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Oltréé: Montures & Destriers

Expansion for Oltréé
Expansions
Oltréé: "Barrage"

Oltréé: Montures & Destriers Rulebook

Table of Contents

Table of Contents

  • Components
  • Stud Farm (Scuderia)
  • Woodland Inn (Locanda nei Boschi)
  • Mounts (Cavalcature)
  • Rest Action (Azione Riposare)
  • Events and Incidents (Eventi e Incombenze)
  • Veteran Rangers (Ranger Veterani)

Components

The expansion adds the following components:

  • 3 Chronicles (1 short, 2 long):
    • "Frenate i cavalli" (Rein In the Horses), short
    • "La Caccia" (The Hunt), long
    • "Il Grande Cervo" (The Great Stag), long
  • 26 Mount cards (Carte Cavalcatura)
  • 15 Event cards (Carte Evento)
  • 20 Incident cards (Carte Incombenza)
  • 9 Resistance tokens (Segnalini Resistenza)
  • 8 Footprint tokens (Segnalini Orma)
  • the Stud Farm (Scuderia) tile
  • the Woodland Inn (Locanda nei Boschi) tile

Stud Farm (Scuderia)

Cost: 1 [green leaf icon].

For 1 action, a Ranger in the Fortress may draw 2 Mount cards, keep one of them and place it next to their Ranger board. Then place on the card a number of Resistance tokens equal to the value indicated. Put the other card back at the bottom of the Mount deck.

Note: you may add the Stud Farm to any of your games, whichever Chronicle or Assignment you decide to play.

Woodland Inn (Locanda nei Boschi)

The Woodland Inn is a Building to be used only when playing the Chronicle "Il Grande Cervo" (The Great Stag).

Mounts (Cavalcature)

For too long the Rangers' faithful mounts have remained anonymous. From now on, they will have their rightful place in your games of Oltre!

  • Each Mount has an ability that grants its rider a specific action or a modification of an existing action (callout 1).
  • Each Mount has a Resistance value (callout 2):
    • When a Ranger acquires a Mount card, place a number of Resistance tokens equal to that value on the card.
  • To use the ability of its Mount, a player must remove 1 Resistance token from its card. If no Resistance tokens remain, that Mount cannot be used again until it recovers at least 1 Resistance token.
  • The ability of a Mount can be used only ONCE during a single turn, even if the Mount has several Resistance tokens.
  • A Ranger may own only one Mount card. They may acquire a new one, but to do so they must discard the old one.
  • Mounts can recover Resistance tokens through the "Rest" action, which is modified as follows (see Rest Action below).

Rest Action (Azione Riposare)

If you include Mounts in your games, the Rest action is modified as follows:

  • The Ranger gains 1 Health and 1 Provision, as usual.
  • Its Mount gains 1 Resistance token. It cannot exceed the Resistance value indicated on its card.

Events and Incidents (Eventi e Incombenze)

  • Add the 15 new Event cards to the Event deck.
    • Tip: some Unique Events have a lasting effect. When you draw them, you may keep them aside instead of discarding them, to remember them.
  • Add the 20 new Incident cards to the corresponding decks (4 cards in each deck: Villages, Territories, Creatures, Mysteries, Encounters).

Veteran Rangers (Ranger Veterani)

If you want your adventure to be a bit more challenging, roll the Location die at the start of the game and apply the effect indicated in the table below.

If you want to make the game even harder, you may roll the die twice to get 2 different effects and apply both of them.

DieEffect
1The Rangers start the game without any Provisions [bread icon].
2Location: add 1 Incident (and then 1 [red shield icon]).
3Location: add 1 Problem.
4Lose 1 [grey tower icon].
5Lose 1 [yellow tower icon].
6Each Ranger loses 1 Health [heart icon].
7Draw and apply 1 Event card.
8Roll the die twice and apply both results. If the die result is 8, reroll the die until you get a number other than 8.

Note: the insert prints the red shield with no plus or minus sign, so it is transcribed as printed.