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Super Dungeon Explore: Rock Top Gang

Expansion for Super Dungeon ExploreExpansion for Super Dungeon Explore: Forgotten King

Super Dungeon Explore: Rock Top Gang Rulebook

Table of Contents

Table of Contents

  • Minions
    • Turtle Shell (Rocktop Minion)
    • Slowpoke (Rocktop Minion)
    • Roller (Rocktop Elite)
    • Bombardier (Rocktop Elite)
    • Crusher (Rocktop Elite)
  • Paired Spawning Point
    • Rock Pile (Paired Spawning Point)

Minions

Turtle Shell (Rocktop Minion)

Stats:

  • Armor: 1
  • Printed badges: Life 2 (heart)
  • Special banner (bottom right)

Card text:

Turtle Shells may not be spawned and may only enter play through the Shell ability.

Here lies Mr. Poke. May his shell be more useful in death than his claws were in life.

Slowpoke (Rocktop Minion)

Stats:

  • Strength: 3
  • Armor: 1
  • Will: 3
  • Dex: 1
  • Printed badges: 5 and 1 (top right), Life 1 (heart), 1 (bottom right, skull)
  • Trait bar: two icons as printed (not named in the card text), followed by the keyword SHELL

Abilities:

Shell: When a model with Shell is destroyed replace it with a Turtle Shell model. If all Turtle Shells are already on the dungeon map, move the Turtle Shell furthest from the Heroes to the new square.

Slowpokes are slow because they are perpetually dizzy. They're always getting banged on the head by tunneling Crushers, smashed together by cavorting Rollers, and cowering under the exploding fire of Bombardiers. Being the smallest of the Rocktops is hard work. Sometimes having their caves invaded by Heroes seems like a nice vacation.

Roller (Rocktop Elite)

Stats:

  • Strength: 2
  • Armor: 1
  • Will: 3
  • Dex: 2
  • Printed badges: 6 and 2 (top right), Life 2 (heart), 2 (bottom right, skull)
  • Trait bar: two icons as printed (not named in the card text), followed by the keyword SHELL

Abilities:

  1. Thwack (red 1 badge): Skull icon, Throw 4.

Shell: When a model with Shell is destroyed replace it with a Turtle Shell model. If all Turtle Shells are already on the dungeon map, move the Turtle Shell furthest from the Heroes to the new square.

Throw X: When using an action with Throw, choose one friendly adjacent model. Push that model a number of squares up to the value of X, as described in the rules for Push. If the model moves to a square that is adjacent to another model it immediately stops moving. Every model it stops adjacent to, friendly or enemy, suffers an offense roll of 1 per square the model moved.

Rollers love a good bit of sport. Stomping through the tunnels they happily line Slowpokes up for a game of Nineshells, chortling merrily as an expert shot sends shells rebounding and ricocheting throughout the mines.

Bombardier (Rocktop Elite)

Stats:

  • Strength: 1
  • Armor: 1
  • Will: 3
  • Dex: 1
  • Printed badges: 5 and 1 (top right), Life 1 (heart), 1 (bottom right, skull)
  • Trait bar: two icons as printed (not named in the card text), followed by the keyword SHELL

Abilities:

  1. Cannon (red 1 badge): Ranged-attack icon 10, +2 DEX. (The attack-type icon is printed as shown on the card; its value is 10.)
  2. Turtle Cannon (red 1 badge): Skull icon, Throw 6, Burst 2. Burst is centered on the thrown model. After resolving Turtle Cannon the thrown model is destroyed.

Shell: When a model with Shell is destroyed replace it with a Turtle Shell model. If all Turtle Shells are already on the dungeon map, move the Turtle Shell furthest from the Heroes to the new square.

Throw X: When using an action with Throw, choose one friendly adjacent model. Push that model a number of squares up to the value of X, as described in the rules for Push. If the model moves to a square that is adjacent to another model it immediately stops moving. Every model it stops adjacent to, friendly or enemy, suffers an offense roll of 1 per square the model moved.

Delighting in explosions, Bombardiers happily fire their cannons into the midst of any combat, hitting friend and foe alike. Because of this, Bombardiers do not have many friends, not even other Rocktops, who quickly tuck themselves safely into their shells whenever a Bombardier is around.

Crusher (Rocktop Elite)

Stats:

  • Strength: blue 2, red 1
  • Armor: blue 1, red 2
  • Will: 3
  • Dex: 1
  • Printed badges: 5 and 3 (top right), Life 4 (heart), 2 (bottom right, skull)
  • Trait bar: Immune: Status Effects icon

Abilities:

  1. Thwack (red 1 badge): Skull icon, Throw 6.
  2. Turtle Tremor (red 2 badge): Sword icon, Wave 3, +1 STR for every Turtle Shell within the area effect.

Immune: Status Effects: A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.

Throw X: When using an action with Throw, choose one friendly adjacent model. Push that model a number of squares up to the value of X, as described in the rules for Push. If the model moves to a square that is adjacent to another model it immediately stops moving. Every model it stops adjacent to, friendly or enemy, suffers an offense roll of 1 per square the model moved.

Crushers are the premier miners in Crystalia. Their ability to grind through rock and soil make even the proudest dwarf blush. The constant pounding and pulverizing takes a toll on their attitude however, leaving them belligerent and unwelcoming when hapless Heroes wander into their homes.

Paired Spawning Point

Rock Pile (Paired Spawning Point)

Stats:

  • Armor: 1
  • Printed badges: Life 4 (heart), grey skull badge (bottom right) with no number printed
  • Trait bar: Immune: Status Effects icon, followed by ROCK AURA

Spawning Pool (printed on the card front):

  • 2x Rock Pile (Spawning Point)
  • 1x Crusher
  • 2x Roller
  • 2x Bombardier
  • 6x Slowpoke
  • 6x Turtle Shell

Abilities:

Immune: Status Effects: A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.

Rock Aura: Monsters with the blue gem icon that are within 2 squares of Rock Pile are Immune: Status Effects.

Rocktops can be found throughout Crystalia, wherever the earth is rocky and barren. Due to their natural predilection to tunnel, Rocktops are superb miners.

Like many of the Consul's minions, Rocktop society is ruled by strength and size. At the top of the hierarchy stands the mighty Crusher. Dimwitted and brutish, Crushers spend most of their waking hours smashing rock to increase the size of the tunnel systems they claim as theirs.

In contrast, Rollers and Bombardiers are surprisingly jovial creatures. Relishing in mischief and mayhem they delight in the noise and spectacle as rocks, Heroes, or anything weaker than them are smashed, smushed, crushed, crunched, or exploded.

Below them all are the hapless Slowpokes. Simple creatures who, if they had a say in it, would be perfectly content moving rocks from one side of a cave to another and back again.