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Friday FAQ

149 questions players ask · Updated Nov 12, 2026 · Full rulebook

Game ComponentsPreparationsPlaying the GameNo More Fighting Cards in the Robinson StackThe Final Showdown Against the PiratesGame EndSpecial Abilities of the Fighting CardsIf You Easily Beat All the Hazards... (Difficulty Levels)Scoring... The Things You Always Wanted to Know

Game Components

  • Do the difficulty levels and the green, yellow and red steps mean the same thing?
  • How do you tell starting Robinson cards from aging cards?

Preparations

  • What is the life reserve, and do the life points you pay go back into it?
  • How many aging cards are there, and why does the aging stack start with only 10?
  • How do you tell the normal aging cards from the difficult ones?
  • How do you set up the aging cards for Levels 2 and 3?
  • At the highest level, do the life tokens set aside at setup ever come back into play?
  • At Levels 3 and 4, are the normal and difficult aging cards kept apart?
  • When do I find out which two pirates I will fight?

Playing the Game

  • Where do drawn cards go, left or right of the hazard, and what is the difference?
  • Do Stop and Below the Stack work differently on the left and right sides?
  • Why keep free draws and paid cards on separate sides of the hazard?
  • If a Stop card has ended your free draws, can you resume them after you destroy, exchange or bury it?
  • After a Stop card ends your free draws, can you still use the abilities of the cards you drew, including the last one?
  • Must you finish the free left-side draws before you pay for right-side cards?
  • Must you draw at least one fighting card against a hazard, even one with value 0?
  • Do you have to draw all the free fighting cards a hazard allows, or can you stop earlier?
  • Can you keep drawing after your points already beat the hazard?
  • Can you deliberately lose a hazard fight after your total already reaches the hazard value?
  • How do you deliberately lose a hazard fight, and what does it cost?
  • How much life do you pay when you lose a hazard fight, especially if your total is negative?
  • After losing a hazard fight, how many cards can you destroy with the life you paid, and must you destroy any?
  • After a lost fight, can you pay extra life to destroy more cards or an aging card?
  • Can the life you paid to draw extra cards be used to destroy cards after the fight?
  • Which cards can you destroy with the life you lost in a fight?
  • Can you pay life to destroy cards after you have won a fight?
  • Can you pay life for extra cards one at a time, and decide after each card whether to pay for another?
  • Does a fighting card still count its value after you turn it sideways to use its ability?
  • Can you use a card's ability before you have drawn all the free cards, and in what order?
  • Which special abilities are mandatory?
  • When you remove a card with Exchange or Below the Stack, must you draw a replacement?
  • Can you fight and beat every hazard card in a step?
  • What happens when exactly one hazard card is left at the end of a step?
  • How do you move from the green step to the yellow and red steps, and is the hazard discard shuffled?
  • Where do the fighting cards and the hazard card go after a fight, whether you win or lose?
  • Must you take a hazard you beat into your discard, even if its value is zero?
  • When do the -1 Life and -2 Life aging cards cost life, and can that life destroy cards?
  • If you destroy a card whose life ability you already used, does the life you gained go away?
  • Do you gain life when you beat a hazard by more than its value?

No More Fighting Cards in the Robinson Stack

  • When do you reshuffle the Robinson discard pile into a new draw pile?
  • When the Robinson stack runs out mid-fight, do you discard the card first or reshuffle first?
  • If the Robinson stack has fewer cards than you need, can you put the discard under the stack or pick cards from it?
  • When is an aging card added to the Robinson deck, and does an aging card matter outside a fight?
  • If your Robinson stack must be reshuffled but no aging cards are left, do you lose?
  • During a pirate fight, do you still add an aging card and reshuffle the discard when the stack runs out?
  • In a pirate fight, do you lose as soon as the Robinson deck runs out, or only after every card is spent?
  • If the Robinson stack runs out mid-fight, are the cards already on the table reshuffled?

The Final Showdown Against the Pirates

  • Do you reshuffle all your Robinson cards before the fight against the first pirate?
  • Do the cards you used against the first pirate come back for the second pirate?
  • How many hazard points does the pirate that adds 2 per aging card count?
  • What is the starting hazard value of the pirate marked with an asterisk and +2 per aging card?
  • Does the aging card shuffled in at setup count toward the pirate that adds 2 per aging card?
  • Does the pirate's strength rise if you add an aging card in the middle of its fight?
  • Does the half-of-cards pirate halve your number of cards, or half of your fighting points?
  • With the half-of-cards pirate, are cards removed from play, and does the limit change how you draw?
  • For the half-of-cards pirate, which aging cards must be in the counted half?
  • Do zero-value fighting cards count toward the half for the half-of-cards pirate?
  • Can you still use the abilities of cards outside the counted half against the half-of-cards pirate?
  • Does using a card's action, such as +1 life or +1 card, take that card out of the counted half?
  • Can you use the special abilities printed on your Robinson cards while fighting a pirate?
  • Does the step -1 ability help against a pirate or against a green-step hazard?
  • How do you resolve the pirate that makes you fight all the remaining hazard cards?
  • For the pirate that fights the remaining hazards, which hazards count, and which values are used?
  • How does the pirate that adds +1 for each drawn fighting card count it?
  • Does Double also double the pirate's +1 per card bonus?
  • Do destroyed cards still give the +1 from the pirate that adds 1 per card?
  • Do cards exchanged away or put below the stack still count for the +1 per card bonus?
  • Do aging cards that cost life at the end of a fight still apply in the final pirate fight?
  • Can you deliberately lose to a pirate and pay life to end the fight?
  • When do you fight the pirates?
  • Does a Stop aging card end your free draws when you fight a pirate?

