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Zombicide: SciFi Mission M10 – Air Tight thumbnail

Zombicide: SciFi Mission M10 – Air Tight

Expansion for Zombicide: Invader

Zombicide: SciFi Mission M10 – Air Tight Rulebook

Table of Contents

Table of Contents

  • Scenario Details
  • Objectives
  • Special Rules
  • Map Legend

Scenario Details

  • Difficulty: Medium
  • Survivors: 6+
  • Length: 30 minutes
  • Material needed: Zombicide: Invader.
  • Tiles needed: 01-R, 04-R, 06-R, & 07-R.

The sheet prints the four tiles in a 2 × 2 grid: 06-R and 01-R on the top row, 07-R and 04-R on the bottom row.

Objectives

Deactivate the shield and send the signal. Accomplish the Objectives in this order to win the game:

  1. Obtain O2. Every Survivor must have an equipped Oxygen Tank.
  2. Find all access codes. Take all Red Objectives.
  3. Coordinated action. End a Game Turn with at least one Survivor and no Xenos on both Zones with the Blue and the White Objectives.

Special Rules

  • Set up. Place the Purple and Green Objectives randomly among the Red Objectives, facedown.
  • Security system. The Blue and the White Objectives can't be picked up.
  • Access codes. Each Objective gives 5 Experience Points to the Survivor who takes it. Each Red Objective provides a random Prototype weapon as well.

Map Legend

The sheet prints this legend beside the map:

  • Player Starting Area
  • Spawn Zone
  • Objectives (5 XP)
  • Bot
  • Sentry Gun
  • Active Mold