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Mansions of Madness: Second Edition

140 questions players ask about Mansions of Madness: Second Edition. Pick one for the answer. See also the full rulebook.

Updated 2026-11-02.

  • The App and Golden Rules
  • The Investigator
  • Round Structure and Actions
  • Tests, Dice, and Clues
  • Puzzles
  • Monsters and Evade
  • Damage, Horror, and Madness
  • Features and Terms
  • Mythos Phase
  • Winning and Losing
  • Mansions of Madness: Second Edition – Beyond the Threshold: ExpansionExpansion
  • Mansions of Madness: Second Edition – Horrific Journeys: ExpansionExpansion
  • Mansions of Madness: Second Edition – Streets of Arkham: ExpansionExpansion

The App and Golden Rules

  • Can Mansions of Madness: Second Edition be played without the app?
  • What does the app track, and what do players handle at the table?
  • Can I read a token's text in the app without being in its space?
  • Does pressing a token in the app cost an action?
  • What is the difference between End Game and Investigator Eliminated in the app?
  • Do scenarios have a hidden timer?
  • Are scenario maps randomly generated?
  • How many investigators do I control when playing solo?
  • Do insanity card numbers count players or investigators?
  • What happens when investigators disagree on a group decision?
  • If investigators are tied for the target of an effect (most damaged, lowest stat), who is affected?
  • Is there an undo button in the app for a wrong tap?
  • Can I use first edition components or scenarios with the second edition?
  • Should expansion cards be mixed into the base game decks?
  • Do expansions combine with the base game and each other, and does purchase order matter?

The Investigator

  • Can the two starting Clues be shared out among investigators at setup?
  • When I must drop an item at random, can unique items be chosen?
  • Can I use expansion investigators with the base game?

Round Structure and Actions

  • Do investigators decide the full turn order at the start of the Investigator Phase?
  • Can I interrupt a Move action to take another action, then finish moving?
  • How far does one Move action take me?
  • Can I take the same action twice in one turn?
  • Can I take no actions on my turn?
  • Does picking up items in my space cost an action, and how many can I take?
  • Does using an item or spell cost an action?
  • During a Trade action, can other investigators in my space also give or pick up items?
  • Does Duke's start-of-turn trade cost an action or need an evade check?
  • Can investigators attack each other?
  • Is an unarmed attack a melee attack?
  • From which spaces can I explore a token on a door?
  • Does Explore give a free move, and can it take me to any room?
  • Can I read a search or sight token's text without spending an action?

Tests, Dice, and Clues

  • Does a test pass when my successes exactly equal the difficulty?
  • What does the number after the semicolon in a test icon mean?
  • Can I roll more than 5 dice in a test if my dice pool is bigger?
  • What does a +1 or -1 modifier on a test icon do?
  • Does spending a Clue token reroll a die or add a success?
  • Can I spend Clues on any test that shows a skill icon?
  • Can I convert investigation results to successes while in Darkness or Dazed?
  • Can I spend my Clues, or use an ability like Charlie Kane's, on another investigator's test?
  • Is the Focused condition used before or after rolling the dice?
  • How does the Stressed condition affect a test?
  • What does 'Negates' mean on a test such as Will (Negates)?
  • If a negate test covers both Damage and Horror, can I choose which one to prevent?
  • How does a Negate -1 modifier work?
  • Does an attack count as a test for abilities that affect tests?
  • Does a Mythos effect that says to roll dice count as a test?
  • Do I add my weapon's damage to every attack?
  • If a spell attack fails, does its additional damage still apply?
  • In a Steal action's opposed test, who rolls and spends Clues first?
  • Can I make a ranged attack against a monster in my own space?
  • If two investigators are tied for lowest stat when a test or attack targets the lowest, who is chosen?
  • Does a 'knocked aside' combat result make me drop my weapon?
  • Do successes from earlier attempts carry over when retrying a test?
  • Am I told whether a test will pass before I spend Clues or abilities?

Puzzles

  • How many puzzle steps do I get when I attempt a puzzle?
  • Can other investigators help solve a puzzle?
  • Can I spend Evidence for an extra puzzle step instead of a Clue?
  • Does a penalty to Observation, or 'roll one fewer die', reduce my puzzle steps?
  • Do I have to make an evade check before solving a puzzle in a monster's space?
  • How do the feedback marks work on a code (Mastermind) puzzle?
  • Can a code puzzle repeat a symbol, or offer more symbols than slots?

