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Galactic Cruise

250 questions players ask about Galactic Cruise, answered in plain words and graded by where the answer comes from. See also the full rulebook.

Updated 2026-10-27.

  • Setup and Components
  • Turn Structure, Bumping and Reputation
  • Step 1: Advance Ships
  • Step 2a: Worker Placement and Action Access
  • Step 2a: Developments, Blueprints and Ships
  • Step 2a: Supplies, Cruises and Agendas
  • Technologies
  • Agenda Cards: General Rules
  • Agenda Cards: Building, Ships and Launches
Agenda Cards: Meetings, Marketing and Economy
  • Step 2b: Launch a Ship
  • Step 2c: Call a Meeting
  • Step 3: Company Goals
  • Progress Track, AGMs and Game End
  • Cockpits and Final Scoring
  • 2-Player Rules
  • Solo Rules: Setup and Rachel's Actions
  • Solo Rules: Rachel's Launches, Ships and Scoring
  • Galactic Cruise: Advancements
  • Galactic Cruise: AccommodationsExpansion
  • Setup and Components

    There are three Blueprint trays — which one do I use, and can I mix them?

    The designer answered both questions directly.

    • Koltin_Thompson · Designer · 2025-02-23
    • Koltin_Thompson · Designer · 2025-02-23
    • dmoser22 · Community · 2025-06-25
    • gpoirier · Community · 2025-04-05
    • srpad · Community · 2025-04-05

    Pick one tray for the whole game, never mixing them: the base game's 48 basic Blueprints, the Advancements set (Cabin-Matching), or the Accommodations set (Cabin-Matching plus Specialized). Use the base tray for your first few games.

    Where do the 12 Action tiles go?

    The designer explained this, matching the rulebook's standard setup.

    • Koltin_Thompson · Designer · 2025-10-05
    • Galactic Cruise rulebook · Rulebook · Standard Game Setup
    • Murr · Community · 2025-10-05

    Only on the standard side of the board: shuffle them and place 2 at random on each of the 6 Network locations to randomize the actions. The intro side has its actions pre-printed.

    Are the neutral cubes on the Progress Track required in the Intro Game?

    The designer said they are optional.

    • Koltin_Thompson · Designer · 2025-02-19

    No — they are there to shorten a first game. Experienced groups can leave them out and play the full length on the intro side.

    At setup, how many Guests do I add when the faceup Cruises give fewer than the minimum?

    The designer gave this example, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-01
    • Galactic Cruise rulebook · Rulebook · Marketing Board Setup (Intro)
    • schnel · Community · 2025-03-01

    Keep adding one Guest of each type until you reach or pass the minimum (7/9/11 for 1–2/3/4 players). For example, 8 Guests in a 3-player game becomes 11.

    How are the starting Guests placed in the Queue?

    The designer confirmed the order, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-05-12
    • Koltin_Thompson · Designer · 2025-05-12
    • Galactic Cruise rulebook · Rulebook · Marketing Board Setup (Intro)
    • Poilie · Community · 2025-05-12

    Randomly, one at a time, into the 1-, 2- and 3-Ad sections in order, then back to the 1-Ad section (1-2-3-1-2-3, not a snake). Sections don't need equal numbers.

    After each player draws a starting Agenda Card, do I refill the Agenda display?

    The rulebook's Player Setup draws them from the deck.

    • Galactic Cruise rulebook · Rulebook · Player Setup
    • gpoirier · Community · 2025-06-08

    No — starting cards come from the top of the deck, not the display, so nothing needs refilling.

    How is each player's starting Blueprint chosen?

    The rulebook's Player Setup steps 13–14 describe this.

    • Galactic Cruise rulebook · Rulebook · Player Setup
    • srpad · Community · 2025-05-09

    Players take one free Blueprint each from the display in reverse turn order, without refilling between picks. Slide and refill the display only after everyone has taken one.

    Does my free starting Development cover a Reputation icon and give Reputation?

    The rulebook's Player Setup step 13a says so.

    • Galactic Cruise rulebook · Rulebook · Player Setup
    • Reima28 · Community · 2025-05-26
    • wilfbiffherb · Community · 2025-05-26

    Yes — it must go in an area with no Development yet, covers the Reputation icon, and gives you 1 Reputation. It can't go below a Technology.

    What does the Engine icon showing all the starting Resources mean?

    The rulebook's Player Setup says the back of the starting Engine lists the starting supplies.

    • Galactic Cruise rulebook · Rulebook · Player Setup
    • mikemar · Community · 2026-01-09
    • Murr · Community · 2026-01-09

    It is your starting Engine, and the icon just reminds you of your setup Money and Ads. It isn't an extra bonus during play.

    Should the next Blueprint in the tray be hidden?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-06

    Ideally yes, though it barely matters. Groups that care can draw from the back of the tray.

    Are the grey neutral Developments used at every player count?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-02-27
    • Galactic Cruise rulebook · Rulebook · Intro Game Setup

    Yes — neutral Developments are used in every game, including 4 players. In 2-player games an unused player color provides the separate NPC Developments.

    Turn Structure, Bumping and Reputation

    Can I place a Worker for an action and also launch a Ship with another Worker in the same turn?

    The rulebook's turn structure lists these as alternatives.

    • Galactic Cruise rulebook · Rulebook · Turn Structure
    • alanB · Community · 2025-04-18
    • dmoser22 · Community · 2025-04-18

    No — Step 2 of your turn is a choice of exactly one: assign a Worker and take up to 2 actions, launch a Ship, or Call a Meeting. Only an Agenda Card or another rule-breaking ability can let you do both.

    Does the First Player token ever pass to another player?

    Several players agree; the rulebook never moves the token.

    • srpad · Community · 2025-11-16
    • DrGluteusMaximus · Community · 2025-11-16
    • PTT69BIO · Community · 2025-11-16

    No — the first player stays the same for the whole game. It matters at the end, because once game end triggers, the current round is finished before the final round.

    Can I bump my own Worker?

    Several players agree, citing the Employee Handbook; no official ruling.

    • dnesormada · Community · 2025-07-07
    • headlines_soloplayer · Community · 2025-07-07
    • Stealthmutant · Community · 2025-07-08
    • Moose Malloy · Community · 2026-01-25
    • Brezel85 · Community · 2026-01-31
    • mrpoison · Community · 2025-07-07disagrees

    Not normally — the base rule forbids it. It becomes possible when the game's Expert Worker ability is self-bumping (for your Expert) and, for your other Workers, once you unlock the Destination Upgrade that gives all your Workers the Expert ability. There is no limit on how often you do it, so you collect the Funding Bonus each time — though you are restricted to locations you already occupy.

    When my Worker is bumped, do I take the Funding Bonus immediately or after the other player's turn?

    The designer explained the intended timing directly.

    • Koltin_Thompson · Designer · 2025-11-09
    • Koltin_Thompson · Designer · 2025-11-09

    Usually it makes no difference, since Funding Bonuses don't affect anyone else. The design intent is that being bumped never affects other players, so if a bump-triggered Agenda Card could let you take from a shared display mid-turn, wait until the bumping player finishes. Board Game Arena gives the bonus on your own turn only to avoid constant back-and-forth.

    When a Funding Bonus gives 2 Resources, can I pick two different types?

    The designer's FAQ gives this exact example.

    • Koltin_Thompson · Designer · 2025-01-17
    • Galactic Cruise rulebook · Rulebook · Funding Bonus

    Yes — with the doubled Resource Funding Bonus you could take, for example, 1 Food and 1 Oxygen.

    When I drop Reputation for bonuses, can I take different Resource types?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2025-03-24
    • Koltin_Thompson · Designer · 2025-03-23
    • drathbun · Community · 2025-03-24
    • drathbun · Community · 2025-03-29
    • Galactic Cruise rulebook · Rulebook · Reputation

    Yes — Food, Oxygen and Fuel count as one bonus type, so you can take any mix of them, such as 1 Food and 1 Fuel. You can't mix in a different category (Money or Ads) in the same drop.

    Do Resources from the Reputation Track need storage room, and must I spend them right away?

    The designer confirmed both the storage rule and that bonuses need not be spent the same turn.

    • Koltin_Thompson · Designer · 2025-03-12
    • Koltin_Thompson · Designer · 2025-03-16
    • Koltin_Thompson · Designer · 2025-05-14
    • Koltin_Thompson · Designer · 2025-05-14
    • Galactic Cruise rulebook · Rulebook · Reputation
    • Moose Malloy · Community · 2025-05-16

    Neither. Resources you spend immediately (for example while launching) need no storage, and you may instead keep them for later turns if you have room. Resources gained directly, like Funding Bonuses, must fit your storage. The drop itself is still limited to once per turn: pick one bonus type and gain one for each of that type you pass.

    Can I drop Reputation for a bonus in the middle of an action?

    The rulebook's clarifications say this can be done at any time, including mid-action.

    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases
    • gpoirier · Community · 2025-05-25
    • gpoirier · Community · 2025-05-26

    Yes — the once-per-turn Reputation drop can happen at any time on your turn, so you can pause an action (for example right after a Development raises your storage), take the Resources, and finish the action.

    Do I collect Reputation Track bonuses when an effect costs me Reputation, like taking from the Agenda discard pile?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2025-02-26
    • Koltin_Thompson · Designer · 2025-02-26
    • Koltin_Thompson · Designer · 2025-05-04
    • srpad · Community · 2025-05-04

    No — you only gain the bonuses you pass during your once-per-turn voluntary drop. Reputation spent on costs (the Agenda discard pile, Strategic Relationship, refreshing Blueprints) or lost to penalties gives nothing.

    Do I gain the Reputation Track bonuses I pass when my Reputation goes up?

    The rulebook only grants track bonuses when you reduce Reputation; one player notes the Upgrade exception.

    • Galactic Cruise rulebook · Rulebook · Reputation
    • HitomiKojiru · Community · 2025-11-27

    Not normally — moving up the track gives no bonuses by itself. One Destination Upgrade changes that: once you unlock it, you gain the bonuses you pass on the way up.

    What happens when I gain Reputation while already at 18?

    The designer confirmed this, matching the rulebook's clarifications.

    • Koltin_Thompson · Designer · 2025-04-18
    • Koltin_Thompson · Designer · 2025-04-08
    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases

    You gain 1 VP for each Reputation you would gain while at 18 — gaining 5 there gives 5 VP. Likewise, at 0 you lose 1 VP per Reputation you would lose.

    Can I spend Reputation partway through a Reputation gain to collect extra track bonuses?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2026-06-02
    • bad63rfx · Community · 2026-05-31
    • jbabel · Community · 2026-05-31

    No — a Reputation gain resolves completely before you can drop Reputation, so you can't interleave the two to farm bonuses, despite the "at any time" wording.

    Step 1: Advance Ships

    How far do Ships advance in Step 1, and can I choose not to advance to collect more Ads first?

    The designer confirmed both points, matching the rulebook's "automatically advances" wording.

    • Koltin_Thompson · Designer · 2025-03-07
    • Koltin_Thompson · Designer · 2025-04-18
    • Galactic Cruise rulebook · Rulebook · Step 1 — Advance Ships
    • Simon_Milburn · Publisher · 2025-03-07
    • clownfeet · Community · 2025-03-07
    • dmoser22 · Community · 2025-04-18

    Each Ship in space advances exactly one Stop, and it is mandatory — Ships move automatically at the start of your turn, before Step 2. You can still raise Ads or Resources at that point by dropping Reputation or playing Agenda Cards.

    With two Ships in space, can I choose which one advances first?

    The rulebook lets you advance multiple Ships in any order.

    • Galactic Cruise rulebook · Rulebook · Step 1 — Advance Ships
    • garry_rice · Community · 2025-04-22
    • tonybluehose · Community · 2025-04-22

    Yes — you advance them in any order, completing each Stop fully before the next. That lets one Ship drop an Upgrade Token on a Destination before the other arrives there.

    Can I choose not to drop off my Upgrade Token at a Destination?

    The designer ruled the drop-off is required, consistent with the rulebook.

    • Koltin_Thompson · Designer · 2025-03-15
    • Galactic Cruise rulebook · Rulebook · Destination
    • niennia2 · Community · 2025-05-09

    No — the token must be placed on one of the Cruise's Destinations if there is a legal space. You may hold it for a later Destination on the same Cruise, but it is discarded only if no Destination on the Cruise has room (each holds at most 3 tokens).

    How many VP do Guests score at a Destination with Upgrade Tokens on it?

    The designer confirmed the formula, which matches the rulebook.

    • Koltin_Thompson · Designer · 2025-05-06
    • Koltin_Thompson · Designer · 2025-02-20
    • Koltin_Thompson · Designer · 2025-07-01
    • Galactic Cruise rulebook · Rulebook · Destination
    • jbabel · Community · 2025-12-15
    • srpad · Community · 2025-06-12

    Each Guest you score earns 3 VP plus 1 VP per Upgrade Token on that Destination — the bonus applies per Guest, not once for the group. Two Guests at a Destination with one token score 2 × (3 + 1) = 8 VP; with two tokens each Guest scores 5. Tokens have no effect on a Day in Space.

    Do I pay Ads again to score Guests at each Destination of a Cruise?

    The designer confirmed this, matching the rulebook's scoring rule.

