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Zombicide: Fantasy Quest B1 – The Dragonfiends thumbnail

Zombicide: Fantasy Quest B1 – The Dragonfiends

Expansion for Zombicide: Black Plague

Zombicide: Fantasy Quest B1 – The Dragonfiends Rulebook

Table of Contents

Table of Contents

  • Quest Details
  • Objectives
  • Special Rules

Quest Details

Quest: B1: The Dragonfiends

Difficulty: Medium

Survivors: 4+

Duration: 90 minutes

Material needed: Zombicide: Black Plague.

Tiles needed: 1R, 2R, 5V, 7V, 8V & 9V.

The map on the quest sheet shows where each tile is placed. The sheet's map legend is as follows:

  • Player starting area
  • Objective (5 XP)
  • Dragon Bile token
  • Spawn Zone
  • Door

Objectives

  • Wipe the cabal.
  • Take all the Objectives.

Special Rules

  • Setting.

    • Put the blue Objective randomly among the red Objectives, face down.
    • Shuffle the green Objective randomly with two red Objectives, and place them face down beside the board. This is the trap pile.
    • Place the Dragon Bile tokens at random without looking at their fire/magical barrier side.
    • Set the Dragon Bile cards apart from the Equipment pile. They are not used in this Quest.
  • Necromantic assets. Each Objective gives 5 experience points to the Survivor who takes it.

  • A mastercrafted weapon! When the blue Objective is taken, choose a Vault weapon, and add it to the Inventory of any Survivor.

  • The dragon was obviously sick. Whenever an Actor ends a Move Action (or Move Step) in a Zone containing a Dragon Bile pool, he moves one more Zone in the same direction. If it's impossible (T-section or having Zombies in the Zone, for example), this mandatory Move is cancelled.

  • Springing the trap. Whenever an Actor (or group of Actors) ends a Move Action (or Move Step) in a Zone containing a Dragon Bile pool, and after completing or canceling the mandatory Move, draw an Objective from the trap pile. Look at it, and set it back in its pile, face down. The pile is then shuffled.

    • Red: Nothing happens.
    • Green: Flip the Dragon Bile token to the other side. A flaming side indicates a bonfire in the Zone: any Actor standing in or crossing this Zone is subject to a Dragon Fire effect. A magic barrier side means that nothing can go through or out of the Zone (lines of sight are blocked). Both effects end at the next End Phase. Reset the token to its Dragon Bile side.