Zombicide: SciFi Mission M10 – Air Tight
Zombicide: SciFi Mission M10 – Air Tight Rulebook
Table of Contents
Table of Contents
Scenario Details
- Difficulty: Medium
- Survivors: 6+
- Length: 30 minutes
- Material needed: Zombicide: Invader.
- Tiles needed: 01-R, 04-R, 06-R, & 07-R.
The sheet prints the four tiles in a 2 × 2 grid: 06-R and 01-R on the top row, 07-R and 04-R on the bottom row.
Objectives
Deactivate the shield and send the signal. Accomplish the Objectives in this order to win the game:
- Obtain O2. Every Survivor must have an equipped Oxygen Tank.
- Find all access codes. Take all Red Objectives.
- Coordinated action. End a Game Turn with at least one Survivor and no Xenos on both Zones with the Blue and the White Objectives.
Special Rules
- Set up. Place the Purple and Green Objectives randomly among the Red Objectives, facedown.
- Security system. The Blue and the White Objectives can't be picked up.
- Access codes. Each Objective gives 5 Experience Points to the Survivor who takes it. Each Red Objective provides a random Prototype weapon as well.
Map Legend
The sheet prints this legend beside the map:
- Player Starting Area
- Spawn Zone
- Objectives (5 XP)
- Bot
- Sentry Gun
- Active Mold