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Xia: Missions and Powers

Expansion for Xia: Embers of a Forsaken StarExpansion for Xia: Legends of a Drift System

Xia: Missions and Powers Rulebook

Table of Contents

Table of Contents

  • Rules
    • Ship Powers
    • Using Ship Powers from this Expansion
    • Missions
    • Sector Types
    • Transport
    • BOOM!
    • NPCs as Targets for Missions
    • Captain in Need Exploration Token
  • Card Notes

Rules

Ship Powers

When acquiring a ship, pick one power and set aside the rest. The terms "Ship Powers" and "Ship Abilities" are used interchangeably.

Using Ship Powers from this Expansion

Unlike previous powers, the powers in this expansion are always active and never placed face down.

Missions

Shuffle all the missions into the mission deck during setup.

Sector Types

A sector with multiple types (e.g. the Chasm + Kei, shown with the Chasm and Kei type icons) may count as either one.

Transport

When you Load, the cargo cubes come from the supply and are placed in your hold, then you have full control over them.

BOOM!

Treat the blast as an attack from you. Any ship can use shields to block the combat damage, but only you can't re-arm your shields immediately.

NPCs as Targets for Missions

NPCs jettison all cargo (Transport), always heal (Assist), always use shields (BOOM!), and always Snitch (Counterfeit).

Captain in Need Exploration Token

For these missions, move adjacent to target to complete it.

Card Notes

  • Sector type icons: the card's example uses a purple icon for The Chasm and a red skull icon for Kei. The icons are shown on the card itself and are not described further in the printed text.
  • Ship Powers and Ship Abilities: the card states these two terms are interchangeable.