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Dice Throne: Season One FAQ

521 questions players ask · Updated Nov 12, 2026 · Full rulebook

Turn Phases and BreakdownHealth and Combat PointsYour Hero BoardHero Cards and UpgradesStatus EffectsAction Cards and Resolving TextDamage Types and Attack ModifiersOther Rules and ModesDice Throne: AdventuresMarvel Dice Throne: Missions

Turn Phases and BreakdownExpansion

  • Can the targeting die of an Ultimate Ability be altered?
  • Can cards change the targeting die?
  • Can an opponent respond to or prevent an Ultimate Ability?
  • Does a defensive roll happen against undefendable, pure or collateral damage?
  • Does an attack that deals no damage give the defender a defensive roll?
  • If a card or token would reduce an attack's damage to zero, do you still get the defensive roll?
  • In what order can defensive cards, tokens and the defensive roll be used?
  • Can a defender use a defensive ability more than once against one attack, or against several attacks in one turn?
  • When both players can respond with cards during a roll, who acts first and when does play move on?
  • After an opponent alters your offensive dice, can you switch to a different ability?
  • After an opponent changes one of your offensive dice, do you still have your rerolls and cards?
  • Once you move on from the Offensive Roll Phase, can your dice still be changed or rerolled?
  • Can you reroll dice you set aside during the offensive roll?
  • Until when can an opponent change your offensive dice?
  • When a card or ability says "target opponent", "chosen opponent" or "target player", do you roll for the target?
  • In a 3-player game, can I choose my target instead of rolling for it?
  • In King of the Hill, do you roll for a target after choosing one?
  • Is the target chosen before or after the offensive roll?
  • Can bonus damage be added to an Ultimate Ability?
  • Can you sell cards for CP when discarding down to the hand limit?
  • Can the defender change the attacker's dice after the defensive roll?
  • Is damage from the Upkeep Phase applied all at once?
  • If Buh, Bye! removes your Shadows after Shadow Defense, do you still take the initial damage?
  • Can an opponent remove a status token you just gained before you spend it?
  • Must you activate an offensive ability whose dice you rolled?
  • After the opponent passes on changing a roll, can the active player still change a die to upgrade a small straight into a large straight?
  • If a card changes a die's value, does its symbol change too?
  • How many rolls does a boss get, and when does King's Hand trigger?
  • When a boss draws an extra card, whose roll objective does it use?
  • What happens if a boss is concussed on its first turn?
  • When a boss is Blind, does its blinded roll still trigger its card or King's Hand?
  • After a boss card it cannot carry out is discarded, is a new card drawn?
  • If the Fallen Barbarian's stun chains, does he roll again, and can he use the lowest-dice card effect?
  • Does a failed roll after a stun trigger the Fallen Barbarian's King's Hand?
  • If your attack would kill a minion whose only defense is a defensive roll, does the minion still roll?
  • Does Knockdown still apply when a defender blocks all of a minion's damage?

Health and Combat Points

  • Is there a limit to CP, and what happens when your CP dial would pass 15?
  • When a card or ability uses CP as damage, is the CP spent?
  • Is an increased maximum or stack limit, such as the Monk's Chi limit, permanent for the game?
  • Do status effects stay on a hero who is revived?
  • Can you spend CP in response to an effect that would take the opponent to 0 CP, such as Exploding Arrow?
  • If a defensive heal covers the damage that would kill you, do you survive?
  • How do damage prevention and healing combine in one defensive roll?
  • If both players reach 0 health from the same damage, who wins?

Your Hero Board

  • Can Nyra absorb Ultimate damage?
  • Does Shadow Thief's Shadows defense also prevent collateral damage from an opponent's Offensive Roll Phase?
  • How does Shadow Thief's Dagger Strike decide whether its effect applies?
  • When Paladin's Righteous Combat succeeds, which dice count, and what do the helmet, sword and multiplier results add?
  • Can Paladin's Tithe reroll or card draw be used only once per turn?
  • Does Paladin's Tithe III give 1 CP when a hand symbol appears in a follow-up roll of an ability?
  • Does a straight that includes a 6 satisfy Paladin's Tithe III hand-symbol requirement?
  • Does Barbarian's Reckless still deal its 4 return damage if the attack is fully prevented?
  • If a hero has two defensive abilities, can you choose which one to use?
  • Can you activate two offensive abilities from one roll, or in one turn, if the dice allow both?
  • Can one die satisfy several parts of a defensive ability such as Monk's Serenity III?
  • Does Retribution halve the incoming damage, or does the Paladin still take the full amount?
  • When a card says to apply a status effect to a target player, can you apply it to yourself or a teammate?
  • Can Evasive be used against any source of damage?
  • Does Shadow Thief's Ultimate remove status effects from all players or only from himself?
  • Does Shadow Defense's Shadows token prevent the damage that triggered the defensive roll?
  • Can the Monk add Chi to an attack's damage after the defensive roll?
  • If the Monk is at max Chi and rolls a straight, can he spend Chi on extra damage before gaining the 2 Chi?
  • Is there a limit on how much Chi the Monk can spend for extra damage after an offensive roll?
  • Does Meditate II raise the Monk's Chi stack limit?
  • Are Treant Spirits lost to portal tile or card effects that remove tokens?

