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Zombicide: Fantasy Quest B38 – A Thousand Mazes to Die thumbnail

Zombicide: Fantasy Quest B38 – A Thousand Mazes to Die

Expansion for Zombicide: Black Plague

Zombicide: Fantasy Quest B38 – A Thousand Mazes to Die Rulebook

Table of Contents

Table of Contents

  • Setup
  • Objectives
  • Special Rules

Setup

Quest: B38: A Thousand Mazes to Die

Difficulty: Hard

Survivors: 6+

Duration: 90 minutes

Material needed: Zombicide: Black Plague, Zombie Bosses Abomination Pack.

Tiles needed: 3R, 4V, 5R, 6R, 7R, & 9R.

The map on the quest sheet shows where each tile is placed. The sheet's map legend is as follows:

  • Player Starting Area
  • Exit Zone
  • Objective (5 XP)
  • Doors: red, green, and blue Doors
  • Spawn Zone
  • Abominotaur
  • Vault Doors

Objectives

Run like the wind! Reach the Exit Zone with all Survivors. Any Survivor may escape through this Zone at the end of their Turn, as long as there are no Zombies in it.

Special Rules

  • Setup.

    • This Quest is played with the Abominotaur. Shuffle its Zombie cards in the Zombie deck. Place its miniature in the indicated Zone.
    • Put the Blue and the Green Objectives randomly among the Red Objectives, facedown.
  • Inner doors. Some buildings have closed doors between rooms. They are considered as separate buildings for spawning Zombies.

  • Is that a shortcut? Each Objective gives 5 experience points to the Survivor who takes it. The Blue door cannot be opened until the Blue Objective is taken. The Green door cannot be opened until the Green Objective is taken.

  • Bull on the loose. The Abominotaur Zombie cards spawn an Abominotaur at Blue Level or gives it an extra Activation if it is already on the board.