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Warhammer Underworlds: Shadespire – Leaders thumbnail

Warhammer Underworlds: Shadespire – Leaders

Expansion for Warhammer Underworlds: Shadespire

Warhammer Underworlds: Shadespire – Leaders Rulebook

Table of Contents

Table of Contents

  • Card Format
  • Ploy Cards
    • Invulnerable [Ploy]
    • Coveted Trophy [Ploy]
    • Impress da Boss [Ploy]
    • Grimnir Commands [Ploy]
    • Raptor Strike [Ploy]
    • Burden of Command [Ploy]
    • Cautious Commander [Ploy]
    • Commanding Reach [Ploy]
    • Commanding Strike [Ploy]
    • Crippling Doubt [Ploy]
    • Final Duty [Ploy]
    • Great Cunning [Ploy]
    • Hidden Reserves [Ploy]
    • Inspired Command [Ploy]
    • Look Out! [Ploy]
    • No Retreat [Ploy]
    • Premonition [Ploy]
    • Quick Advance [Ploy]
    • Quick Manoeuvre [Ploy]
    • Tyrant's Command [Ploy]
  • Objective Cards
    • The Stage Is Set [Objective]
    • Fervent Petition [Objective]
    • Showin' Off [Objective]
    • Pride of the Lodge [Objective]
    • Krrk Now Leads! [Objective]
    • Khorne's Chosen [Objective]
    • Intervention [Objective]
    • Bold Advance [Objective]
    • Drawing Focus [Objective]
    • Fearless Leader [Objective]
    • Great Slayer [Objective]
    • Impervious [Objective]
  • Upgrade Cards
    • Steelheart's Second [Upgrade]
    • Warden's Call [Upgrade]
    • Krrk the Clawchief [Upgrade]
    • Gory Visage [Upgrade]
    • Katophrane's Ring [Relic] [Upgrade]
    • Kingsbane [Upgrade]
    • Apex Predator [Upgrade]
    • Commanding Presence [Upgrade]
    • Commanding Shout [Upgrade]
    • Cursed Shield [Upgrade]
    • Hero's Mantle [Upgrade]
    • Irresistible Challenge [Upgrade]

Card Format

Each entry gives the card name and its card type, then the printed faction, Glory value and "Restricted to" line, then the card text as recorded in the source. "Restricted to: -" means the card has no restriction.

Ploy Cards

Invulnerable [Ploy]

Faction: Steelheart's Champions. Glory: 0. Restricted to: -

Your leader has +1 Defence for the first Attack action in the next activation

Coveted Trophy [Ploy]

Faction: Garrek's Reavers. Glory: 0. Restricted to: -

Reaction: Play this when your leader takes an enemy leader out of action. Gain a glory point

Impress da Boss [Ploy]

Faction: Ironskull's Boyz. Glory: 0. Restricted to: -

+1 Damage for the first Attack action in the next activation made by a friendly fighter adjacent to your leader

Grimnir Commands [Ploy]

Faction: The Chosen Axes. Glory: 0. Restricted to: -

The first friendly fighter (other than your leader) to make a Move action (not as part of a Charge action) in the next activation has +2 Move. You can only play this if your leader is on the battlefield

Raptor Strike [Ploy]

Faction: The Farstriders. Glory: 0. Restricted to: -

Choose an enemy fighter within four hexes of your leader. They take 1 damage

Burden of Command [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose an enemy leader. Their Move characteristic (before other modifiers) is 1 for the next activation

Cautious Commander [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Put your leader on Guard

Commanding Reach [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Your leader’s first Attack action with a Range of 1 that only targets a single fighter in the next activation has a Range of 2

Commanding Strike [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

You can re-roll one attack dice during your leader’s first Attack action in the next activation

Crippling Doubt [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose an enemy leader. The Dice characteristic (before other modifiers) of their first Attack action in the next activation is 1

Final Duty [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: Play this during an Attack action that will take your leader out of action, before they are removed from the battlefield. Roll an attack dice. On a roll of Hammer or Crit, make an Attack action with them before they are removed from the battlefield

