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Star Realms FAQ

83 questions players ask · Updated Nov 7, 2026 · Full rulebook

Setup and MultiplayerTurn Structure and InformationPlaying Cards, Ships and BasesAlly AbilitiesScrapping and Scrap AbilitiesAcquiring CardsAttacking and OutpostsDiscard EffectsSpecific CardsHeroes and EventsTeam Play and Multiplayer VariantsStar Realms: Gambit SetStar Realms: Cosmic Gambit SetStar Realms: Crisis – Events

Setup and Multiplayer

  • How many base sets do I need for 3 or more players?
  • Can 3 or 4 players play with a single base set?
  • Can I combine the Core Set, Colony Wars and Frontiers in one game?
  • Do I need more than one copy of an expansion when I combine several base sets?
  • Is there a limit on trade deck size or on how many promo cards I can add?
  • What do the gold, silver and white star symbols on cards mean?
  • Which cards are shuffled into the trade deck, and which are kept out?
  • Do Gambit cards need a Gambit set per base game?
  • Can my Authority go above 50?
  • What happens when the trade deck runs out?
  • What starting hand sizes and Authority apply in multiplayer?
  • Is there a minimum deck size?
  • Are expansion packs random boosters?

Turn Structure and Information

  • Can my opponent look at my discard pile, deck or hand?
  • Do I have to play every card in my hand?
  • Can I alternate playing cards, attacking and buying in any order?
  • If I scrap a ship or a base is destroyed, do I keep the Trade or Combat it already gave me?
  • Can I use a scrap or base ability during my opponent's turn, for example to scrap a base being attacked?
  • When a card says "draw a card", where does the card come from?
  • When is my discard pile shuffled into a new deck?
  • Can I draw a card I just put on top of my deck this turn?
  • If an attack or discard empties my hand, do I still draw five at the end of my turn?

Playing Cards, Ships and Bases

  • Must I use a ship's primary ability when I play it, and in what order does it resolve?
  • Are base, ally and scrap abilities optional, and can I use them at any time in my turn?
  • What does "or" mean between abilities on a base or ship?
  • If a ship's primary ability is a choice, must I choose before using an ally ability?
  • Do bases stay in play between turns, and do they affect how many cards I draw?
  • When a base is destroyed, where does it go?
  • If I buy a base, can I use it right away?

Ally Abilities

  • Does the order I play same-faction cards in matter for ally abilities?
  • Does a base already in play trigger a newly played ship's ally ability?
  • Can I still use an ally ability if the card that enabled it is scrapped?
  • Are ally abilities optional?
  • Can a card trigger its own ally ability?
  • Does a ship acquired but played later get its ally bonus?
  • How do dual-faction cards trigger ally abilities?
  • How does Mech World count for ally abilities?
  • Do factionless cards like Merc Cruiser or Mercenary Garrison trigger ally abilities?

Scrapping and Scrap Abilities

  • Do I get a card's scrap ability or its play effects when another card scraps it from my hand, discard or the Center Row?
  • Can I use a card's main ability and then scrap it for its scrap ability?
  • Can a scrap-from-hand effect like Supply Bot or Missile Bot scrap a card I already played?
  • Where does a scrapped Explorer go, and can I buy it back?
  • When a card says "scrap" or "scrap up to X", must I scrap, and can I scrap zero?
  • Can I scrap a card that has no scrap ability, such as a Scout?

Acquiring Cards

  • When I scrap or buy a Center Row card, how is it replaced?
  • Where does an acquired card go, and can I use it this turn?
  • Do Scouts and Vipers count as cost 0 for "acquire a card of cost X or less"?
  • Can I buy more than one card per turn?
  • How does Central Office's "next ship you acquire" work?
  • Does Customs Frigate let me acquire a ship for free and top-deck it?

Attacking and Outposts

  • Must I destroy all Outposts before attacking the opponent or their other bases?
  • Who chooses which base or Outpost is attacked and how Combat is split?
  • After I destroy a base, does leftover Combat hit the opponent's Authority?
  • Can I combine Combat from several cards to destroy a base?
  • Does "destroy target base" need Combat, and can it hit my own base?

Discard Effects

  • When an opponent's card makes me discard, who chooses the card?
  • When must I discard from an opponent's effect, such as Imperial Fighter?

Specific Cards

  • Does Fleet HQ give +1 Combat to ships I already played this turn?
  • What exactly does Stealth Needle copy?
  • Does a Stealth Needle copying a Blob ship count as a Blob card for Blob World?
  • What counts toward Blob World's "draw a card for each Blob card played this turn"?
  • Does Starbase Omega trigger again for each extra base I play?
  • How does Recycling Station work: can I discard one card and see the replacement first?
  • Does scrapping Long Hauler for its top-deck effect lose the Trade I already gained?
  • Does Lunar Landing count itself, and does Command Center give 2 Combat per ship?
  • Must I decide on Trade Bot's optional scrap when I play it?
  • When does a scrapped Mobile Market return to my discard pile?
  • Where does a card go when Megahauler puts an acquired card on top of the deck and it has its own acquire effect?

Heroes and Events

  • How do Hero cards work after I acquire them?
  • How do Event cards resolve when they enter the Trade Row?
  • If an event drops me to 0 Authority but also gains Authority, do I survive?

Team Play and Multiplayer Variants

  • In team play (Hydra) or co-op, can teammates pool Trade and Combat?
  • In free-for-all can I split one attack between several opponents?
  • Does the base game include solo or co-op rules, and where do I find them?
  • What happens when a challenge boss attack hits a factionless card like Merc Cruiser?
  • How does Pirates of the Dark Star attack and what is "2x the cost"?

Star Realms: Gambit SetExpansion

  • How many cards do I start with against the Nemesis Beast?
  • Does Nemesis Beast resolve its ability or its combat first?
  • How does the Nemesis Beast allocate damage to bases and my Authority?
  • What are Gambit cards and how do they work?

Star Realms: Cosmic Gambit SetExpansion

  • What do I do with the Secret Outpost and other Cosmic Gambit cards?

Star Realms: Crisis – EventsExpansion

  • How does the Black Hole event work?
  • What can Comet scrap and what happens with Crisis Bombardment when I have no base?