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Boss Monster: Implements of Destruction

Expansion for Boss Monster 2: The Next LevelExpansion for Boss Monster: Rise of the MinibossesExpansion for Boss Monster: The Dungeon Building Card GameExpansion for Super Boss Monster

Boss Monster: Implements of Destruction Rulebook

Table of Contents

Table of Contents

  • Components
    • Boss cards
    • Equipment cards
  • Changes

Components

This expansion adds the following cards to a game of Boss Monster:

  • 5 Boss cards
  • 24 Equipment cards

The Equipment cards are a fifth card type, introduced by the Tools of Hero-Kind mini-expansion. Their rules are not reproduced in this text; see the Changes section below.

Boss cards

Example Boss card shown on the component page: Franz, Psychopathic Court Jester (card name translated from the German "Franz, Psychopathischer Hofnarr"), 190 XP.

  • Level Up ability (as printed on the card): For the rest of the game, you may draw 1 Spell card when you use the Boss ability of an Equipment card.

Equipment cards

Example Equipment card shown on the component page: Angel Wings (card name translated from the German "Engelsflügel"), Equipment for the Cleric class.

  • Upper text box (Boss effect, as printed): "A Hero gains as many Life Points as you have collected Souls."
  • Lower text box (Hero effect, as printed): "This Hero has additional Life Points equal to the number of Souls you have captured."

Changes

The changes for this expansion are the same as those of the mini-expansion "Tools of Hero-Kind" (German: "Werkzeuge nach Helden-Art"). The booklet does not restate them here; apply those rules when playing with this expansion.

Remove any revealed Equipment of the Explorers if you are playing without the "Crash Landing" (German: "Bruchlandung") expansion. Draw a new Equipment card instead.