Hero Cards and Upgrades

  • Can you downgrade an upgraded hero ability to get back the CP spent on it?
  • Does a hero upgrade card with an upper and a lower ability give both effects when its dice are rolled?
  • Does Blood Power's "discard any card" allow discarding no cards?
  • Does "gain 3 Chi and Evasive" give three Evasive tokens or one?
  • Does Fist Strike III inflict Knockdown when three fist symbols show the same number?
  • Can cursed doubloons inflicted on the Pirate be removed?
  • Can Back Strike be used when an opponent's attack deals no damage?
  • Does Holy Presence damage each opponent, or only one?
  • Can a Seraph make her attack non-blockable with a Flying token before the opponent accepts the roll?
  • How much Fire Mastery does Molten Armor III give when you roll several Fiery Souls and Meteors?
  • Does the engaged-opponent restriction apply to effects that choose any player or hit all opponents?
  • Does a five of a kind satisfy a four of a kind requirement, such as Smack II or the Barbarian's heal upgrade?
  • Can Barbed Vines trigger when a Treant rerolls during a defensive roll?
  • Does Carducopia draw extra cards for every card symbol rolled, or only those used to pay the cost?
  • Does Divine Defense prevent a set amount of damage per helmet and per heart rolled?
  • Does Shadow Thief's CP steal need its target chosen before the roll?
  • How does Shadow Thief's Pickpocket work when the opponent can spend CP in response?
  • How is Exploding Arrow damage calculated?
  • Does Shade Shift deal damage once, or once per sword rolled?
  • How does Monk's Lotus Strike resolve, and does the Chi limit rise?
  • Can the Monk spend Chi gained from Lotus Strike to make that same attack undefendable?
  • What does the helmet symbol on Samurai's Masamune II do?
  • Does rolling two Shadow Defense results grant two Sneak Attacks?

Status Effects

  • Can a Blind token stop an opponent's Ultimate ability?
  • Does Blind still roll when a hero activates an Offensive Ability that deals no damage?
  • When is the Blind roll made, and does a 1 or 2 cancel positive effects too?
  • Does the Blind roll change attack dice that are already locked in?
  • Can Evasive be used against an undefendable attack or a defensive counter-attack?
  • Can Evasive prevent poison damage in the Upkeep Phase?
  • Does one successful Evasive roll prevent all stacked damage from status effects that resolve at the end of a phase?
  • Does Shadows protect against damage from defensive rolls and other sources, or only from offensive rolls?
  • Does Shadows prevent all damage from an opponent's Offensive Roll Phase, including damage that starts later in it?
  • Does Stun apply before the defensive roll, or can the defender roll to block it?
  • Can a stunned player act or alter dice when Stun gives them an extra Offensive Roll Phase?
  • Is the follow-up attack from Stun caused by the Rage Ultimate automatic, with no defensive roll?
  • Does Stun inflicted by Pyromancer's Meteoroid still give the stunned player an extra Offensive Roll Phase?
  • What happens when Pyromancer's Meteor inflicts Stun, Burn and Knockdown?
  • Can Buh Bye remove a Stun token before the stunned player acts?
  • Does a card that gives the Monk "Gain 3x Evasive" give three Evasive tokens?
  • Can you play a card on an Evasive roll or another token-ability roll?
  • Can Shadow Dance gain Shadows when Shadows is already in play?
  • Can a die be rerolled or changed while a status effect is being applied?
  • When can Chi be spent for offense or defense?
  • Can the Monk spend his current Chi stack before gaining Chi from his defensive roll?
  • Can Chi spent from a previous turn boost a Meditate attack?
  • Can you spend several Blood Power tokens to trigger the +2 damage more than once in a turn?
  • If the defender evades a Blood Power attack, are the Blood Power tokens spent?
  • Can you spend a spendable status effect before an opponent's card or ability removes it?
  • If you target a token with Get That Outta Here and the opponent spends that token in response, does the card still resolve?
  • Can a defensive ability remove a status effect that the opponent's attack just inflicted?
  • If defense negates all the damage, do the attack's status effects still apply?
  • How much damage does Parasite deal in the Upkeep Phase, and does a positive effect gained during upkeep count?
  • Do negative status effects from a minion stay on you after the minion is defeated?
  • When Demising Shot inflicts a Targeted token, does its bonus damage apply in the same defensive roll phase?
  • What does Pyromancer's Fire Mastery token do, and do the tokens stay after an attack?
  • Do non-persistent status effects like Knockdown end when a battle ends?
  • Is there a limit on how many Salve tokens a player can have?
  • Does Dominance do anything when the attack roll is 2 to 5?
  • Can a hero be hurt by their own burn or poison that a card moved onto them?
  • Can a card make a player reroll an ability that prevents damage, such as Seraph's Flight?
  • Can Shadow Thief remove his own Shadows token with Buh-Bye before gaining more Shadows?
  • Can a Targeted token be used when my skill does not deal damage?
  • Can Monk gain a fourth Evasion token when already at the three-token limit by defending?
  • Where do negative status markers go when a hero inflicts them?
  • Does a Paladin gain Retribution only through Retaliate, and can he hold more than one token?
  • Can status effect tokens be given to a teammate?
  • If you gain Cleanse on the defensive roll, can you use it before Targeted's bonus damage is set?
  • Does Ninja's Delayed Poison remove both tokens at the end of turn and deal 6 damage?
  • When can you use a Salve during a boss battle?
  • Does using Evasive or Flight after a defense roll erase that roll's effects?
  • Can a Tactician spend its tokens at any time, including during another player's roll?
  • If a minion makes you discard all your positive effects, are attack modifiers like +1 and +2 discarded, and what about Salves?
  • Does a boss use a card with two linked effects, such as Cleansing Touch, if it can get only one of them?
  • When a fallen player is revived with a Salve, do they keep their status effects?
  • Can a token gained during an attack be spent right away?
  • When a player is eliminated, do the status tokens they inflicted stay on other players' boards?
  • If you have two Bleed tokens and fail both rolls, do you take one damage or two?
  • Can Transference or Cleanse remove a whole stack of a status effect, such as all Poison tokens at once?
  • Can you add a Sneak Attack token after the opponent has used an Evasive token?
  • When a player has Targeted, whose incoming damage is increased by 2?
  • Can you use Sneak Attack on the turn you gain it?
  • Can an instant that removes a status effect be played after the player has declared and rolled that status effect?
  • How long does Enter the Shadows last, and does it end once it blocks damage?

