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Zooloretto: Three Additional Buildings

Expansion for Zooloretto

Zooloretto: Three Additional Buildings Rulebook

Table of Contents

Table of Contents

  • Preparation
  • Playing the Game
  • The Restaurant
    • Restaurant Scoring
  • The Souvenir Shop
    • Souvenir Shop Scoring
  • The Pavilions
  • Combining Expansions and Variants

Preparation

Place the 4 tiles face up in the middle of the table.

Playing the Game

Follow the basic rules for Zooloretto with the following additions.

The Restaurant

The restaurant is a new type of vending stall. A player can buy the restaurant from the middle of the table for 3 coins using a money action. The player may only place the restaurant on two adjacent vending stall spaces.

In the basic game, there is one such space – next to the 4-space enclosure.

Note: once placed, the restaurant may not be moved. It is a permanent structure.

Restaurant Scoring

At game end, the scoring of vending stalls is different for the player who has placed the restaurant:

Each vending stall on a vending stall space, regardless of which type, scores 2 points. The restaurant also scores 2 points.

Notes: For vending stalls in the barn, the player loses 2 points for each type of vending stall. The restaurant also allows a player to score 1 point for each animal in the adjacent enclosure, if there are 2 or more vacant spaces in the enclosure.

In a 2-player game, it is possible for a player to score 10 points for vending stalls using the restaurant. In a 5-player game, the restaurant may be a risky investment as money and vending stalls will be more difficult to get.

The Souvenir Shop

The souvenir shop is a new type of vending stall. The first player who takes an offspring tile must take the souvenir shop from the middle of the table.

Note: if the player has no empty vending stall spaces, he must place the souvenir shop in his barn.

Souvenir Shop Scoring

If a player has the souvenir shop on a vending stall location, he scores 1 point for every offspring tile in his entire zoo. If the souvenir shop is in the player's barn, he scores no additional points for offspring tiles.

Note: as with any other vending stall, the souvenir shop scores 2 points (as a different vending stall type) if it is not in the barn and enables a player to score 1 point for each animal in the adjacent enclosure that has 2 or more vacant spaces.

The Pavilions

The pavilion is a new type of special tile. A player can buy a pavilion from the middle of the table for 3 coins using a money action. The player may place a pavilion on any empty space in any of his enclosures.

Note: a player may place 2 pavilions in the same enclosure.

Each pavilion reduces the number of animal tiles needed to fill an enclosure by 1, making it easier to fill the enclosure.

Note: a pavilion may not be moved once placed. It is a permanent structure.

Note: a player may exchange animals to or from an enclosure with a pavilion, but the pavilion remains. The pavilion is not a vending stall.

Transcriber note: two misprints in the source text are corrected here. The Pavilions section reads "The Souvenir shop is a new type of special tiles", transcribed as "The pavilion is a new type of special tile". The Souvenir Shop note reads "souvenir ship", transcribed as "souvenir shop".

Combining Expansions and Variants

This expansion can be played with the basic game.

Note: this expansion should not be combined with other expansions or variants.