    • Koltin_Thompson · Designer · 2025-06-11
    • Galactic Cruise rulebook · Rulebook · Destination
    • Murr · Community · 2025-06-10
    • srpad · Community · 2025-06-10

    Yes — at every Destination, each Guest you score costs 1 Ad if it matches the Destination and 2 if not. A Day in Space costs no Ads.

    Does the +1 VP on the back of a flipped Upgrade Token score when I Schedule a Cruise?

    The designer explained this in two threads.

    • Koltin_Thompson · Designer · 2025-03-03
    • Koltin_Thompson · Designer · 2025-03-15
    • StrangeBeacon · Community · 2025-03-03
    • mikemar · Community · 2025-03-03

    No — flipping only marks the token you will carry, and it blocks that Funding Bonus until you launch. After launch the token rides on your Engine, and when you drop it at a Destination it unlocks an Upgrade and adds 1 VP per Guest scored there.

    What do the Guest-type icons on Ship Segments do?

    The rulebook's Day in Space section describes this.

    • Galactic Cruise rulebook · Rulebook · Day in Space
    • gpoirier · Community · 2025-04-26
    • gpoirier · Community · 2025-04-26

    They pay out on a Day in Space: each Guest aboard earns its Guest Bonus once for every matching icon in that Ship.

    Does Adventurous Upgrade 1 give a Funding Bonus for every cube I already have on the Progress Track?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2025-04-05
    • Koltin_Thompson · Designer · 2025-05-10
    • Koltin_Thompson · Designer · 2025-09-09
    • wavedog98 · Community · 2025-09-09

    Yes — when you unlock it, you gain a Funding Bonus for each of your cubes already on the whole track. After that, each new cube gives one more; earlier cubes never trigger again.

    Does the Upgrade that gives extra Reputation double my gains, and how often can it trigger in one turn?

    The designer spelled out each case across several posts.

    • Koltin_Thompson · Designer · 2025-04-22
    • Koltin_Thompson · Designer · 2025-05-07
    • Koltin_Thompson · Designer · 2025-05-07
    • Koltin_Thompson · Designer · 2025-05-19
    • Koltin_Thompson · Designer · 2025-04-19
    • itsamecj · Community · 2025-03-02

    It adds 1, never doubles — advertising two matching Guests gives 3 Reputation, not 4. It triggers once per instance: at most once in Step 1 (however many Ships are in space), once for a Reputation-granting Location Bonus, and once for each Step 2 action that gains Reputation. Free actions from Agenda Cards that gain Reputation can each add another.

    Can the Improved Workflow Upgrade remove an Upgrade Token that is already flipped?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2026-09-30
    • Koltin_Thompson · Designer · 2026-10-15
    • SkytigerGaming · Community · 2026-09-30
    • jbabel · Community · 2026-09-30disagrees

    No — it must take a faceup token still in your Launch Tower. A token from the top section gives you the single item printed on it (as if flipped by Schedule a Cruise) and then reveals the doubled Funding Bonus beneath.

    What does the ≠ sign on the Expert ability that makes the Pilot's Guests any color mean?

    The designer explained the symbol directly.

    • dnorthcott · Designer · 2025-03-02

    It means you can gain a Segment's bonus even with a Guest whose color doesn't match that Segment.

    Can the orange Upgrade that removes an Upgrade Token take a Funding Bonus (top) token, or only bottom tokens?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-07-29
    • Murr · Community · 2025-07-29

    Any of the eight Launch Tower tokens — gain its bonus, then return it to the box.

    Step 2a: Worker Placement and Action Access

    Can I take the same action twice with one Worker, for example Acquire Blueprints twice?

    The designer confirmed this, and the rulebook states actions may be repeated.

    • Koltin_Thompson · Designer · 2025-03-15
    • Koltin_Thompson · Designer · 2025-04-15
    • Galactic Cruise rulebook · Rulebook · Action Selection
    • itsamecj · Community · 2024-04-04
    • Murr · Community · 2025-09-28
    • gpoirier · Community · 2025-04-11

    Yes — your two actions can be any combination of actions you have access to, including the same one twice. The ≠ symbol only stops you from placing a Worker where you already have one; it says nothing about repeating actions.

    Can a chain of connected Developments give my Worker access to actions beyond the adjacent locations?

    The designer confirmed only adjacent, connected actions are reachable, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-04-11
    • Galactic Cruise rulebook · Rulebook · Action Selection
    • drathbun · Community · 2025-04-11
    • alanB · Community · 2025-08-03
    • srpad · Community · 2025-08-03
    • cheng · Community · 2026-03-26

    No — a Worker reaches the 2 actions at its own location plus the actions at adjacent locations linked to it by a Development, never further. Reaching any connected location through a chain is the special power of one Expert Worker ability (#3), not a base rule.

    How much do I pay to use another player's Development or Technology, when can I pay, and for how long?

    The designer answered each part directly, consistent with the rulebook's Reputation rules.

    • Koltin_Thompson · Designer · 2025-03-15
    • Koltin_Thompson · Designer · 2025-03-16
    • Koltin_Thompson · Designer · 2025-04-01
    • Koltin_Thompson · Designer · 2025-09-20
    • Koltin_Thompson · Designer · 2025-10-02
    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases

    Your Reputation sets the price per owner: 2 Money at 0–6 Reputation, 1 at 7–14, nothing at 15+. Each Development or Technology is a separate payment, and you pay every other player who has a Development in that area. You can pay at any time on your turn, and one payment covers that Development for the rest of the turn, including both actions — next turn you pay again. You never pay to use your own, even when an Advanced Technology's track has raised its cost.

    Can I pay to use an opponent's Technology partway through an action, such as between the two Guests of one Advertise?

    The designer ruled on this example directly, and it matches the rulebook's any-time clarification.

    • Koltin_Thompson · Designer · 2026-02-23
    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases
    • Zestrenocya · Community · 2026-02-23
    • Yenreb · Community · 2026-02-23disagrees
    • Bobbylam · Community · 2026-02-23disagrees

    Yes — you can pay for another player's Technology at any time on your turn. You may advertise to the first Guest, take its Money, and then use that Money to pay for the Technology before placing the second Guest.

    How does Expert Worker ability #2's discount work — per Segment or per action, and can it reach 0?

    The designer answered both questions directly.

    • Koltin_Thompson · Designer · 2025-02-28
    • Koltin_Thompson · Designer · 2025-02-19
    • spazzmastic · Community · 2025-02-19

    It is a single discount of 1 for the whole action, not one per Segment or per item bought. It combines freely with Technologies, Agenda Cards and other powers, and can bring a cost to 0 but never below.

    Does Expert Worker #2's discount apply to the Development built from an Upgrade Token while Scheduling a Cruise?

    Players apply the designer's reasoning from a related ruling; there is no ruling on the Expert itself.

    • Moose Malloy · Community · 2026-04-14
    • jbabel · Community · 2026-04-13
    • Yenreb · Community · 2026-04-14disagrees

    Probably not. That build is a bonus of the Schedule a Cruise action, not a Build a Development action, and the designer has ruled the same way for Agenda Cards in that situation; Board Game Arena also plays it without the discount. One reply reads the Expert's text as allowing it.

    How does Expert ability #4 (use Developments and Technologies for 0) work with in-flight Technologies and Advanced Technologies?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2025-04-17

    For Technologies used during a Cruise, the Expert must be that Ship's Pilot to get the free use. With Advanced Technologies, the extra +1 or +2 from the Technology track still has to be paid.

    How many times can I take Hire an Expert Worker?

    The rulebook gives each player 2 Expert Workers, and a player confirms the consequence.

    • Galactic Cruise rulebook · Rulebook · Hire an Expert Worker
    • srpad · Community · 2025-04-08

    Twice at most in practice — each player has only 2 Expert Workers, so once both are hired the action does nothing for you.

    Step 2a: Developments, Blueprints and Ships

    When building a Development, do Resources have to match its row?

    The rulebook's Build a Development section ties the Resource to the row.

    • Galactic Cruise rulebook · Rulebook · Build a Development
    • jbabel · Community · 2026-04-20
    • Micro_BIOS · Community · 2026-04-21

    Yes — the cost can be paid in Money and/or the Resource of that Development's row only: Food for the Food row, Oxygen for the Oxygen row, Fuel for the Fuel row.

    Do I pay other players when I build a Development in an area where they already have one?

    The rulebook's Build a Development section has you pay only the listed cost.

    • Galactic Cruise rulebook · Rulebook · Build a Development
    • Thrilljam · Community · 2025-06-03
    • pgrossman001 · Community · 2025-06-03

    No — you pay the supply the cost shown on your Player Board. Being first in an area only matters for the 1 Reputation you gain for covering its icon.

    Can I take only 1 Blueprint or 1 Agenda Card when the action lets me take 2?

    The designer's FAQ confirms this, matching the rulebook's "up to 2" wording.

    • Koltin_Thompson · Designer · 2025-01-17
    • Galactic Cruise rulebook · Rulebook · Acquire Blueprints

    Yes — both actions let you take up to 2, so taking one (or none) is allowed.

    When I spend Reputation to refresh the Blueprint display, do the remaining Blueprints slide down?

    The designer's FAQ confirms it, matching the rulebook text.

    • Koltin_Thompson · Designer · 2025-01-17
    • Galactic Cruise rulebook · Rulebook · Acquire Blueprints
    • VonVeederVeld · Community · 2025-07-01

    No — discard the Blueprints you don't want and refill those exact spaces. You can do this any time on your turn, even before placing a Worker, for 1 Reputation each time and with no action. Sliding only happens after Blueprints are taken or built by an action.

    What are the symbols beside the Blueprint display on the main board?

    The rulebook's Build Ship Segments section describes these extra costs.

    • Galactic Cruise rulebook · Rulebook · Build Ship Segments
    • Murr · Community · 2025-05-30
    • drathbun · Community · 2025-05-31

    They are the extra Reputation and Money you pay, on top of the Blueprint's own cost, to build a Segment straight from that display space instead of from the Blueprints beside your board.

    Can I build more Segments into a Ship after it returns from a Cruise?

    The designer confirmed this, and the rulebook says so under Returning to Earth.

    • Koltin_Thompson · Designer · 2025-09-04
    • Galactic Cruise rulebook · Rulebook · Returning to Earth
    • gpoirier · Community · 2025-09-04
    • StrangeBeacon · Community · 2025-11-20

    Yes — the only timing limit is that you can't build into a Ship that is currently on a Cruise. Once it's back on Earth you can add Segments up to the usual limit of 3.

    Where in a Ship can I place a newly built Segment — only below the Cockpit?

    Several players agree on this reading of the building rules; no official ruling.

    • Murr · Community · 2025-10-18
    • BitVenom · Community · 2025-10-18

    Anywhere between the Cockpit and Engine: below the Cockpit, between two existing Segments, or just above the Engine. Segments already built can't be moved or rearranged.

    Can I swap a Ship's Cockpit and Engine for new ones after it returns from a Cruise?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2026-05-06

    No — once you've chosen a Cockpit and Engine, that Ship keeps them for the rest of the game.

    How does a Funding Bonus icon on a new Engine work?

    Two players agree; no official ruling.

    • Pundawful · Community · 2025-04-01
    • mscottie · Community · 2025-04-01
    • Galactic Cruise rulebook · Rulebook · Acquire New Ship

    You take one Funding Bonus immediately, as though a Worker had just returned to your Break Room, like any other Engine bonus. It isn't saved for a later recall.

    Step 2a: Supplies, Cruises and Agendas

    When I Purchase Supplies, do I choose the Resources, and does it lower the Storage Silo?

    The designer answered this directly, matching the rulebook's Silo icon rule.

    • Koltin_Thompson · Designer · 2025-03-11
    • Galactic Cruise rulebook · Rulebook · Gain Resources

    You choose any Resources you like, and the Storage Silo is unaffected — only actions showing the Silo icon take from it.

    Do I still get Resources from Agenda Cards and bonuses when the Storage Silo is empty?

    The rulebook says Resources gained without the Silo icon do not come from the Silo.

    • Galactic Cruise rulebook · Rulebook · Gain Resources
    • jbabel · Community · 2026-01-05

    Yes — Resources from cards and bonuses don't come from the Storage Silo, so its level doesn't matter. The Silo only limits Gain Resources and other effects showing its icon.

    Do I still gain Reputation from Refill Storage Silo if the chosen Resource is already at 5?

    The designer confirmed this is the rule.

    • Koltin_Thompson · Designer · 2025-10-18
    • Koltin_Thompson · Designer · 2025-10-20

    No — the tracker must actually rise to earn the action's rewards. Choosing a Resource already at 5 gives no Money and no Reputation.

    Is the Upgrade Token's "build a Development" bonus an extra action, and is it used immediately?

    The designer ruled it is part of Schedule a Cruise, and players agree it is used at once.

    • Koltin_Thompson · Designer · 2025-03-30
    • Reima28 · Community · 2025-07-08
    • Murr · Community · 2025-07-08

    It is not an extra action — it resolves immediately as part of the Schedule a Cruise action when you flip the token, like every bottom-row token's bonus. It can't be saved for a later build.

    Can I schedule a Cruise that another player (or Rachel) has already advertised Guests to?

    The designer confirmed this applies in both solo and multiplayer.

