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Villagers FAQ

186 questions players ask · Updated Nov 12, 2026 · Full rulebook

Game SetupVillager AnatomyGame RulesThe Draft PhaseUpdating The RoadUpdating The Road in 2 Player GamesBuild PhasePadlocks and UnlockingApprentices and MonksSpecial VillagersDevelopmentsFirst Market PhaseSecond Market PhaseEnd of the GameSolo ModeSolo Mode: The CountessClarificationsVillager SuitsVillagers: Shifting Seasons

Game Setup

  • How many copies of each villager are in the game?
  • How many cards does each player start with?
  • How many cards go into each draw stack during setup?
  • Can players look through the face-down stacks to see their suits?
  • Can Thieves be used in a 2- or 3-player game?
  • How do you set up the Sheriffs and Thieves from the Scoundrels expansion?
  • Do special cards get shuffled into the villager deck, and are they used in solo play?

Villager Anatomy

  • How much gold does the Priest score for Solitary symbols?
  • What does the colour of a padlock icon mean?
  • Does the Bed Builder need a Carpenter to unlock it?
  • Can a covered card help unlock another villager?
  • What does the keyring symbol number mean?
  • Which villagers count as basic villagers?
  • Does the Captain score the gold symbols on the Peddler and on his own card?
  • Do coins printed on a card still earn money once another card covers it?
  • Do cards count their own symbols, such as the Locksmith's own padlock?
  • Why does the Bed Builder show two Hay symbols?
  • Does the Cartwright need to be unlocked?
  • Can you have several copies of the same villager in your village?
  • Was the Peddler removed from the game?
  • Can you build over a villager that has coins on it?
  • Does a villager with Bribes coins stop being able to unlock once it has as many coins as its keyring shows?

Game Rules

  • Can players trade villagers or gold with each other?
  • Is there a limit of five on drafting and on building villagers each round?
  • Can you discard a Scoundrels card without using its ability?
  • Does the First Player card pass each round?

The Draft Phase

  • Can you draft face-down cards from the Reserve?
  • If you play a draft-phase special card on your turn, do you still make your normal draft pick?
  • Does the Recruiter let you draft past your draft limit?
  • If you reach your draft limit, can you still play draft-phase specials on later turns?
  • Do cards drafted from the stacks also go face-up on your Village Square?
  • Why do players lay drafted villagers on the Village Square before taking them into hand?
  • Can the Flaker be used on your own village square?
  • If a villager is taken from another player's village square, does that player draft again?
  • Does the Benefactor's draft symbol give you an extra draft this round?
  • If you play a food card such as the Harvester with the Benefactor, do you get an extra draft?
  • How does the Courier work with the replacement card on the Road?
  • When you draft a card with coins on it, where do the coins go?

Updating The Road

  • When a Road card is taken in the draft, where is its replacement drawn from?
  • When Road cards are discarded at the end of the draft, are the replacements drawn from the Reserve or the stacks?
  • Are coins placed on the Road cards during setup?
  • Are there always six face-up villagers on the Road, even when stacks are empty?
  • What happens when the Road runs out of face-down cards during the draft?

Updating The Road in 2 Player Games

  • Do you place coins on Road cards in a two-player game?
  • How many cards are added from the Reserve to the Road in a two-player game each round?

Build Phase

  • Can you place a basic villager without placing any other villager that turn?
  • How many basic villagers can you take, and is the supply limited?
  • Where do the cards you return for a basic villager go?
  • How many villagers can you build in one build phase?
  • Do Builder icons added during a build phase raise your limit that same phase?
  • Must you be able to pay for cards when you lay them out, and in what order do you build?
  • Can you build a villager directly on top of a production chain card to replace it?
  • Does a partly covered villager still give its symbols?
  • Do covered food or builder symbols count toward cards that score by counting symbols?
  • Does a production chain with two branches count as one chain or two?
  • Is there a limit on how many production chains you can have?
  • Can you keep drafted villagers you do not build?
  • Does the extra build from the Castellans winter event count against your build limit?
  • Are build actions taken in player turn order?
  • Can you start another production chain once both of your Founders cards are covered?
  • When do Founders flip to the food side?
  • In a solo game, does the Founders flip happen before or after the Event Phase?
  • Do my Founders flip if they are covered by other cards?
  • When an Apprentice swaps my own Founders, which side faces up?

