Zombicide: Fantasy Quest B22 – Threatening Horde
Zombicide: Fantasy Quest B22 – Threatening Horde Rulebook
Table of Contents
Table of Contents
Setup
Quest: B22: Threatening Horde
Difficulty: Medium
Survivors: 6+
Duration: 45 minutes
Materials needed: Zombicide: Green Horde.
Tiles needed: 12V, 13V, 16V, 17V, 19V, 20V.
The map on the quest sheet shows where each tile is placed. The sheet's tile layout key is as follows, read as three rows of two tiles:
- Top row: 16V, 12V
- Middle row: 20V, 13V
- Bottom row: 19V, 17V
The sheet's map legend is as follows:
- Player Starting Area
- Exit Zone
- Closed Door
- Objective (5 XP)
- Spawn Zone
As drawn on the printed map (the sheet names the tiles only in the layout key above): the blue Objective and a Closed Door are on the top-right tile (12V); the Spawn Zones are on the top-left tile (16V), on the top-right tile (12V) and on the bottom-left tile (19V); the Exit Zone is on the bottom-left tile (19V); and the Player Starting Area is on the bottom-right tile (17V).
Objectives
Assassinate the Necromancer: Have a Survivor carrying the blue Objective end their turn at the Exit Zone while all Survivors are alive.
Special Rules
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Organized Horde: Remove all the Enter the Horde cards from the Zombie deck and place them in a separate pile. Whenever the Horde has 5 Zombies, the next time you would spawn a Zombie for the Horde, draw an Enter the Horde card instead.
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Overwhelmed: If 4 Enter the Horde cards have been drawn you lose the game.
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Deadly Dagger: When a Survivor picks up the blue Objective, they gain 5 experience points.