card reward apply if the other players have already reached my era?
- When several players react to a card like Alliance or Marriage of State, who resolves first?
Tapestry: Arts & ArchitectureExpansion
- Can Renaissance's advance on all tracks be used on the Arts track?
- How does the Mime masterpiece card work?
- Can Streaming Implants reuse a Mime masterpiece?
- Can the Heralds copy or use Continuous tapestry cards?
- On the Commercial Center, can you take the printed benefit on some squares and 3 VP on others?
- Does the Commercial Center give the covered bonuses again each time you cover a space on it?
- Are buildings discarded from a Tapestry card with building plots once all its plots are filled?
- Do buildings discarded from a covered Tapestry card still count for income or capital scoring?
- Do rows and columns score on a Tapestry card with building plots, like on your capital city?
- Do the buildings come off a Tapestry card with building plots once the card is full?
- On the Polluters Automa's income turn, does it draw new cards or use the tiebreaker?
- Can Riverfolk and Cloud City be combined to re-cover an impassable plot for repeated resources?
- Does the Architects civilization bonus apply with the Caverns capital city board?
- Can Artistic Inspiration's secondary power be used on a bad science roll?
- Can Collectors place a conquer-benefit outpost on their civilization mat instead of the map?
- How many items can Collectors place on their civilization mat in one turn?
- What does the castle-turret icon on the Collectors civilization card mean?
- Do the Connoisseurs Automa civilization ever take conquer actions?
- Which Automa cards should you use when not playing with the Arts track?
- Can you play any Automa civilization with the Arts track?
- Are the Plans and Ploys scenarios designed to use Arts & Architecture components?
- Does Arts track space 12 let you trigger a one-time masterpiece that a neighbour already used?
- Can you activate a masterpiece gained from another masterpiece, or the same masterpiece twice in one income turn?
- If you obtain a masterpiece during the income phase, can you activate it that same turn?
- If an income-turn tech upgrade grants a masterpiece, can you activate it that same turn?
- When are masterpiece benefits gained during the income turn, and can resources gained that turn pay for them?
- Must you trigger a masterpiece's ability at the start of the income turn?
- Do masterpiece benefits still pay out on the final income turn?
- Can Science track advance icons be used to move up the Arts track?
- Can Duct Tape's double upgrade be used on tech cards that need a landmark?
- Does Urban Planners' 'orthogonally' mean landmarks must touch along straight sides?
- Is the Urban Planners' extra landmark card a blind draw or a choice?
- Does placing saved-up Urban Planners landmarks use up your whole turn?
- Can Urban Planners place reserved landmarks in separate batches in one turn to trigger the bonus twice?
- Can Urban Planners collect several landmarks and place them later in the capital city?
- What counts as a token for the National Parks card?
- For National Parks, do you roll both conquest dice and pick one?
- If you place a building or landmark on a territory through National Parks, do you gain that tile's benefit?
- Where can the Migration card's explored hex be placed?
- Can the Militants remove their outposts from the mat when you play the Migration tapestry card?
- What does the costuming icon on the Arts & Architecture cards mean?
- When Academic Research copies a track position's benefit, which position is used?
- Can Academic Research repeat your current position on the Renegades track?
- With two cubes on one track from Doppelgangers, does a masterpiece scoring per track space count both?
- Can you advance onto, or activate, the same track space more than once in a turn?
- How does the Caverns capital city mat score?
- Does the Ballet masterpiece count as capital city scoring on the Caverns mat?
- Can a landmark be placed in a lower district so it overlaps an empty district above?
- Does Boast of Superiority count the Arts advancement track?
- Can Dystopia claim the landmarks from the Arts track?
- Can you keep a newly gained landmark beside the capital city mat and place it later?
- Can buildings overhang the edges of a Monuments tapestry card?
- Can you cover swamp symbols you left uncovered to collect a resource again for completing a district?
- Where do extra income buildings or landmarks go when the capital city mat is full?
- Do resources from a cloud or irregular shape count only when it has a white background?
- Does Cloud City gain a resource when you move an income building to another cloud, and must clouds be adjacent?
- Is a cactus on the Canyon mat an impassable plot for the Riverfolk, and do four covered sides suffice?
- Can the Riverfolk gain the resource for covering impassable land more than once in the same district?
- Can Espionage copy the Star Chamber tapestry card?
- Do reserved income buildings count for the Virtual Reality Holocenter VP?
- Do income buildings on my civilization mat score for the Virtual Reality Holocenter (A10)?
- When you gain the Granges benefit on the Arts track, can you also pay for the bonus?
- Can Marriage of State be used on the Renegades' personal track?
- How does the Utilitarians starting resource adjustment work?
- Do resource-based civilization adjustments take effect before or after the first income turn?
- What does 'first available space' mean for the Political Posturing card?
- Can you play Government Grants if no other track can be regressed?
- Do Advisors from a neighbour apply while you play Gamblers?
- If I draw Gamblers in era 5, does its civilization ability do anything?
- What does the Costumes masterpiece do?
- Do core civilizations like Alchemists, Leaders or Entertainers use the Arts track?
