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Tainted Grail: The Fall of Avalon

100 questions players ask about Tainted Grail: The Fall of Avalon. Pick one for the answer. See also the full rulebook.

Updated 2026-11-05.

  • Setup and Chapters
  • Day Structure and Actions
  • Menhirs and Wyrdness
  • Parties and Costs
  • Characters, Items and AdvancementExpansion
  • Guardians and the Fore-Dweller
  • Death, Saving and Modes
  • Combat
  • Diplomacy
  • Tainted Grail: Age of Legends & Last Knight CampaignsExpansion
  • Tainted Grail: The Fall of Avalon – Red Death ExpansionExpansion

Setup and Chapters

  • Do you skip the Start of the Day on the very first day, and how many Events do you reveal?
  • Which Combat and Diplomacy cards make up each character's starting decks?
  • What do I do with the 'Your First Encounter' cards after the tutorial?
  • Does anything reset when a chapter ends and the next begins (day, Energy, Menhirs, location)?
  • Can an exploration send you back to an earlier chapter, such as Chapter 3B while you are in a later chapter?
  • When a chapter ends, do I keep the remaining Event cards?
  • When are Random Event cards reshuffled?
  • In what order should I play Fall of Avalon, Age of Legends and Last Knight?
  • How many chapters does the campaign have, and can any be skipped?
  • In Chapter 5, do I still place the Fore-Dweller via Special Event C when 'Something is Watching' finishes?

Day Structure and Actions

  • Location 126, verse 3 offers no usable choice if I cannot pay or meet requirements. Can I just end the exploration?
  • After buying equipment at the Timberwall market (Location 131), does exploration end outside the city walls?
  • Do I have to eat Food at the end of each day?
  • How much Energy do I restore at the end of the day when Exhausted?
  • Must each player take one Action in turn, or can one player take several in a row?
  • Can a character who has already passed still join a Party Action or take actions?
  • Can a character Travel several times in a row to move more than one space?
  • What happens when I must pay or lose something and have none, such as Energy, Health or Reputation?
  • Is a verse's 'Pay X' option optional?
  • Can I explore a location again to try a different option after a dead end?
  • When choosing an option in the Exploration Journal, may I read the other options?
  • If the Exploration Journal names an Encounter that isn't in my current Encounter deck, do I still resolve it?
  • Is a Task required to finish a chapter, or just a side mission?
  • Do characters in the same Location resolve a Dream as a Party?

Menhirs and Wyrdness

  • In Tuathan, do you lose 2 Health and gain 2 Terror at the start of each day outside Menhir range?
  • Do Menhir activation costs scale with the number of players, and can the cost be split?
  • If a Menhir goes dark, is a Location diagonal to a still-lit Menhir kept?
  • Does activating a Menhir that is still lit cost full price and reset its timer?
  • When the last Menhir goes out, do I lose Health and gain Terror immediately or at the next day start?
  • What happens to characters on a Location removed when a Menhir goes dark?
  • Does lighting a Menhir automatically reveal the Locations next to it?
  • Does Arev's curse add 1 Magic to every Menhir, even ones that cost no Magic?
  • Can Ailei lose Terror by resting in a Location with no active Menhir?

Parties and Costs

  • Can one Party member pay the Energy or Magic cost for the whole Party?
  • When a Party makes an attribute check, do I add all members' attributes?
  • If a Party explores together, must all members follow the same verses?
  • Can a Character already at a Location join an Encounter triggered when another Character enters?
  • Can a Character join a Combat that another Party member already started?
  • How much Energy does a Party pay to travel in heavy rain?

Characters, Items and AdvancementExpansion

  • How much XP does it cost to raise an Attribute?
  • How do Skill cards count toward Attribute levels?
  • Can I use two Items or Secrets with the same keyword at once?
  • Is there a limit to how many Resources I can carry?
  • Are Secret cards shared by the whole Party, and who holds them?
  • When a verse says to discard all but two Items, are my Secrets kept?
  • Do non-active Companions need payment, and do they count for the Worshipped skill?
  • What can Characters trade, and when?
  • Where does a discarded Item go, and do I reshuffle the Item deck?
  • What is the +1 bonus space on the Energy track?

Guardians and the Fore-Dweller

  • How does the Fore-Dweller move each day?
  • Does the Hunted quest dial go up every day?
  • What does escaping the Hunted Fore-Dweller cost?
  • What happens to a Guardian when its Location is removed?
  • What if a Guardian would move to an unrevealed or unconnected Location?
  • Do normal monsters get miniatures on the map?

Death, Saving and Modes

  • What happens when my Health reaches 0?
  • Does one Character's death end the campaign?
  • What carries over when Allmother's Mercy is used after the whole Party dies?
  • Does Story Mode still limit Energy by Health or cause Panic?
  • Do I have to leave the game set up between sessions, and when should I save?
  • Does loading a saved game change the board state?

Combat

  • Does an ability that triggers 'if the last card of the sequence is discarded' fire when that card itself is the one discarded?
  • Does my first card each Activation need to connect to anything?
  • Do I draw a card if I play no card, and does playing just one card count?
  • Is the Opportunity attack resolved before or after the Victory Check?
  • When I play a card, do its keys or its On Placement ability resolve first?
  • Can a lightning bonus play a second card when the key before it has a Void (X)?
  • Can I choose not to connect an Attribute key?
  • Do cards that count connections count keys where I lacked the Attribute level or didn't pay Magic?
  • What does escaping Combat cost?
  • Does the enemy attack after each Character's Activation in group Combat?
  • In Party combat, how is the next active Character chosen?
  • Can I set aside equipped Items for a Combat, and does Shatter hit them?
  • Can I prevent damage from Feint or Rush?
  • Does an Opportunist enemy attack if I play only one card?
  • Is the Victory Check done between a Rage enemy's two attacks?
  • What does Panic do in Combat?
  • How do Norse Axe and Sneak Attack count cubes?
  • Do I reshuffle my Combat and Diplomacy decks after each Encounter?
  • Does Swiftness stop Ambush for the whole Party?
  • Can I escape before Ambush or Rush takes effect?

Diplomacy

  • How far does a connected Celtic knot move the Affinity marker?
  • Can I play no cards in a Diplomacy Activation?
  • When can I Avoid a Diplomacy Encounter?
  • How do OR approaches and numbered Stages differ in Diplomacy?
  • After winning a Stage, does the opponent respond?
  • If one Party member fails Diplomacy, does everyone fail?
  • If a Diplomacy key needs two attribute points, do I get two Affinity?

Tainted Grail: Age of Legends & Last Knight CampaignsExpansion

  • In Last Knight, do Characters outside Menhir range lose Health at the start of the day?
  • In Last Knight Chapter 9, is Secret 59 discarded when Lancelot dies at verse 820?
  • Do Age of Legends and Last Knight need the base game?
  • How do I build starting Combat decks for Age of Legends or Last Knight?
  • Can Mabd rest in the same Location two nights in a row?
  • Which Event deck do Age of Legends special events use?
  • Can a Personal Weapon be used alongside another weapon?

Tainted Grail: The Fall of Avalon – Red Death ExpansionExpansion

  • What does the red damage icon mean in Red Death?
  • Can Red Death be played after any other campaign?
  • Which data carries over into Red Death?
  • Do Dreams and Nightmares work in the Red Death Homelands?
  • Does a skill that moves the Diplomacy marker at the start apply once or per player?