Action Cards and Resolving Text

  • After an Offensive Roll ability like Overpower is confirmed, can Roll Phase action cards still change those dice?
  • When a card makes a die wild, who decides its new value?
  • Can you play cards to help an ally on their turn, or a main phase card during an ally's main phase?
  • Can Try, Try Again re-roll dice on an opponent?
  • Does Transference move all of a player's Poison tokens when you have three?
  • Can an action card be played on an opponent's dice?
  • If a card says Gain a status with no target, can it be given to a teammate?
  • Can you play a Tip It instant card during upkeep or a main phase?
  • Can a player interrupt an opponent's token with several instant actions in a row?
  • What does "Then" mean when an ability deals damage and gives a status effect?
  • Does partial or halved damage round up or down, and which dice faces count when you reroll?
  • How do multiplied gains such as "2 x Flame Symbol" on character boards work?
  • If a die shows an "On" symbol several times, does the effect resolve once per die?
  • If Shadow Thief plays Enter the Shadows after the final die of an opponent's roll, does it still prevent the damage?
  • Can Better D be played to roll again and then activate a second defensive ability?
  • When a card changes a die's value, does its symbol change too, and can it change just one of two dice?
  • Does four of a kind mean four dice with the same number, or four dice with the same symbol?
  • Can Not This Time be played against retribution damage?
  • Can a die changed by one card be matched with Samesies after Six It?
  • Can Fan of Knives, an undefendable-damage card, be played during the roll phase, and how does its damage resolve?
  • Can one dice symbol be used for more than one effect in the same ability, such as Molten Armor III?
  • Can a red card change a die rolled for an ability, and can a die be matched to an earlier roll?
  • Can Tip It be interrupted, and can it change one of an opponent's dice?
  • Can Not This Time be played before an opponent chooses an ability, to pre-empt their roll?
  • Can an Attack Modifier card be played during the defensive roll phase?
  • During an offensive roll, can you change the roll back after an opponent used an action card on it?
  • Does Helping Hand let the player who plays it choose the new value of the die?
  • Can roll-phase cards change the separate Feelin' Good roll the Barbarian makes?
  • Can dice-changing cards alter the dice used for an attack's damage, such as So Wild! or the dice in Tempest Rush and Overpower?
  • Does the 3-heart benefit of a card trigger when you roll 4 hearts?
  • What does "gain max chi" mean?
  • Can Tip It or another instant card be played on a roll made from a status effect, such as Evasive, or on an ability's extra roll?
  • Can the Paladin spend Crit from Righteous Prayer and then gain it back?
  • Can Pyromancer's Transference take a Moon Elf's Evasive token?
  • Can the same dice faces satisfy both an ability's requirement and its damage?

Damage Types and Attack ModifiersExpansion

  • What is the difference between collateral and undefendable damage?
  • Does collateral damage hit every opponent, or only one rolled target?
  • Can Sneak Attack or a +1 damage bonus increase collateral damage?
  • Can Sneak Attack be used with an ability that deals no damage, such as Pickpocket or Carducopia?
  • If Sneak Attack is added to an Ultimate, can its damage be defended against?
  • Can an Ultimate be stopped, and can its damage be avoided once it has activated?
  • Can cards and status effects reduce, prevent or avoid undefendable damage?
  • If Evasive dodges an attack, does the Monk's Chi still add damage?
  • Can a defensive roll stop Pyromancer's Burn damage?
  • Can Not This Time block health steal?
  • Does the damage symbol tell you whether damage can be defended?
  • Can a Crit token be used on an Undefendable attack?
  • When Get Some is played, must it roll five new dice or use the dice already rolled for the ability?
  • Until when can an attack modifier be played in response to an attack?
  • If I add an attack modifier after the defender's roll, is it still halved by their defensive ability?
  • Can you use several attack modifiers on the same attack, such as two Ninjutsu tokens?
  • If Chi or an attack modifier adds damage to an undefendable attack, is the extra damage undefendable too?
  • What does an undefendable attack mean for the defender?
  • Does Scorch the Earth's 2 collateral damage also hit the player who was targeted by its 12 damage?
  • Can you spend Chi gained after a THEN clause to modify the attack, such as on Combo Strike?
  • When is damage from a main-phase ability, such as Fan of Knives, resolved?
  • Can a teammate's attack modifier, or an opponent's, boost an attack that is not your own?
  • Can bonus damage tokens or modifiers be added to an ability that heals or inflicts status effects, such as heal plus bleed?
  • How much undefendable damage does a Chaos-symbol ability deal when the number multiplies a symbol?
  • Does collateral damage from a minion hit heroes that are not engaged with it?
  • Can Shadows prevent a minion's Steal Health result?

