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Warhammer: Invasion – The Accursed Dead

Expansion for Warhammer: Invasion

Warhammer: Invasion – The Accursed Dead Rulebook

Table of Contents

Table of Contents

  • Cards
    • 41. The Liber Mortis
    • 42. Kurt Helborg
    • 43. Reckless Engineer
    • 44. Ancient Vengeance
    • 45. Lion Standard
    • 46. Purged by Flame
    • 47. War Boar
    • 48. Valley of Many Eyes
    • 49. Roaming Shaman
    • 50. Red Arrow Coach
    • 51. Stricken Warrior
    • 52. Rift of Battle
    • 53. Treasure Thieves
    • 54. Jealous Eyes
    • 55. Bladesinger
    • 56. Drakenhof Castle
    • 57. Arcane Power
    • 58. Rebuild the Hold
    • 59. Hidden Operative
    • 60. Beastman Incursion

Cards

One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack.

41. The Liber Mortis

Support | Neutral | Cost 4 | Loyalty 0 | Power 0 | Traits: Artefact. Tome. | Copies in pack: 3

Destruction only. Attach to a target Hero or legend. This card cannot be targeted by card effects. Action: Corrupt attached Hero or legend to put target unit in any discard pile into play under your control.

42. Kurt Helborg

Legend | Empire | Cost 5 | Loyalty 5 | HP 4 | Copies in pack: 3

While this legend is participating in combat, lower the cost for you to play tactics by 1.

43. Reckless Engineer

Unit | Dwarf | Cost 2 | Loyalty 2 | Power 1 | HP 2 | Traits: Engineer. | Copies in pack: 3

Action: Sacrifice a development to reveal the top card of your deck. If the revealed card is a support card, put it into play and deal damage equal to its printed cost to this unit. Otherwise, discard it.

44. Ancient Vengeance

Support | Dwarf | Cost 3 | Loyalty 3 | Power 0 | Traits: Grudge. | Copies in pack: 3

When your capital is dealt combat damage, you may put this card into play from your hand (in any zone). Lower the cost to play [Dwarf] units into this zone by 1 (to a minimum of 1).

45. Lion Standard

Unit | High Elf | Cost 0 | Loyalty 2 | Power 0 | HP 2 | Traits: Standard Bearer. | Copies in pack: 3

Action: Spend 1 resource to have target unit get +1 hit point until the end of the turn.

46. Purged by Flame

Tactic | High Elf | Cost 1 | Loyalty 2 | Copies in pack: 3

Action: Put up to 2 resource tokens on a non-quest card you control.

47. War Boar

Unit | Orc | Cost 3 | Loyalty 2 | Power 1 | HP 3 | Traits: Creature. Cavalry. | Copies in pack: 3

Battlefield. Treat all quests in play as if they are also support cards.

48. Valley of Many Eyes

Support | Orc | Cost 2 | Loyalty 2 | Power 2 | Traits: Location. | Copies in pack: 3

Quest only. Forced: When you play another card into this zone, discard the top card of your deck. If the printed cost of the discarded card is not odd, destroy the just played card.

49. Roaming Shaman

Unit | Empire | Cost 4 | Loyalty 2 | Power 1 | HP 3 | Traits: Mage. | Copies in pack: 3

Action: When this unit enters a zone, put 1 resource token on target quest you control.

50. Red Arrow Coach

Support | Empire | Cost 0 | Loyalty 2 | Power 0 | Traits: Transportation. | Copies in pack: 3

Action: Spend 1 resource to move this card and target unit in this zone to another zone you control. That unit may then move onto a quest, if able. (Limit once per turn.)

51. Stricken Warrior

Unit | Chaos | Cost 2 | Loyalty 1 | Power 0 | HP 4 | Traits: Warrior. | Copies in pack: 3

Forced: When this unit is opposed in combat, deal 1 damage to each other participating unit.

52. Rift of Battle

Support | Chaos | Cost 1 | Loyalty 2 | Power 0 | Traits: Rift. | Copies in pack: 3

Units in all corresponding zones deal +1 damage in combat.

53. Treasure Thieves

Unit | Dark Elf | Cost 3 | Loyalty 1 | Power 1 | HP 2 | Traits: Raider. Sorcerer. | Copies in pack: 3

Quest. Action: When this unit enters play, discard the top card of your deck to discard the top card of target opponent's deck. Gain resources equal to the difference in printed cost between the discarded cards.

54. Jealous Eyes

Tactic | Dark Elf | Cost 0 | Loyalty 2 | Copies in pack: 3

When this card is played, immediately end and resolve the current action chain. Action: Move up to 2 resource tokens from target opponent's card to a card you control.

55. Bladesinger

Unit | Neutral | Cost 5 | Loyalty 0 | Power 3 | HP 2 | Traits: Wood Elf. Elite. | Copies in pack: 3

Order only. Action: When one of your zones with at least 3 developments is attacked, put this unit into play in that zone from your hand, declared as a defender. Action: If this unit has 2 or less damage on it or assigned to it, return this unit to the top of its owner's deck.

56. Drakenhof Castle

Support | Neutral | Cost 3 | Loyalty 0 | Power 2 | Traits: Undead. Location. | Copies in pack: 3

Destruction only. Action: Move a non-Undead unit in any player's discard pile to the bottom of his deck to cancel the next 2 damage assigned to target Undead unit this turn.

57. Arcane Power

Tactic | Neutral | Cost 1 | Loyalty 0 | Traits: Spell. | Copies in pack: 3

Action: Draw a card. Then, if you control a legend or Artefact support card, return target card from your discard pile to your hand.

58. Rebuild the Hold

Quest | Dwarf | Cost 2 | Loyalty 2 | Traits: Epic. | Copies in pack: 3

Quest. Action: Sacrifice a development to put 1 resource token on this card if a unit is questing here. Quest. Action: Remove 8 resource tokens from this card to remove a burn token from your capital. Then, sacrifice this card.

59. Hidden Operative

Quest | Empire | Cost 0 | Loyalty 3 | Copies in pack: 3

Quest. Action: Move the unit questing here to one of your other zones.

60. Beastman Incursion

Quest | Chaos | Cost 2 | Loyalty 2 | Traits: Invasion. | Copies in pack: 3

Play in any opponent's zone, under his control. Forced: At the beginning of your turn, you must sacrifice a non-development, non-quest card in this zone, if able. Action: At the beginning of your battlefield phase, skip the rest of your battlefield phase to destroy this card if a unit is questing here.