Wonderland's War FAQ
183 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup and Components
- Are Forge chips weak Ally chips, and can I take one when a card offers a weak Ally?
- What if the Ally chip I should gain has run out in the supply?
- Are Artifact chips also Faction chips for Quest requirements?
- Which chips count as Smile chips for Cheshire Cat's abilities?
- Can I look at my bag contents during the game?
- Are Faction abilities usable from the start of the game?
- Do the artifact icons on the left of the player board need chips placed on them?
- What are the Supporters sitting on the Forge track at setup, and how do they enter my supply?
- How many Poison chips does the Jabberwock take at setup?
- Can two cards of the same Wonderlandian be in play together, such as base and promo versions?
- What are the red-cross Round 1 Tea Party tokens for?
- What are the clear crystal tokens for?
- Where does a permanently discarded Madness chip go?
- How many players does Wonderland's War support?
- How many Wonderlandian figures and item cards are there?
- Who goes first in Tea Party rounds 2 and 3?
- What if players tie on VP, Shards and everything else when resolving simultaneous effects?
Tea Party Turns
- Must I move on my Tea Party turn, and can I stay on my current chair?
- Can I take a card refilled on the space where my Leader stands?
- Can I pass the Head of the Table more than once in the Tea Party?
- Which spaces get refilled at the Head of the Table?
- What happens when my move reaches the Head of the Table?
- What do I do once I hold four Tea Party cards?
- How do Madness chips get handed out at the end of the Tea Party?
- If players tie for most Shards at the end of the Tea Party, does each get the extra Madness chip?
- When is the Wonderlandian market refilled?
- Can a Faction ability trigger on the same move I unlock it?
- What if a card lets me unlock a fifth Faction ability?
Tea Party Cards and Wonderlandians
- Are Tea Party card benefits mandatory?
- Must I place the Supporters a Tea Party card gives me?
- What if I have no Supporters in my supply when a card says to place some?
- Can the Supporters from one Tea Party card go to different Regions?
- Must a Wonderlandian go to the same Region as the card's Supporters?
- How do I bring back a Wonderlandian lost in battle?
- Do the two Tweedles go to separate Regions, and how do they cost placements later?
- What do Wonderlandian item cards give me?
- Do Wonderlandians stay with me for the rest of the game?
- Do Wonderlandian abilities apply only in the Region where the figure stands?
- Does a lost Wonderlandian still give its Strength and ability?
- Is a Wonderlandian a Supporter?
- Can I take a card that makes me lose 2 Supporters if I do not have them?
- Can a Tea Party card make me discard my double Madness chip?
- If a card lets me complete a Quest from my hand, do I also get its Objective?
- If a Tea Party card puts a chip on my Forge track, do I get that space's reward?
- What does 'gain an Artifact chip from your Forge track' mean?
- Does the Level II card's wild weak Ally chip symbol give an extra chip?
- Do the Hammer of the Carpenter chips need a Forge chip or Forge space?
- How does Lock of Unicorn Hair count its bonus?
- Does the Unicorn's extra VP apply to battles in other Regions?
- If I win with the Walrus, where can I place my Castle?
- How does the White Rabbit work, and what Strength does it count?
- How does Knave of Hearts treat Madness chips?
- Can March Hare take a player below zero Strength?
- What does Amulet of the Duchess do, and when does it resolve against new Madness?
- How does Crown of the Knave interact with Madness?
- When does the Duchess pay out, and what if I lose her?
- How does Caterpillar's Hookah work with Madness and Shields?
- How many chips do I play with Card Soldiers' extra draws?
- How does Dormouse work, and does it apply to Red Rooks and Card Soldiers?
- Can the Dormouse's Teapot return itself?
Leaders and Faction Abilities
- How does Alice's Everywhere at Once work?
- How does Alice's Befriend the Populace work?
- Does Alice still roll the Shard die at the Head of the Table when moving counter-clockwise?
- Can Alice's Love of Learning return an Ally chip from the battle where I unlocked it?
- Can the Mad Hatter take a fifth Tea Party card?
- Does the Mad Hatter's It's My Party replace his turn?
- Who does Royal Temper steal from when players are tied for the lead?
- Can Royal Temper steal VP from a leader who has 0 VP?
- When does Royal Temper resolve?
- Does Twice as Fast give a Supporter if the card has no Supporters, and can it trigger the turn I unlock it?
- Is the Red Queen's Red Army an activated ability?
- Can Off With Their Heads remove a Wonderlandian or Leader?
- How does Cheshire's Vanishing Army work?
- Does Misleading Smile trigger once per battle or once per Smile chip?
- How does Engineer of War work with double Madness?
- How does the Cheshire Cat's Shard-sharing work on a 2 or 3 roll?
- When does the Jabberwock place Poison chips?
- What does a drawn Poison chip do?
- Can a Poison chip be forged?
- How does Claws That Catch work?
- How does Slithy Toves work?
- Does Beware the Jabberwock trigger on any Madness chip?
- How does Borogoves work?