    • Koltin_Thompson · Designer · 2025-03-09
    • Janos1986 · Community · 2025-03-11
    • giantmike · Community · 2025-05-17
    • mikemar · Community · 2026-01-03

    Yes — any unscheduled Cruise can be scheduled, and you board its pre-sold Guests for free at launch. The advertiser keeps the Money and Reputation they earned; you just skip that income in exchange for saving the Ads. This applies in multiplayer as well as solo.

    Can I advertise for a Cruise another player has scheduled?

    The rulebook's Advertise for a Cruise section forbids it.

    • Galactic Cruise rulebook · Rulebook · Advertise for a Cruise
    • drathbun · Community · 2025-05-08
    • atcblake · Community · 2025-05-18
    • srpad · Community · 2025-04-30

    No — you may advertise only to an unscheduled Cruise or to the one you scheduled yourself. That holds for Upgrades and tiles that let you advertise too.

    Can Guests advertised to one Cruise board a different Cruise?

    Several players agree, consistent with the rulebook's launch rules; no official ruling.

    • drathbun · Community · 2026-01-03
    • JJtheJetPlane · Community · 2026-01-04

    No — pre-sold Guests are booked on that specific Cruise and can only board when it launches.

    How many Guests can I add when Advertising for a Cruise, and is it one of my two actions?

    The rulebook's Advertise for a Cruise and launch sections set these limits.

    • Galactic Cruise rulebook · Rulebook · Advertise for a Cruise
    • Reima28 · Community · 2025-05-20
    • gpoirier · Community · 2025-05-20
    • jbabel · Community · 2026-01-11

    Up to 2 Guests per Advertise, and it counts as one of your two actions (or as your single Meeting action). You choose which Guests and pay their Ad costs; a Cruise holds at most 2 pre-sold Guests, so any more must come from a Last-Minute Sale at launch.

    When advertising, can one Guest earn more than 1 Reputation for matching Destinations?

    The rulebook's Advertise for a Cruise section sets these rewards, and players agree.

    • Galactic Cruise rulebook · Rulebook · Advertise for a Cruise
    • StrangeBeacon · Community · 2025-03-29
    • Moose Malloy · Community · 2025-03-29

    No — each Cruise has at most one Destination of each type, so a Guest matches at most once for 1 Reputation. The Money is different: you gain 1 per Destination on the Cruise.

    Does paying 4 Ads for a Guest from the supply permanently add a Guest to the game?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-05-12
    • wilfbiffherb · Community · 2025-05-12

    Yes — those Guests come straight from the supply, so each one permanently raises the number of Guests in the Queue and on Cruises. Normally launches replace boarded Guests one-for-one, keeping that total fixed.

    What is the difference between tiles 16 and 19, which both advertise to 2 Guests?

    The designer explained the difference directly.

    • Koltin_Thompson · Designer · 2025-05-08

    Tile 16 lets you advertise to 2 Guests of the same type; tile 19 requires the 2 Guests to be of different types.

    Technologies

    How does the Flight Target Indicator Technology work?

    The designer answered each part directly.

    • Koltin_Thompson · Designer · 2025-07-27
    • Koltin_Thompson · Designer · 2025-04-11
    • Koltin_Thompson · Designer · 2025-04-24
    • drathbun · Community · 2025-04-18

    During Step 1 you may pay its 2 Fuel to advance one extra Stop, resolving both Stops. You can pay at any point in Step 1 — before the first Stop or after resolving it, for example with Resources gained there.

    Can Resources or Reputation gained on a Day in Space pay for Self-Piloting System on that same Day in Space?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-07-27
    • Koltin_Thompson · Designer · 2025-07-27

    Yes — trigger your Guests first, then activate the Technology with what they gave you. In general, things gained during your turn can be spent on later steps of it.

    Can I use a Technology that nobody has built a Development under yet, for example at 15+ Reputation?

    The rulebook says a Technology can be used by all players only once it is Invented.

    • Galactic Cruise rulebook · Rulebook · Build a Development
    • drathbun · Community · 2025-07-21

    No — a Technology only becomes usable once it is Invented, which happens when the first Development is placed below it. Before that nobody can use it at any price.

    Does a Technology that discounts Segments by 1 apply to each Segment built in one action?

    One player answered this; no official ruling on the Technology itself.

    • alanB · Community · 2025-08-18

    Yes — each Segment gets the discount, so two Segments costing 2 each would cost 2 in total.

    Does the Targeted Advertising Technology reduce Ad costs for scoring Guests, and is its discount per Guest?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2025-03-18
    • Koltin_Thompson · Designer · 2025-05-06

    It only discounts advertising to a Cruise and Last-Minute Sales, not scoring Guests at a Destination. The discount applies per Guest.

    How does the Technology that lets me take an Agenda Card after playing one work?

    Two players agree from the tile text; no official ruling.

    • jbabel · Community · 2025-11-08
    • Chromium_Man · Community · 2025-11-08

    After you play an Agenda Card from your hand, you may take a card from the faceup display by paying twice the bonus shown beside its space. It doesn't let you play a card straight from the display.

    What do "Cruise" and "Ship" mean on the Targeted Advertising Technology, and can its discount go below 0?

    The designer confirmed the 0 floor, which matches the rulebook.

    • Koltin_Thompson · Designer · 2025-08-03
    • Galactic Cruise rulebook · Rulebook · Playing Multiple Agenda Cards
    • Blacksunempireau · Community · 2025-02-17
    • dkeisen · Community · 2025-08-04

    "Cruise" means advertising pre-sold Guests to a Cruise; "Ship" means taking Guests in a Last-Minute Sale at launch. The discount can bring an Ad cost to 0 but never below.

    If I build Synergized Software using Connections, does the Technology trigger for that Connections play?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-11-12
    • cheng · Community · 2025-11-12

    No — you didn't own the Technology when you played Connections, so it doesn't trigger for that card.

    When does Synergized Software trigger relative to the Agenda Card that triggers it, such as Windfall?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-04-19

    After the card is played and fully resolved. With Windfall, the display has already been refilled with 4 new cards before you use the Technology.

    Can Synergized Software trigger again when I play the Agenda Card it just got me?

    Two players agree; no official ruling.

    • Valcurdra · Community · 2026-01-31
    • drathbun · Community · 2026-01-31

    Yes — each Agenda Card you play triggers it separately, so you can buy a card, play it, and use the Technology again. It only buys from the faceup display, never from the discard pile.

    Does Synergized Software trigger on Agenda Cards played for their Resource or discarded for Refill Storage Silo?

    The designer confirmed both cases directly.

    • Koltin_Thompson · Designer · 2025-09-20
    • Koltin_Thompson · Designer · 2025-09-20
    • pieterschutz · Community · 2025-09-20

    Cards played for their Resource count — any play, text or Resource, triggers it, and you take the new card after the played one resolves. Discarding a card for Refill Storage Silo is not playing it, so it doesn't trigger.

    Agenda Cards: General Rules

    When can I play Agenda Cards during my turn — before, between, or after my two actions?

    The designer answered this directly, and it matches the rulebook's timing rules.

    • Koltin_Thompson · Designer · 2026-05-24
    • Galactic Cruise rulebook · Rulebook · When Can I Play an Agenda Card?

    Any of those — you can play as many Agenda Cards as apply before your first action, between your two actions, and after your second, as long as each card's restriction is met at that moment. Cards played for their Resource can be played at any time on your turn and never count as an action.

    Does playing an Agenda Card use up one of my two actions?

    The rulebook says unrestricted cards do not count as an action, and players in the thread agree.

    • Galactic Cruise rulebook · Rulebook · When Can I Play an Agenda Card?
    • joshua109 · Community · 2025-07-31
    • gpoirier · Community · 2025-07-31
    • juham · Community · 2025-07-31disagrees

    No — playing a card never costs an action. Cards with no action restriction in the top right (such as #19) can be played freely during your turn; restricted cards are played alongside the action they name, not instead of it.

    Can I play an Agenda Card on the same turn I draw it?

    The designer ruled on the general rule and the Early Bird and Meeting cases; the Immediate Installation case follows the same no-retroactive rule.

    • Koltin_Thompson · Designer · 2025-03-09
    • Koltin_Thompson · Designer · 2025-02-22
    • Koltin_Thompson · Designer · 2025-04-02
    • Koltin_Thompson · Designer · 2025-03-08
    • xpoko · Community · 2025-11-28
    • DrGluteusMaximus · Community · 2025-09-28

    Yes, as long as its trigger hasn't already passed. Unrestricted cards can be played right after you draw them, even during a Meeting, and a card that triggers on the Draw Agenda Cards action can be played during the very draw that gave it to you. Cards can't be played retroactively, though: Early Bird must already be in your hand when you place your lone Worker, and a card triggered by recalling Workers that you draw during that Meeting's action waits for a future Meeting. By the same rule, Immediate Installation gained from a new Engine's bonus can't affect that same Acquire New Ship action.

    Can I play an Agenda Card partway through the step it is restricted to, not just at its start?

    The rulebook allows restricted cards to be played while taking the named action or step, and players agree that includes mid-step.

    • Galactic Cruise rulebook · Rulebook · When Can I Play an Agenda Card?
    • StrangeBeacon · Community · 2025-10-09
    • Murr · Community · 2025-10-09

    Yes — a restricted card can be played at any point while you are performing its step or action. For example, at a Destination you can drop off your Upgrade Token first and then play Family Vacation before scoring Guests.

    Do Agenda Card effects like Financial Loophole or Performance Bonus last for my whole turn or the rest of the game?

    The designer confirmed that all Agenda Cards are one-time effects.

    • Koltin_Thompson · Designer · 2025-04-14
    • Koltin_Thompson · Designer · 2025-03-06
    • wavedog98 · Community · 2025-04-14
    • mikemar · Community · 2025-03-06

    No — every Agenda Card is a one-time effect. You play it, resolve it for the single action or step it applies to, and discard it; a discount played on your first action does not carry over to your second.

    When is a played Agenda Card discarded, and can I take it back from the discard pile the same turn?

    The designer's later ruling replaced his first answer, and the rulebook forbids retaking a card played this turn.

    • Koltin_Thompson · Designer · 2025-03-22
    • Koltin_Thompson · Designer · 2025-03-29
    • Koltin_Thompson · Designer · 2025-02-20
    • Koltin_Thompson · Designer · 2025-03-13superseded
    • Galactic Cruise rulebook · Rulebook · Draw Agenda Cards

    It is discarded as soon as it resolves, not at the end of your turn — play it, resolve it, then put it faceup on the discard pile. You still can't take a card you played this turn back from the discard pile, even by paying Reputation. The designer first said played cards were discarded at the end of the turn, then revised that to discarding each card as it is played.

    Can I draw Agenda Cards from the facedown deck, or take more than one from the discard pile?

    The rulebook's Draw Agenda Cards section states this, and the designer has repeated it.

    • Galactic Cruise rulebook · Rulebook · Draw Agenda Cards
    • Koltin_Thompson · Designer · 2025-08-11
    • Brezel85 · Community · 2025-04-20
    • gpoirier · Community · 2025-04-21
    • jearles · Community · 2025-12-23

    Never from the deck — you draw from the faceup display, or pay 1 Reputation per card to take the top card of the discard pile. Taking both of your draws from the discard pile therefore costs 2 Reputation. The only time anyone draws from the deck is the single starting card at setup.

    An Engine bonus gives me an Agenda Card but the display is empty — where do I take it from?

    The designer ruled on this directly and kept it consistent with the normal draw rules.

    • Koltin_Thompson · Designer · 2025-02-27
    • Koltin_Thompson · Designer · 2025-08-11
    • Koltin_Thompson · Designer · 2025-08-13
    • Patricus · Community · 2025-08-11disagrees
    • drathbun · Community · 2025-04-02

    Pay 1 Reputation to take the top card of the discard pile, or skip the bonus. A bonus that grants an Agenda Card follows the normal drawing rules: it doesn't waive the Reputation cost for the discard pile, and it never lets you draw from the facedown deck.

    Can I play an action-restricted Agenda Card on the action I take when Calling a Meeting?

    The designer confirmed this in two separate threads.

    • Koltin_Thompson · Designer · 2025-03-04
    • Koltin_Thompson · Designer · 2025-03-16

    Yes — the action you take during a Meeting is a normal board action, so an Agenda Card restricted to that action can be played with it.

    Can I play a Build a Development Agenda Card on the discounted build from an Upgrade Token while Scheduling a Cruise?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-03-04
    • fencer17 · Community · 2025-03-04disagrees

    No — the action you are taking is Schedule a Cruise, and the build comes from the token's bonus, so cards restricted to the Build a Development action don't apply to it.

    Can I play an Agenda Card for its Resource to pay for a Development, even with no room to store that Resource?

    The designer confirmed this, and it matches the rulebook's Agenda Card rules.

    • Koltin_Thompson · Designer · 2025-04-06
    • Galactic Cruise rulebook · Rulebook · Agenda Cards

    Yes — whenever you spend a Resource you can play an Agenda Card showing it instead, and because it is spent immediately you don't need storage room for it.

    Does playing an Agenda Card for its text ability also cost me the Resource printed on it?

    The designer confirmed that Marketing Blitz should not charge Fuel.

