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Munchkin Dungeon: Cthulhu

Expansion for Munchkin Dungeon

Munchkin Dungeon: Cthulhu Rulebook

Table of Contents

Table of Contents

  • Components
  • How to Play with Munchkin Dungeon: Cthulhu
  • Madness!
  • Cthulhu

Components

  • 24 Threat Cards
  • 24 Loot Cards
  • 36 Madness Tokens
  • 7 Monster Room Cards
  • 5 Empty Room Cards
  • 5 Monster Figures

How to Play with Munchkin Dungeon: Cthulhu

The Munchkin Dungeon core box is needed before you can go mad with the Cthulhu expansion. This expansion comes with new Threat, Room, and Loot cards that must be added to the core game.

During set up, use only the Empty Room and Monster Room cards from this expansion, placing them on the Dungeon Board following the core game rules. Add the Loot and Threat cards from this expansion to the core box cards, shuffling them together before you start the game.

Madness!

Munchkin Dungeon: Cthulhu adds a new mechanic to the core game: Madness!

Madness tokens are obtained when entering new Rooms from this expansion, just like Threat tokens. However, they are not placed in a Pool by the board, but beside your Hero Dashboard, and you will keep them with you during the game. Each Room gives a different amount of Madness indicated by the icon on its card. Madness is a ride that should be enjoyed, because once you've gained it, it's really hard to get rid of it!

At first glance, Madness doesn't seem to cause much harm. In fact, you can be positively affected by it. Unfortunately, though, Madness can sometimes also work against you. It's crazy! It all depends on the special Effects listed on the cards; each one reacts with your Madness in a different way.

Example (shown in the leaflet): the Nightie Gaunt card has the effect "If this game is played after sunset, it rolls +2", and the leaflet shows it alongside a +1 Madness token.

Cthulhu

Come on, you knew this was coming your way! What's the point of playing a Cthulhu game if you don't end up facing Cthulhu itself? For this reason, when playing with this expansion, you should always use the Great Cthulhu as the Boss. Place its 3 Boss Room cards on the Dungeon Board following the core game rules, and good luck winning this fight!