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Zombicide: Fantasy Quest B22 – Threatening Horde thumbnail

Zombicide: Fantasy Quest B22 – Threatening Horde

Expansion for Zombicide: Green Horde

Zombicide: Fantasy Quest B22 – Threatening Horde Rulebook

Table of Contents

Table of Contents

  • Setup
  • Objectives
  • Special Rules

Setup

Quest: B22: Threatening Horde

Difficulty: Medium

Survivors: 6+

Duration: 45 minutes

Materials needed: Zombicide: Green Horde.

Tiles needed: 12V, 13V, 16V, 17V, 19V, 20V.

The map on the quest sheet shows where each tile is placed. The sheet's tile layout key is as follows, read as three rows of two tiles:

  • Top row: 16V, 12V
  • Middle row: 20V, 13V
  • Bottom row: 19V, 17V

The sheet's map legend is as follows:

  • Player Starting Area
  • Exit Zone
  • Closed Door
  • Objective (5 XP)
  • Spawn Zone

As drawn on the printed map (the sheet names the tiles only in the layout key above): the blue Objective and a Closed Door are on the top-right tile (12V); the Spawn Zones are on the top-left tile (16V), on the top-right tile (12V) and on the bottom-left tile (19V); the Exit Zone is on the bottom-left tile (19V); and the Player Starting Area is on the bottom-right tile (17V).

Objectives

Assassinate the Necromancer: Have a Survivor carrying the blue Objective end their turn at the Exit Zone while all Survivors are alive.

Special Rules

  • Organized Horde: Remove all the Enter the Horde cards from the Zombie deck and place them in a separate pile. Whenever the Horde has 5 Zombies, the next time you would spawn a Zombie for the Horde, draw an Enter the Horde card instead.

  • Overwhelmed: If 4 Enter the Horde cards have been drawn you lose the game.

  • Deadly Dagger: When a Survivor picks up the blue Objective, they gain 5 experience points.