    • Koltin_Thompson · Designer · 2026-02-27
    • jbabel · Community · 2026-02-27
    • Double Dan · Community · 2026-02-27

    No — using the text ability has no cost unless the text says so. A card is played either for its text or for its Resource; if your Resource count changed (for example losing Fuel with Marketing Blitz on Board Game Arena), the card was most likely played for its Resource side by mistake.

    Agenda Cards: Building, Ships and Launches

    With Immediate Installation, where do the Cockpit and Engine come from?

    The designer answered this directly twice.

    • Koltin_Thompson · Designer · 2025-04-08
    • Koltin_Thompson · Designer · 2025-02-23

    From the display — you may take any one of the 4 Cockpits and any one of the 4 Engines shown, in any combination, rather than a printed pair.

    Do Build Ship Segments discounts like Financial Loophole apply to Segments built through Immediate Installation?

    The designer ruled on both halves of this directly.

    • Koltin_Thompson · Designer · 2025-02-06
    • Koltin_Thompson · Designer · 2025-09-28

    Agenda Cards don't, Technologies do. Immediate Installation is part of Acquire New Ship, not the Build Ship Segments action, so cards restricted to that action (such as Financial Loophole) can't be added. A Technology that discounts building Segments still applies.

    Does Financial Loophole discount each Segment, and does it stack with Automated Systems?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2025-02-23
    • Koltin_Thompson · Designer · 2025-02-23

    Yes to both — it discounts each Segment you build in that action, and with Automated Systems you save $3 per Segment. Any discount left over can go toward the extra cost of building straight from the Blueprint display.

    How does the Overtime Agenda Card work, and does it need an Expert Worker?

    The designer confirmed any Worker can use Overtime and contrasted it with the Expert ability.

    • Koltin_Thompson · Designer · 2026-04-21
    • Koltin_Thompson · Designer · 2025-04-03
    • drathbun · Community · 2025-04-02
    • drathbun · Community · 2025-04-02

    It lets you place a Worker, take one action, and then launch a Ship with that same Worker as your second action, instead of launching taking your whole Step 2. Any Worker can do this; the Expert ability with a similar effect is a separate thing that requires the Expert.

    If I launch through Overtime, can I also play Agenda Cards that require the Launch?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-04-14
    • srpad · Community · 2025-04-14

    Yes — it is a normal launch with different timing, so Launch-restricted cards can be played with it.

    Can Recycled Segment take a Segment from a Ship that is currently on a Cruise?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-02-22
    • YancyS · Community · 2025-02-22

    No — a "launched" Ship here means one that has been launched before (its Cockpit is flipped) and is back on Earth, not one currently in space.

    How far can Titanium Framing push a Ship's Segment limit — can I reuse it on the same Ship?

    The designer confirmed both the 5-Segment case and that it can't be repeated on the same Ship.

    • Koltin_Thompson · Designer · 2025-03-09
    • Koltin_Thompson · Designer · 2025-05-26
    • Moose Malloy · Community · 2025-03-09
    • gpoirier · Community · 2025-06-06

    One Segment over your current maximum, on one Ship. It lets you exceed the limit rather than raising it, so playing it again (or a second copy) can't extend the same Ship further; at most you could exceed the limit on a different Ship. With the 4-Segment Upgrade unlocked, it lets one Ship reach 5 Segments, but never 6.

    During a launch, can I pay some Fuel first and then play Last Minute Purchase for Fuel I couldn't otherwise store?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-03-01

    Yes — you can pay down part of the Fuel cost from your board, then play the card to buy the rest and spend it right away.

    What is the point of Instant Gratification (#35)?

    The designer confirmed this was the card's intent.

    • Koltin_Thompson · Designer · 2025-04-22
    • Deathstroke · Community · 2025-04-22
    • Moose Malloy · Community · 2026-01-15

    It removes the flipped Upgrade Token right away instead of at launch. For a top-row token that reveals the doubled Funding Bonus immediately, and every token removed also makes the leftmost Expert cheaper, since its cost counts tokens left in the bottom of the Launch Tower.

    How does the Connections Agenda Card's Development cost work?

    The designer clarified the slash reading directly.

    • Koltin_Thompson · Designer · 2026-04-20
    • jbabel · Community · 2026-04-20

    The slash means "or": the Development costs 2 Money or 2 Resources instead of its usual 5/6/7. Resources must still match the Development's row.

    Can I combine Connections and Benefactor to build a Development for free?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2026-05-19
    • jbabel · Community · 2026-05-19

    Yes — Connections sets the cost to 2 and Benefactor takes 2 off, so the Development costs nothing.

    Does Benefactor count my newly built Development when giving Reputation per Development already in the area?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-05-24
    • srpad · Community · 2025-05-24disagrees

    No — only Developments that were already there count. If yours is the first Development in the area, you still gain the usual 1 Reputation for covering the icon.

    Does Immaculate Schematics work on the first Segment built into a Ship?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-07-12

    Yes — it applies even when the Segment is the first one in that Ship.

    How many Blueprints can I take with Extra Blueprints (#27)?

    One player read this from the card text; no official ruling.

    • drathbun · Community · 2025-04-18
    • Galactic Cruise rulebook · Rulebook · Acquire Blueprints

    Up to 5 in one action — the normal 2 plus up to 3 more, and you may refill the display after taking the first 2. The 5-Blueprint limit still applies at the end of your turn.

    Agenda Cards: Meetings, Marketing and Economy

    Can I play Earnings Boost and Productive Meeting on the same Meeting?

    The designer ruled on this in his FAQ and again in a later thread.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-03-29
    • Deathstroke · Community · 2025-03-29disagrees

    No — Earnings Boost trades away all of that Meeting's Funding Bonuses for 6 Money, including the extra ones Productive Meeting would add. Play them on different Meetings.

    Can I play Productive Meeting or Angel Investor during the Final Round Worker recall?

    The designer confirmed this in several threads.

    • Koltin_Thompson · Designer · 2025-05-26
    • Koltin_Thompson · Designer · 2025-04-07
    • Koltin_Thompson · Designer · 2025-04-06
    • Koltin_Thompson · Designer · 2025-04-06

    Yes — the Final Round recall matches the cards' Meeting icon, so both can be played there even if you have no Workers to bring back. With nothing recalled, Productive Meeting still gives its 3 extra Funding Bonuses and Angel Investor gives 4 Money.

    How does Social Media Adverts work — can I advertise to one Cruise or must it be two?

    The designer confirmed this reading in several threads.

    • Koltin_Thompson · Designer · 2025-03-02
    • Koltin_Thompson · Designer · 2025-07-13
    • Koltin_Thompson · Designer · 2025-06-26
    • Koltin_Thompson · Designer · 2025-04-06
    • srpad · Community · 2025-03-02

    It is like two Advertise actions in one: you gain 2 Ads, then may advertise up to 2 Guests to each of two different Cruises (up to 4 Guests), still paying each Guest's Ad cost. Because the card says "may," advertising to just one Cruise is fine too.

    Does Synergy Meeting's "another player's" Development include neutral or NPC Developments?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-04-19

    No — neutral and 2-player NPC Developments don't count. In a solo game, Rachel's Developments do count, since she is a player.

    How does Fresh Ideas resolve with the Agenda display refill?

    The designer gave this order of resolution in two threads.

    • Koltin_Thompson · Designer · 2025-07-12
    • Koltin_Thompson · Designer · 2025-03-12

    Take one Agenda Card from the display first, then discard the rest of the display, gain all 4 refill bonuses (not just those under the empty spaces), and deal 4 new cards.

    Do Windfall and Fresh Ideas combine for more than double the Agenda refill bonuses?

    The designer confirmed the 2x total.

    • Koltin_Thompson · Designer · 2026-04-19
    • Yenreb · Community · 2026-04-19

    No — both modify the same Refill Agenda Cards action. Fresh Ideas makes you gain all four bonuses once (it doesn't add a second wipe), and Windfall doubles them, so the total is 2x.

    With Plans Within Plans, can every card I take come from the discard pile without losing Reputation?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-02-17
    • Koltin_Thompson · Designer · 2025-02-20

    Yes — all four cards can come from the discard pile with no Reputation cost. You still can't take back a card you played earlier that turn.

    How does Collaboration (#9) work — must I use a Technology, and does my own Development count?

    The designer answered each part directly.

    • Koltin_Thompson · Designer · 2025-05-12
    • Koltin_Thompson · Designer · 2025-10-10
    • Koltin_Thompson · Designer · 2025-10-10
    • Koltin_Thompson · Designer · 2025-10-10
    • jbabel · Community · 2025-10-07

    You must actually use a Technology that turn to get the benefit, though the use can come later in the turn. It works on a Technology you already have a Development under, and your own Development counts toward the Money gained.

    How does Family Vacation (#36) work?

    The designer explained the card directly.

    • Koltin_Thompson · Designer · 2025-10-19
    • srpad · Community · 2025-10-19

    At a Destination, it lets you score up to 3 Guests already on your Ship without paying their Ads. It doesn't add any Guests.

    Does Pivot (#24) let me bump my own Worker?

    The designer answered both questions directly.

    • Koltin_Thompson · Designer · 2025-04-15
    • Koltin_Thompson · Designer · 2026-05-06

    Only if you've unlocked the Upgrade that allows bumping yourself. With the Advancements Location Bonus tokens, using Pivot gets you the bonuses of both locations.

    Does Bulk Transaction (#1) replace one option of Purchase Supplies or the whole action?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2026-02-02
    • alanB · Community · 2026-02-02

    The whole action — use the card's effect in place of the action's listed options.

    Does Agenda Card #11's "only Worker on the board" mean the main board or my player board?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-08-28
    • cheng · Community · 2025-08-28

    The main board — you gain 4 Money if the Worker you place is your only one in the Network.

    How much does Commission & Fees (#7) give when refilling the Storage Silo?

    The designer gave the totals for the from-zero case directly.

    • Koltin_Thompson · Designer · 2025-06-07
    • cheng · Community · 2025-08-10

    It adds 1 Money per Resource added, on top of the action's normal payout. The designer gives the total for refilling a Silo tracker from 0 to 5 as 10 Money and 2 Reputation.

    Does Loyalty Program cost $1 total for 3 Resources and 3 Ads, or $1 for each?

    The designer confirmed the single $1 cost.

    • Koltin_Thompson · Designer · 2026-05-16
    • Thrilljam · Community · 2026-05-16

    $1 total — you pay once and receive both the 3 Resources and the 3 Ads.

    Step 2b: Launch a Ship

    When I launch a Ship, do I still do Step 1 and Step 3 of my turn?

    The designer's FAQ states this, matching the rulebook's turn structure.

    • Koltin_Thompson · Designer · 2025-01-17
    • Galactic Cruise rulebook · Rulebook · Turn Structure

    Yes — launching replaces only Step 2 (assigning a Worker or Calling a Meeting). You still advance Ships in Step 1 and check Company Goals in Step 3.

    Does the Worker who launches a Ship have to come from my Break Room?

    The rulebook's launch section sends the Worker from the Break Room.

    • Galactic Cruise rulebook · Rulebook · Step 2b — Launch a Ship
    • StrangeBeacon · Community · 2025-11-08
    • StrangeBeacon · Community · 2024-04-22

    Yes — to launch, you send a Worker from your Break Room into the Launch Elevator; you can't move one from a Network location.

    Can an Expert Worker pilot a Ship?

    The designer confirmed this, and the rulebook treats Experts as Workers.

    • Koltin_Thompson · Designer · 2025-03-27
    • Galactic Cruise rulebook · Rulebook · Hire an Expert Worker
    • Murr · Community · 2025-03-27
    • Murr · Community · 2025-11-23
    • Moose Malloy · Community · 2025-11-23

    Yes — Experts are Workers in every respect, including launching and piloting, and some Expert abilities reward exactly that.

    With Expert ability #6 (launch as your second action), which Worker pilots the Ship?

    The designer answered this directly twice.

    • Koltin_Thompson · Designer · 2025-04-05
    • Koltin_Thompson · Designer · 2025-03-01
    • gpoirier · Community · 2025-04-19

    The Expert you just placed — it leaves its Network location and goes to the Launch Elevator to become the Pilot. You don't need another Worker in your Break Room.

    Is an Expert Worker's ability active while it launches or pilots a Ship?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-10-03
    • Koltin_Thompson · Designer · 2025-10-03
    • Deathstroke · Community · 2025-10-03disagrees

    It depends on the ability. The "use Developments for free" Expert does work while launching or piloting, so it can use Technologies that discount launches or add an extra advance; abilities written around launching work as printed.

    What is the smallest Ship I can launch — can it have one Segment, no Cabins, or no Guests?

    The designer confirmed this, matching the rulebook's Preflight Checklist.

    • Koltin_Thompson · Designer · 2025-09-10
    • Koltin_Thompson · Designer · 2025-02-20
    • Galactic Cruise rulebook · Rulebook · T-Minus 5 — Assign and Board
    • tharook · Community · 2025-05-11
    • JJtheJetPlane · Community · 2025-09-10
    • Debitocox · Community · 2025-09-10disagrees

    It needs at least one Cabin, which takes 2 Segments, and you must board at least one Guest (pre-sold or via a Last-Minute Sale). A Cockpit and Engine alone can't launch, even with the extra-Guest Upgrade, because that Upgrade needs a Cabin to work on. You can build the Ship up over several turns.

    Can I have more than one Ship in space at the same time?

