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Heroscape: Dawn of Darkness – Archers and Kyrie Army Expansion

Expansion for Heroscape Marvel: The Conflict BeginsExpansion for Heroscape Master Set: Battle for the UnderdarkExpansion for Heroscape Master Set: Age of AnnihilationExpansion for Heroscape Master Set: Rise of the ValkyrieExpansion for Heroscape Master Set: Swarm of the MarroExpansion for Heroscape: Battle for the Wellspring Battle Box

Heroscape: Dawn of Darkness – Archers and Kyrie Army Expansion Rulebook

Table of Contents

Table of Contents

  • Figure Cards
    • Tagawa Samurai Archers
    • The Einar Imperium
  • Unique, Uncommon, and Common Info

Figure Cards

Tagawa Samurai Archers

Faction: Einar | Wave #6, Dawn Of Darkness Life 1 | Move 5 Spaces | Range 6 Spaces | Attack 2 Dice | Defense 3 Dice | Medium 5 | 65 Points Tags: Human, Common Squad, Samurai, Disciplined

Counter Strike. When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure. This power does not work against other Samurai.

Card note: Counter Strike targets printed on the card: Hatamoto Taro, Izumi Samurai, Kaemon Awa, Kozuke Samurai, Tagawa Samurai, Tagawa Samurai Archers.

The Einar Imperium

Faction: Einar | Wave #6, Dawn Of Darkness Life 1 | Move 5 Spaces | Range 1 Space | Attack 3 Dice | Defense 3 Dice | Medium 5 | 140 Points Tags: Kyrie, Common Squad, Soldiers, Disciplined

Double Attack. When each member of the Einar Imperium attacks, he may attack one additional time.

Stealth Flying. When counting spaces for the Einar Imperium's movement, ignore elevations. The Einar Imperium may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a member of the Einar Imperium starts to fly, if he is engaged he will not take any leaving engagement attacks.

Unique, Uncommon, and Common Info

Printed box on the card-list page, reproduced for the Common Squad rule. The box is small and was read from a high-resolution render of the card-list page.

Unique Hero or Squad. Each Army is allowed to have only ONE of each Unique Figure Card with a particular name.

Uncommon Hero. Each Army may have any number of an Uncommon Army Card with the same name, but you MUST keep those figures separate. (Army Cards, Figures & Order Markers). Uncommon figures are considered to be 'UNIQUE' figures in every way.

Common Squad or Hero. Each Army may have any number of a Common Army Card with the same name. You DO NOT have to keep these figures separate.