Zombicide: Undead or Alive – E1: The Bank Heist
Zombicide: Undead or Alive – E1: The Bank Heist Rulebook
Table of Contents
Table of Contents
Mission Details
Difficulty / Survivors / Time: Hard / 2 Survivors / 45 minutes
Material needed: Zombicide: Undead or Alive
Tiles needed: 1R, 2R, 5V, & 7R.
Objectives
- Grab the money and scoot! Reach the Exit with all Survivors. If all Survivors have reached the Exit Zone with the Blue and Green Objective tokens at the end of a Player Phase, scan or click on the QR code below.
(The printed QR code links to the mission's story reveal page, not to a rule. It is not transcribed.)
Special Rules
Setup
- Place an Abomination Spawn in the indicated zone.
- Shuffle the Green and Blue Objectives facedown among the Red Objectives.
- Set aside a Machete and a Schofield Equipment card and distribute 1 of them to each Survivor.
Abandoned Weapons
Each Red Objective gives 5 AP and the top Bounty Weapon (if there are any left) to the Survivor who takes it. The Survivor may then reorganize their inventory for free. Place the Objective token on the Survivor's Dashboard. It doesn't take up a slot in their inventory and can't be traded.
Vault Codes and Cool Stuff
Each Blue and Green Objective gives 5 AP to the Survivor who takes it. Then, the Survivor rolls a die. If they roll 1-3, draw a Holy Water from the Equipment deck. If they roll 4-6, draw a Dynamite instead. Then, shuffle the Equipment deck. The Survivor may then reorganize their inventory for free. Place the Objective token on the Survivor's Dashboard. It doesn't take up a slot in their inventory and can't be traded.
Map Layout
Tile arrangement as printed in the mission's layout diagram (2 x 2 grid):
| 4R | 1R |
|---|---|
| 2R | 3R |
Map Legend
The mission map uses these printed symbols:
- Survivor Starting Zone
- Gatling Gun
- Exit Zone
- 4x Objectives (5 AP)
- Spawn Zones
- Noise Token