Zombicide: Mission A46 – On the Fly
Zombicide: Mission A46 – On the Fly Rulebook
Table of Contents
Table of Contents
Scenario Details
- Difficulty: Medium
- Survivors: 6
- Length: 60 minutes
- Material needed: Zombicide: Rue Morgue
- Tiles needed: 2V, 4V, 5R, 6V, 7V, & 9R
Objectives
Rescue and fly away. Accomplish the Objectives in this order to win the game:
- Lifeline. Trigger all Events on the map.
- Reach the Exit with all Survivors. Any Survivor may escape through this Zone at the end of their Turn, as long as there are no Zombies in it.
To accomplish this Mission, you need at least one Survivor with the Helicopter pilot Skill.
Special Rules
- Setup. Tiles 5R and 7V for a separate board. They can only be reached by landing the Helicopter on tile 7V (see below).
- Damn, amateurs! Whenever you trigger an Event, roll the Spawn dice twice. The Survivor who triggered the Event receives 5 XP.
- The helicopter can be flown. The Helicopter can carry up to 6 Survivors. It can take off or land on the helipad (tile 9R) and wasteland (tile 7V).
Map Legend
As printed on the sheet:
- Player starting area
- Spawn locators: numbers 1 to 6
- Event trigger
- Spawn Zone
- Exit Zone
The sheet's tile key is a layout aid: a 2×2 block of tiles 6V and 4V (top row), 9R and 2V (bottom row), with a separate column beside it showing 5R above 7V. The printed map is shown as one layout on the sheet and does not describe further tile placement in text.