La Granja FAQ
192 questions players ask · Updated Nov 10, 2026 · Full rulebook
Components and Setup
- Which side of a farm card counts once the card is tucked under the farm?
- Does the Wainwright marker's delivery and victory point bonus repeat in later rounds?
- Does a helper card without the 1x symbol stay available for the rest of the game?
- What counts as a stable for Deer Breeder and Straw Binder?
- What do the red borders on the Peddler and Negotiator helper cards mean?
- Is there a limit on craft markers, and can you deliver to a craft building you have already completed?
- Do you need to mark cards that have a once-per-round limit?
- Do you need a player marker on a 1x helper, and can that marker be removed when all 25 markers are in use?
- Can a helper marked 1x be used more than once per round?
- Can you use Negotiator (#2) or Peddler (#33) on your own turn?
- Can you use a helper right after you play it if its title is colour-coded for a different phase?
- Can you replace a helper or market barrow already on your farm?
- How many roof markers are placed at setup with two players?
- Do roof markers reset each round so they can be used again?
- Can a roof marker bought this round be used in that same round?
- Can a roof tile's one-time bonus be used in any step of its colour phase, without a matching die?
- When you take a craft marker, do you get both its immediate and its ongoing effect?
- How does the Butcher craft marker score victory points?
- If you take the Butcher marker and score a barrow in the same step, do you get its ongoing extra point that round?
- Can you store several goods in one den?
- Are pigs resources that can be bought, sold or upgraded at any time?
- Does a pig picture on a farm extension card mean you receive a pig?
- Does the Swineherd count as a stable, and can its pigs breed?
- Can you sell or upgrade pigs that sit on helper cards such as the Swineherd?
- Must you have the 3 silver before using the Market Woman (#21) trade-commodity action?
- Can Haggler (#59) return a trade commodity or money when you fully supply a craft building?
- Do farm extension cards have to line up their icons in a row?
General and Aim of the Game
- Is there an upgrade kit or card pack so first-edition owners can get the second-edition La Granja cards?
- What changed between the first and second editions of La Granja cards and rules?
- Is the amount of silver you hold open information?
- Can you use a roof marker as soon as you acquire it?
- Can Groom convert several grain into victory points in one round?
- Can the Expert Farmhand copy another helper, and when do I choose which one?
- Can Market Woman and Trader be combined on one trade commodity return?
- Does a trade commodity spent before Market Woman is played trigger its bonus?
- Are pig stall spaces and pig dens interchangeable when you take a pig?
- Does Roofer let you deliver both goods when a roof tile gives two different harvest goods?
- When Agricultural Worker sells a field good, is it sold at the buy price or the sale price?
- Can an olive spent for Oil Miller be used to play promo card 71 (Breeder)?
- Does Farm Servant require a star action to upgrade goods?
Sequence of Play
- When can you perform anytime actions?
- Can a trade commodity be transported to a craft building in the transportation phase instead of used as an anytime action?
- How does Manservant's discard-and-draw work?
- In the first round, may you play two cards in the card-play step?
- Does Carpenter let you play an extra card for free if you have no farm extension, and can Potter's discount help?
- In round 1, do the two starting farm cards still need goods to be placed on the right side?
- When can you use the Donkey or Siesta bonus on a roof tile?
- Can you sell or upgrade goods or a pig before the Growth step to make room, or in the middle of the growth step?
- Can you sell harvest goods at any time, and can upgraded goods be sold?
Farm Phase
- Can the two harvest goods on The Gardener card be different types?
- Can The Gardener be used more than once per round, and can its goods be kept from round to round?
- Can harvest goods placed on a helper card such as The Gardener be sold, upgraded, or moved into a den?
- Does The Deer Breeder pay silver for empty stables on every player's board, or only the owner's, and how often?
- When does The Deer Breeder silver payout happen: when pigs breed, or after step 3 of the farm phase?
- How many pigs does the Pig Breeder card need to give two extra offspring?
- In which step of the Farm Phase do the Merchant House and Deli craft markers pay out?
- Does a +Coin effect on a card pay out even without a Merchant's House?
- Does a farm extension's +1 coin farm-phase bonus need the Merchant House craft marker?
- Can goods on your fields be sold, moved into a den, or stored?
- Can you move a good from a field into a harvest den, for example with Olive Picker?