- Do Faction abilities only work in the Region where my Leader stands?
- If I unlock both Artifact abilities, do both apply to each Artifact chip?
- When does Manxome Foe compare Strength?
- Can Leader Strength ever go down?
- How many Supporters do I start with from Tea and Crumpets?
Ally Chips and Ally Sets
- How does the Set A Flamingo's doubling work?
- What can and can't affect a Set A Red Rook?
- How does the Set B Flamingo's +1 work?
- Does Flamingo C move me to the nearest Forge symbol even behind me?
- Who chooses the opponent for Flamingo D?
- Must I double the Set A Card Soldier if I have no Exhausted chip to return?
- What counts as adjacent for Set B Card Soldiers?
- Do sideways Castles count for Set D Card Soldiers in 2-player?
- When must I swap a Set A Creature for the other value?
- What happens on a tie for the most Active Creatures in Set B?
- Can Set C Creatures go below zero Strength?
- How many VP does a Set A Rose give?
- How does the Set C Rose's bonus Feat work?
- Do Red Rook C's drawback and other abilities work from the bag or Exhausted pile?
- How many Shards do Red Rooks give in Set D?
- Do I redraw right away when a Shield blocks a Madness chip?
- Are chip abilities mandatory when played?
- Do Piping Hot and How Refreshing both trigger on a Tea Cup chip?
- Can other chips (such as a Pink Flamingo) change a Tower chip's Strength?
War Phase and Battles
- Who takes part in a battle in a Region?
- How is starting Strength calculated?
- Do I lose Strength when a unit is removed?
- Can a Castle be removed, and does it grant Strength alone?
- Can I halt before drawing any chip?
- Does halting lose my Strength?
- When must the last active player stop?
- What happens when someone reaches 25?
- In what order do abilities resolve?
- What does being in the lead mean?
- Is a halted player still active?
- What if my bag is empty when I must draw?
- Is there a limit on chips played in a battle?
- Do chip and ability effects carry over to later battles?
- What happens when only one player has units in a Region?
- Do players draw and reveal chips simultaneously?
- Where does battle start and which way does it go?
- When does a Shield flip back?
- How do Wagers work?
Madness, Busting and Shields
- When do I bust?
- What happens when I bust?
- When does the bag refresh?
- Can a Shield block a double Madness chip?
- Can Madness remove units from other Regions?
- Are units lost to Madness gone for good?
- Can a busted player still get 2nd place or abilities?
- Are Madness chips Active chips?
- If a double Madness takes my last unit, do I bust though I have a Castle?
Battle Rewards, Forging and Wagers
- How do Region awards work?
- Can I have two Castles in a Region?
- Do I score with 0 Strength?
- How many times can I Forge after a battle?
- Do I Forge before or after Quests are resolved?
- Does Forging onto the Castle icon let me build a Castle?
- Does upgrading Castles add battle Strength?
- How do rewards between two Forge tracks unlock?
- Do forged chips return to the bag?
- Can I forge if all tracks are full?
- Can players forge at the same time?
- Can I forge with a Forge chip returned to my bag mid-battle?
- Can I forge exhausted chips?
- Can a Forge chip forge itself?
- Does forging a Rose outside battle give 2 VP?
- Do surviving units stay after the battle?
- What resets at the end of the War Phase?
- What happens in Battle clean-up?
Quests and Final Scoring
- How many Quest Feats can I complete per battle?
- Can I complete a Feat in an uncontested Region or after busting?
- How are Quests scored?
- Are Objective numbers minimums?
- Where do chips count for Objectives?
- Can one component count for two Objectives?
- Do Quest cards in hand count for card-count Objectives?
- How do Tea Party card Objectives like Call the Banners and Be Yourself count?
- What counts as adjacent Regions for Quest Objectives like Paragon of Chaos?
- How do I compute the final score?
- Does Call the Clams need three different Ally types?
- Can Forge the Alliance be met with mixed strengths?
- If two Quest Objectives each need 7 chips, do I need 14 chips?
- Does a Leader Feat count as a Region for Champion of Wonderland?
- When do I get Quests?
Two-Player Rules
- How does Local Resistance work?
- How do 2-player Castles work?
- How do I set up two players?
- Does the unused Region block adjacency?
- If players tie for the most Shards, do they each gain a Madness chip?
- What happens if both players reach 25 on the Battle track on the same draw?
- In a 2-player game, do I get both the award and a Castle for beating Local Resistance?
Wonderland's War: Shards of MadnessExpansion
- What can March Hare's copy ability copy?
- Can I mix Shards of Madness cards with the base game?
- Does the Corrupted Forge chip still forge and give 1 Strength?
- How many Shards does Carpenter discard when I finish on a Forge space?
- If Knave of Hearts stops me gaining Shards, does March Hare's Biscuit still change Strength?
- What is the Shard Walrus's Strength and when does it change?
- Where do the Shards from Spread the Corruption come from?
- When the Duchess returns Madness and Poison chips to the bag, are they redrawn?