Great Cunning [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: Play this after you play a power card in the power step. You can immediately play another power card. You can only play this if your leader is on the battlefield

Hidden Reserves [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Remove one wound token from your leader’s fighter card

Inspired Command [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose a friendly fighter (other than your leader) and push them up to one hex or put them on Guard. You can only play this if your leader is on the battlefield

Look Out! [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: Play this during an Attack action that will damage your leader. Roll a defence dice. On a roll of Single Support, Double Support, or Crit, choose a friendly fighter adjacent to them. That fighter suffers the damage instead, then 1 additional damage, and no fighters are driven back

No Retreat [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: Play this during an Attack action that targets your leader, after the dice are rolled. Your leader cannot be driven back by the Attack action

Premonition [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

In the next activation, you can re-roll one or more defence dice when your leader is the target of an Attack action

Quick Advance [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose up to two friendly fighters (other than your leader) and push each of them up to one hex. You can only play this if your leader is on the battlefield

Quick Manoeuvre [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose your leader and an adjacent friendly fighter. Switch their positions

Tyrant's Command [Ploy]

Faction: Universal. Glory: 0. Restricted to: -

Choose a friendly fighter (other than your leader) that has a Move token. Remove that token: that fighter is not considered to have moved for the purposes of their subsequent actions. You can only play this if your leader is on the battlefield

Objective Cards

The Stage Is Set [Objective]

Faction: Garrek's Reavers. Glory: 3. Restricted to: -

Score this in an end phase if the only surviving fighters (at least 2) are leaders

Fervent Petition [Objective]

Faction: Sepulchral Guard. Glory: 3. Restricted to: -

Score this in an end phase if three friendly Petitioners are surviving and Inspired

Showin' Off [Objective]

Faction: Ironskull's Boyz. Glory: 1. Restricted to: -

Score this in an end phase is your leader took two or more enemy fighters out of action in the preceding action phase

Note: the source text reads "Score this in an end phase is your leader…". The word "is" is printed as recorded in the source and appears to be a typo for "if"; it is transcribed unchanged here.

Pride of the Lodge [Objective]

Faction: The Chosen Axes. Glory: 1. Restricted to: -

Score this in an end phase if your leader has three or more upgrades with his warband symbol

Krrk Now Leads! [Objective]

Faction: Spiteclaw's Swarm. Glory: 1. Restricted to: Krrk the Almost-Trusted

Score this in an end phase if your leader is out of action and a friendly fighter named Krrk is on the battlefield

Khorne's Chosen [Objective]

Faction: Magore's Fiends. Glory: 8. Restricted to: -

Score this in an end phase if your leader is the only surviving fighter

Intervention [Objective]

Faction: The Farstriders. Glory: 1. Restricted to: -

Score this immediately if your leader takes an enemy holding an objective out of action

Bold Advance [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in the first end phase if your leader is in enemy territory

Drawing Focus [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this immediately if your leader is chosen by three or more ploys in this phase

Fearless Leader [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in an end phase if your leader is the only friendly fighter adjacent to any enemy fighters

Great Slayer [Objective]

Faction: Universal. Glory: 2. Restricted to: -

Score this immediately if your leader takes three or more enemy fighters out of action in this phase

Impervious [Objective]

Faction: Universal. Glory: 2. Restricted to: -

Score this in an end phase if your leader is on the battlefield and was the target of three or more Attack actions in the preceding action phase

Linchpin [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this immediately if your leader was a supporting fighter during three or more Attack actions in this phase

Neutralise [Objective]

Faction: Universal. Glory: 2. Restricted to: -

Score this in the first end phase if an enemy leaders is out of action

Note: the source text reads "an enemy leaders is out of action", as recorded in the source; it is transcribed unchanged here.