- Can the Brewer move grain from your fields to different dens, and can it move tokens from the Gardener card?
- Can you pay for a farm extension with goods still on your fields?
- Can you sell a pig that sits in a farm extension card?
- Can you buy a roof marker after the Revenue Phase if you only get the silver then?
- When do you score the victory points on a roof marker?
- How do you get your first pig?
- Do you get a pig offspring in the Growth step with fewer than two pigs?
- Can you get more than one pig offspring per round when you have several pigs?
- Can a farm extension with a pig symbol give you an extra pig?
- Can you sell a newborn pig right away, as it is born?
- Can you sell one of your pigs to make room so that a newborn pig can be placed?
- If you receive a pig from a card or die but have no room for it, can you sell it right away?
- Can Pig Breeder's offspring and a grain bought with Fodder Maid both happen in Farm Phase step 3?
- Can Fodder Maid's grain-to-pig exchange and a trade commodity pig both happen before pig breeding in the Farm Phase?
- Can you buy a pig, breed it, then sell pigs for silver to gain money every turn?
- When can the Beekeeper (#52) pay out?
- How much silver does the Beekeeper (#52) pay?
- Can Harvest Hand (#34) be used after the growth step has already happened this round?
- Can Harvest Hand (#34) put more than two harvest goods on one field?
- Can Oil Miller grow a field placed during the Growth step so it produces a resource that same round?
- Can you hold more cards than your hand limit during a round?
- Do you refill your hand right after playing a card, or after an anytime or roof action?
- Can you discard unwanted cards to draw new ones?
- When can the Gardener helper be activated?
- Can you use Builder immediately after playing it in the farm phase?
- Can you pay for a farm extension with victory points?
- Can you pay for one roof marker with two upgraded goods?
- Can the Groom hold one pig, and does that pig count toward your total pigs?
- Does the Potter make a farm extension cheaper?
Revenue Phase
- How does the Tenant's reserved die work, and what must other players pay to use it?
- What does the Tenant cost in the second edition: 2 silver or 1 other farm good?
- Must a player pay for the Tenant's die when it is the last die left or the third die everyone can take?
- If I play the Tenant during the revenue phase, can I reserve a die the same round?
- Can the Tenant take a die from a revenue space that the Village Elder has marked?
- Can other players take a die the Village Elder has reserved, and when is it released?
- Can Migrant Laborer (#15) change a die before the start player chooses, and can it change a Tenant die?
- Does the Greengrocer's harvest-good bonus apply to both the die 2 card action and the die 6 delivery?
- Is the Greengrocer's bonus harvest good optional, or must it be taken?
- Does Peon let you use all of your dice a second time in a round?
- Can the Porter's revenue bonus be used with the third die?
- When Foreman's last leftover die matches your die, do you get silver for each opponent?
- If you have two matching dice on your farm and an opponent takes the same number, does Foreman pay once or twice?
- Can Artisan (#72) change a revenue die you took with the Tenant?
- Does Candle Maker's silver trigger Fat Cat's extra silver?
- Can Marketer's free barrow delivery be used right after a barrow card is played with a revenue die?
- What are the buy and sell prices for harvest goods?
- Can Revenue die 5's upgrade of two resources be used on a pig to make cured meat?
- Must you take an action when you take the revenue die 5, or may you choose to do nothing?
- Can you take more than one option from the die number 2 revenue action?
- Can you tuck a card under any side of your farm with the die number 2 action?
- Can Merchant (card 6) be used right after you play it with a die during the revenue phase?
- How many revenue dice are rolled in La Granja, and when?
Transportation Phase
- When does the second blocked craft building become available?
- When can the Green Grocer craft building be completed?
- When can the Village Store and Butcher craft markers be used?
- When can you use a craft marker, and when does its ongoing side start?
- How do craft buildings with a coin symbol work, and do coins paid in need separate deliveries?
- Do you pay 1 silver to place a marker on your row in a craft building?
- How do paid deliveries to craft buildings 1 and 4 work?
- Can one delivery use both a farm good and a trade commodity?
- Where do goods for a delivery come from, and are den markers limited?
- Can you deliver a pig taken from a roof tile if your pig den is full?
- When every market space for a barrow's value is taken, do you replace your own marker or an opponent's?
- When you take over a market space, do adjacent lower-value markers also get removed?