Other Rules and ModesExpansion

  • In a 2v2 team game, can you use Chi or other defenses to prevent damage aimed at a teammate?
  • Can damage be dealt to a teammate in a team game?
  • How does turn order work in a 2v2 team game?
  • Is the original Season One compatible with Dice Throne: Adventures?
  • In a 3-player game, does the bonus for attacking the leader keep applying after one player is eliminated?
  • How many King's Hand tokens do minions start with, and does a portal add one?
  • Does Silence transferred to the Corrupted Rogue make her skip her roll?
  • How does a free-for-all game end?
  • How is targeting handled after a player or team is eliminated?
  • In what order do Paladin's Protect and Retribution resolve?
  • Does Paladin's Retribution count damage added after the Retribution token was played?

Dice Throne: AdventuresExpansion

  • Is there a cost to having every hero gang up on one minion?
  • Does Chaos Elf reroll a 6 when he already has a Micro Straight?
  • On an exploration tile marked CP with a Hero label, do all heroes gain the reward?
  • When do portal crawl tile effects happen, and can you spend tokens before the tile text resolves?
  • Does Pyromancer lose her Fire Mastery tokens after winning a fight or when exploring?
  • If you defeat the last minion of a portal crawl at the same moment your hero's health reaches zero, do you win?
  • Can Six It be played on a teammate's roll?
  • Does Poison Syringe ('all of your attacks inflict Poison') apply to defensive abilities or to abilities that deal no damage?
  • Does Legacy Pack D content go to every hero, or must each hero earn it through the campaign?
  • Does the Artificer start with 3 Synth, and does the Samurai start with an Honor token?
  • Does a Samurai gain Honor from Bushido when entering a minion battle?
  • Can you discard a Loot card from your hand to draw a replacement, and when can you do it?
  • Does unidentified loot carry over to the next scenario?
  • If you identify a higher-level loot card while holding the lower-level copy, what happens to the lower card?
  • When you buy a Level 3 loot card while holding its Level 2 version, do you pay the full Level 3 cost?
  • If you upgrade a base card to a loot card and later sell that loot card, does the original base card return to your deck?
  • What do you do when your hero deck reaches the 50-card limit?
  • Can you hold two loot cards with the same name, and how many Equipment cards can be in play?
  • Can cards or abilities change or reroll the loot die?
  • When a loot chest or a minion's loot is opened, does every hero roll for it, or only the active hero?
  • Does the gold from the Gold dial get shared between heroes, or does each hero get the full total?
  • Can players buy or sell loot cards that were dealt to other players in the shop?
  • Can you sell loot cards that a shop deal gives you but you choose not to buy?
  • How much gold does it cost to identify a Loot card, and what does selling an unidentified one earn?
  • Is loot gained during a portal crawl unidentified, including tier 4 gold loot and legendary chests?
  • After you lose a portal crawl, do you still get the shop phase, and can you identify loot and keep it?
  • Where do unidentified loot cards go when you sell them instead of identifying them?
  • What happens to unidentified loot left over after the shop phase?
  • Do you shuffle each loot stack before drawing unidentified loot?
  • Can common loot cards with a green crystal border be sold?
  • Does unspent gold carry over between scenarios?
  • How is a scenario's score worked out, and does Unclaimed Boss Loot count in a Portal Crawl?
  • Is there a limit on the number of sessions in a campaign or on the score sheet?
  • When a tile lets you sell cards mid-crawl, do you receive gold?
  • If a minion steals more CP or Health than you have, or steals CP while already at its maximum, what happens?
  • Does the Environment III tile's put-into-play effect cost CP?
  • Where does a loot card removed from play by Cursed Helm go?
  • Do loot cards carry over into a new Adventures campaign?
  • How many starting Salves do you get when you retry a scenario after a loss?
  • Do you still get boss loot when you lose a boss battle?
  • Must you keep fighting a boss until you defeat it to progress?
  • Do leftover Salves carry over to the next scenario, and how many do you start a boss battle with?
  • What happens when one hero is reduced to 0 health in a multiplayer scenario?
  • Can a hero revive a downed teammate from any location on the map?
  • Can a solo player use a Salve on themselves to revive after being defeated?
  • During a portal crawl, can a teammate spend a Salve to revive a hero who died on a tile effect?
  • Can a teammate spend a Salve to revive a downed hero in a boss battle?
  • Are Salves a shared pool that a hero can hand to a teammate?
  • Can health go above starting health, and by how much?
  • Do minions and bosses follow the same CP and health rules as heroes?
  • Are there ways to heal in Dice Throne Adventures other than Salves?
  • Can you use a Salve to heal a companion like Nyra?
  • In a two-player boss fight, can Nyra's Bond take damage aimed at the other player?
  • How are the starting Healing Salves divided when there are several heroes?
  • Do negative status effects stay on your hero after a minion battle is won?
  • What carries over from one scenario or portal crawl to the next?
  • Do Bleed, Poison and other negative status effects carry into a new scenario?
  • Are hero board upgrades reset after each portal crawl or boss fight?
  • Do your hand, deck, CP and status effects reset between minion battles in a portal crawl?
  • After you defeat a minion, is it discarded or shuffled back into its deck?
  • Do an Artificer's robots stay with the hero from one scenario to the next?
  • Are status effects removed when a hero is killed and then revived?
  • If status effects reduce my hero to 0 health during upkeep, do I continue my turn?
  • If a hero and a minion die at the same time, does the hero get the loot?
