Star Realms: High Alert – Requisition
Star Realms: High Alert – Requisition Rulebook
Table of Contents
Table of Contents
Faction Cost Reduction
Several cards in this pack carry the same printed line:
Pay {1 Trade} less to acquire this card for each {faction} card you have in play.
The {faction} is named on each card (Trade Federation, Star Empire, Machine Cult or Blob). For each card of that faction you have in play, the card's acquisition cost is reduced by 1 Trade. Each card's own line names its faction.
Cards
Corsair
Trade Federation Ship. Cost 3.
- Gain 3 Trade.
- Trade Federation Ally: Gain 4 Combat.
- Pay 1 Trade less to acquire this card for each Trade Federation card you have in play.
Quantity in the pack: 2.
Hellfire
Star Empire Ship. Cost 4.
- 5 Combat: Target opponent discards a card.
- Star Empire Ally: Draw a card, then discard a card.
- Pay 1 Trade less to acquire this card for each Star Empire card you have in play.
Quantity in the pack: 2.
Lunar Landing
Trade Federation Base. Cost 9. Defense 5.
- For each Trade Federation card you have in play, gain 1 Authority and draw a card.
- Pay 1 Trade less to acquire this card for each Trade Federation card you have in play.
Quantity in the pack: 1.
Operations Platform
Machine Cult Base. Cost 3. Defense 4. Outpost.
- Gain 1 Trade or gain 1 Combat.
- Pay 1 Trade less to acquire this card for each Machine Cult card you have in play.
Quantity in the pack: 2.
Swarm Colony
Blob Base. Cost 6. Defense 5.
- Draw a card.
- Blob Ally: Gain 4 Combat.
- Pay 1 Trade less to acquire this card for each Blob card you have in play.
Quantity in the pack: 1.
Transcription note: the printed card reads "Draw a card." The starrealms.com card data lists this ability as "Discard a card." The printed card is followed here; the discrepancy is noted for the publisher to confirm.
Tanker Mech
Machine Cult Ship. Cost 5.
- Gain 4 Trade.
- Machine Cult: Scrap a card in your hand or discard pile.
- Scrap: Draw a card.
- Pay 1 Trade less to acquire this card for each Machine Cult card you have in play.
Quantity in the pack: 1.
The Armory
Star Empire Base. Cost 7. Defense 6. Outpost.
- 3 Trade: Target opponent discards a card.
- Pay 1 Trade less to acquire this card for each Star Empire card you have in play.
Quantity in the pack: 1.
Warrior Pod
Blob Ship. Cost 2.
- Gain 4 Combat.
- Blob Ally: Gain 3 Combat.
- Pay 1 Trade less to acquire this card for each Blob card you have in play.
Quantity in the pack: 2.