Zombicide: Fantasy Quest B44 – Underwater City
Zombicide: Fantasy Quest B44 – Underwater City Rulebook
Table of Contents
Table of Contents
Setup
Quest: B44: Underwater City
Difficulty: Hard
Duration: 90 minutes
Materials needed: Zombicide: Green Horde & Zombicide: Wulfsburg.
Tiles needed: 12R, 15R, 20R, 21R, 22R, & 23R.
The sheet's tile layout key shows the six tiles in a 2 by 3 grid, with 15R and 23R in the top row, 21R and 20R in the middle row, and 12R and 22R in the bottom row. The map on the sheet shows the tiles arranged as two columns of three. The map legend is as follows:
- Player Starting Area
- Spawn Zone (red and blue spawn zones are shown)
- Objectives (5 XP): red, blue and green Objective markers
- Doors
- Exit Zone
Objectives
Get all the Meat and get out! Accomplish the Objectives in this order to win the game:
- Take all Objectives.
- Reach the Exit with all Survivors. Any Survivor may escape through this Zone at the end of their Turn if there are no Zombies in it.
Special Rules
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Setup. Shuffle all Wolfz Zombie Cards into the Zombie deck.
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Lighter than a feather. Survivors with the Blitz, Bloodlust (any kind), Charge, or Jump Skill walk through Waterhole Zones normally. All other Survivors must spend 2 Actions to walk through a Waterhole Zone.
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Closing the floodgates. The Blue and Green Objectives can only be taken if there is at least 1 Survivor in both Zones at the same time. After the Objectives are taken, all Survivors ignore Waterhole rules (these Zones are considered to have no water in them).
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They emerge! Once the Blue and Green Objectives are taken, the Blue Spawn Zone becomes active.
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Mmmm, meat! A Survivor may take a Red Objective if they have at least 1 free slot in their inventory. Each Red Objective occupies 1 slot in their inventory and may be traded like an Equipment card. Each Red Objective gives 5 XP to the Survivor who takes it. When attacking, Wolfz prioritize Survivors with Red Objectives. If several Survivors are eligible, players choose. The Quest is lost whenever a Survivor holding a Red Objective is eliminated.
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Wolfbomination is here. As soon as all Red Objectives are taken, spawn the Wolfbomination on the Exit Zone.