- Can you place a market marker next to an opponent's higher-value marker?
- Do you get a victory point for removing a market marker?
- Can Peddler move a market marker that is about to be removed, and does the opponent score a VP?
- If two of your markers would be removed at once, can Peddler save one of them?
- Can Peddler protect you more than once in the same round?
- Can Peddler move your marker next to the opponent marker that just bumped it?
- After Peddler moves your marker, do you remove the opponent markers next to the new space?
- Can Stall Builder place your marker on a higher stall by removing an opponent's marker?
- Can Wainwright (card 16) replace a completed market barrow with one from your hand?
- Are the victory points from a promo market barrow card (numbers 67-72) gained without placing a marker?
- When you fulfil a market barrow, do you place a marker and score the VP of the space you take?
- Do barrows that cost coins or show no market icon place a marker on the market and score market VP?
- How does Barrow Builder's keep-a-barrow ability work?
- If you replace a market barrow, what happens to the goods on it?
- Does Donkey Driver's free delivery trigger on a one-step Siesta track move?
- Does Donkey Driver's free delivery trigger before or after you receive the pig?
- Can Wagoner Servant give one free delivery per good delivered to a craft building?
- Can an anytime action be taken between a delivery and the free delivery the Wagoner Servant triggers?
- Does an extra delivery from a farm extension cost silver, and how does the Wagoner change that?
- Can the Supplier's free donkey be used once for every delivery in a round?
- Can Supplier's free craft-building delivery use a trade commodity from the same donkey delivery?
- Do two free-delivery helper cards chain, so one delivery triggers another free delivery?
- Does the Packer's extra delivery have to be paid for?
- Are deliveries mandatory, and can you skip some with a donkey?
- Does one donkey deliver exactly one good?
- Can you deliver to several craft buildings and market barrows in one turn, in any order?
- Must you resolve transport deliveries one at a time, and can goods from an earlier delivery be used on a later one?
- Can I split my deliveries in one turn between craft buildings and market barrows?
- Can you deliver a good from a field to a craft building?
- How many deliveries can you make in one round?
- Are paid extra deliveries made after everyone's ordinary deliveries?
- Can you buy all your extra deliveries up front, or pay for them one at a time?
- Can a farm extension gained in the middle of extra deliveries give you an extra delivery straight away?
- Are the extra Siesta steps from a donkey tile, a Wainwright or a roof tile mandatory?
- If a player advances 0 steps on the siesta track, do they go on top of a disc that is already there?
- Does an extra siesta step still apply when a donkey tile moves you zero spaces?
- What other effects move you up the siesta track besides a donkey tile?
- When do you advance on the siesta track, and when are roof tiles with sombreros used?
- When does turn order change in the Transportation Phase, and can siesta moves change it later?
- Why are turn-order markers needed if the Siesta track already shows turn order?
- When players tie on the siesta track, who goes first?
- What does the slash on a donkey marker mean?
- Can players see which donkey tiles other players have already used?
- Is choosing a donkey tile in the Transportation Phase optional?
- When can a delivery from a roof tile or a donkey die action be used?
Scoring Phase
- How many victory points do you get for completing a craft building?
- Do markers on the grey spaces count toward market scoring at the end of a round?
- How often can a helper marked 1x be used, and when do its markers come off?
- In the Scoring Phase, do you purchase craft markers or just flip them?
- Are roof tiles you did not buy kept for the next round?
- When Monger gives extra victory points from the Siesta track, is it one extra point or double?
- Do you score a market barrow's points again at each round end after placing it and kicking out opponents?
- How do siesta markers return to zero in the Scoring Phase when players are tied?
- Can you score siesta track points outside the Scoring Phase?
- When the Wainwright craft marker is taken, are siesta points scored by track position or by discs moved?
End of the Game
The Solitaire Game
- In the solo game, which siesta track space counts as the third space?
- How many dice does the solo player take each round?
- What does the neutral player do in the solo game?
- In the solo game, are the X-marked market spaces blocked?
- How do you win the solo game?
- In solo play, what happens when the neutral player draws a promo card for market placement?
- In the solo game, when does the start player change?
- In the solo game, what is the transportation order when you are the start player?
- Where does the neutral player place its market marker in the solo game?
- How does the Tenant card work in the solo game?