    Two players agree, consistent with the rulebook; no official ruling.

    • drathbun · Community · 2025-03-26
    • L0r3n20 · Community · 2025-03-26

    Yes — you don't have to wait for a Ship to return. The practical limits are having a Worker to pilot and being able to schedule another Cruise, since you can only have one scheduled at a time.

    How many Guests can be pre-sold to a Cruise when my Ship has more room?

    The designer confirmed this in several threads, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-04
    • Koltin_Thompson · Designer · 2025-03-15
    • taylorkmusic · Designer · 2024-06-02
    • Galactic Cruise rulebook · Rulebook · T-Minus 5 — Assign and Board
    • YancyS · Community · 2025-03-04

    Never more than 2. Every Guest beyond the first two must come aboard as a Last-Minute Sale during the launch, paid at its Queue section's Ad cost (or 4 Ads from the supply).

    What is the most Guests a Ship can carry, and how do I get more than 2?

    The designer broke down the 7-Guest maximum in several threads.

    • Koltin_Thompson · Designer · 2025-03-06
    • Koltin_Thompson · Designer · 2025-03-22
    • Koltin_Thompson · Designer · 2024-03-08
    • Koltin_Thompson · Designer · 2025-03-01
    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases

    The theoretical maximum is 7. A 3-Segment Ship has 2 Cabins; the Adventurous 4-Segment Upgrade adds a third; the Relaxing Upgrade can add 1 Guest to one Cabin; Board Game Cruise raises one Cabin to 3; and Titanium Framing allows one Segment beyond your maximum. You still need 1 Food per Guest plus 1 for the Pilot.

    Does the Upgrade that raises Cabin capacity (Eco-Friendly Monetization) add 1 to every Cabin, and can I pay for it repeatedly?

    The designer confirmed this in three threads.

    • Koltin_Thompson · Designer · 2026-03-08
    • Koltin_Thompson · Designer · 2025-09-28
    • Koltin_Thompson · Designer · 2025-11-16
    • Grildensnork · Community · 2026-03-08
    • jbabel · Community · 2025-11-16

    Neither — once per launch you pay 2 Reputation to raise one Cabin of the launching Ship by 1, so a 2-Cabin Ship holds 3 Guests, not 4. You can't keep paying for more, and the extra Guest must be a Last-Minute Sale.

    Is there a limit on Last-Minute Sales, and can I still take Guests if the Queue is empty?

    The designer pointed to the rulebook text, and players agree.

    • Koltin_Thompson · Designer · 2025-04-14
    • Galactic Cruise rulebook · Rulebook · T-Minus 5 — Assign and Board
    • gpoirier · Community · 2025-04-11
    • drathbun · Community · 2025-04-14
    • atcblake · Community · 2025-04-13

    There is no limit beyond your Ship's capacity, and Last-Minute Sales cost no Reputation — only Ads. If the Queue is empty (or lacks what you want), pay 4 Ads for a Guest of your chosen type from the supply. Last-Minute Sale Guests give no Money or Reputation.

    What does the rainbow Guest, red X and Cabin icon under the launch icon on the Marketing Board mean?

    The designer explained the icon, which matches the rulebook.

    • Koltin_Thompson · Designer · 2025-02-28
    • Galactic Cruise rulebook · Rulebook · T-Minus 5 — Assign and Board

    It is a reminder of the "Not Enough Room" rule: any pre-sold Guest you don't take when launching goes to the top section of the Queue, and you lose 2 Reputation.

    If my storage is full, can I take a Resource from a Funding Bonus at T-Minus 4 and spend it on the same launch?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-04-14
    • thesaursaur · Community · 2025-04-14
    • drathbun · Community · 2025-04-14disagrees

    No — Resources aren't spent until T-Minus 3, so anything gained at T-Minus 4 must fit your storage or it is lost. You can only exceed storage for Resources spent immediately, such as from Agenda Cards or the Reputation Track during T-Minus 3.

    When launching, can I combine stored Resources, Reputation and Agenda Card Resources to pay — in any order?

    The designer confirmed this, matching the rulebook's T-Minus 3 rules.

    • Koltin_Thompson · Designer · 2025-06-09
    • Galactic Cruise rulebook · Rulebook · T-Minus 3 — Pay Resources
    • Zestrenocya · Community · 2026-01-11
    • gpoirier · Community · 2025-11-16
    • gpoirier · Community · 2025-11-16

    Yes — launch costs can be paid in any order from any mix of your board, Agenda Cards played for their Resource, and Reputation, and the last two need no storage room. A Technology discount reduces the cost itself, so a Fuel cost above your storage can still be paid this way.

    What happens if I start a launch but can't pay the required Resources?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-02-11
    • Koltin_Thompson · Designer · 2025-02-11

    You can't launch. Back out and take a normal Step 2 instead, and try again on a later turn. Dropping Reputation or playing Agenda Cards for their Resource can often cover a shortfall.

    Do launch Technologies like Space Elevator still apply if my launch drops my Reputation below the free-use threshold?

    The rulebook's clarification that paid access lasts the rest of the turn decides it.

    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases
    • magroader · Community · 2026-05-08
    • enigma9119 · Community · 2026-05-08
    • srpad · Community · 2026-05-08disagrees

    Yes, if you pay for (activate) them before your Reputation falls. Access bought to another player's Development lasts the whole turn, so activating at 15+ Reputation for free before launching keeps them usable at T-Minus 3. One reply argued they are only checked at T-Minus 3.

    After a launch, how does the Guest Queue shift, and how many new Guests are added?

    The designer walked through this order in several threads, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-01
    • Koltin_Thompson · Designer · 2025-03-01
    • Koltin_Thompson · Designer · 2025-12-18
    • taylorkmusic · Designer · 2024-06-02
    • Galactic Cruise rulebook · Rulebook · T-Minus 0 — Liftoff!
    • joetweber · Community · 2025-03-22

    Add the new Cruise first, then for each Destination on it move matching Queue Guests down one section (bottom-section Guests stay put). Then add new Guests to the top section equal to the number that boarded the launched Ship — not the number of Destinations on the new Cruise — taking types from the new Cruise's Destinations left to right and looping as needed.

    Is there a maximum number of Guests in each section of the Queue?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-01
    • schnel · Community · 2025-03-01
    • Murr · Community · 2025-06-11

    No — Queue sections have no maximum or minimum.

    What happens when the Cruise tiles run out?

    The designer confirmed this in several threads.

    • Koltin_Thompson · Designer · 2025-11-07
    • Koltin_Thompson · Designer · 2026-10-01
    • Koltin_Thompson · Designer · 2025-04-14
    • jbabel · Community · 2025-11-07

    Shuffle the discarded (completed) Cruises to form a new supply, as with Agenda Cards. It is most likely in a 4-player game.

    Step 2c: Call a Meeting

    When I Call a Meeting, do I have to take the action afterwards?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-09-23
    • lawofgravity · Community · 2025-09-23

    No — after collecting your Funding Bonuses the single action is optional, though you will usually want it.

    Can I Call a Meeting when my Workers are already in my Break Room, or all in space?

    The designer confirmed this, matching the rulebook's Call a Meeting rules and clarifications.

    • Koltin_Thompson · Designer · 2025-04-20
    • Galactic Cruise rulebook · Rulebook · Step 2c — Call a Meeting
    • jbabel · Community · 2025-12-21
    • TiiFuchs · Community · 2025-12-22
    • Sagacitus · Community · 2025-12-22

    Yes — you can Call a Meeting however many Workers are in your Break Room. Workers not in the Network recall nothing and earn no Funding Bonus (Pilots stay in space), but you still take one action connected to one of your Developments, if you have one in the Network.

    Do Expert Worker abilities apply to the action I take when Calling a Meeting?

    One experienced player answered this from the rules; no official ruling.

    • StrangeBeacon · Community · 2024-04-22
    • Galactic Cruise rulebook · Rulebook · Step 2c — Call a Meeting

    No — the Meeting action uses no Worker, so no Expert Worker bonus applies to it.

    Step 3: Company Goals

    Can I accomplish more than one Company Goal in the same turn?

    The designer confirmed this, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-07-12
    • Galactic Cruise rulebook · Rulebook · Step 3 — Accomplish Company Goal
    • drathbun · Community · 2025-07-12

    Yes — in Step 3 you claim every Company Goal you meet and place a cube for each. If that pushes cubes into the next Progress Track section, that's fine; each AGM scores only its own section.

    Is accomplishing a Company Goal mandatory, or can I hold off claiming it?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-03-30
    • ClimberStephen · Community · 2025-05-09

    It is compulsory — if you meet a goal's requirement in Step 3, you must claim it, even if the cube triggers an AGM or the end of the game.

    Can I accomplish the same Company Goal twice, and where do Wing cubes come from?

    The designer confirmed launch cubes reveal no Wings, and the rulebook limits each goal to once.

    • Koltin_Thompson · Designer · 2025-02-22
    • Galactic Cruise rulebook · Rulebook · Step 3 — Accomplish Company Goal
    • mrpoison · Community · 2026-04-19
    • mrpoison · Community · 2026-04-19
    • laurie1020 · Community · 2025-11-16
    • Valcurdra · Community · 2025-11-16

    No — each player accomplishes each goal only once, so you can reveal at most 3 extra Wings. Wings are revealed only by moving the cube from above a goal to the Progress Track; launch cubes come from your general supply and never reveal Wings.

    Do revealed Wings increase the VP I score from launching?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-10-28

    No — Wings only multiply your cubes at AGM scoring. Launch VP is unchanged unless the Cockpit's criteria score Wings.

    Does the "launch X times" Company Goal count total launches, and how do I track them?

    The designer explained the count and how to track it.

    • Koltin_Thompson · Designer · 2025-03-17
    • Koltin_Thompson · Designer · 2025-04-11
    • Reima28 · Community · 2025-04-15
    • sopdebop · Community · 2025-04-15
    • itsamecj · Community · 2025-04-17

    Yes, it counts total launches. Count your Progress Cubes on the track minus those placed for Company Goals; the Upgrades you've unlocked are a backup record. Removing an Upgrade Token through a bonus is not a launch and doesn't count.

    For the "launch each Ship" Company Goal, must my Ships be in space at the same time?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-17

    No — each Ship just needs to have been launched at least once.

    If my launch also completes a launch-count Company Goal, do I place two Progress Cubes that turn?

    The designer confirmed both cubes and where the second goes.

    • Koltin_Thompson · Designer · 2025-03-07
    • Koltin_Thompson · Designer · 2025-03-07

    Yes — one during the launch countdown (T-Minus 4) and another in Step 3 for the goal. If the first cube fills a section, the second goes into the next section (or the overflow) and counts toward the next AGM.

    Does the Build Developments Company Goal count all Developments in the Network or only mine?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-02

    Only your own Developments count.

    How does the Company Goal for sets of Network and Technology Developments work?

    The designer confirmed the set counting.

    • Koltin_Thompson · Designer · 2025-03-09
    • Zestrenocya · Community · 2026-01-09

    Each set is one of your Developments in the Network plus one below a Technology, so 2 in the Network and 2 under Technologies make 2 sets. As with every goal, the requirement rises a step after someone accomplishes it.

    How do icon sets count for the Segments Company Goal?

    The designer confirmed both the set definition and the cross-Ship count.

    • Koltin_Thompson · Designer · 2025-06-04
    • Koltin_Thompson · Designer · 2025-11-18
    • gpoirier · Community · 2025-11-15
    • itsamecj · Community · 2025-03-02

    A set is one icon of each of the three Guest types, and icons are counted across all your Ships combined, not per Ship.

    Does the Workers Company Goal (3/3/4) count all my Workers or only Experts?

    The designer explained the goal's counting and its iconography.

    • Koltin_Thompson · Designer · 2025-10-16
    • Ayden Lowther · Community · 2025-10-16

    All of them — your 2 starting Workers plus hired Experts. The 3-Worker levels need one Expert hired and the 4-Worker level needs both. The icon was changed from Experts to Workers because an Upgrade gives regular Workers the Expert ability, which made it unclear whether they counted.

    Can I accomplish a Company Goal during the final Ship advance at the end of the game?

    The designer confirmed this, and the rulebook's clarifications agree.

    • Koltin_Thompson · Designer · 2024-03-01
    • Galactic Cruise rulebook · Rulebook · Clarifications and Edge Cases
    • Pundawful · Community · 2025-03-23

    Yes — if the final advance lets you meet a goal (for example by dropping off a needed Upgrade Token), you accomplish it and its cube scores in AGM C.

    Progress Track, AGMs and Game End

    When is AGM A or B scored — at the end of the turn or the end of the round?

    The designer answered this directly, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-08
    • Koltin_Thompson · Designer · 2025-03-18
    • Galactic Cruise rulebook · Rulebook · Progress Track and Game End
    • Moose Malloy · Community · 2025-03-18

    At the end of the turn of the player who placed the section's last cube; only the game end waits for the round to finish. Wings revealed by a goal cube placed later that same turn still count for the AGM.

    If a cube fills an AGM section and I place another cube the same turn, where does it go?

    The designer confirmed this in several threads.

