Black Forest
69 questions players ask about Black Forest. Pick one for the answer. See also the full rulebook.
Updated 2026-11-03.
Resources and Production
- Can I pay a building or job cost in any order, and when does the wheel turn?
- When do I turn the production wheel when paying or gaining several resources in one action?
- If a reward gives 10 water but only 7 fit, does the wheel produce before the rest is gained?
- If markers block the production wheel, do I still gain resources and advance it?
- Can I leave the right (Cooking) wheel alone all game?
- Are permanent building effects, like the Herder's gain of 1 charcoal, mandatory?
- Are resource gains ever optional?
- Does automatic production have to happen immediately, even mid-reward?
- Does the Glass Hut count as a building?
- Can I place a small estate anywhere, and does Village Church count across estates?
- Where can I place a forest gained as a reward?
Turn, Movement and Begging
- Do I need to be adjacent to the Traveling Merchant or the other Tradesperson to swap them?
- Can I stay in my village and complete its Job without moving my pawn?
- Must I still move to another space when I do a Job in the village I'm in?
- On my first turn, do I pay other players if I place my pawn in a village that already has pawns?
- When I move into a village with several opponents, must I pay each the same resource?
- Do I pay a resource when moving into a village where another pawn is in the center after begging?
- Do I pay other players when moving to another space in the same village?
- Do I pay a provision for every path I cross, including to and from a Job location?
- Can I take a longer route between villages to spend more provisions?
Actions, Buildings and Livestock
- Why does the Glass Hut move to each new Small Estate?
- Can I build Hermit's Hut on a small estate if my other estates already have buildings?
- Can I use an anytime action, like a blue building's conversion, in the middle of an action?
- Can I use a conversion on another player's turn to make room for something I receive?
- Does removing a landscape tile with an anytime action give resources?
- Can I move fields or ponds to another spot with an anytime action?
- Can I rearrange built buildings to get adjacency bonuses?
- Can I relocate livestock freely, even returning an animal to the supply?
- Can I move pigs out of pastures to meet Alpine Hut's count and move them back?
Jobs
- Does the Hermit Job reward forest tiles or wood?
- Is the Cook Job tile or the early rulebook correct for its reward amounts?
- Where does a new Job go if its space already has a Job?
- With the Market Job, how much charcoal do I get with two markers or the Potash Manufacturer?
- Can I mix pigs and cattle for a Market Job needing 5 livestock?
End of the Game and Scoring
- Does the player who triggers the end of the game get a final turn?
- Does gaining other resources, like meat, trigger the end of the game?
- Can I score more than 60 in a multiplayer game?
- How many points can Village Church (36A) give for empty spaces?
- Does Construction Yard count diagonal or other-estate buildings?
- Does Construction Yard count stables?
- Does the space the Glass Hut left behind count as empty for scoring?
Setup and Components
2-Player Game
Solo Play
- In solo, can I place the first pawn of a round on a Location Job?
- In solo, does the Cistern (13B) trigger on placing a pawn in the Cook's village?
- In solo, do I keep 11 points if the Cooking wheel hand moves past the 11 mark?
- In solo, do I reveal a new Job when I complete one?
- In solo, do Jobs move when Tradespeople are reshuffled in round 4?
- In solo, do I pay a resource to act in the village I'm already in?
- Does the provision marker end a solo game?
- How does the Clockmaker's extra turn work in solo?
- In solo, can I spend a commodity before every pawn placement?