The 7th Continent: The Forbidden Sanctuary
The 7th Continent: The Forbidden Sanctuary Rulebook
Table of Contents
Table of Contents
Expansion Preparation
The Forbidden Sanctuary insert reads:
The cards of this expansion each have a unique ID number, going from C1059 to C1154.
You may prepare them in the game box before you s[illegible: cut off in photo] your game (even if you initially choose not to play with the curse coming with the expansion), following the same guidelines as with cards from the base ga[illegible: cut off in photo].
Make sure that for each number, green Adventure cards are placed before any gold Adventure cards.
Start Card (C1059)
Begin the adventure by putting a 149 card into play. Each player places their figure onto it.
Clue
The Clue card reads:
Every time a character must take one or more 050 c[illegible: cut off in photo] they may apply the following effect instead:
- Randomly take 3 of the 4 450 cards available in the Adventure Deck.
- Reveal these 3 cards one after the other so as to obtain a 3-digit number: the first card you reveal is the hundreds, the second card is the tens and the last card is the ones.
- Take the card bearing the number you obtain from the Adventure Deck if available. If it is not, you may return the 3 450 cards you took and start over from step 1.
- Return the 3 450 cards you reveal[illegible: last line of step 4 cut off in photo; wording beyond "return the 3 450 cards you reveal" unverified]
The card also carries a spider icon with the value +12 (the icon's meaning is not printed on the photographed insert and is not transcribed here; unverified).