Windmill Valley: New Foreign Trade Cards
Windmill Valley: New Foreign Trade Cards Rulebook
Table of Contents
Table of Contents
Components
- 4 Foreign Trade cards
Changes in Setup
Before the game add the new cards to the corresponding deck.
Gameplay Changes
3 cards work the same as the base game cards. Only the card P16 has a slightly different effect. When you place a Tulip Bulb on one of the marked spaces:
- Perform an Enhance the Wheels action, you may look at 3 extra Enhancements drawn from any stack. Without showing them to other players, return any ones that you drew, but did not buy, to the top of their stacks, or discard them;
- Perform a Gain a Farm Enhancement, you may draw 3 extra cards from the deck. Without showing them to other players, return any cards you drew, but did not buy, either to the top of the deck (refill the offer earlier if needed) or discard them.