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Omen: Champions of the Nile

Expansion for Omen: A Reign of WarExpansion for Omen: Edge of the AegeanExpansion for Omen: Fires in the EastExpansion for Omen: Heir to the Dunes

Omen: Champions of the Nile Rulebook

Table of Contents

Table of Contents

  • Components
  • Unit Cards
    • Brassborn Scorpion
    • The Child King
    • Dancing Mirage
    • Evaporating Wisp
    • The Great Watcher
    • Riverbound Behemoth
    • Sandcounter
    • Tombtreader
    • Trader from Afar
    • Treasure Hunter
    • Trophybound Brawler
  • Structure Cards
    • Temple of the Isles
    • Great Ampitheater
    • Gates of the Garden
  • Gameplay
    • Metal Favor Token
    • Units
    • Structures

Components

  • 1 Metal Favor token
  • 6 Structure cards (2 copies of 3 structures)
  • 11 Unit cards

Unit Cards

Each Unit card shows its name, its unit type (in the banner above the card art), three stat values, its keywords, and its ability text.

The sheet prints the three stat values as three coloured icons: a gold icon, a red icon and a blue icon, read left to right. The sheet has no legend for these icons. The values below are listed in that printed order (gold, red, blue). The base game's Heroes cost 0 coins, and every Hero in this set shows 0 in the gold icon, so the gold value is the Unit's Cost. The red value is its Strength, and the blue value is its Offering Value. Check these against the printed card if in doubt.

Brassborn Scorpion

  • Unit type: Automaton
  • Stats (gold / red / blue): 3 / 5 / 1
  • Keywords: COLOSSAL
  • Text: TRIBUTE: Take 1 card from an opponent's hand at random.

The Child King

  • Unit type: Hero
  • Stats (gold / red / blue): 0 / 2 / 4
  • Keywords: TREASURED
  • Text: Add any 2 units from outside of the game to your hand.

Dancing Mirage

  • Unit type: Oracle
  • Stats (gold / red / blue): 0 / 1 / 2
  • Keywords: None printed
  • Text:
    • Portent Step: Lose 1 coin. Discard the top card of the deck. If an Oracle was discarded, draw 2 cards and gain 2 coins.

Evaporating Wisp

  • Unit type: Spirit
  • Stats (gold / red / blue): 1 / 1 / 3
  • Keywords: INVOKE 2 (the Invoke cost is printed as a coin icon with the number 2)
  • Text:
    • DEPLOY: Discard your hand and draw that many cards. Or RECLAIM 2.

The Great Watcher

  • Unit type: Sphinx
  • Stats (gold / red / blue): 0 / 0 / 4
  • Keywords: TREASURED, COLOSSAL
  • Text: None printed.

Riverbound Behemoth

  • Unit type: Beast
  • Stats (gold / red / blue): 2 / 3 / 2
  • Keywords: COLOSSAL
  • Text:
    • DIRGE: Destroy a non-COLOSSAL Unit.
    • RECLAIM 1.

Sandcounter

  • Unit type: Priestess
  • Stats (gold / red / blue): 2 / 1 / 2
  • Keywords: None printed
  • Text:
    • SCORNED: Destroy a non-COLOSSAL Unit.
    • RITUAL: Discard a COLOSSAL Unit.

Tombtreader

  • Unit type: Warrior
  • Stats (gold / red / blue): 1 / 2 / 3
  • Keywords: None printed
  • Text:
    • DEPLOY: If you have 2 or fewer cards in hand, RECLAIM 2.

Trader from Afar

  • Unit type: Merchant
  • Stats (gold / red / blue): 3 / 1 / 3
  • Keywords: BARTER
  • Text: At the end of the Surge Step: Draw 3 cards and discard 2.

Treasure Hunter

  • Unit type: Soldier
  • Stats (gold / red / blue): 1 / 1 / 2
  • Keywords: None printed
  • Text:
    • DEPLOY: Return 1 TREASURED card from the discard pile to your hand. Discard 1 card.

Trophybound Brawler

  • Unit type: Myrmidon
  • Stats (gold / red / blue): 1 / 1 / 2
  • Keywords: None printed
  • Text:
    • RALLY: You may discard 1 TREASURED card to gain 1 coin and draw 2 cards.

Structure Cards

The sheet shows six Structure cards: two copies each of three structures. Each structure has a BUILD value, a restriction on which Units may be used to build it, and a COMPLETED ability with 2 VP. The sheet prints this structure's name as "Great Ampitheater" (the spelling is the sheet's own) and it is transcribed as printed.

Temple of the Isles

  • BUILD: 5
  • Building restriction: You may only use TREASURED units to build here.
  • COMPLETED (2VP): Reveal all cards under this structure. You may add 2 units to your hand.

Great Ampitheater

  • BUILD: 6
  • Building restriction: You may only use Non-COLOSSAL or Non-TREASURED units to build here.
  • COMPLETED (2VP): Reveal all cards under this structure. You may play 1 unit from among them at no cost and add 1 unit to your hand.

Gates of the Garden

  • BUILD: 8
  • Building restriction: You may only use COLOSSAL units to build here.
  • COMPLETED (2VP): Reveal all cards under this structure. You may play 2 units from among them at no cost.

Gameplay

Omen: Champions of the Nile introduces 11 new units for your games of Omen. It also includes 6 new Structure cards usable by combining previous Omen sets.

Metal Favor Token

Simply replace the favor card in Omen: Heir to the Dunes, and use the token instead.

The Metal Favor token has no rules of its own on the sheet. It uses the Favor rules of Omen: Heir to the Dunes, which are not restated in this rulebook; read them from the Omen: Heir to the Dunes rulebook.

Units

The units in Omen: Champions of the Nile are compatible with Omen: A Reign of War, any Omen standalone function, as well every configuration of those sets. Add the units to those of the same type in their original Omen sets. When adding that unit type to games of Omen, include the units from Omen: Champions of the Nile.

Structures

The structures in Omen: Champions of the Nile are meant to be used with the Omen: A Reign of War by itself or in combination with Omen: Edge of the Aegean and Omen: Fires in the East. These structures follow the same rules as those in Omen: Heir to the Dunes, with the only difference being the limitation on what type of units can be used to build them.