  • Does each hero get the scenario's loot cards at the end of a scenario with several heroes?
  • In what order are the scenarios of an Adventures campaign played, and which are portal crawls?
  • How many scenarios are in an Adventures campaign, and what happens if you lose one?
  • Can you keep exploring tiles for as long as you like before engaging the Portal Boss?
  • After you defeat the Portal Guardian or the Level 4 portal minion, can you keep exploring unexplored tiles?
  • When you explore an adjacent tile, do you move onto it and resolve its effects?
  • If none of the neighbouring tiles is unexplored, can you explore an adjacent unexplored tile?
  • If a portal tile does not spawn a minion, does your turn end or do you move and explore again?
  • If you or a teammate moves onto a tile where a living minion is already present, does the tile's spawn add another minion?
  • Can a hero join a teammate's fight against a minion in a portal crawl?
  • With several heroes fighting one minion or boss, when does the enemy act?
  • In a two-hero Adventures game, when does a hero's turn end?
  • If a minion is killed during your turn, does it still take its minion turn?
  • If a minion dies during your upkeep, do you still get your full turn?
  • After defeating a first-strike minion during its turn, or when it dies from your defensive roll, do you still complete your full hero turn?
  • Can you run away from a minion or boss in Dice Throne Adventures?
  • Can you buff, heal or play cards on a teammate who is on a different tile or in a different space?
  • Can a teammate play a card to change your dice, prevent damage to you, or add an attack modifier to your attack?
  • When can you play action cards: on another player's turn, outside combat, or during a roll?
  • Can you play an action card on another player, such as one that removes their status effect?
  • Can you use your own status effects, such as Evasive, to block damage during another player's turn in a boss fight?
  • During a portal crawl, can you play action cards on a teammate who is fighting a different minion?
  • Does a Stun make the boss attack again right away against the same hero?
  • Can a stunned hero remove their own Stun to stop the second attack?
  • Does Stun stop a defender's unique defense, such as The Horde's damage cap or the Raging Berserker's defense?
  • Can Stun be inflicted on Vis'eer?
  • Can an ability or effect trigger more than once in the same turn?
  • Do Chaos tokens on a minion persist between turns?
  • Are Unique status effects considered positive status effects?
  • What makes Parasite explode, and when does it check your status effects?
  • Does removing Parasite with Cleanse cause its explosion damage?
  • Does Health Potion IV's 'remove any status effect' remove only one status effect token?
  • Does the Void Cavern's 'remove all status effects' remove a Salve token you just collected?
  • Can Vault tokens from the Witch's Stifle card be removed like status effects?
  • Does Holy Presence get removed by an effect that removes all positive status effects?
  • How much damage does each Holy Presence token deal each turn?
  • Does Hex blank the whole die or only the 6 face, and can Tip It change it?
  • Can an Elusive token, or the Monk's Chi token, prevent the Mad King's Maniacal life loss?
  • Does a Shadow token clear when the Shadow Thief has passed a turn with no minion battle?
  • If the Shadow Thief gains Shadows during a minion's turn, do they clear at the end of the Thief's own turn?
  • Does Shadows gained on an Umbra defense roll stop that attack's damage?
  • Does Shadows reduce the damage of an Ultimate Ability?
  • Can Transference target a Boss or Minion when playing solo?
  • Does collateral damage hit every hero and every minion on the map, even those on other tiles?
  • Does collateral damage count as an attack for effects that trigger when attacked, such as Powder Keg?
  • Can a non-collateral attack target an enemy that is not on your tile?
  • In a boss or minion battle, must every player avoid collateral damage from a minion or boss?
  • Do 'players' or 'all' in card text count across the whole map?
  • Do hand, discard or card-play restrictions work against bosses and minions?
  • Does a boss always attempt Evasive when it faces 4 or more damage?
  • Can the attacker play damage modifiers after the defender's Evasive roll?
  • Does Black Panther have to spend Kinetic Energy to boost his damage?
  • Does a Unique Defense activate against undefendable damage?
  • Does a Unique Defense, such as the Yeti's halving, reduce status-effect damage like Bleed or Poison?
  • Does Goblin Horde's unique defense cap every damage type at 6, including Ultimates?
  • Does a Vampire Lord's blood-token healing stop at the 6-damage cap from a Goblin Horde-style defense?
  • When Goblin Horde's attack fails, does its passive still trigger and spend a King's Hand?
  • Does Goblin Horde's attack of '1/2 your health' use the Horde's health or the hero's?
  • Does defense damage reduce Goblin Horde's health before its half-health damage is calculated?
  • Can Not This Time be played against Emperor Cobra's end-of-turn passive damage?
  • Does Emperor Cobra's end-of-turn passive damage the Cobra itself, or only the players?
  • Does a minion roll its Defensive Ability when its attack whiffs or is undefendable?
  • Does a minion still roll its defence if your attack would kill it, and do its defensive effects still apply?
  • What counts as a failed Offensive Roll Phase for a boss or minion?
  • If a boss or minion rolls Blind on its Offensive Roll Phase, can it still use King's Hand to reroll?
  • After a failed Offensive Roll Phase with a failure passive, does the passive fire if a King's Hand reroll succeeds?
  • If a minion's Offensive Roll fails and a passive triggers on failure, does the passive fire and also spend a King's Hand?
  • How many King's Hand uses can a boss or minion make in one turn?
  • Is a King's Hand token discarded when a boss's attempt fails?
  • When a boss whiffs its roll, or succeeds on King's Hand after Blind and Entangle, what happens to its status effects and roll attempts?