Padlocks and Unlocking

  • What happens if you cannot pay the gold to unlock a villager?
  • Who do you pay to unlock a padlocked villager?
  • If several copies of an unlocker are in play, which one do you pay?
  • If a villager needs two different unlockers, must you pay each one?
  • Can a Tinner unlock padlocks built in an earlier build phase, and does it count toward the build limit?
  • Does a Carpenter earn coins from a villager built later in the same build phase?
  • Can you place a villager on top of an unlocker such as a Blacksmith or Carpenter?
  • Do coins placed on villagers for unlocking stay there, and can you spend them?

Apprentices and Monks

  • When an Apprentice places a padlocked villager, do you pay its unlock and spend a build action on it?
  • Can an Apprentice take a top villager, such as the top card of a production chain?
  • Can you keep building a production chain after an Apprentice takes a middle card?
  • Can you play an Apprentice when there is no valid card to take?
  • Can an Apprentice swap with a Monk, and does the Monk keep its earlier role?
  • Can two Apprentices swap a Monk and a Milk Maid in one build phase to rebuild a chain?
  • Can a Monk placed in the middle of a production chain have two cards on top of it?
  • Can a Monk start a production chain, such as a second Founders?
  • Can you put two Monks in one production chain?
  • What happens if a Monk or Apprentice becomes the top card of a chain?
  • Can an Apprentice replace a top villager that is covered in the same build phase?
  • Does an Apprentice count as the symbol of the villager it replaces when scoring silver?
  • Can an Apprentice steal a villager that has coins on it?
  • Does an Apprentice swap count as one build?
  • Can you use an Apprentice on your own Founders?

Special Villagers

  • When can you play a special villager, and when does its effect happen?
  • Is there a limit on how many Special Villagers you can play in one build phase?
  • Does a Freelancer count toward my build limit?
  • How does the Smuggler score, and does the villager it is used on score again?
  • When do you collect the 3 gold from a Thief?
  • Can the Pigeoneer be used outside the Build Phase?
  • Does the Pigeoneer's look-at-six ability count as one of your drafts?
  • When is the Recruiter played, and does its ability apply every round?
  • Does the Schemer let you build a stolen card immediately?

Developments

  • Does the Development Phase happen after every Build Phase?
  • Do the same developments stay in play all game, and does the token stay with its winner?
  • Do development coin icons score during the market phases?
  • Lighthouse (Mercantile token): how much silver does each player count when deciding who wins it?
  • If the same player wins two Tavern and Sawmill developments, can one reward change who wins the other?
  • When counting villagers for the most-villagers development, do covered villagers count?

First Market Phase

  • When does the First Market Phase happen once its card is revealed?
  • Does the First Market trigger when stacks are emptied out of order?
  • If the Church winner picks a card that empties the first two stacks, does the First Market happen right away or the next round?

Second Market Phase

  • Are coins sitting on villagers scored in both market phases, and must they be moved or scored separately?
  • Do coins placed on a card count as gold symbols when silver scoring is done?
  • Does the Locksmith count only black padlocks or all padlocks?
  • When does the Second Market Phase happen?
  • What happens if the second market card is revealed before the first?
  • Do silver scoring cards count symbols buried under other cards?
  • Do symbols on covered cards score at the market, and can their food be used?

End of the Game

  • How many rounds does a game usually last?
  • When a card scores for every two symbols, do you round an odd count up or down?
  • In a final tie break, do you count all villagers or only the top ones?
  • If only one card is left on the Road at the end of a round, does the game continue?
  • Do coins left on villagers at the end of the game still score?

Solo Mode

  • Can you use the Jester on an event that Mood Swing replaces?
  • If Mood Swing draws an event whose effect only happens in the build phase, does that effect still happen?
  • Can you use the Jester on a new event drawn later in the same event phase?
  • If the It Was You event comes up and you do not have the Jester, do you lose the game?
  • When do Winter events start in solo mode, and can you delay them?
  • In solo mode, should you choose the option that is best for the Countess?
  • In solo mode, what happens when the Reserve runs out?
  • In solo mode, what happens when an event makes you pay more than you can afford?
  • Do the Kickstarter mini-expansion cards work in the Countess solo mode, such as their Bronze values?
  • Do the Arson and Rats event cards cut your draft or build limit by one, and how does that interact with food and builder icons?
  • Is there another Event phase after the Second Market phase in solo mode?
  • Can you take the optional extra build from the Gambit event and skip placing the villager into the Countess village?