    • Koltin_Thompson · Designer · 2025-04-16
    • Koltin_Thompson · Designer · 2025-04-25
    • Koltin_Thompson · Designer · 2025-09-26
    • Koltin_Thompson · Designer · 2025-04-22
    • mikemar · Community · 2025-04-25
    • dmoser22 · Community · 2025-04-22

    Into the next section, where it scores at the following AGM; after Section 3 fills, extra cubes go to the overflow area and score in AGM C. The AGM itself still happens at the end of that turn.

    How is AGM Progress Scoring calculated — do earlier sections or the 2 and 3 icons count?

    The designer confirmed the icons are reminders, and the rulebook gives the formula.

    • Koltin_Thompson · Designer · 2025-03-30
    • Galactic Cruise rulebook · Rulebook · AGM A & B — Progress Scoring
    • drathbun · Community · 2025-03-30
    • jbabel · Community · 2025-12-12

    Each AGM scores only your cubes in its own section, multiplied by your revealed Wings; Section 1 cubes don't score again at AGM B. The 2 and 3 icons only remind you which year is scored — they are not multipliers. The player(s) with the most Reputation count one extra cube.

    Does the Reputation leader's extra AGM cube count if they have no cubes in that section?

    Two players agree, and the rulebook grants the extra cube without conditions.

    • mikemar · Community · 2025-03-17
    • srpad · Community · 2025-03-17
    • Galactic Cruise rulebook · Rulebook · AGM A & B — Progress Scoring

    Yes — the player with the most Reputation scores as if they had one extra cube, even when it is their only one.

    Who takes the next turn after AGM A or B, and does the first player change?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2025-06-25
    • Koltin_Thompson · Designer · 2025-04-09
    • joshua109 · Community · 2025-04-09
    • alanB · Community · 2025-06-25

    Play simply continues with the next player in turn order (in solo, whoever didn't trigger the AGM), and the first player never changes. At game end, the round is finished so everyone has had equal turns before the final round.

    What exactly happens after the last cube is placed in Section 3?

    The rulebook's Section 3 — Game End describes this sequence, and players agree on the details.

    • Galactic Cruise rulebook · Rulebook · Section 3 — Game End
    • DrGluteusMaximus · Community · 2025-11-16
    • DrGluteusMaximus · Community · 2025-11-16
    • srpad · Community · 2025-06-14
    • Sagacitus · Community · 2025-06-14
    • Yenreb · Community · 2026-09-17

    Finish the current round. Then everyone recalls their Network Workers and takes a Funding Bonus for each — this isn't Calling a Meeting, so no action follows. Each player then takes one normal turn in order (Step 1 advance, then assign one Worker for up to 2 actions, launch, or meet; later players can still bump you). Finally, each Ship in space advances to any one remaining Stop and resolves only that Stop before AGM C.

    During the end-game Worker recall, do I get Funding Bonuses for Workers that weren't in the Network?

    The rulebook ties the bonus to Workers returned from the Network, and players agree.

    • Galactic Cruise rulebook · Rulebook · Section 3 — Game End
    • MaestroZen · Community · 2025-11-17
    • DrGluteusMaximus · Community · 2025-11-17

    No — you gain a Funding Bonus only for each Worker actually brought back from the Network to your Break Room.

    Can I play Call a Meeting Agenda Cards during the end-game Worker recall?

    The designer confirmed this for the Meeting cards.

    • Koltin_Thompson · Designer · 2025-04-07
    • Victoria_La · Community · 2025-07-31

    Yes — even though the recall isn't a Meeting, cards with the Meeting icon (such as Productive Meeting and Angel Investor) can be played then.

    In the final round, do Ships on Cruises advance once or twice?

    The designer confirmed the normal advance plus the bonus advance.

    • Koltin_Thompson · Designer · 2025-02-23
    • Galactic Cruise rulebook · Rulebook · Section 3 — Game End
    • MaestroZen · Community · 2026-01-01

    Twice — your final turn includes the normal Step 1 advance, and after everyone has played it each Ship advances once more to any one remaining Stop, forward only.

    For the final advance, can my Ship go to Earth, stay put, or go back to an earlier Stop?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-11-02
    • Koltin_Thompson · Designer · 2025-05-12

    Only forward — the final advance must go to a remaining future Stop, and returning to Earth counts as one. You can't stay where you are or revisit a Stop already passed.

    Does a Ship launched in my final turn get the end-of-game advance?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-04-09
    • dmoser22 · Community · 2026-01-03

    Yes — once launched it is on a Cruise, so it can advance to any one remaining Stop and resolve it as usual.

    Can I use Flight Target Indicator or extra-advance Agenda Cards during the final advance at game end?

    The designer ruled on this in several threads.

    • Koltin_Thompson · Designer · 2025-03-24
    • Koltin_Thompson · Designer · 2025-03-23
    • Koltin_Thompson · Designer · 2025-05-10
    • Koltin_Thompson · Designer · 2025-05-10
    • gpoirier · Community · 2025-04-07
    • Chromium_Man · Community · 2025-10-20

    No — they only work on a normal Step 1 advance, and the final advance isn't one. You can still use them in your normal Step 1 of the final round. Other Developments still work when they apply, such as Self-Piloting System if the final Stop is a Day in Space.

    Can I drop Reputation for Ads during the final advance to pay for scoring Guests?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-23

    Yes — you may still use the Reputation Track during the end-of-game advance.

    Cockpits and Final Scoring

    When do the VP printed on Segments and Blueprints score?

    The designer answered this in two threads, matching the rulebook's final scoring.

    • Koltin_Thompson · Designer · 2026-01-09
    • Koltin_Thompson · Designer · 2025-03-10
    • Koltin_Thompson · Designer · 2025-03-10
    • Galactic Cruise rulebook · Rulebook · Final Scoring — AGM C
    • dmoser22 · Community · 2026-01-09
    • itsamecj · Community · 2025-03-10

    Only at the end of the game, and only for Segments built into Ships; unbuilt Blueprints just count as leftover supplies. Blue VP icons are end-game scoring and tan ones are immediate; Cockpits show both because they score at launch and again at the end.

    How does the -5 VP for an unlaunched Cockpit work at final scoring?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-08
    • Koltin_Thompson · Designer · 2025-03-08
    • Koltin_Thompson · Designer · 2025-03-09

    Score the Cockpit normally, then subtract 5 from it — the result can be negative, down to -5. A Cockpit worth 3 VP would net -2. The Company Records book has a variant that handles it differently.

    Does the Cockpit that scores per Progress Cube (#7) count cubes in every section or only the current year?

    The designer confirmed this in three threads.

    • Koltin_Thompson · Designer · 2025-11-01
    • Koltin_Thompson · Designer · 2025-04-07
    • Koltin_Thompson · Designer · 2026-06-22
    • ThraXisGR · Community · 2025-11-01
    • pieterschutz · Community · 2026-06-22

    Every section — it counts all your cubes on the Progress Track, including the overflow. The Adventurous Upgrade with similar wording works the same way.

    Does Cockpit #14 count regular Workers that act as Experts through an Upgrade?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-22

    No — it counts only Expert Workers you actually hired, so at most 2.

    Does the order of final scoring categories matter?

    One player agrees with the asker that order doesn't matter; no official ruling.

    • mikemar · Community · 2025-03-28

    No — each category is scored once and none affects another, so the order makes no difference.

    Does the Progress Cube tiebreaker count cubes in the overflow area?

    One player answered this; no official ruling.

    • jbabel · Community · 2025-11-18

    Yes — cubes in the overflow area to the right of Section 3 are on the Progress Track and count toward the tiebreaker.

    When I launch a Ship, do all my Cockpits score?

    The rulebook's T-Minus 2 and final scoring sections say this.

    • Galactic Cruise rulebook · Rulebook · T-Minus 2 — Score Cockpit
    • StrangeBeacon · Community · 2025-10-17
    • drathbun · Community · 2025-10-18

    No — only the launching Ship's Cockpit scores at T-Minus 2, though its criteria may count your other Ships. Every Cockpit scores again at final scoring. The Employee Handbook simply lists all Cockpit criteria for reference.

    How does Cockpit #3 (4 VP per different Ship launched) count — does it include the Ship being launched, or only Ships still in space?

    The designer confirmed what counts in two threads.

    • Koltin_Thompson · Designer · 2025-05-07
    • Koltin_Thompson · Designer · 2025-05-25
    • Murr · Community · 2025-04-26
    • bad63rfx · Community · 2026-05-31
    • Sagacitus · Community · 2025-05-25
    • srpad · Community · 2025-05-25

    It counts every Ship you have launched at least once (its Cockpit flipped), whether or not it is in space now — including the Ship being launched, even on its first launch. Relaunching the same Ship, even after adding Segments, doesn't make it a different Ship.

    Which Ships count for Cockpit #9 (5 VP per Ship with Segments worth 8+ VP), and do the Cockpit's own points count?

    The designer confirmed only the Segments count.

    • Koltin_Thompson · Designer · 2025-06-01
    • Murr · Community · 2025-06-01
    • Murr · Community · 2026-05-21

    Add the blue VP printed on each Ship's Segments; only Ships whose Segments total 8 VP or more count. The Cockpit's own VP isn't included, and having three Segments isn't enough by itself.

    2-Player Rules

    In 2-player setup, where do the NPC Workers go?

    The rulebook's 2-Player Setup says so.

    • Galactic Cruise rulebook · Rulebook · 2-Player Setup
    • pieterschutz · Community · 2025-12-01

    Place one NPC Worker at the next location clockwise from each neutral Development.

    In a 2-player game, can I pay to use the NPC Developments?

    The designer's FAQ states this.

    • Koltin_Thompson · Designer · 2025-01-17

    Yes — pay the supply, just as for a neutral Development.

    Can a neutral and an NPC Development share the same connection in a 2-player game?

    The designer confirmed they are different.

    • Koltin_Thompson · Designer · 2025-03-29
    • drathbun · Community · 2025-03-29
    • srpad · Community · 2025-03-29disagrees

    Yes — they are different owners, so both can be in one area. Using that connection without a Development of your own means paying for both.

    In a 2-player game, how do NPC Expert Workers move differently from NPC Workers?

    The designer explained this, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-15
    • Koltin_Thompson · Designer · 2025-02-25
    • Koltin_Thompson · Designer · 2025-03-31
    • Galactic Cruise rulebook · Rulebook · Expert Worker Bumping (NPC)
    • thesaursaur · Community · 2025-03-15
    • jbabel · Community · 2026-01-12

    They bump more: when bumped they skip empty locations to find a Worker belonging to the other player (never the one who bumped them). They skip other NPC Workers, and only if no Worker can be bumped do they stop on the first empty location clockwise.

    Are NPC Workers removed before the final round in a 2-player game?

    The designer confirmed this twice.

    • Koltin_Thompson · Designer · 2025-04-30
    • Koltin_Thompson · Designer · 2025-10-04
    • Murr · Community · 2025-04-30

    No — NPC Workers never leave the board. Only the players' Workers are returned before the final round.

    What do the +3 Developments and Worker/Expert icons on AGM A and B mean?

    The designer confirmed what the icons mean, matching the rulebook.

    • Koltin_Thompson · Designer · 2024-12-23
    • Galactic Cruise rulebook · Rulebook · AGM A/B — Progress Scoring (2-Player)
    • Pundawful · Community · 2024-12-23

    They remind you of the 1–2 player upkeep after each AGM: place new NPC Developments from a revealed Technology tile and replace one NPC Worker with an NPC Expert.

    Does the Expert ability that gives a Funding Bonus for bumping trigger when I bump an NPC Worker?

    The designer's newer rulings replace his earlier answer.

    • Koltin_Thompson · Designer · 2026-02-01
    • Koltin_Thompson · Designer · 2025-11-20
    • Koltin_Thompson · Designer · 2025-02-10superseded
    • dmoser22 · Community · 2025-11-20

    Yes — the designer's later rulings (November 2025 and February 2026) say bumping at all with your Expert earns the Funding Bonus, even though the NPC has no Break Room. A February 2025 answer had said it wouldn't trigger for that reason.

    Can an NPC Worker I bump then bump my own Worker?

    The designer answered each part directly.

    • Koltin_Thompson · Designer · 2025-03-31
    • Koltin_Thompson · Designer · 2025-03-31
    • Koltin_Thompson · Designer · 2025-04-13
    • Galactic Cruise rulebook · Rulebook · Worker Bumping (NPC)

    Only if you have unlocked the ability to bump yourself; then NPCs can bump your Workers too. An NPC never bumps the Worker that just bumped it, so with no other valid target it moves to an empty location.

    Can I play Helping Hand when an NPC bumps my Worker in a 2-player game?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-07-20
    • Murr · Community · 2025-07-14

    Yes, if your opponent caused the bump through the NPC. Not if you bumped yourself, even by way of an NPC with the self-bump Upgrade.

    Solo Rules: Setup and Rachel's Actions

    In solo setup, do I also use the 2-player NPC Workers and Developments?

    The designer confirmed this in two threads, matching the rulebook's solo setup.

    • Koltin_Thompson · Designer · 2025-03-10
    • Koltin_Thompson · Designer · 2025-01-26
    • Koltin_Thompson · Designer · 2025-01-26
    • Galactic Cruise rulebook · Rulebook · Solo Setup

    Yes — set up exactly as for 2 players: two NPC Workers in a third color (not Rachel's), the 2-player Progress Track tiles, neutral Developments, and both Marketing Board overlays. At AGM A and B, upgrade an NPC Worker to an NPC Expert and add NPC Developments as in a 2-player game.

