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Zombicide: Mission A25 – The Tunnel: Part 1 thumbnail

Zombicide: Mission A25 – The Tunnel: Part 1

Expansion for Zombicide Season 3: Rue MorgueExpansion for Zombicide: Angry Neighbors

Zombicide: Mission A25 – The Tunnel: Part 1 Rulebook

Table of Contents

Table of Contents

  • Scenario Details
  • Special Rules
  • Objectives
  • Map Components
  • Map Layout

Scenario Details

  • Difficulty: Medium (as printed on the sheet)
  • Survivors: 4–8
  • Length: 180 minutes
  • Required components: Zombicide Season 3: Rue Morgue, Angry Neighbors
  • Tiles needed: 1R, 3R, 4R, 6R, 10R and 11V

Special Rules

  • A little help wouldn't hurt. Each Survivor starts the game with a Companion (see Angry Neighbors) of the player's choice.
  • Hey, look what I found! Each Objective gives 5 experience points to the Survivor who takes it.
  • It's not paradise. You'll soon discover why they barricaded the doors. Destroyed barricades can be rebuilt.

Objectives

  • You have just reached the end of the tunnel. Explore the other side. Take all the Objectives.
  • Warning! You must avoid fighting Zombies in the tunnel. The Mission fails if a Zombie reaches the Survivor Starting Area.

Map Components

The sheet's legend identifies the following map markers:

  • Survivor Starting Area
  • Objective (5 XP)
  • Barricade
  • Door
  • Invasion Zone
  • Invasion Markers

Map Layout

The sheet's map shows the tiles in a grid, with the printed tile codes 11V, 10R and 4R on one row and 1R, 6R and 3R on the other. The placement of the Survivor Starting Area, Objectives, Doors, Barricades, Invasion Zones and Invasion Markers is shown in a full-colour diagram on the sheet; that diagram is a picture and is not transcribed in text, so use the printed sheet when setting up.