Shining Example [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in an end phase if your leader is on the battlefield and Inspired

Slayer [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this immediately if your leader takes two or more enemy fighters out of action in this phase

Sufficient [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in an end phase if your leader is the only friendly fighter on the battlefield

Tireless Commander [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in an end phase if you activated your leader with four activations in the preceding action phase

Undefeated [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in the third end phase if your leader is on the battlefield

Well-guarded [Objective]

Faction: Universal. Glory: 1. Restricted to: -

Score this in an end phase if your leader is adjacent to two or more friendly fighters

Upgrade Cards

Steelheart's Second [Upgrade]

Faction: Steelheart's Champions. Glory: 0. Restricted to: -

This fighter’s Attack actions have +1 Damage when they are adjacent to a friendly leader

Warden's Call [Upgrade]

Faction: Sepulchral Guard. Glory: 0. Restricted to: The Sepulchral Warden

Action: Choose two friendly fighters (other than your leader) and put them on Guard

Krrk the Clawchief [Upgrade]

Faction: Spiteclaw's Swarm. Glory: 0. Restricted to: -

Action: Return a friendly fighter (other than Skritch) to the battlefield in an empty hex adjacent to this fighter

Gory Visage [Upgrade]

Faction: Magore's Fiends. Glory: 0. Restricted to: Magore Redhand

Attack actions that target this fighter deal 1 less damage, to a minimum of 1

Katophrane's Ring [Relic] [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

If this fighter has two or more Katophrane Relics, they gain the following (cumulative) abilities

Gap in the transcription: the abilities this card grants are printed as icons and graphics on the card face, and the source card database records only the lead-in line above. The list of abilities is therefore missing from this rulebook. It must be read from a scan or the physical card before this entry is complete. No scan of this card was obtained for this transcription.

Kingsbane [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

[1 Hex | 2 Swords | 3 Damage] If the target is a leader, you can re-roll one attack dice when making this Attack action

Note: the bracketed prefix is transcribed as recorded in the source database, with its symbols written as text. It was not checked against a card scan.

Apex Predator [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

When this fighter takes an enemy leader out of action, gain an additional glory point

Commanding Presence [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

This fighter is considered to be two supporting fighters when it supports another fighter

Commanding Shout [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

Action: Push a friendly fighter (other than your leader) up to two hexes

Cursed Shield [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

+1 Defence, -2 Wounds (to a minimum of 1)

Hero's Mantle [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

If this fighter is on the battlefield in the third end phase, gain 1 glory point

Irresistible Challenge [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

Reaction: During an adjacent enemy fighter’s Attack action, before any dice are rolled, change the target of that Attack action to this fighter and discard this card

Loyal Defender [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: After an enemy fighter makes a Move action and ends their move adjacent to another friendly fighter that is your leader, push this fighter up to two hexes. They must end the push adjacent to the enemy fighter

Master of Tactics [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

If this fighter is on the battlefield, at the beginning of the round you can draw one objective card. If you do so, discard one objective card

Mighty Shove [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

Action: Push an adjacent enemy fighter up to one hex

Rising to the Challenge [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

If your leader is out of action, this fighter has +1 Wounds and the Attack actions on their fighter card have +1 Dice

Seize the Day [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

Reaction: After this fighter makes a Move action (not as part of a Charge action) discard this card. They do not gain a Move token and are not considered to have moved for the purposes of their subsequent actions

Treacherous Second [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

Reaction: After an action or ploy that takes your leader out of action, if this fighter is on the battlefield, gain 1 glory point

Trusted Second [Upgrade]

Faction: Universal. Glory: 0. Restricted to: -

If this fighter is supporting your leader, they are considered to be two supporting fighters

Tyrant's Lash [Upgrade]

Faction: Universal. Glory: 0. Restricted to: Leader

Reaction: After an adjacent friendly fighter’s Attack action that fails, that fighter takes 2 damage. If they survive, they can make another Attack action

  • Linchpin [Objective]
  • Neutralise [Objective]
  • Shining Example [Objective]
  • Slayer [Objective]
  • Sufficient [Objective]
  • Tireless Commander [Objective]
  • Undefeated [Objective]
  • Well-guarded [Objective]
  • Loyal Defender [Upgrade]
  • Master of Tactics [Upgrade]
  • Mighty Shove [Upgrade]
  • Rising to the Challenge [Upgrade]
  • Seize the Day [Upgrade]
  • Treacherous Second [Upgrade]
  • Trusted Second [Upgrade]
  • Tyrant's Lash [Upgrade]