    In solo setup, should an Agenda Card be discarded?

    The designer issued this setup modification directly.

    • Koltin_Thompson · Designer · 2025-04-23
    • Koltin_Thompson · Designer · 2025-04-23
    • Koltin_Thompson · Designer · 2025-04-23
    • thesaursaur · Community · 2025-04-23disagrees

    Yes — this is an official change to solo setup not in the printed rules. After drawing your starting Agenda Card, discard the top card of the deck faceup, so Rachel always has a card to reference for Storage Silo interactions even if the display empties early.

    Are Rachel's Medium (6) and Hard (5) Segments Built goals effectively the same?

    The designer corrected the printed solo goal in his FAQ and again in a later thread.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-03-07

    Yes — since she builds Segments two at a time, the printed Hard value of 5 plays just like Medium's 6, which the designer called an oversight. His FAQ gives the intended Easy/Medium/Hard progression as 7/6/4; in a later post he suggested spacing the steps on alternating Segments instead (7/5/3, or 8/6/4).

    How many different Ships must Rachel launch for her third Company Goal on Medium?

    The designer confirmed the value, which matches the rulebook's goal list.

    • Koltin_Thompson · Designer · 2025-03-03
    • Galactic Cruise rulebook · Rulebook · Rachel's Turn

    Two — Medium and Hard both need 2 different Ships launched, and Easy needs 3. Where the setup page shows something different, it is a misprint.

    How does Rachel use the two numbers on a Solo Action Card?

    The designer confirmed this approach, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-03-13
    • Koltin_Thompson · Designer · 2025-03-18
    • Galactic Cruise rulebook · Rulebook · The Number System

    Use the first number; if it can't apply or the target is unavailable, use the second, and if that fails too continue in order (top to bottom, left to right, clockwise). Her Worker placement always comes from the location grid on the card, not the numbers, even if it bumps someone.

    Does Rachel place an Expert or a basic Worker first?

    The designer confirmed this, matching the rulebook.

    • Koltin_Thompson · Designer · 2026-03-13
    • Galactic Cruise rulebook · Rulebook · Rachel's Turn
    • jbabel · Community · 2026-03-13

    An Expert, whenever one is available.

    What does Rachel do if she can't take an action on her Solo Action Card?

    The designer's FAQ and a later ruling cover this directly.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-04-23
    • TiiFuchs · Community · 2025-10-13
    • StrangeBeacon · Community · 2025-10-13

    She skips to the card's next action; if she can do neither, resolve the next card instead. For example, with no Agenda Cards in the display or discard pile she can't take that resource action and moves on. The added setup discard makes this rare.

    When Rachel's Gain Resources fails, which Resource does her Refill Storage Silo target?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-04-18

    The first Resource she could not take during the failed Gain Resources action, not the first one she tried to take.

    Can Rachel resolve more than 2 Action Cards in a turn if she stays connected?

    The designer's FAQ states this, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-01-17
    • Galactic Cruise rulebook · Rulebook · Rachel's Turn

    No — she reveals and resolves at most 2 Action Cards and takes at most 2 actions per turn.

    When Rachel takes a second action from a new card, does she place another Worker or move hers?

    The designer explained this directly.

    • Koltin_Thompson · Designer · 2025-03-29
    • Koltin_Thompson · Designer · 2025-02-19
    • mikemar · Community · 2025-08-30

    Neither — her Worker stays where it was placed. Flip the next card and resolve its first possible action without placing a Worker. A second card is revealed only when she is at the matching location (or connected to it on Medium/Hard).

    Is Rachel limited to actions at or next to her Worker's location, and how does her second-action connection work?

    The designer explained both parts directly.

    • Koltin_Thompson · Designer · 2025-08-30
    • Koltin_Thompson · Designer · 2025-04-21
    • alanB · Community · 2025-08-30

    No — she does the card's first possible action wherever her Worker is. On Medium and Hard she gets a second action if her Worker is directly connected by a Development to the location showing the action she just took (not along a chain). If that connection uses your Development, you collect Money from the bank.

    Can Rachel's Refresh Blueprints action lead to a second action?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2025-05-31
    • Koltin_Thompson · Designer · 2025-10-18

    No — it counts as an action, but it isn't printed on any location, so it can never connect to give her a second action.

    How many Guests does Rachel add when advertising, and does she place her Consultant?

    The designer confirmed both parts.

    • Koltin_Thompson · Designer · 2025-04-24
    • Koltin_Thompson · Designer · 2025-05-31
    • Koltin_Thompson · Designer · 2025-05-23
    • alanB · Community · 2025-04-24

    Always 2 Guests, chosen by her selection criteria with Guests matching the Destination first; if only one match is available she takes it plus the next by her criteria. She doesn't place her Consultant, so that Cruise stays open for you to schedule.

    Does Rachel use Technologies?

    The designer answered this in two threads.

    • Koltin_Thompson · Designer · 2025-05-20
    • Koltin_Thompson · Designer · 2025-04-06

    No — she builds Developments under Technologies but never uses any Technology, even ones she has a Development on.

    When I use Rachel's Development, who gets the Money, and do I pay twice if a neutral Development shares the area?

    The designer confirmed both parts.

    • Koltin_Thompson · Designer · 2025-03-15
    • Koltin_Thompson · Designer · 2025-04-16
    • Mptvfi · Community · 2025-03-23

    Pay the supply — Rachel gets nothing. You pay for each Development in the area, so one shared with a neutral Development costs two payments to the bank.

    If Rachel bumps an NPC Worker into a location with my Worker, does the NPC bump mine?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-05-12

    Yes — the bump chain continues and your Worker returns to your Break Room.

    Does Rachel take Refill Agenda Cards even when its Reputation bonus isn't showing?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-04-19

    Yes, she always takes it, and gains the Reputation bonus if it is showing when she refills.

    Solo Rules: Rachel's Launches, Ships and Scoring

    When Rachel launches as her first action, does she place a Worker on the main board first?

    The designer's FAQ states this.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-03-05

    No — she moves an available Worker from her Break Room straight onto the Launch Elevator and launches, so that Worker can't bump anyone.

    Which Worker does Rachel use when she launches as her second action?

    The designer's FAQ and later posts state this.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-03-02
    • Koltin_Thompson · Designer · 2025-03-05

    The Worker she just placed for her first action — including when she has no other Worker available.

    Can Rachel launch a second Cruise when it would put all her Workers in space?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-03-16
    • Koltin_Thompson · Designer · 2025-03-16

    Yes — she can have every Worker in space at once; she then has no Worker to place until one returns and Calls a Meeting instead (on Hard she still resolves a card). The same can happen to a human player.

    When Rachel's Launch card requires 3+ Segments, which Ship does she launch?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-08-11

    A 3-Segment Ship, even if it has launched before and an unlaunched 2-Segment Ship is available.

    Does Rachel gain Reputation for Guests taken in a Last-Minute Sale?

    The designer answered this in two threads.

    • Koltin_Thompson · Designer · 2025-04-05
    • Koltin_Thompson · Designer · 2025-02-19
    • sommerkl · Community · 2025-04-05disagrees

    No — as in multiplayer, Last-Minute Sale Guests give no Reputation, even though her launch rules point to the advertising rules.

    If Rachel's Cruise has only one pre-sold Guest, does she fill her second Cabin with a Last-Minute Sale?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-11-04

    Yes — she makes a Last-Minute Sale for the other Guest.

    Does Rachel add new Guests to the Queue after she launches?

    The designer confirmed this, matching the rulebook's launch rules.

    • Koltin_Thompson · Designer · 2025-05-20
    • Galactic Cruise rulebook · Rulebook · T-Minus 0 — Liftoff!
    • Murr · Community · 2025-05-20

    Yes — refilling the Queue is part of adding a new Cruise, which happens after her launch as usual.

    How does Rachel score a Cockpit when she launches?

    Two players agree, citing the solo rules' example; no official ruling.

    • jbabel · Community · 2026-01-17
    • fuzguz · Community · 2026-01-26

    She ignores the Cockpit's scoring criteria and scores only the printed VP on the Cockpit and the launched Ship's Segments — for example 1 + 2 + 2 + 2 = 7.

    How does Rachel score at Destinations?

    The designer confirmed this in two threads, matching the rulebook.

    • Koltin_Thompson · Designer · 2025-04-03
    • Koltin_Thompson · Designer · 2025-02-19
    • Galactic Cruise rulebook · Rulebook · Rachel's Turn

    Like a player: 3 VP per Guest plus 1 VP per Upgrade Token on the Destination. She scores all her Guests at every Destination on her Cruise regardless of type, without paying Ads, and drops her Upgrade Token at the first Destination of the Cruise.

    Does Rachel unlock Upgrades, and can she ever build 4-Segment Ships?

    The designer's FAQ and a later post say so.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-04-03
    • Galactic Cruise rulebook · Rulebook · Rachel's Turn

    No to both — her Upgrade Tokens only add VP to Destinations and never unlock or trigger Upgrade bonuses, so she is limited to 3 Ships of up to 3 Segments.

    Where does Rachel build Segments when her partly built Ship is in space?

    The designer ruled on these cases directly.

    • Koltin_Thompson · Designer · 2025-02-21
    • Koltin_Thompson · Designer · 2025-02-21
    • Koltin_Thompson · Designer · 2025-02-27
    • Koltin_Thompson · Designer · 2025-06-24

    Into a new Ship, since Ships in space can't be changed; if she has no Ship on Earth, her Construction action gives her a new Cockpit and Engine to build onto. She returns to the first Ship once it is back. If every buildable Ship is full or in space, she moves on to her next action.

    If Rachel has several unfinished Ships, which does she build into first?

    The designer confirmed this order in several posts.

    • Koltin_Thompson · Designer · 2025-03-08
    • Koltin_Thompson · Designer · 2025-03-08
    • Koltin_Thompson · Designer · 2025-03-08
    • jbabel · Community · 2025-12-16
    • Sagacitus · Community · 2025-12-16

    Ship #1 if possible, then #2, then #3, choosing Segments by the Number System with no strategic choice — so a higher-VP Segment may end up in a later Ship. A previously launched Ship back on Earth with only 2 Segments still gets built into.

    Does Rachel take the Funding Bonus when she takes an Engine showing one?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-04-06
    • Galactic Cruise rulebook · Rulebook · Rachel's Supplies and Bonuses

    Yes — she gains it, taking VP as she always does for Funding Bonuses.

    Does Rachel's Funding Bonus give 1 or 2 VP per Worker when she Calls a Meeting?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2026-05-14
    • jbabel · Community · 2026-05-14

    It depends on her Launch Tower: 1 VP until she has removed the VP Upgrade Token (by launching with it), 2 VP after.

    What does the + side of Rachel's difficulty card do, and does she use the Expert Worker tile's ability?

    The designer explained both points directly.

    • Koltin_Thompson · Designer · 2025-03-25
    • Koltin_Thompson · Designer · 2025-04-17
    • lastofthejedi23 · Community · 2025-04-17

    She never resolves the Expert Worker tile's ability. On the + side, her Experts instead earn extra VP when recalled — 2 Funding Bonuses instead of 1.

    Galactic Cruise: Advancements

    Do the half-Cabins on expansion Blueprints have to line up when building Segments?

    The rulebook's Advancements section states the Cabin-Matching rule.

    • Galactic Cruise rulebook · Rulebook · Expansion: Advancements
    • gpoirier · Community · 2025-04-05
    • srpad · Community · 2025-04-05
    • niiikkk · Community · 2025-04-16

    Yes — with either expansion Blueprint set, each new Segment must complete a full Cabin with the Segment it joins, matching the left, center or right half-Cabin. Base Blueprints all have their Cabins in the middle, so they always match.

    When does an Advanced Technology's tracker advance, and can it move more than once per turn?

    The designer's FAQ and several later rulings state this.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-10-12
    • Koltin_Thompson · Designer · 2025-04-18
    • Koltin_Thompson · Designer · 2025-10-12
    • Galactic Cruise rulebook · Rulebook · Expansion: Advancements
    • CodyAgain · Community · 2025-04-08

    At the end of the action that used the Technology, and at most once per turn — even if you used it on several Segments or in both actions. Because it moves at the end of the action, an improvement reached on the last space doesn't apply to the action that reached it.

    What do the 3-player and 4-player icons on the Advanced Technology tracks mean?

    The designer's FAQ and several posts confirm the skip.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-02-19
    • Koltin_Thompson · Designer · 2025-02-21
    • Koltin_Thompson · Designer · 2025-12-07
    • Koltin_Thompson · Designer · 2025-02-20
    • Koltin_Thompson · Designer · 2025-03-03

    They mark track spaces used only at that player count. With fewer players, skip them when advancing the tracker — in 2 players skip both, in 3 players skip the 4-player spaces. First printings of the rulebook don't mention this.

    What does X mean on an Advanced Technology tile?

    The designer explained X in two threads.

    • Koltin_Thompson · Designer · 2025-03-02
    • Koltin_Thompson · Designer · 2025-04-18
    • Koltin_Thompson · Designer · 2025-03-05

    X is the Technology's strength. It starts at the base value and rises when the tracker reaches the improvement at the end of the track — for example a discount going from 1 to 2.

