Dragonfire: Adventures – Shadows Over Dragonspear Castle
Dragonfire: Adventures – Shadows Over Dragonspear Castle Rulebook
Table of Contents
Table of Contents
Rules
The following rules apply to Adventures: Shadows Over Dragonspear Castle.
Cards: Cards include a (grey hexagon with an X) icon. They can only be used in Adventures where they were released or that specifically name those cards.
Alternate Card Art
Additional Basic cards with alternate art will be included in various releases. For example, the Cantrip in Shadows Over Dragonspear Castle. Except for the alternate art, these cards are identical to the versions from the base game.
New Market Cards
The following rules govern the new Market cards:
- Affable is a Basic Market card that can only be used if a Character screen calls for it (such as any Halfling) or if some other mechanic specifically allows for its use (such as the Fundamentals Feature).
- Players can add Hellish Rebuke to any Adventure using the Building the Market rules, provided a Warlock is included in that game (as indicated on the card).
- Unless specifically stated otherwise, colorless cards do not count as any color for Skill Checks.
Dragonfire Cards
When playing Shadows Over Dragonspear Castle, after shuffling the Dragonfire Deck, take the top twelve cards, shuffle in the five new Dragonfire cards and then place them back on top of the Dragonfire Deck.
When playing other Adventures, players can include any of the non-(grey hexagon with an X) Dragonfire cards in the full Dragonfire Deck.
Milestones
The snows of winter swirling between your horses' legs. A worn leather strap breaking in the heat of battle. The last rations consumed with no sign of animal tracks.
Not all Adventures will be a part of the An Ancient Evil Arises campaign from the base game. Nevertheless, all Adventures you play are intrinsically linked by the passage of time. Experience Points do not arise in a vacuum. Instead they represent hard-earned knowledge as your fortunes wax and wane and the seasons change.
To help with this immersion there are Milestone Dragonfire cards, which include the ampersand icon (a red ampersand). For this pack, that card is Infernal Contract. Once a character has completed the Shadows Over Dragonspear Castle Adventure, that player must always include this Dragonfire card in the Dragonfire Deck for any Adventure they play, even if other players in the party have not yet completed that Adventure.
Magic Item Cards
Shuffle the nine Magic Item cards into their respective rarity decks, to be awarded per the standard rules (see p. 26, Dragonfire Rulebook).
Don't Read the Fiction!
The fiction assumes players have completed the An Ancient Evil Arises campaign from the base game. You are absolutely free to play the Adventure once you've reached Party Level 2, even if you've not completed the campaign; hence why there are no indicators on the Adventure card for reading the fiction. But if you want to ensure no spoilers for that campaign, wait to read the fiction until you've completed the campaign.
Modifying Adventure Levels: If playing this Adventure after completing the An Ancient Evil Arises campaign, you'll need to use the Modifying Adventure Levels rules (see p. 27, Dragonfire Rulebook) as you'll be at Party Level 4. In this instance you'll use the Adventure Level 4 rules.
Start Adventure
(The printed insert ends this section with the heading alone; no further text is printed under it on the source pages.)