  • If King's Hand forces a reroll of one die during your Ultimate, can you still use the other dice you rolled?
  • Does a Barbarian boss's Ultimate Stun get blocked by a King's Hand token?
  • Which minions receive the King's Hand tokens listed on the scenario card?
  • How many roll attempts does a boss or minion get in its Offensive Roll Phase?
  • When a boss draws a new card, whose Roll Objective does it use?
  • Does the active hero get the hero bonus when a boss draws a card?
  • If a Concussion leaves the boss with no active Roll Objective, which card provides it?
  • If a boss has its income phase denied or skipped, or sold the card that gave its objective, what does its Roll Objective use?
  • What is a boss's Roll Objective for, and what happens when the boss does not meet it?
  • When rolling for an enemy's abilities or a straight, which dice does the enemy keep?
  • After a boss's card ability activates and it gets another Offensive Roll Phase, or after a Stun gives it a second attack, can it use the same card again?
  • When can a boss discard a Roll Phase Action card it did not use?
  • Does the Barbarian boss's Six-Fusion card still work after the Offensive Roll Phase has ended?
  • How do you resolve a card that adds another roll phase, like Stamina Tonic?
  • If a boss draws an Ultimate while rerolling for a straight, does it discard the Ultimate?
  • Why does the Fallen Barbarian's Shout card have a roll objective, and what happens if the boss fails it?
  • How much CP does a boss get, and does it gain CP when it discards a card?
  • Do bosses spend CP to remove a status effect like Constrict?
  • Does Knockdown on a boss stop its Offensive Roll Phase, and does a card sold to remove it still use its Roll Objective?
  • Does a successful Knockdown count as a failed roll, triggering King's Hand for a boss or minion?
  • If a minion cannot pay the 2 CP to prevent Knockdown, does it skip its Offensive Roll Phase, and can King's Hand save it?
  • Can a minion be kept out of its offensive roll by repeated Knockdown?
  • When is Knockdown removed if the minion dies before your next Offensive Roll Phase, and does it stay on your hero after the fight?
  • Can bosses be played as heroes in a 1v1 game or in Missions, and is there an official Boss-vs-Boss mode?
  • In Boss-vs-Boss mode, does the six-card hand limit apply?
  • Can Adventures be played solo?
  • Does Dice Throne: Adventures include playable heroes, and how many are needed for a four-player game?
  • Can Marvel or other non-fantasy Dice Throne heroes be used in Dice Throne: Adventures?
  • Are the Mythic special ability cards for Santa and Krampus usable outside Adventures?
  • Is the Elf-is minion's roll objective a printing error that does not match its skill?
  • Can Tactician's Carpet Bomb hit the same enemy twice?
  • When an Acolyte's attack spawns a higher-level minion, who defends, and when does the new minion attack?
  • Does sending the Raven Queen's Nevermore out again cost feathers for each enemy?
  • Does the Cursed Pirate's board flip happen after each battle in a Portal Crawl?
  • When damage removes one Hydra head, does the excess damage carry over to the other head?
  • When Gunslinger inflicts Bounty, do its +1 damage and +1 CP bonuses apply in that same attack?
  • Does Raging Centaur's effect happen no matter which of its three dice outcomes occurs?
  • Does Utility Belt let me pick a hero status token that no one in my party has?
  • Can Purge III remove status effects from a different chosen player for each 4-6 rolled?
  • When a defensive heal or steal happens alongside incoming damage, or Arcane Vibra steals health, which resolves first?
  • Does winning the Mad King battle give you a guaranteed legendary loot card?
  • Do you skip your Income Phase on the first turn of a minion or boss battle in Adventures?
  • Does the legacy Broken Sword's +2 damage to all attacks apply to every player's attacks?
  • In a one-shot adventure, does a First Strike minion keep First Strike on later turns, and do you start with healing salves?
  • Does Thor's Retrieve Mjolnir also give Electrokinesis?
  • After a minion is defeated in Dice Throne Unchained, do you reset your board, CP or health?
  • How much damage does Street Rat's CP-as-damage attack deal when it steals nothing?
  • Can One More Time! be used on the variable effect roll of an ability such as Overpower?
  • Can a hero's defensive roll block a minion's Health Steal attack?
  • On the Desert of Salt green tile, can you spawn a green minion and also roll the die?
  • If an attack inflicts a token and the defender's ability removes it, does the token still add to that attack's damage?
  • Can the same Main du Roi token be used more than once in one combat?
  • Which Fate starts active when the Fates / Four Horsemen promo card comes into play?
  • Do Vampire blood-token heals count damage before or after the opponent's defence, and when must they happen?
  • When an environment tile gives a bonus such as +1 CP, does it apply to all players or only the hero exploring?
  • Can Holy Relic be used any number of times, limited only by CP?
  • Is there a map tile that gives a hero two Back Strike tokens?
  • Does Concussion have any effect against minions?
  • If a rule skips a minion's upkeep phase, do its burn and poison still deal damage?
  • Does the 8 in the Overload ability count as damage, and what type of damage is it?
  • Is the shop gold on the wheel shared between players?
  • After you lose a Portal Crawl, do you score leftover gold?
  • Does Silence stop a minion from activating micro straights?
  • Does Blessing of Divinity trigger when the boss kills a player on the boss's turn?
  • Is a minion's Shadow Sword Defense damage defendable, and who takes it?
  • When are unidentified loot cards revealed, and what happens to them if sold?
  • After a boss, do you roll the loot die once, or once per boss loot reward?
  • Does an adventure space's text trigger every time a hero enters that space?
  • Can a card that makes incoming undefendable damage defendable, such as Black Belt, apply to damage from a passive ability?