    How do the cost markers on Advanced Technology tracks change what I pay, and who gets the extra?

    The designer answered each part directly.

    • Koltin_Thompson · Designer · 2025-11-24
    • Koltin_Thompson · Designer · 2025-07-20
    • Koltin_Thompson · Designer · 2026-01-03
    • Koltin_Thompson · Designer · 2025-10-02
    • Koltin_Thompson · Designer · 2025-11-24
    • SergioRyzhkov · Community · 2025-11-25

    Each marker the tracker passes adds 1 Money, after discounts, both to building a Development there (on top of the usual 5/6/7, so 9 at most) and to using it through someone else's Development. Extra building cost goes to the supply — you never pay other players to build. You never pay to use your own Technology.

    Does an Advanced Technology that discounts building Segments apply per Segment or per action?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2025-03-05
    • Koltin_Thompson · Designer · 2026-08-06
    • Gonzoheart · Community · 2025-03-05

    Per Segment — like the basic versions, every Segment you build costs X less. The tracker still advances only once.

    How do Open Sources and Shoulders of Giants interact?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-28

    You gain all your visible bonuses once, not repeatedly. Shoulders of Giants is an instant effect that is used up as soon as the tracker advances.

    Can I play Open Source when the Technology I used is already maxed out?

    The designer ruled on this directly.

    • Koltin_Thompson · Designer · 2025-05-22
    • Koltin_Thompson · Designer · 2025-04-07

    No — only when its effect of advancing a Technology tracker can actually happen. Trackers exist only on Advanced Technologies.

    With the Upgrade Token that swaps a Worker for an Expert, where can the Worker come from, and what bonuses trigger?

    The designer's FAQ and a later ruling cover this.

    • Koltin_Thompson · Designer · 2025-01-17
    • Koltin_Thompson · Designer · 2025-12-29
    • jbabel · Community · 2025-12-28

    Anywhere, even a Worker piloting a Ship. Placement bonuses where the Expert goes trigger as usual — a Funding Bonus in the Break Room, or a Location Bonus token's reward — but a swap in space doesn't trigger a Day in Space or Destination again.

    Does an Expert swapped in by the Advancements Upgrade Token count as hired?

    The designer confirmed both cases.

    • Koltin_Thompson · Designer · 2025-04-06
    • Koltin_Thompson · Designer · 2026-01-12
    • thesaursaur · Community · 2025-04-06disagrees
    • jbabel · Community · 2026-01-12disagrees

    Yes — it counts for Cockpit #14's per-Expert bonus and for unlocking Expert A.2's fifth Advanced Technology, even without a Hire an Expert Worker action.

    If the swap Upgrade Token turns my Worker into Expert 6 after my first action, can it launch instead of taking the second action?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2026-01-12
    • jbabel · Community · 2026-01-12disagrees

    Yes — once the swap puts Expert 6 in the Network, it may launch as your second action, even though a regular Worker took the first.

    Does Expert A.1 let me take my first action, then move to another location for my second?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-06-01
    • Koltin_Thompson · Designer · 2025-06-01

    Yes — after the first action the Expert can be placed at another location to take its second action there. With the self-bump Upgrade you could even bump yourself twice.

    In solo with Advanced Technologies, do trackers move when Rachel or the NPCs build Developments?

    The designer confirmed the rule had changed to this.

    • Koltin_Thompson · Designer · 2025-03-28
    • odditie · Community · 2025-03-28

    No — trackers advance only when a Technology is used. Instead, Rachel advances the lowest invented Technology when she places a cube. This replaced an earlier rule shown in some playthroughs.

    In solo with Cabin-Matching, does Rachel take Guests if her Cabin halves don't match?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-09-14

    Yes — Rachel ignores Cabin-Matching and still boards Guests when she launches.

    Galactic Cruise: AccommodationsExpansion

    With Specialized Blueprints, how many Segments can each Guest trigger on a Day in Space?

    The designer confirmed this in several threads.

    • Koltin_Thompson · Designer · 2025-09-13
    • Koltin_Thompson · Designer · 2025-09-13
    • Koltin_Thompson · Designer · 2025-09-13
    • Koltin_Thompson · Designer · 2025-01-27
    • Koltin_Thompson · Designer · 2026-03-22
    • Pundawful · Community · 2025-01-27

    One — each Guest goes to one matching Segment, each Segment holds only one Guest, and each Segment's action resolves once per Day in Space (not once per matching icon). Matching Segments left without a Guest give nothing.

    Can Guests trigger the same Specialized Segments again at a second Day in Space on the same Cruise?

    The designer confirmed this in two threads.

    • Koltin_Thompson · Designer · 2026-10-02
    • Koltin_Thompson · Designer · 2025-01-27

    Yes — Guests return to their Cabins after each Day in Space, so at the next one you may reassign them, including to the same Segments.

    Which Guests can use a Specialized Segment showing two Guest types, like tile #39?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-11-29

    A Guest of either type can visit it.

    Does Specialized Segment #39 give anything if no Agenda Cards in the display show Resources?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-04-22

    No — with no Resources visible on the displayed Agenda Cards, you gain nothing from it.

    Does Botanical Gardens (blueprint 18) raise the lowest Silo Resource one step or to the maximum?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-16

    To the maximum — Silo increases always max out, and you gain Money and Reputation as normal.

    What do the Accommodations Guest Bonus tokens do?

    The designer explained the Segment-trigger reminder, and players agree the tokens only cover the base bonuses.

    • Koltin_Thompson · Designer · 2025-05-14
    • Gonzoheart · Community · 2025-12-13
    • max_headroom · Community · 2025-12-15

    Nothing by themselves — they cover the base Guest Bonus spaces, because with Specialized Blueprints a Day in Space pays out from the Segments the Guests visit instead. The Destination token showing a Guest on a Segment icon is the reminder of that.

    Do Specialized Blueprints follow Cabin-Matching, and why can't they combine with the Cabin-Matching module?

    The designer explained this directly.

    • Koltin_Thompson · Designer · 2025-02-16

    Yes, they have offset Cabins and follow Cabin-Matching, deliberately making them the hardest level: a spatial puzzle plus a bonus to weigh. The modules can't combine because only one set of 48 Blueprints is ever used. Ignoring the offsets is a house variant the designer is happy to see.

    Is Self-Piloting System still worthwhile with Specialized Blueprints?

    The designer gave this assessment in two threads; the maxed-version case comes from one player's reply.

    • Koltin_Thompson · Designer · 2025-09-13
    • Koltin_Thompson · Designer · 2026-02-04
    • Yenreb · Community · 2026-03-17

    Less so — each Specialized Segment triggers once per Day in Space, so when your Guests already equal or outnumber the Segments, the Pilot adds little. It helps on the common launches with more Segments than Guests, and is stronger with base or Advancements Segments. A maxed version that lets the Pilot count as two Guest types can trigger two different untriggered Segments.

    How does Ship Showroom work — one matching Cabin, once per Guest, or unbuilt Blueprints too?

    The designer confirmed the once-per-action, 1x reading in two threads.

    • Koltin_Thompson · Designer · 2025-07-29
    • Koltin_Thompson · Designer · 2025-07-29
    • Koltin_Thompson · Designer · 2025-10-12
    • Koltin_Thompson · Designer · 2025-07-29
    • jbabel · Community · 2026-06-07
    • srpad · Community · 2025-10-12

    Once per Advertise action, you may trigger the bonus of one of your built, matching Specialized Segments — just 1x, however many Guests you advertise to. A second Advertise action can trigger it again. Blueprints not yet built into a Ship don't count.

    With Specialized Segments that each give Reputation on a Day in Space, does the extra-Reputation Upgrade trigger per Segment?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-05-05
    • gpoirier · Community · 2025-05-08

    No — it triggers only once per Day in Space (once in Step 1).

    With Starting Upgrade Cards, what if a card shows an Upgrade Token not in this game?

    The designer gave both options in several threads.

    • Koltin_Thompson · Designer · 2025-04-16
    • Koltin_Thompson · Designer · 2025-03-29
    • Koltin_Thompson · Designer · 2025-05-14
    • Koltin_Thompson · Designer · 2025-03-01
    • StrangeBeacon · Community · 2025-04-26
    • StrangeBeacon · Community · 2025-04-27

    Choose the bottom-row Upgrade Tokens before dealing — all players use the same 4. Then either remove the cards for tokens not in play, or discard and redraw until you have 2 usable cards. Players resolve their chosen card on their first turn, and boards can differ afterwards.

    Does the Upgrade unlocked by a Starting Upgrade Card count toward Company Goals for Upgrades on different Destinations?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-09-09
    • wavedog98 · Community · 2025-09-09

    Yes — the starting Upgrade counts like any other unlocked Upgrade.

    Do I have to use all of the Accommodations Upgrade Tokens?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-03-01

    No — they are optional and can be mixed with the base Launch Tower tokens. Each is explained in the Company Records book.

    What does "1 of the bonuses" mean on Ship Tours (B.5)?

    The designer's FAQ records the corrected card text.

    • Koltin_Thompson · Designer · 2025-01-17

    The card text was updated: activate the bonus on 1 of the Segments you just built.

    Can Retrofit (B.4) be used on a Ship in space, and which side does the new Cockpit go on?

    The designer answered both parts directly.

    • Koltin_Thompson · Designer · 2025-02-23
    • Koltin_Thompson · Designer · 2025-02-26

    Only on a Ship on Earth, since a Ship on a Cruise can't be modified. The swapped-in Cockpit is new and unlaunched, so it goes in unflipped.

    How does Retrofit interact with the "launch X different Ships" Company Goal?

    The designer ruled on both scenarios directly.

    • Koltin_Thompson · Designer · 2025-04-12
    • Koltin_Thompson · Designer · 2025-03-22

    A retrofitted Ship counts as a different Ship, so relaunching it counts as a new unique launch. You qualify whether you relaunch the retrofitted Ship or launch another one, even though fewer Cockpits show as flipped.

    With Cabin-Matching Blueprints, can I rearrange Segments when Recycled Segment moves one between Ships?

    The designer ruled on this in two threads.

    • Koltin_Thompson · Designer · 2026-02-02
    • Koltin_Thompson · Designer · 2025-12-16

    No — Segments are never rearranged, and every Ship must keep matching Cabins at all times, including the one you take from. In practice, take a top or bottom Segment so the rest still match.

    Can the PAL 9001 cube use Self-Piloting System to act as a Guest or trigger a Segment?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2026-02-04
    • Koltin_Thompson · Designer · 2025-04-26
    • alanB · Community · 2025-04-26

    No — PAL 9001 can't act as a Guest of any type through Self-Piloting System, so it can't trigger a Segment.

    Can I launch with PAL 9001 if I have no available Workers?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2026-02-04

    Yes — PAL 9001 can launch even when no Worker is available.

    With Expert ability #6, can I launch but have PAL 9001 pilot instead of the Expert?

    The designer confirmed this is permissible.

    • Koltin_Thompson · Designer · 2025-03-12

    Yes — the Expert triggers the launch, and PAL 9001 can then be used as written to put a cube in as Pilot, leaving the Expert on the board.

    How often does the Index Reservatory Technology (B.3) trigger?

    The designer explained the per-instance rule across several posts.

    • Koltin_Thompson · Designer · 2026-05-30
    • Koltin_Thompson · Designer · 2025-02-26
    • Koltin_Thompson · Designer · 2025-02-26
    • Koltin_Thompson · Designer · 2025-03-25
    • Koltin_Thompson · Designer · 2025-08-17
    • Koltin_Thompson · Designer · 2025-10-12

    Any time you gain one or more Funding Bonuses, once per instance. Several gained together — such as recalling two Workers in one Meeting — are a single instance, while separate events in one turn (recalling, then hiring an Expert) each trigger it. Bumping your own Worker with a bump-reward Expert gives two instances.

    At max level, can Index Reservatory take the same Reputation Track bonus twice?

    The designer confirmed this in three threads.

    • Koltin_Thompson · Designer · 2026-01-07
    • Koltin_Thompson · Designer · 2025-05-23
    • Koltin_Thompson · Designer · 2026-02-01
    • gpoirier · Community · 2025-05-23

    Yes — fully upgraded, you may take the same adjacent bonus twice instead of one from each side, so sitting at either end of the track costs you nothing.

    Can Index Reservatory give VP as its Reputation-adjacent bonus?

    The designer answered this directly.

    • Koltin_Thompson · Designer · 2025-10-15
    • srpad · Community · 2025-10-15

    No — it only grants the Ads, Money and Resources printed along the Reputation Track, never VP.

    Does Index Reservatory cost extra to develop or use?

    Two players agree from the tile; no official ruling.

    • srpad · Community · 2025-05-09
    • ClimberStephen · Community · 2025-05-09

    Yes — the symbol on its left adds 1 to the cost of building a Development on it and of using it through another player's Development, on top of the normal costs.

    If I play Earnings Boost, does Index Reservatory still trigger on that Meeting?

    The designer confirmed this directly.

    • Koltin_Thompson · Designer · 2025-04-27
    • alanB · Community · 2025-04-27
    • atcblake · Community · 2025-04-27disagrees

    No — Earnings Boost forfeits every Funding Bonus from that Meeting, including any a Technology would add, so Index Reservatory has nothing to trigger on.