- What are the names of the three Arts & Architecture track landmarks?
- In what order are benefits resolved when advancing triggers a landmark or several advances in one turn?
- Does a tech card with a landmark prerequisite upgrade as soon as a landmark is placed on it?
- Does the Castle landmark trigger when the Automa moves you into a tier on its income turn?
- Can you keep re-activating the last space of an Arts track by paying its cost again?
- Must you refresh the Masterpiece tiles before or after taking a tile on the Arts track?
- Does Streaming Implants let you gain the same masterpiece card more than once?
- If you finish the Technology track, do you still get Stained Glass's 12 points when your cube moves to another track?
- What counts as an empty hex for the Topiary masterpiece?
- Does the Relentless civilization earn resources, and what does a building streak pay?
- Does the Automa score the 5 VP when it lands on the Flutes space?
- Does Haute Cuisine score tapestry cards that are covered or still in hand?
- If two copies of the same This Era tapestry card are in effect at once, does the player receive both effects?
- Do I need Plans and Ploys to play Arts and Architecture?
- Do the adjusted Futurists start on all five tracks at tier II with Arts and Architecture?
- Do the numbers on advanced capital city mats matter?
- Can an Automa Influencers' trendy track match its favourite track, and must it be re-chosen?
- Is the Automa Polluters' pollution penalty cumulative?
Tapestry: Plans and PloysExpansion
- How do space tiles get onto the Aliens civilization mat, and when do you discard one?
- If you gain the Aliens civilization mid-game, do you immediately gain their 4 space tiles?
- When does the Aliens' 5-points-when-you-advance space tile apply?
- How long does an ongoing space tile bonus, such as 5 points per science track advance, last?
- Does Pillage and Plunder stop trap-like cards such as Surprise Party or Retreat?
- Can an opponent play more than one trap or response card against the same conquer?
- Can Stolen Plans be played in response to Surprise Party?
- When Stolen Plans cancels a Trap, does the trapper keep the Trap card?
- Can a Trap card be played after your own turns are over while another player invades you?
- Can you be forced into an income turn with no Tapestry card in hand after Stolen Plans takes your last card?
- Can the Inventors place a cube on a Recyclers tech and gain the Recyclers' 5 VP?
- Can the Recyclers' upgrade ability be used during income step 3 and on the technology track?
- When a Recyclers civilization is gained mid-game, do you draw three technology cards and keep one?
- Does the Trailblazers Automa still place a track outpost on the last space of its favourite track when it cannot pass it?
- Do Trailblazers outposts still score if you later regress behind them?
- Can two Trailblazers outposts share a space, and where is the next one placed?
- Are Trailblazers outpost victory points scored per outpost or per track?
- How does the Trailblazers Automa set up its starting outpost when all tracks are tied?
- Does the Advisors civilization's start with 3 Tapestry cards happen before the first income turn?
- Can the Advisors' 5-point give-a-Tapestry-card power be used after your final income turn?
- Does the Engineering tapestry card give the circle benefit twice, since upgrading already gives the benefit?
- In Automa scenario 2, is a space exploration action converted into a conquer action?
- In Plans and Ploys Scenario 4, if you move back below Warplanes on a backwards track, do you lose its attack-anywhere ability?
- In Plans and Ploys Scenario 4, when your token lands on Academic Research, do you move it to a start space?
- In Plans and Ploys Scenario 1, does the Automa always play Hucksters or can it use the original civilizations?
- In Scenario 1, do your markers on other tracks move back when you reset the blocking tower after changing your favourite track?
- In Plans and Ploys Scenario 3 (Utopia), which hexes can the Automa explore when military is not its favourite track?
- In Plans and Ploys Scenario 5, do the three tapestry cards played as income turns 2 to 4 grant resources?
- Can a Treasure Hunters bonus be claimed more than once in a game?
- Does placing a Treasure Hunters cube on the middle island with the civilization power count as a conquer achievement?
- How does the Grassland research die bonus work for Treasure Hunters?
- What happens when an opponent conquers a Treasure Hunters territory or token?
- For Treasure Hunters terrain matching, must the empty or the controlled territory match the listed terrain?
- Must a Treasure Hunters player marker be placed on an empty adjacent territory?
- Do Treasure Hunters tokens count as outposts, so they can be toppled?
- Does a civilization keep playing after its fifth income turn?
- When Treasure Hunters advance with the science die, do they gain the benefit and the bonus?
- What does the Plans and Ploys science-track space tile do?
- Do the Spies' ongoing space-tile benefits last for the rest of the game?
- If Spies copy an ongoing space tile, such as 5 VP per track advance, does its bonus last the rest of the game?
- Can the Aliens use a space tile gained from their civilization ability when they land on Interstellar Travel?
- What does the Monolith space tile let you do?
- Where do Infiltrators place their token, and do they need a territory next to an opponent's capital?
- Does the Infiltrators' extra civilization trigger on your third token in the same capital city?
- If I gain Infiltrators partway through the game, do I get the 1 military resource?
