Automobile: Chicken – 2 Player Variant
Automobile: Chicken – 2 Player Variant Rulebook
Table of Contents
Table of Contents
Starting the Game
Each player receives 6 RD cubes.
Place character tiles into an opaque bag or container and mix them. Draw 2 character tiles, and place these tiles on their character tiles in the character boxes, these characters are out of play for the first round. Next, draw 2 more character tiles, placing them on the empty space in the turn track box. These characters will be out of play the following round.
Set aside the salesmen pieces of 1 color; these will be neutral.
Place 1 advertisement marker (white) on each of the first 2 spaces. Place 2 discount markers (gray) on the first gray space and 1 on the second space. The third spaces will not be used in this variant (you can cover these with a factory from an unused color).
Remove 2 "5" value and 1 "4" value demand tiles from the game.
P2: Select Characters
You may not select characters that have a character tile currently on them.
P3: Player Actions
II. Place Salesmen
When you place your salesmen you must place 1 neutral salesman, in addition to your allowed pieces, in 1 of the same showrooms that you occupied with this action.
P5: Sell Cars Via Salesmen
When it comes to your turn and you have decided to sell a car or pass, you must move one of the neutral pieces to 1 of the sales tracks to the left. Before being moved to the sales track a neutral salesman can be moved up or down a maximum of 1 segment.
P9: End of Turn
Remove the charater tiles from the character boxes and return them into the opaque bag or container. Move the 2 character tiles in the turn track box onto the appropriate character boxes; these characters are now out of play for this round. Draw 2 new character tiles, and place these on the empty space in the turn track box.
Each player places 1 closed factory marker onto the first open space beyond their farthest factory built.