Warhammer: Invasion – The Silent Forge
Warhammer: Invasion – The Silent Forge Rulebook
Table of Contents
Table of Contents
- Cards
- 41. Son of Grungi
- 42. Reclaiming the Fallen
- 43. Black Knights of Morr
- 44. Temple of Verena
- 45. Lothern Sea Guard
- 46. Descendant of Indraugnir
- 47. Outpost of Tiranoc
- 48. Drain Magic
- 49. Return to Glory
- 50. Fungusbrew Goblin
- 51. Gobbo Loot
- 52. Esli'an
- 53. Embers to Inferno
- 54. Dwarf Slaves
- 55. Black Guard Aspirant
- 56. Standard of Clar Karond
- 57. Seeking New Slaves
- 58. Battle Pilgrims
- 59. Marauding Giant
- 60. Muck!
Cards
One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack.
41. Son of Grungi
Unit | Dwarf | Cost 4 | Loyalty 2 | Power 2 | HP 4 | Traits: Warrior. | Copies in pack: 3
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage) This unit gains [Power][Power] while attacking or defending if there are more opposing units in combat.
42. Reclaiming the Fallen
Tactic | Dwarf | Cost 5 | Loyalty 2 | Copies in pack: 3
Action: Choose one of your zones. Put into play all units in your discard pile into that zone. Sacrifice those units at the end of the phase.
43. Black Knights of Morr
Unit | Empire | Cost 4 | Loyalty 2 | Power 2 | HP 3 | Traits: Knight. | Copies in pack: 3
Action: When a unit enters this zone, target unit cannot defend until the end of the turn.
44. Temple of Verena
Support | Empire | Cost 2 | Loyalty 2 | Power 1 | Traits: Building. | Copies in pack: 3
You may spend resource tokens on this card as though they were in your pool. Action: At the beginning of your turn, put up to 2 resources from your pool on this card.
45. Lothern Sea Guard
Unit | High Elf | Cost 4 | Loyalty 2 | Power 2 | HP 4 | Traits: Warrior. Elite. | Copies in pack: 3
If you discard this card from your hand due to an opponent's card effect, put it into play. (You choose the zone this unit enters play).
46. Descendant of Indraugnir
Unit | High Elf | Cost 6 | Loyalty 3 | Power 4 | HP 4 | Traits: Dragon. | Copies in pack: 3
Action: When this unit attacks, deal 4 indirect damage to each opponent (players allocate their own indirect damage).
47. Outpost of Tiranoc
Support | High Elf | Cost 2 | Loyalty 1 | Power 1 | Traits: Building. | Copies in pack: 3
Whenever you deal indirect damage, deal an additional point of indirect damage.
48. Drain Magic
Tactic | High Elf | Cost 1 | Loyalty 2 | Traits: Spell. | Copies in pack: 3
Action: Cancel a Spell card just played.
49. Return to Glory
Quest | High Elf | Cost 0 | Loyalty 2 | Copies in pack: 3
Quest. Action: Discard X resource tokens from this card to put into play a unit in your discard pile into any zone. X equals the printed cost of the unit. Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.
50. Fungusbrew Goblin
Unit | Orc | Cost 1 | Loyalty 1 | Power 1 | HP 1 | Traits: Goblin. | Copies in pack: 3
Forced: When this unit enters play, target opponent may move it into any of your zones.
51. Gobbo Loot
Tactic | Orc | Cost 2 | Loyalty 2 | Copies in pack: 3
Action: Sacrifice a unit to destroy up to X target developments in one zone. X is the printed cost of the sacrificed unit.
52. Esli'an
Unit | Chaos | Cost 3 | Loyalty 2 | Power 1 | HP 3 | Traits: Hero. Cultist. | Copies in pack: 3
Limit one Hero per zone. Action: When this unit attacks, corrupt target unit in the defending zone.
53. Embers to Inferno
Tactic | Chaos | Cost 1 | Loyalty 2 | Copies in pack: 3
Action: Destroy target unit or support card in any burning zone.
54. Dwarf Slaves
Unit | Dark Elf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Slave. | Copies in pack: 3
Action: When this unit enters play, put the top card of your deck into this zone as a development.
55. Black Guard Aspirant
Unit | Dark Elf | Cost 4 | Loyalty 1 | Power 2 | HP 3 | Traits: Elite. Warrior. | Copies in pack: 3
This unit gains [Power] while any unit has one or more cards attached to it.
56. Standard of Clar Karond
Support | Dark Elf | Cost 1 | Loyalty 3 | Power 0 | Traits: Attachment. | Copies in pack: 3
Attach to a target [Dark Elf] unit in your battlefield. Action: When attached unit attacks, target unit in the defending zone loses [Power] until the end of the turn.
57. Seeking New Slaves
Tactic | Dark Elf | Cost 2 | Loyalty 2 | Copies in pack: 3
Action: Put target unit that entered an opponent's discard pile this turn into play, corrupted, in any of your zones.
58. Battle Pilgrims
Unit | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP 2 | Traits: Bretonnian. Warrior. | Copies in pack: 3
Order only. Action: Sacrifice this unit to destroy target corrupted unit.
59. Marauding Giant
Unit | Neutral | Cost 5 | Loyalty 0 | Power 3 | HP 5 | Traits: Giant. | Copies in pack: 3
Destruction only. Marauding Giant cannot attack or defend alone.
60. Muck!
Tactic | Neutral | Cost 2 | Loyalty 0 | Copies in pack: 3
Action: Discard your hand. Then, draw as many cards as you just discarded.