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Star Realms: United – Assault

Expansion for Star RealmsExpansion for Star Realms: Colony WarsExpansion for Star Realms: Frontiers

Star Realms: United – Assault Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup with Mini-Expansions
  • Rules for United Factions in the Attack and Command Packs
  • Example: Alliance Transport

Components

The Assault pack contains 12 cards:

  • 2 × Alliance Transport
  • 2 × Blob Bot
  • 2 × Coalition Messenger
  • 1 × Embassy Base
  • 1 × Exchange Point
  • 1 × Lookout Post
  • 2 × Trade Star
  • 1 × Union Stronghold

Setup with Mini-Expansions

The symbol in the bottom-right corner of each card shows which mini-expansion it belongs to: the Characters symbol, the Missions symbol, the Attack symbol (А) or the Command symbol. Cards of the Attack and Command packs include base cards (gold symbol) and ship cards (silver symbol).

You may add one mini-expansion to the game or all of them at once. When you add the Attack mini-expansion, shuffle its cards into the trade deck.

The booklet's setup text also covers the Characters and Missions mini-expansions (their cards, and the mission setup with 3 mission cards dealt face down, plus the alternative 5-card deal). Those lines belong to the other United packs and are not transcribed here.

Rules for United Factions in the Attack and Command Packs

Four united faction symbols are shown below. Each one activates the ally abilities of two factions at once:

  • Yellow star with black centre = yellow star symbol + blue cross symbol.
  • Red cog with black cross centre = blue cross symbol + red cog symbol.
  • Red ring with green centre = red cog symbol + green circle symbol.
  • Yellow sun ring with green centre = green circle symbol + yellow star symbol.

For example, if you have played a card with the yellow-star-and-blue-cross symbol, you may apply any ally abilities of the yellow star symbol or the blue cross symbol.

Conversely, if you have played a card with the yellow star symbol or the blue cross symbol, you may apply any ally abilities of the combined yellow-star-and-blue-cross symbol.

Example: Alliance Transport

The following sentence continues the Commodore Zhang example from the Characters section of the booklet. Only the Alliance Transport part is transcribed here:

You may also apply the ally ability "Chosen opponent discards 1 any card" of the Alliance Transport ship (if you have not yet done so this turn), but you cannot apply this ally ability twice if you bought and purged the Commodore Zhang character in the same turn.