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Zombicide Set #5: Moustache Pack #2 thumbnail

Zombicide Set #5: Moustache Pack #2

Expansion for ZombicideExpansion for Zombicide Season 2: Prison OutbreakExpansion for Zombicide Season 3: Rue Morgue

Zombicide Set #5: Moustache Pack #2 Rulebook

Table of Contents

Table of Contents

  • Dick
    • Dick, Survivor Side
    • Dick, Zombivor Side
  • Leroy
    • Leroy, Survivor Side
    • Leroy, Zombivor Side
  • Paul
    • Paul, Survivor Side
    • Paul, Zombivor Side
  • Gaps and Judgment Calls

Dick

Dick, Survivor Side

Name: Dick

Starting equipment: None printed.

Skills (as printed on the card):

  • Lucky (blue level)
  • +1 Action (yellow level)
  • +1 die: Combat (orange level)
  • Zombie link (orange level)
  • +1 free Combat Action (red level)
  • Distributor (red level)
  • Hit & run (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Lucky" (blue), "+1 Action" (yellow), "+1 die: Combat" (orange) above "Zombie link" (orange), and "+1 free Combat Action" (red) above "Distributor" (red) above "Hit & run" (red).

Dick, Zombivor Side

Name: Dick

Skills (as printed on the card):

  • Lucky (blue level)
  • +1 free Ranged Action (yellow level)
  • +1 Damage: Combat (orange level)
  • Zombie link (orange level)
  • Distributor (red level)
  • Hit & run (red level)
  • Reaper: Combat (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Lucky" (blue), "+1 free Ranged Action" (yellow), "+1 Damage: Combat" (orange) above "Zombie link" (orange), and "Distributor" (red) above "Hit & run" (red) above "Reaper: Combat" (red).

Leroy

Leroy, Survivor Side

Name: Leroy

Starting equipment: None printed.

Skills (as printed on the card):

  • Tough (blue level)
  • +1 Action (yellow level)
  • +1 Damage: Combat (orange level)
  • Shove (orange level)
  • +1 free Combat Action (red level)
  • +1 to dice roll: Combat (red level)
  • Reaper: Combat (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Tough" (blue), "+1 Action" (yellow), "+1 Damage: Combat" (orange) above "Shove" (orange), and "+1 free Combat Action" (red) above "+1 to dice roll: Combat" (red) above "Reaper: Combat" (red).

Leroy, Zombivor Side

Name: Leroy

Skills (as printed on the card):

  • Tough (blue level)
  • +1 free Melee Action (yellow level)
  • Shove (orange level)
  • Super strength (orange level)
  • +1 to dice roll: Combat (red level)
  • Dreadnought: Walker (red level)
  • Reaper: Combat (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Tough" (blue), "+1 free Melee Action" (yellow), "Shove" (orange) above "Super strength" (orange), and "+1 to dice roll: Combat" (red) above "Dreadnought: Walker" (red) above "Reaper: Combat" (red).

Paul

Paul, Survivor Side

Name: Paul

Starting equipment: None printed.

Skills (as printed on the card):

  • Swordmaster (blue level)
  • +1 Action (yellow level)
  • +1 die: Melee (orange level)
  • +1 free Melee Action (orange level)
  • +1 Damage: Melee (red level)
  • +1 to dice roll: Melee (red level)
  • Bloodlust: Melee (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Swordmaster" (blue), "+1 Action" (yellow), "+1 die: Melee" (orange) above "+1 free Melee Action" (orange), and "+1 Damage: Melee" (red) above "+1 to dice roll: Melee" (red) above "Bloodlust: Melee" (red).

Paul, Zombivor Side

Name: Paul

Skills (as printed on the card):

  • Swordmaster (blue level)
  • +1 free Melee Action (yellow level)
  • +1 die: Melee (orange level)
  • Death grasp (orange level)
  • +1 Damage: Melee (red level)
  • +1 to dice roll: Melee (red level)
  • Barbarian (red level)

The card shows its skills in four columns, with the level colour of each entry marked by an arrow icon. Reading left to right, top to bottom, the entries are: "Swordmaster" (blue), "+1 free Melee Action" (yellow), "+1 die: Melee" (orange) above "Death grasp" (orange), and "+1 Damage: Melee" (red) above "+1 to dice roll: Melee" (red) above "Barbarian" (red).

Gaps and Judgment Calls

  • The cards do not restate the meaning of their skills. The terms "Lucky", "Distributor", "Hit & run", "Zombie link", "Reaper", "Tough", "Shove", "Super strength", "Dreadnought: Walker", "Swordmaster", "Bloodlust", "Death grasp", "Barbarian", "Roll 6", "Action", "Melee", "Ranged", "Combat" and "Damage" and the rules for each are defined in the base Zombicide rulebook and are not reproduced here.
  • The cards have no rules text of their own. The "CARD IN RESERVE" and "CARD IN HAND" boxes, the experience level bar and the card names printed as artwork labels are layout elements of the survivor board template, not rules, and are omitted. The card names are transcribed as printed on the cards (DICK, LEROY, PAUL).
  • The skill level colours given above are read from the icon colours on each card. They indicate the skill level as defined in the base game rulebook.
  • No card prints starting equipment, so no starting equipment is transcribed.
  • The card text is transcribed from community photographs, not from a publisher file. The Survivor sides are read from one photo each, and the Zombivor sides from one combined photo of all three. The text is legible in every photo. The images are not flat scans.
  • The Zombivor side of each card is transcribed with the skill text as printed on that side. The Zombivor sides are not checked against any other source.