Marvel Dice Throne: MissionsExpansion

  • How long does Range last once you pay to gain it in Marvel Dice Throne: Missions?
  • Do you need Range to defend against a ranged attack from an adjacent enemy?
  • Does one Range cover both an Attack and a Defensive Ability against a non-adjacent enemy?
  • Do Ultimate Attacks need Range?
  • Does an attack that hits several opponents need Range for each target?
  • Does Captain Marvel's Cosmic Flare damage need Range to hit every opponent?
  • Does Hail to the King's collateral damage need Range against non-adjacent targets?
  • Does Iceman's Glide on a ranged attack require paying Momentum again?
  • Does placing a Time Bomb on a non-adjacent Henchman, or using Thor's Mjolnir ability, require Range?
  • Is Black Panther's Kinetic Energy burst a melee or ranged attack?
  • Does a Boss's defensive ability trigger against a Ranged attack made from an adjacent space?
  • Does a Crab Bot's crisis collateral damage to all heroes need Range, since it is a melee henchman?
  • When two henchmen each have a multi-attack, is the negative status roll made once per henchman or once per target?
  • If Blind is inflicted on one henchman and its roll fails, does the failure apply to the other henchmen?
  • Can several enemies of the same kind each activate their multi-strike attack against every hero?
  • When an enemy multi-targets during an attack, in what order are its attacks resolved?
  • When a boss's multi-strike ability deals 10 damage, is it dealt to each hero or split among the heroes?
  • Do henchmen defend against attacks in Side One, and how?
  • Does a large Henchman give Momentum for each space it covers when it is defeated?
  • Who gains the effect of a crisis clock ability, such as Shield, Focus Fire or Doc Ock's abilities?
  • In solo Missions, does 'yourself' on a Crisis clock or enemy ability refer to the heroes or the enemy?
  • Can Focus Fire change a crisis ability's collateral damage, such as the Beam Clones'?
  • Does a henchman activate to destroy a document when the Crisis Clock points at its enemy type?
  • When a crisis gives Targeted and then undefendable damage, are the tokens applied before the damage?
  • If the Crisis Clock makes you lose CP or discard a card and you have none, does anything happen?
  • Can you use roll phase dice manipulation cards during the Crisis Clock Phase?
  • When does the enemy turn conclude relative to the Crisis Clock Phase?
  • Can the Perk 'Re-roll an enemy die' be used on the Crisis Clock setup roll?
  • Can the Perk 'Re-roll an enemy die' be used during a Crisis Clock ability's roll?
  • How much Kinetic Energy does Black Panther gain when several sources damage him in one phase?
  • Can Marvel Dice Throne: Missions be played with Dice Throne Season One and Season Two heroes?
  • In a Marvel Dice Throne: Missions boss fight, is a Shield token removed even if it prevents only 1 damage?
  • Do shield tokens activate against all damage, or only defendable damage?
  • Can a henchman's Shield block damage that happens in the Upkeep Phase, such as Cosmic Flares?
  • Can Black Panther's Vibranium Suit prevent undefendable damage from Klaw?
  • Can a defensive effect such as Flight be used against an Ultimate Ability?
  • Can Flying and Evasive be used against undefendable damage?
  • Is the defensive roll phase skipped when a Missions attack cannot be defended, and can Flight still be used?
  • Do henchmen and bosses have a Defensive Roll Phase, so they can use Flight or a token used after the roll?
  • Can you hold attack modifiers until the defender's Flight is used?
  • In a Missions boss fight, are boost tiles placed face up or face down?
  • Are discarded boost tiles from the first side reshuffled before the boss fight on the second side?
  • When a boss fight side begins, do you skip your Income Phase?
  • On the first round of a boss side, does your starting placement count as your Movement?
  • When you flip the boss fight to its side, do health, cards, CP, Momentum or status tokens reset?
  • Do Evade or Wind Shear tokens need Range to be used on a distant target?
  • If a Boss's Spellbound attack cannot activate, does the next player get hit by it?
  • Do heroes gain Oppression tokens during play that raise a Boss's starting health?
  • In Onslaught, how many plot tokens can a captive or henchman get when several players attack in the same round?