Monsters and Evade

  • When do I have to make an evade check against a monster in my space?
  • Do I make an evade check if an effect forces me to leave a monster's space?
  • If I fail an evade check, do I lose my whole turn?
  • If I am Wounded and forfeit a Move after a failed evade, can I try moving again this turn?
  • When I push an investigator out of a monster's space, who makes evade checks?
  • Can I push a monster through a door blocked by a Barricade?
  • How does the Push action work on another investigator or a monster?
  • Can I push a monster that can pass through walls, such as a Ghost, through a wall?
  • Do I need to evade again for each non-attack action I take in a monster's space?
  • Do I need to evade if I use a ranged attack on a different monster while one is in my space?
  • Does the optional move into a room I just explored require a second evade check?
  • If a monster fails to break a Barricade, can it try again later in the same activation?
  • Does a Barricade stop a monster from spawning or being placed behind a door?
  • Can flying, unobstructed or Phasing monsters pass through a Barricaded door?
  • Can a monster attack an investigator in an adjacent space through a door?
  • Can a monster attack an investigator in an adjacent space through a wall?
  • How does a monster choose its route when moving toward something?
  • Does a monster move if it is already in the same space as its target?
  • Does a monster go through a door when told to move toward an investigator within range?
  • When a monster must move to be in range of as many investigators as possible, who chooses where it ends?
  • When several investigators face the same monster's horror check, do they each make a separate check?
  • Do monsters take damage from Fire, and how often?
  • Do I gain a Clue when I defeat a monster?
  • If a spell kills the monster, do I still flip the spell card?

Damage, Horror, and Madness

  • Are Damage and Horror cards taken face up or face down?
  • When an effect tells me to flip a face-down Damage or Horror card, do I choose which one?
  • When an effect has me suffer or flip several Damage or Horror cards, do I resolve each before the next?
  • When I become Wounded or Insane, which Damage or Horror cards are discarded?
  • How much more damage eliminates a Wounded investigator?
  • If my Damage or Horror reaches my limit but all my cards are face up, am I eliminated?
  • When an effect deals more damage than my health, do I resolve all of it before becoming Wounded?
  • If a test negates the Damage or Horror, do I still flip a card the effect also tells me to flip?
  • Can Damage, Horror, Wounded or Insane be healed or recovered from?
  • Which monster do I make a horror check against when several are in range?
  • Does a monster three spaces away trigger a horror check?
  • How does the Claustrophobia condition count spaces?
  • Does the Pyromania insanity need six Fire tokens or six rooms on fire?
  • Does an insane investigator still take part in group decisions?
  • Are insanity conditions with a higher player count used in a smaller game?
  • What can an insane investigator say about their Insanity card?
  • Are eliminated investigators affected by game effects?
  • What does the Stunned condition do?
  • Does the Restrained condition stop all movement?
  • When does Agatha Crane gain a Clue from her ability?

Features and Terms

  • Can I move diagonally between spaces that only touch at a corner?
  • Does moving through a secret door or passage use movement?
  • How is range counted, and does line of sight matter?
  • How many Fire tokens are placed when fire spreads in the Mythos Phase?
  • Can Fire spread through doors, outdoor spaces and secret passages, or through walls?
  • When does an investigator take Fire damage?
  • Does an investigator holding a Light Source count as being in Darkness?

Mythos Phase

  • How many horror checks does each investigator make in the Horror Step?
  • Does a monster always attack the nearest investigator?
  • Can I damage a monster when it attacks me in the Mythos Phase?
  • Where do I place a monster that the app says arrives through a secret door I have not found?

Winning and Losing

  • When does the game end after an investigator is eliminated?
  • If the investigation is completed at the same moment I would lose, is it still a win?
  • Do the investigators lose if all of them are insane?
  • How does an Insane investigator's alternate win condition affect the group's win?
  • Can an eliminated investigator still win through an insanity condition?

Mansions of Madness: Second Edition – Beyond the Threshold: ExpansionExpansion

  • When does a Beyond the Threshold investigator's Clue trait apply?
  • When does the Poison Mist spell's back side apply?

Mansions of Madness: Second Edition – Horrific Journeys: ExpansionExpansion

  • Does the Gatling Gun count star results after clues, Focused and rerolls?
  • Are agenda cards and the traitor mechanic required in Hidden Depths?
  • Does throwing the Harpoon count as an attack?
  • Do I get lost in time and space if a push or explore ends in a rift space?
  • Does stepping into water end my whole turn's movement?
  • Can anyone use a secret passage after the app stops showing its image?
  • What is the win condition of the Right Time, Right Place insanity card?

Mansions of Madness: Second Edition – Streets of Arkham: ExpansionExpansion

  • Do the Scalpel and Silver Twilight Dagger deal their extra damage if the attack test fails?
  • Can Marie Lambeau cast an attack spell with her start-of-turn ability, and does it need an evade check?
  • Does a Riot attack investigators already in its space when it moves?
  • Do the Streets of Arkham tiles change the layout of base-game scenarios?
  • How do Streets of Arkham Elixirs and Flasks work, and do they cost an action?
  • Do 'discard' and 'drop' mean the same thing for items?
  • Does placing fire from a flame effect (suffer 1 Horror unless you place fire) cost an action?
  • Can Becky's once-per-round reroll be used on any roll, or only attacks?
  • Does a Righteous investigator's conversion help other investigators' tests?