Western Legends: Spieleschmiede Promo Pack
Western Legends: Spieleschmiede Promo Pack Rulebook
Table of Contents
Table of Contents
Aaron Ross (Character Card)
Ability: At the start of your turn, choose 1:
- If you have at least $60, draw 1 poker card.
- If you have at least $120, gain 1LP.
Starting Location: Any unoccupied train checkpoint.
Starting Bonus: $10, 2 poker cards, 1 Shotgun.
Card note: the card's reverse carries a short biography of Aaron Yearsky Ross, which is flavour text and is not transcribed. The starting location is printed as text above a map photo with red circles on it. The circles mark the train checkpoints where the starting location may be placed. The map is a picture reference only and is not rule text. The card's front carries a star badge with the number 5. The card prints no rule for the badge, so none is transcribed.
Aaron Ross Goal Cards
AR-1: Discard 1 poker card after winning a fight in a town to complete this goal.
AR-2: Discard 1 poker card after winning a fight outside of town to complete this goal.
AR-3: Discard 1 Provisions at any Rail Station to complete this goal.
AR-4: Start your turn with $80 in a space with the train to complete this goal.
Card note: the first photo shows the goal cards' art side ("AARON ROSS GOAL" with the character portrait), which carries no rule text. The second photo shows the printed text of AR-1 to AR-4. The goal numbers are printed in the bottom-right corner of each card.
Strongbox (Item Card)
Strongbox, 1LP (the coin printed in the top-left corner of the card)
- Money on Strongbox counts towards your total and may be spent as normal.
- Money on Strongbox cannot be stolen.
- Action: Once per turn, place $10 from the supply on this card.
Card note: the Strongbox's reverse is an "ITEM" back with no rules text.