  • Can Spellbound be placed on a henchman or a Mission boss?
  • Why can't Knockdown be inflicted on a Henchman in Missions?
  • Can you transfer a negative status effect onto a henchman, even though henchmen are immune to Knockdown?
  • Does Rogue's Influence stop a henchman or boss from rolling to attack?
  • If an NPC would receive Spellbound 2 and you take Momentum instead, do you gain 1 or 2 Momentum?
  • Can Loki's Bag of Tricks status be given to an NPC during a mission?
  • Do status effect stack limits apply to enemies and bosses in Missions?
  • When a status effect would be placed on an immune or stacked-out enemy in Missions, what happens?
  • When a Distribute effect such as Bad Tidings applies, can you choose which minions get each status, and can you gain Momentum instead of one of them?
  • Can an orange offensive roll card be played during the enemy's roll phase in Missions?
  • Is there a separate solo mode in Marvel Dice Throne: Missions?
  • Can solo players add minion dice in Missions without adding more players?
  • Are the promo ally cards required in Marvel Dice Throne: Missions?
  • Which standees represent heroes in Marvel Dice Throne Missions if you do not own the character miniatures?
  • In Marvel Dice Throne Missions Mysterio's Executive Crisis, does defeating all henchmen complete the main objective without finding the check marks?
  • In Marvel Dice Throne Missions S.H.I.E.L.D. Compromised, do calmed agents still attack?
  • In Marvel Dice Throne Missions S.H.I.E.L.D. Compromised, do unrevealed agents attack before they are identified?
  • In Marvel Dice Throne Missions S.H.I.E.L.D. Compromised, does the note about only hurting Skrulls restrict attacks on agents?
  • Are the ?/x Shield Compromised tokens reshuffled after revealing an agent?
  • Do status tokens get removed when a Marvel Dice Throne Missions mission flips to Side 2?
  • Do status effects inflicted by an enemy stay on a player after that enemy is defeated?
  • In Marvel Dice Throne Missions, does the first player skip Income on the first turn, and do they still take Upkeep?
  • When a Mission side's Main Objective is met, does the mission end at the current round phase or at the end of the whole round?
  • If the last henchman dies before a player's offensive ability resolves, does that player still resolve it?
  • After the last henchman dies, do you still roll for the Unstoppable Threat and move to the exit?
  • How many Perk Points do you earn for completing a Mission?
  • Are all unlocked perks in a category applied at mission start, or only the highest?
  • Does War Machine's +Exhaust effect add to the kicker damage or replace it?
  • Is Cable a single-use ally?
  • What does 'Once per round' on ally cards mean, given that exhausting an ally discards it?
  • How is the Hulk Ally's once-per-round ability used, given its action is an Exhaust?
  • Can allies only be bought in the Main Phase?
  • How does Magik's ability work, and when does it kill an enemy?
  • How many times can Gambit accelerate when activating an ability?
  • Can Gambit accelerate when activating a straight?
  • Is an Unstoppable Threat's damage an Attack that Focus Fire can increase?
  • If you roll two matching symbols for an Unstoppable Threat, does its offensive ability activate twice?
  • For Mysterio's Unstoppable Threat, does the +2 illusion for fewer than three henchmen depend on rolling a blue symbol?
  • When you flip the board to side 2, does the round end and does the new round start with an Income Phase?
  • Does the Great Tree count as an enemy for Leadership 1's Chosen Enemy Focus Fire, or can you gain Momentum instead?
  • Does the Difficulty 4 Leadership perk raise the ally limit to two?
  • In Darkness Falls, is Student A absorbed if Mordo has fewer than two negative status tokens?
  • Can you pick up two Dossiers in one turn in The Maggia mission?
  • On the first turn of a mission, must your hero move onto the entry space?
  • Can card effects change the dice of an enemy or boss, and can they force a re-roll?
  • What counts as a Roll Attempt for enemy or boss dice rules?
  • Is there a required order for the Marvel Dice Throne Missions?
  • Do Hero upgrade cards cost Momentum as well as CP, given the small M icon?
  • Does Scarlet Witch's Reality Warp reduce the number of dice an enemy rolls in its attack?