Zombicide: Fantasy Quest B30 – Trebuchet Touché
Zombicide: Fantasy Quest B30 – Trebuchet Touché Rulebook
Table of Contents
Table of Contents
Setup
Quest: B30: Trebuchet Touché
Difficulty: Easy
Survivors: 6+
Duration: 60 minutes
Materials needed: Zombicide: Green Horde.
Tiles needed: 12R, 14R, 15R, 17R, 18R & 20R.
The sheet's tile key shows the six tiles in a grid: 12R, 18R and 14R in the top row, and 15R, 17R and 20R in the bottom row. The sheet's map legend is as follows:
- Player Starting Area
- Objective (5 XP): red-bordered X marker
- Door: red-bordered tile edge marker
- Spawn Zone: red tile with necromancer silhouettes
The map on the sheet shows three Objectives, seven Doors, three Spawn Zones and one Player Starting Area. A Trebuchet icon is printed in the top-right corner of the map, and the sheet's rules place the designated assembly Zone on 14R.
Objectives
Kill what cannot be killed. Accomplish the Objectives in this order to win the game:
- Build the Trebuchet. Collect all Objectives and play them in the designated Zone to build the Trebuchet.
- Bash it down. Destroy a Necromancer Spawn Zone (see below).
Special Rules
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Setup. Set aside the Trebuchet.
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Collecting the materials. Each Objective gives 5 Experience Points to the Survivor who takes it. It is then placed on the Survivor's dashboard. It does not take a slot in the inventory, and may be traded like an Equipment card. The game is lost whenever such an Objective is discarded or lost.
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The assembly. Survivors may spend an Action in the designated Zone on 14R to set an Objective token from their dashboard onto the Zone. Once all 3 Objectives have been played there, the Trebuchet is assembled and ready for activation. Set its miniature in the Zone!
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Back to the Shadows! Necromancers cannot be killed. On the other hand, the Trebuchet can be used to target, fire at, and remove a Necromancer Spawn Zone Token. It is considered last in the Targeting Priority Order and is removed upon receiving 1 Wound.