Solo Mode: The Countess

  • Does the Countess draft a card every time you draft?
  • In solo mode, how many cards does the Countess draft and build?
  • When is the Road refilled during the draft in solo mode?
  • What is the Countess's starting coin for in solo mode?
  • When you draft from a face-down stack, does the Countess still get a face-up villager?
  • How do the Countess's Grocer, Agent and Freemason cards score in solo mode?
  • When the Countess has several multiplier cards, do all of them count when she scores in solo mode?
  • In solo mode, can the Countess score zero by picking a villager without coins?
  • When the Countess pays or earns coins, does she take them from your supply or from the bank?
  • What does the Countess's Bank event change?
  • In solo mode, who chooses the villager the Countess is paid from for the Bribes event?
  • In solo mode, which Countess card does an event score when the event says to score one of her cards?
  • When an Agent scores coins from several villagers in solo mode, who chooses which villager to score?
  • How does the Scribe score for the solo Countess, who has no hand cards?
  • In solo mode, do Silver symbol values on the Countess's events use the printed number or the full calculated value?
  • In the final round, does the Countess take a card from the Reserve?
  • In solo mode, do you refill the Road from the Reserve after drafting the final card on the last turn?
  • In solo mode, how much starting gold does the player get when the Countess has only 1 gold?
  • In solo mode, who starts each round's draft phase?

Clarifications

  • Does the Barbarian take the coins on the road?
  • When the Barbarian removes face-up villagers, where do they go and what replaces them?
  • How does the Agent score?
  • Do villagers on the Road, such as a Freelancer, do anything before they are built?
  • What do other players learn when the Pigeoneer or Prophet takes cards from the stacks?

Villager Suits

  • Does Wood Carver count gold printed on wood villagers that are covered by other cards?
  • Do multiple suit icons on a card do anything?
  • Why can only two Grains villagers go on the Founders, and can Monks add more spaces?
  • Is the Clay suit usable in a standard game, and can it replace Grapes?

Villagers: Shifting SeasonsExpansion

  • In Monastery mode, when the Monastery takes a gold card from the Road, who chooses which card it takes?
  • How do you resolve the end of the draft phase in Monastery solo mode?
  • Do Teams count toward the build limit?
  • Can a special X villager be built through the Pilgrims event?
  • What happens if the discard pile has too few villagers to build for the Pilgrims event?
  • Does the Tentmaker's extra build apply when it is played through the Pilgrims event?
  • Are Events optional, or must you respond to them?
  • When can you play the Forager, a draft-phase special card, and does it have to be in your hand?
  • In Monastery mode, does the second market still happen if the final market card was never revealed?
  • When the Monastery discards a card with gold on it, does the gold go to the Monastery?
  • In Monastery mode, does the player always go first, and how many villagers does the Monastery discard?
  • In Monastery mode, does the Monastery have a hand, and do you start with 5 cards?
  • Are multiplayer-only event cards like Weddings removed in Monastery mode?
  • Are the Monastery mode scoring ranges based on the base game or on the expansion setup?
  • In Monastery mode, how are coins added to road cards and unpaid cards discarded?
  • Can you build a card on top of an Engineer to continue a production chain?
  • Can the Inventor and Engineer both be used on the same production chain?
  • What happens to gold on a villager if another card is built on top of it?
  • When the Merchant or Travellers event places coins on a villager, do they come from your supply or the bank?
  • When the Outlaw steals a villager with coins on it, does the coin money go to you?
  • How many Claymen do you use with fewer than four players in Shifting Seasons?
  • How can you tell which cards belong to the Shifting Seasons expansion?
  • Can Jack o' Trades start two production chains of different suits, such as Grapes and Wool?
  • Can one of Jack o' Trades' branches be a Grains chain, and can a Monk start a Grains chain?
  • Can a Monk be played as Jack o' Trades?
  • What happens with the Weddings event if a player has no villagers in hand?
  • Does a Builder Team added during the build phase raise your build limit for that same phase?
  • Can Shifting Seasons activate out of order, for example Autumn before Spring?
  • How is the Merchants event scored when it says to score one production chain?