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Super Dungeon: Masterclass – Onryo

Expansion for Super Dungeon ArenaExpansion for Super Dungeon ExploreExpansion for Super Dungeon Explore: Forgotten King

Super Dungeon: Masterclass – Onryo Rulebook

Table of Contents

Table of Contents

  • Dungeon Boss: Onryo
    • Onryo, Undead Ghost Dungeon Boss (card front)
    • Onryo, Undead Ghost Dungeon Boss (card back)
  • Boss Spawn: Onryo
    • Onryo, Boss Spawn (card front)
    • Onryo, Boss Spawn (card back)
  • Creep: Chōchin-Obake (Explore)
    • Chōchin-Obake, Undead Ghost Creep (Explore card front)
    • Chōchin-Obake, Undead Ghost Creep (Explore card back)
  • Creep: Chōchin-Obake (Arcade)
    • Chōchin-Obake, Undead Ghost Creep (Arcade card front)
    • Chōchin-Obake, Undead Ghost Creep (Arcade card back)

Dungeon Boss: Onryo

Onryo, Undead Ghost Dungeon Boss (card front)

Affinity: purple crystal

Printed values:

  • Movement Points 6 and Action Points 4 (grey stones, top right)
  • Hearts 8
  • Skull Points 4 (grey skull beside the hearts)
  • STR 2 (blue die)
  • ARM 3 (red die), with the defense icon
  • WILL 2 (red die) and 2 (green die), with the magic staff icon beside the label
  • DEX 2 (blue die) and 2 (red die)
  • SUPER stamp (bottom right of the card face)

Tags (as printed): [Immune: Status Effects icon], GHOST, GHOSTMANCER

Abilities:

  1. Final Day (red 2 badge): [Magic Range icon, a staff with a blue orb], [+1 WILL icon], Massive Damage. This attack ignores Princess Coins.
  2. Cursed Vision (blue 1 badge): Wave 3, WILL vs WILL, [Bane icon], [Immobile icon].
  3. Unfortunate Accident (blue 1 badge): [Missile Range icon, a bow and arrow, marked 8], WILL vs WILL, Target model makes a single basic attack of Onryo's choice against itself.

Onryo, Undead Ghost Dungeon Boss (card back)

[Bane icon] Bane: A model suffering Bane discards the highest result rolled anytime it makes a defense roll.

Ghost: A model with Ghost ignores walls for the purposes of line of sight and movement.

Ghostmancer: Whenever a model with Ghostmancer inflicts a wound, place a Ghost model adjacent to the wounded model.

[Immobile icon] Immobile: A model affected by Immobile may not move during its next activation.

[Immune icon] Immune: Status Effects

Massive Damage: When an offensive action with Massive Damage inflicts a wound, it inflicts one additional wound.

"Into the darkness, under the trees. Into the water, follow me please."

Boss Spawn: Onryo

Onryo, Boss Spawn (card front)

Count of Seven: When Onryo spawns, begin tracking the number of Hero activations that occur during the Boss Fight. At the end of the seventh activation, remove one Princess Coin from the backpack. Then begin the count again.

TIMEOUT

Lantern Curse: Spawn two Chōchin-Obake in any open doorway.

Difficulty Rating 2: If the party is unable to beat this boss with the usual number of Princess Coins, they may add 2 additional Princess Coins the next time they face this boss.

Onryo, Boss Spawn (card back)

Sometimes, the dead cannot rest. People who die in terror, in rage, in great pain often cannot move on. Their passions become heavy with the spiritual element and cannot escape the pull of this world. In a land as laden with shadows and daggers as Kagejima, this tragedy befalls far too many, including Onryo. A young girl hated when she should have been loved, cursed when she should have been nurtured, drowned when she should have been saved, Onryo's vengeful spirit haunts the meres and moors surrounding the place of her death. She torments without rest any travelers who come near or those who remind her of the family that murdered her. Far too many have followed her distant, phantom figure flickering between trees and joined her small bones in a black and lonely pool.

Creep: Chōchin-Obake (Explore)

Chōchin-Obake, Undead Ghost Creep (Explore card front)

Affinity: purple crystal

Printed values:

  • Movement Points 6 and Action Points 2 (grey stones, top right)
  • Hearts 1
  • Skull Points 1 (grey skull beside the hearts)
  • STR 1 (blue die)
  • ARM 3 (blue die), with the defense icon
  • WILL 1 (green die), with the magic staff icon beside the label
  • DEX 3 (blue die)

Tags (as printed): [Immune: Status Effects icon], GHOST, ILLUMINATION

Abilities:

  1. Siphon Life (red 2 badge): [WILL magic staff icon], If this attack inflicts wounds, a friendly dungeon boss or mini-boss may heal an equal number of wounds. This Chōchin-Obake is then removed from play.

Chōchin-Obake, Undead Ghost Creep (Explore card back)

Ghost: A model with Ghost ignores walls for the purposes of line of sight and movement.

Illumination: Models that target an enemy model within 3 squares of a friendly model with Illumination may reroll a single dice.

[Immune icon] Immune: Status Effects

When spirits seek to break the veil between life and death it is the Chōchin–Obake who light their way. The more powerful of these ghostly apparitions pull the Chōchin–Obake through with them so that the ghostly minions can illuminate the souls of the living.

Creep: Chōchin-Obake (Arcade)

Chōchin-Obake, Undead Ghost Creep (Arcade card front)

Affinity: purple crystal

Printed values:

  • Movement Points 4 and Action Points 1 (grey stones, top right)
  • Hearts 1
  • STR 2 (star icon)
  • ARM 0 (star icon), with the defense icon
  • RNG 3 (star icon), with the ranged attack icon

Tags (as printed): [Immune: Status Effects icon], GHOST

Abilities:

  1. Siphon Life (red badge, no number): [+2 STR icon], If this attack inflicts wounds, a friendly dungeon boss may heal an equal number of wounds. This Chōchin-Obake is then removed from play.

Chōchin-Obake, Undead Ghost Creep (Arcade card back)

Ghost: A model with Ghost ignores walls for the purposes of line of sight and movement.

[Immune icon] Immune: Status Effects

When spirits seek to break the veil between life and death it is the Chōchin–Obake who light their way. The more powerful of these ghostly apparitions pull the Chōchin–Obake through with them so that the ghostly minions can illuminate the souls of the living.