- Can Infiltrators gain a civilization mid-income and use its start-of-turn power right away?
- Which landmark is taller, the TV station or the Digital Studio, and which is the tallest overall?
- Must you gain a landmark card's landmark at the end of the turn you meet its goal, or can you wait?
- Can you gain more than one landmark card in a game?
- Can the Utilitarians' Lighthouse ability be used before you advance on an advance turn?
- Can Utilitarians' Barracks give you the red die result a second time on the Tanks benefit?
- With the Plans and Ploys Equalizers, can the Automa advance on more than one track?
- Do the Automa and Shadow Empire receive the tech card from Tinkerers?
- What does the black hexagon symbol on the Hucksters setup card represent?
- Does a Tinkerers resource gain equal the cost of only the last step, or the total cost to reach the marker?
- Do the Tinkerers tech-upgrade block and the Recyclers ability conflict?
- Do Islanders have a separate pool of territory tiles for their map, or one shared pool?
- Do Islanders start with four territory tiles and get a fifth on the first income turn?
- Does the Infrastructure Boost tapestry card stop a territory from being conquered?
- Can Riverfolk build landmarks on impassable plots?
- Can a player place buildings or landmarks in space?
- In what order do start-of-income civilization abilities activate, and can a newly gained civ use its ability?
- Do the revised civilizations need the civilization adjustments printed in the Plans and Ploys rulebook?
Tapestry: Fantasies & FuturesExpansion
- When does the Faefolk civilization ability trigger, and does it apply on income turn 1?
- Do tapestry cards in your hand count as visible for the Faefolk, and do covered ones count?
- Which civilization adjustments should I use: the printed ones, Board Game Arena's experimental ones, or the Revised Civ Pack?
- Are Genies, Illuminati and Weefolk excluded from solo play, and which list is correct?
- With the expansions in play, which traps are removed for solo play?
- After Era 4 has ended, can a tapestry card cover the Era 4 card, such as when Nuclear Bomb is reached on income turn 5?
- On income turn 5, can you play a tapestry card, and do This Era cards carry over from turn 4?
- Which wording does the updated Migration tapestry card use in Fantasies & Futures?
- Do Celestials gain or lose points for landmarks when you use City in a Bottle?
- For Artificers, does moving the leftmost income building leftward mean one space?
- Can Artificers slide a building into an income space that is open at game start?
- Do income buildings set aside by Artificers, and landmarks set aside by City in a Bottle, still score at the end?
- Can income buildings set aside by Artificers be moved into the capital city later?
- Does the Celestials' floating capital control a territory on its own, so you can conquer or explore next to it?
- Where can the Celestials move their player token at the start of income turns 2 to 4?
- Are the will-o'-wisp and unicorn spaces on the Quagmire and Savannah capital mats treated as impassable terrain?
- With Good Omens, do you guess before every science roll, and does a correct guess reward you more than once?
- For Good Omens, which space is the guessed track's fourth space?
- Does Seer Sight score for a Robotic Decoys card when it is played as a trap?
- Does the Golem Minions and Citadel of Power landmark scoring icon count only landmarks on your capital mat?
- On the Muses tapestry card, does your token need to be farther than the opponents' tokens on that same track?
- If a tapestry card covers the card that gave you a turn-5 reminder token, do you still get the reminder reward?
- On the Netherworld capital mat, what does connecting the entrance to the centre icon mean?
- In Fantasies & Futures, does income turn 5 still work as the final scoring turn, or can you use the reserved actions then?
- Do you collect resources on income turn 5?
- Can a charm bonus on the left side of a tapestry card be triggered by placing the card next to Maker of Fire?
- Does a Werefolk civilization receive a space tile at the start of the game?
- When Doppelgangers place a player token on a track at an opponent's position, does the token come from supply?
- Does the Doppelgangers tapestry card give the benefit or bonus of the space you move to or place on?
- How do the Illuminati work if each player has their own set of dice?
- Are advancements granted by a charm without a benefit optional?
- If Illuminati roll the science die from their mat for Chimera's tapestry card, do they advance?
- If a civilization ability advances you on Arts during income, can you use the new masterpiece right away?
- Can a Broadcast action use a masterpiece card I reserved whose effect has not started yet?
- Can the Merfolk keep the tapestry cards they gain during their endgame turns?
- Can the Elder Ones keep taking advancement turns after their final income turn?
- Do the Elder Ones score 10 VP for each landmark gained after income turn 5?
- After income turn 5, do you still get a tapestry card's when-played benefits when you play it on an advancement turn?
- If a benefit on a track space moves you to another space, do you still gain the rest of the original space's benefits (for example when the Time Travelers automa gains a landmark)?
- What does the Soothsaying card do after you reveal five cards?
- How do the Setup city maps for 1 to 3 players pair up?
- Do the unicorn spaces on the Savanna mat work differently from the red dots, and do they count toward income?
- When Treasure Hunters roll the conquest dice off the Illuminati mat, do the Illuminati gain both results?
- Does City in a Bottle lose the tallest-landmark tiebreaker, since it cannot hold landmarks?