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Codenames FAQ

57 questions players ask · Updated Nov 7, 2026 · Full rulebook

Setup and variantsTurns and guessingSpymaster conductClue numbers: zero, unlimited and extra guessesValid clues: words on the tableValid clues: compounds, names and acronymsValid clues: sound, spelling and meaningTwo-player and three-player games

Setup and variants

  • Does the starting team have more words to find, and how do I tell who starts?
  • Who does the double agent card belong to?
  • How do I line the key card up with the word grid?
  • Can I mix word cards from different Codenames sets?
  • Can I use Duet key cards with regular Codenames cards, or the other way round?

Turns and guessing

  • How many guesses does my team get after a clue?
  • After a correct guess, does my spymaster give another clue?
  • Does the extra guess, or any guess, have to relate to the current clue?
  • Can I use the extra guess on the very first turn?
  • Does a wrong guess still end the turn after a 0 or unlimited clue?
  • The guesser picked one of our words, but not the one I meant. Does it count?
  • What if someone touches a card before the spymaster has given a clue?
  • Is random guessing against the rules?
  • Can a spymaster repeat a clue word or clue a card again on a later turn?
  • Can operatives look at the covered cards to see what was already guessed?
  • Can players take notes or look words up on a phone?
  • Can the guessing team discuss the clue openly?
  • Can the operatives suggest clues or announce conditional plans to the spymaster?
  • What happens if the spymaster gives an invalid clue?
  • Who decides whether a questionable clue is valid?
  • Are the Flexible Rules part of the standard game?

Spymaster conduct

  • Can the spymaster react or say anything besides the clue and number?
  • Can the spymaster touch or reach for cards before the team picks one?
  • Can the spymaster repeat the clue or remind the team of earlier clues?
  • Does the spymaster have to spell the clue when asked?
  • Can the spymaster use emphasis, an accent or a dramatic voice to hint?
  • Can the spymaster say whether a guess was right or hint at the remaining words?
  • May the spymaster talk about other things during the game?
  • Can a spymaster build a clue from words they overheard the operatives discussing?

Clue numbers: zero, unlimited and extra guesses

  • Can the spymaster give a number higher than the words the clue actually relates to?
  • Can spymasters use agreed codes like decimal numbers or secret meanings for numbers?
  • What does a 0 clue mean, and how many guesses does it allow?
  • What does an unlimited clue do?
  • Must an unlimited clue relate to a remaining word?
  • If a clue could also point to an enemy word, what number do I say?
  • Can a clue target just one word?

Valid clues: words on the table

  • Can a clue be a visible board word, or a form of one?
  • Can I clue a part of a compound word on the table, like man for SNOWMAN?
  • Can I use a related word that isn't a form of the board word, like land for ENGLAND?
  • Can a clue refer to a card's position, length or letters?
  • Are foreign words allowed as clues?
  • Can I use a number as a clue, or a code like 2514?

Valid clues: compounds, names and acronyms

  • Can a clue be a multi-word name, like New York or a film title?
  • Can I clue just part of a multi-word name, or a name whose words each hit a different card?
  • Are acronyms and abbreviations like CIA valid clues?
  • Are two-word or hyphenated compounds, or invented compounds, valid clues?
  • Can a clue combine with a card to make a compound word?

Valid clues: sound, spelling and meaning

  • Are rhyming clues valid?
  • Can a clue use a homophone, such as knight for NIGHT?
  • Are misspelled or invented words valid clues?
  • Can I clue by a word hidden in or sounding like the target, like gland for ENGLAND?
  • Can a clue rely on personal knowledge, an idiom or a pun?
  • Can a clue point at a phrase made of two board words, like Luck for SHOE and HORSE?
  • Can a clue be a different form of a word, like a plural or past tense?

Two-player and three-player games

  • How do I play Codenames with two players?
  • How is the two-player game scored?
  • Can Codenames be played with three players?