Game End

  • What happens when I must reshuffle the Robinson stack but have no aging card left to add?
  • What happens when you must pay a life point but have none left?
  • If you have one life left and draw a -1 life aging card, must you pay that last life?
  • If an aging card's life loss would take you below zero at the end of the second pirate fight, do you still win?
  • If you run out of cards against a pirate and cannot beat it, do you lose even with life left?

Special Abilities of the Fighting Cards

  • When can I use a fighting card's special ability during a fight?
  • Are the special abilities of fighting cards mandatory or optional?
  • Must you apply an aging card's effect, or can you avoid it?
  • Can I use another card's ability in the middle of a 2x Exchange or a draw of two cards?
  • Does 2x Exchange force me to exchange two cards, and can I stop after one?
  • Which cards can a 1x Exchange target, and where does the replacement come from?
  • Can I exchange, destroy or bury a card after I have used its ability?
  • Do Double, Phase -1 and Step -1 still apply if their card is exchanged, buried or destroyed before the fight ends?
  • Does a fighting card still count its fighting value after I use its special ability?
  • Can an ability target the card it is printed on?
  • What happens to a card hit by a Destroy ability?
  • If I destroy a free card on the left, do I draw a replacement?
  • Can a destroyed card be exchanged, buried or removed again?
  • Which cards can a Destroy ability target?
  • When do I play a Destroy ability: before or after I count my fighting points?
  • Can Destroy or Exchange remove an aging card, and what does it cost?
  • If I destroy or exchange an aging card, do its life loss and other effects still apply?
  • Do I still pay an aging card's life cost if I win or lose the fight, and can I avoid it?
  • When do aging card abilities take effect: when drawn, or at the end of the fight?
  • Does a Stop aging card on the right side of a hazard, or a paid or +2 draw, stop my other draws?
  • If I destroy, exchange or bury a Stop card, can I keep drawing the remaining free cards?
  • Does a Stop aging card on the left stop me from using other abilities, exchanges or below-the-stack moves?
  • If two 'highest card = 0' aging cards are out, do they zero the same card or the two highest?
  • Which card does a 'highest card = 0' aging card zero?
  • If a Double targets the card that a 'highest card = 0' aging card zeroes, does it still count?
  • If I exchange away my highest card while a 'highest card = 0' aging card is out, does the zero stay with that card?
  • Does a Double card's effect apply only when the fight ends?
  • Can I double the same fighting card more than once, or double it again?
  • Can a Double card double itself, or can two Double effects stack on one card?
  • How much does a Double card add to my total?
  • If I double an aging card with a -2 fighting value, does it become -4?
  • When can a Copy card copy an ability, and must the copied action happen right away?
  • Can a Copy card copy a Double or Phase -1 card, and when does that copy take effect?
  • Can a Copy card copy a Phase -1 card to lower the hazard two steps?
  • Can several Copy cards copy the same ability, and how do I mark a used Copy card?
  • Can I exchange the original Exchange card after copying its ability?
  • What does 1x Below the Stack do, and do I draw a replacement for a card taken from the left?
  • Can I use 1x Below the Stack when the Robinson stack is empty?
  • Can I still use Below the Stack after I have declared the fight over?
  • Must I discard one card when I sort 3 cards?
  • Can I use Sort 3 Cards when fewer than three cards are left in the Robinson stack?
  • Does Sort 3 give me a free draw, or do I pay life to draw afterwards?
  • Can I use Sort 3 after I have already won the fight but before resolving it?
  • Must I draw the full number of cards my +1 or +2 abilities allow?
  • Does a Step -1 or Phase -1 card lower a pirate's strength?
  • Does Step -1 move the hazard step back for the rest of the game?
  • How does the pirate's +1 per drawn fighting card work with Double, and does it count destroyed cards?
  • For the pirate that adds +2 hazard points per aging card, does the count include aging cards already removed and the starting aging card?
  • Against the pirate where each additional card costs 2 life, do draws from abilities like Below the Stack also cost 2 life?
  • Against the pirate that counts only half of your fighting cards, can I use the Double of a card that is not in the counted half?
  • Can life lost to an aging card pay for destroying cards after a lost fight, and what does it cost?
  • If I lose the fight (or the game) after using a Destroy card, is the face-down card still removed?
  • Can I loop a 2x Exchange with a +2 life card to regain life without limit?
  • Do Weapon cards have a special ability?
  • Can a Copy card copy a Double ability and double a different card?
  • Can a Copy of a Double card double the original Double card?

If You Easily Beat All the Hazards... (Difficulty Levels)

  • On Level 2 and higher, is the extra starting aging card drawn from all aging cards or only the normal ones?
  • How do you set up the highest official difficulty level, Level 4?
  • On Level 4 difficulty, what is the most life you can have in total?
  • Is there an official Level 5 difficulty?
  • What changes in setup at each difficulty level?
  • On Level 3, where is the Very Stupid aging card placed in the aging stack?

Scoring

  • Do aging cards you destroyed count against your score at game end?
  • Do aging cards still in the aging stack count against your score at game end?
  • Which cards count toward your fighting-card total at scoring?
  • Does each aging card in your deck count -5 at scoring, or only once?
  • Do undefeated hazard cards still count -3 each when you reach the pirates?
  • At final scoring, do unbeaten hazards in the hazard stack count, or only those in the discard pile?
  • What is the fewest undefeated hazard cards you can finish with after the red phase?
  • Do unbeaten hazards count -3 each when you lose the game?
  • If you lose the game during a pirate fight, do you still score your remaining life points?
  • Do you still calculate victory points if you lose the game?

... The Things You Always Wanted to Know

  • Can you look through your discard piles or count your draw stacks during the game?